25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

JANGDOK DeliverySteam
Disclosure

- (in some languages) In-game text - (in some languages) Steam store descriptions - Edited some images for the Steam Store

Creator
Hoon Arcade
Reviews
-
Added
Oct 12, 2026
Trick or RollSteam
Disclosure

AI tools created the models, textures, skies, art, music and sound effects during development. No AI content is generated during gameplay.

Creator
Bitmagic
Reviews
-
Added
Oct 10, 2026
Kepler AscentSteam
Disclosure

Kepler Ascent was made by an independent developer with the help of generative AI tools. AI was used to write part of the game's text (story and AURA's lines), to compose the music and create AURA's synthesized voice, to build some 3D models and cinematic sets (generated through scripts), and to produce the logo and artwork of this store page (rendered from the game's own models). All of this content was created ahead of time and reviewed by the developer. Nothing is generated by AI while you play.

Creator
Sailxe
Reviews
-
Added
Oct 10, 2026
BibimBoBSteam
Disclosure

The core assets, music, 3D objects, and story of this game were entirely reviewed, refined, and crafted by the developer. However, generative AI tools were utilized to assist in creating certain sound effects and a few background/UI images. As this is my very first game developed entirely as a solo indie developer, these tools were used to help overcome the immense challenges of managing all aspects of production alone. All AI-assisted contents have been thoroughly checked to ensure quality and compliance.

Creator
Devnyangyummy
Reviews
-
Added
Oct 10, 2026
Up the Great OakSteam
Disclosure

The key art used for the store capsules and the title screen background was generated with image models run locally and then hand-edited. The Spanish, Portuguese (Brazil), German and Simplified Chinese translations and drafts of the store page text were produced with the help of an AI assistant. Everything you see during gameplay (the beetle, the tree, its surfaces and all animation) is drawn procedurally in code. Sound effects are CC0 recordings; no AI-generated voice or music is used, and no generative AI runs while you play.

Creator
Andrey Drobovich
Reviews
-
Added
Oct 7, 2026
Tippidy TopSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some promotional artwork and marketing assets. AI tools were also used as part of the development workflow for coding assistance and troubleshooting. The game does not generate AI content during gameplay.

Creator
Lee Recioy
Reviews
-
Added
Oct 7, 2026
Slide or FrySteam
Disclosure

AI-assisted tools were used during development for selected artwork and audio, store page text, and localization. All content is included in the game or its promotional materials in a pre-generated form. No generative AI runs during gameplay, and the game does not connect to external AI services.

Creator
Ring Forge
Reviews
-
Added
Oct 6, 2026
SlingboxSteam
Disclosure

Generative AI was integrated throughout the entire development process of the game.

Creator
TommyMic
Reviews
-
Added
Oct 4, 2026
GeomSurfSteam
Disclosure

Generative AI tools were used during development to assist with portions of programming and store-page text. All AI-assisted material was reviewed, edited, tested, and integrated by the developer. No generative AI is used during gameplay.

Creator
Geometry Serf
Reviews
-
Added
Oct 1, 2026
ROM HollowSteam
Disclosure

Some artwork on ROM Hollow's store page was generated with AI.

Creator
Chris Karageorge
Reviews
-
Added
Oct 1, 2026
Kira the Fox: Crystals of HarmonySteam
Disclosure

Levels, game design, boss patterns and story are entirely hand-made in a custom level editor built by the developer. The game code is written with AI coding assistants under the developer's direction. Character and environment sprites started as AI-generated sprite sheets and were hand-retouched frame by frame. Music is created with Suno. Most sound effects are synthesized procedurally by code written with an AI coding assistant, then selected and tuned by the developer; a few come from CC0 and royalty-free libraries (Kenney, OpenGameArt, Mixkit). No AI runs at play time.

Creator
Chant Premier
Reviews
-
Added
Sep 25, 2026
Aknua TowerSteam
Disclosure

Generative AI tools were used to assist in creating promotional artwork, cover images, and store page visual assets. The game itself does not generate AI content during gameplay.

Creator
KillerTimeGamer
Reviews
-
Added
Sep 25, 2026
PeristyleSteam
Disclosure

Generative AI tools were used during development to assist with concept art, promotional/store imagery, and some code. No content is generated in real time while playing — all in-game assets and text are fixed and do not change at runtime.

Creator
Elouen Ginat
Reviews
-
Added
Sep 25, 2026
电网大亨Steam
Disclosure

Some store page promotional images and capsule artwork were created with generative AI. All in-game assets, models and UI graphics are manually created by the development team. No AI-generated content will be produced during gameplay.

Creator
ITCG
Reviews
-
Added
Sep 25, 2026
Frogging Up: Frog Climb Rage GameSteam
Disclosure

Generative AI was used to assist in the creation of some promotional and marketing materials (such as key art). All in-game content, gameplay, and screenshots are created without the use of generative AI.

Creator
Witenovastudio OÜ
Reviews
-
Added
Sep 25, 2026
Flappy Wings MultiplayerSteam
Disclosure

This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.

Creator
Rokito Games
Reviews
-
Added
Sep 24, 2026
MEMEDASHSteam
Disclosure

TTS/AI voice lines, along with some images and models.

