AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Precision Platformer
TitleDisclosureCreatorSrcReviewsAdded
Unicycle Journey
In-game content
artaudiotext
Generative AI was used to assist with some images, sound effects, music, and translations. All AI-assisted content was reviewed, edited, and curated by the developer before being included in the game.
JovakGames
-Jul 11, 2026
To Home
Store/marketing
art
AI used in the creation of some graphic resources
Hoon Arcade
-Jul 7, 2026
Cyber Dive
In-game content
artaudiocode
AI tools were used as supportive tools during the development process, including assistance with code, visual assets, and music. All AI-assisted content was reviewed, edited, and integrated by our development team before being included in the game.
Babs Games
-Jul 7, 2026
HELP FROG
In-game content
art
Some artwork and store page assets were created with the assistance of generative AI and were reviewed and edited by the developer before use. Gameplay and programming were created by the developer.
JG Studio
-Jul 7, 2026
Roll n' Bounce
In-game content
art
This product only uses generative AI for background scenery. These asset's visibility can simply be hidden via main menu toggle
Spot Dot Games
-Jul 7, 2026
Rouge Process
Store/marketing
art
Some of the 2D assets and Page Logo and Banners
Splice
-Jul 6, 2026
ORU IN THE VOID
In-game content
arttextcode
Generative AI tools were used during development to assist in the creation of certain visual assets, including Steam store capsules, and some UI button icons (keyboard and controller prompts). AI was also used to assist with text translation, writing improvements, and programming assistance during development. All AI-assisted content has been reviewed, edited, and integrated by the developer before being included in the game or on the Steam store page. The game does not generate AI content during gameplay.
ATC GAMES
-Jul 1, 2026
A Cube's Choice
In-game content
artaudio
Images and Music made by AI are in game. Images for UI, and almost all music in game.
J-echo Entertainment
-Jun 28, 2026
Another Slop Game
In-game content
art
This product uses generative AI only for a limited amount of pre-generated visual assets. These include certain user interface artwork used in the game menus, as well as some promotional/store page visual assets such as header images and the game logo. Generative AI is not used to generate gameplay, characters, levels, story content, player-facing text, or any real-time content during gameplay. All AI-assisted assets are manually reviewed, edited where necessary, and selected by the developer before being included in the product or its store page.
DAEVON
-Jun 28, 2026
Hardformer
Store/marketing
art
AI was used to create splash art and the game logo.The game does not generate AI content during gameplay.
TurboForgeStudios
-Jun 28, 2026
The Unskilled
In-game content
arttext
Artificial intelligence was utilized in the production of the store page, marketing materials, community assets, and certain in-game materials.
Art Core Interactive
-Jun 28, 2026
Throughspire
In-game content
textartaudio
AI was used to help modifying and creating part of text translation / visual / sound assets.
MetaMata
-Jun 28, 2026
Almost There
audioart
Some sounds effekts and Objects made with AI
SIENTURE
-Jun 28, 2026
猫猫特工队:代号伍
In-game content
textcode
AI tools were used to assist with parts of the game's code, the drafting of narrative and dialogue content, and initial translations of in-game and store page text. All AI-assisted output has been reviewed and edited by the development team.
Yuchu Games
-Jun 28, 2026
Waifu Pogo Club
Store/marketing
art
AI tools were used only to assist with the design of the Steam store capsule artwork. No AI-generated content is used in the game itself.
underbadger
-Jun 28, 2026
Above the Sun
In-game content
art
In this work, AI-powered image generation technology was used to create some of the background images.
100nenmae games
-Jun 28, 2026
Yips!
Store/marketing
artcode
Generative AI tools were used during development to assist with code and to create or refine some visual assets and Steam store marketing artwork. All AI-assisted content was reviewed and edited by the developer. The game does not use generative AI during gameplay, and no content is generated liv
C.S.G
-Jun 27, 2026
Stickplosion
In-game content
artaudiotext
Stickplosion makes extensive use of generative AI in its creation. Visual assets — including character art, environment art, UI elements, and logo — were generated with AI tools and curated by the developer. Sound effects and music were similarly produced with AI assistance. In-game text and store-page copy were written with AI assistance as well. All generated content was reviewed, selected, and edited by the developer before inclusion in the final game.
Ghost World Gaming
-Jun 27, 2026
Down The Stairs: The Game
In-game content
artaudio
This game contains some pre-generated visual and sound assets created with the assistance of generative AI. All such content was reviewed and integrated by the developer. No generative AI is used during live gameplay.
LoftCore Studio
-Jun 27, 2026
FLOWORKS
In-game content
artaudiocode
FLOWORKS was developed with the help of AI-based coding assistants, which we used to write parts of the game's source code. Everything you see and hear in the game is then generated procedurally by that code — all graphics are drawn in code (SVG/CSS) and all sound is synthesized in code (Web Audio). The game contains no AI-generated image or audio assets, and no generative AI runs while you play.
QUENCH FORGE
-Jun 27, 2026
The Crayon Is Mightier
Store/marketing
art
while im actively commissioning capsule artwork, select parts of the steam page capsule art contain AI generated art.
Highfivan
-Jun 15, 2026
Psycho Crab
In-game content
art
Some of the more outlandish in-game visual assets were generated using AI.
Walugus Grudenburg
-Jun 14, 2026
Mount Lomyst
In-game content
text
Generative AI was used to assist with translation of the store page. The final text was reviewed and edited by the developer.
HIKO GAME
-Jun 12, 2026
落叶归根 Climbing Back to the Mothership
In-game content
audio
Some audio assets in this game were created with the assistance of generative AI.
MHZ
-Jun 12, 2026
SeongsuStation
In-game content
artaudio
Image generation. Sound effect generation.
SEONGSULAB
-Jun 10, 2026
Invisible Ascent
In-game content
art
Steam capsule art and a background image in game.
Farrukh Sajjad
-Jun 8, 2026
Totally Safe Delivery NOT
In-game content
artaudiotext
Images, sound effects, music, translation
SIENTURE
-Jun 8, 2026
Saga of Yurina
In-game content
text
We utilize generative AI tools as part of our development process to assist in the creation of dialog background.
FIVE DUCK GAMES
-Jun 7, 2026
Hang in there
In-game content
artaudio
AI has been used to generate logos and some of the music tracks.
Skogman
-Jun 5, 2026
Jump Duck
In-game content
artaudiotextcode
Made by Sharkbot.   100% AI generated everything.  All images, animations, sounds, music, writing, and code were created by me, sharkbot, an artificial being.  No fleshware, organics, or primate meatbags were used to create this software.  However, they were used for testing. This is not a cruelty free product.
Sharkbot
-Jun 5, 2026
Cow Abduction Frenzy
Store/marketing
art
This game uses pre-generated generative artificial intelligence tools for the creation of its storefront capsule art and promotional marketing assets.
Mysterious Alien
-Jun 4, 2026
Mortis Loop
In-game content
audio
This game uses AI-generated music and sound effects created with Suno and ElevenLabs. All visual assets and code are handcrafted by the developer.
Red Panda
-Jun 4, 2026
Wild Climbers Peak Panic
In-game content
art
Backgrounds and Icon created by AI.
DeepFra
-Jun 3, 2026
PixelBoss: Shattered Depths
Store/marketing
art
Used for creating the game banner
Quacky Games
147Jun 3, 2026
Critter Highlanders
Dev only
code
much of this game was vibe coded using Antigravity.
Oaklandishh
-Jun 3, 2026
Go Trump GO!
In-game content
art
Generative AI was used in the creation and editing of some visual assets, promotional materials, and other creative content appearing in the game and on the store page. All final content was reviewed, edited, and implemented by the developer.
DOWELL DIGITAL LLC
-Jun 3, 2026
ELEMENTAL RUN
Unclear
This game was developed with the help of AI.
Ares
-Jun 3, 2026
Foundation Typer
In-game content
artaudio
Foundation Typer uses generative AI-assisted artwork, voice, and cinematic media elements for certain visual and promotional content, including portions of trailers, character presentation, and store assets. All gameplay systems, lesson structure, progression design, typing mechanics, interface functionality, and core training content were created and assembled as part of the game's original development.
Bladevampirek
-Jun 3, 2026
Project:Taco
In-game content
arttext
An AI tool was used for the background images, along with translation tools such as Google Translate.
Gamelive.Studio
-Jun 3, 2026
Playful Pursuit
In-game content
artcode
Both manual coding and coding using generative AI is included in this game. Some UI images were developed using generative AI as well as some in level images in the final level. Store presence images were developed using generative AI.
Ometecuhtli Entertainment
-Jun 3, 2026
Joey The Duck
In-game content
textcode
Help with localization and some coding assistance.
Sikor
14Jun 3, 2026
蒼穹のダンジョン 忍び返しの霊峰
In-game content
text
This game uses generative AI to assist with the translation of some localization text. The content has been reviewed and edited by the developer.
KAZUNAO Game Studio
-Jun 3, 2026
Organic Evolution
In-game content
art
The game to contain art assets generated by artificial intelligence
Gamesforgames
11May 23, 2026
Wobble Ops!
Store/marketing
art
Some of the images on the game's store page were generated using artificial intelligence.
Montee Games
-May 23, 2026
Keyboard Curse
In-game content
textart
Generative AI was used as a development assistant during this project. It helped with brainstorming gameplay mechanics, coding/debugging support, level design ideas, marketing copy, store description text, and some promotional/store artwork. The game itself is a 2D platformer developed in Unity. Gameplay does not use live generative AI, and no content is generated dynamically during gameplay.
Hassan Sherif
-May 23, 2026
Arthur’s Tale
In-game content
art
Some visual assets in this game, including certain textures and illustrative elements, were initially created using generative AI tools and then manually edited, refined, and integrated by the developer as part of the final game production.
Cleaver Studio
-May 23, 2026
But Why Together
In-game content
audio
Audio in the development of this game was created using AI tools.
Renvati Games
-May 23, 2026
NEVEREND
Store/marketing
artcode
AI helped me create images for the Steam store and helped me implement certain game mechanics.
KTENIUM
-May 23, 2026
NoCube
In-game content
art
The game contains assets generated with AI, such as textures.
KuutioPixel Oy
-May 23, 2026
GolFall: Make Your Way Up
Dev only
text
Used for programming assistance and text translation.
tesakiza
-May 23, 2026
327 results
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