Creator
NoEscape Studios
Reviews
-
Added
Sep 24, 2026
COCORUSHSteam
Disclosure

I used AI-generated images, assets, and music. I also used AI to assist with creating some of game's Bluprint. However, as a Motion graphic designer, I created as many of the 3D assets myself as possible.

Creator
Wilson.Pairs
Reviews
-
Added
Sep 24, 2026
BeefarunnaSteam
Disclosure

Music production is AI assisted and human curated. The game "engine" itself is engineered/verified with LLM assistance. Visual assets are handmade.

Creator
zinkem
Reviews
-
Added
Sep 22, 2026
ROLYSteam
Disclosure

"The game uses artificial intelligence generation tools to create pre-rendered 2D content, specifically the game's logo and graphic elements for the store page."

Creator
Frederico Dos Santos Lima
Reviews
-
Added
Sep 21, 2026
Tutorial HellSteam
Disclosure

Generative AI was used for most in-game voice lines and sound effects, and for some 3D props.

Creator
Alfamonk
Reviews
-
Added
Sep 20, 2026
ZOO PANICSteam
Disclosure

Pre-generated content only. Store page artwork (capsules, hero image) was created with an image-generation model and then edited by hand. Some in-game art (level backgrounds, some character sprite sheets) was generated with AI tools and hand-edited. UI text for German, French, Spanish, Italian, Polish and Czech was machine-translated with an AI model from the human-written English source and is being reviewed by native speakers. No AI is used at runtime; players cannot generate content with AI in the game.

Creator
SGC-gamedev
Reviews
-
Added
Sep 19, 2026
Jump BaitSteam
Disclosure

Jump Bait was created using generative AI, including its code, visual assets, music, and written content. AI-generated content was created during development. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
Tim Anderson
Reviews
-
Added
Sep 19, 2026
Clever BallSteam
Disclosure

Generative AI was used only to assist with the localization of in-game text. All AI-assisted translations are manually reviewed and edited by the developer before being included in the game. No generative AI is used to generate content during gameplay.

Creator
Riaru Games
Reviews
-
Added
Sep 16, 2026
SkyStraySteam
Disclosure

Generative AI is used during development to create artwork, animation, music, sound effects and some text, including store artwork and descriptions. Content is selected, edited and integrated before release. SkyStray does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Sam Mayell
Reviews
-
Added
Sep 15, 2026
Hell AscensionSteam
Disclosure

This game was developed solo by an independent developer. Some UI visuals and artwork used for the Steam store page were created with the help of generative AI. Original sound effects were also created with AI assistance to match the game's atmosphere. This content is fixed and built into the game. AI is not used to generate content in real time during gameplay.

Creator
JehemStudio
Reviews
-
Added
Sep 15, 2026
Rope NinjaSteam
Disclosure

Generative AI tools were used during development to create some artwork, including character art, environments, and promotional images. These are pre-made assets. No content is generated by AI during gameplay.

Creator
MightyBig
Reviews
-
Added
Sep 15, 2026
Surf AcademySteam
Disclosure

AI was used to generate the voices for cutscene. No other AI was used in the making of this product.

Creator
Hunter Kelly
Reviews
-
Added
Sep 14, 2026
PullMeUp!Steam
Disclosure

Generative AI was used during the development of Pull Me Up! to create some pre-generated content, including artwork used on the Steam store page, certain UI artwork in the game, and some written store page content. All AI-generated content was reviewed and integrated by the developer as part of the final game and store presentation.

Creator
Murat Akin
Reviews
-
Added
Sep 13, 2026
INVERT: The FractureSteam
Disclosure

Some visual assets, icons, and artwork in this game were created or refined with the assistance of generative AI. All AI-generated content was reviewed, edited, and approved by the developer before being included in the game. No AI-generated content is created during gameplay, and the game does not rely on AI services while being played.

Creator
Rahib Games
Reviews
-
Added
Sep 13, 2026
Thread the WallSteam
Disclosure

Generative AI was used in the development of this game. No generative AI runs during gameplay, and the game does not connect to any external AI service.

Creator
Plain Studio
Reviews
-
Added
Sep 10, 2026
One Bard MoveSteam
Disclosure

Generative AI tools were used to assist in the creation of some pre-generated visual assets, character elements, voice-over, music, localization and promotional text. Some of these assets were further edited and refined by the developer before being included in the final game.

Creator
Syserino
Reviews
-
Added
Sep 9, 2026
AstrolanderSteam
Disclosure

Generative AI was used as an assistive tool during the development of ASTROLANDER. It helped accelerate certain prototyping phases, explore concept art ideas, and experiment with programming solutions. All assets integrated into the game were modified or recreated by the developer to align with the project's art direction and gameplay.

Creator
SpaghetGames
Reviews
-
Added
Sep 6, 2026
Artia and the Tower of TrollsSteam
Disclosure

Generative AI tools were used during development to create and refine the game’s visual artwork, music, and programming code. All generated material was reviewed, curated, edited, and integrated by the developer. The game does not generate AI content during gameplay, and no player input or data is sent to generative AI services.

Creator
Alon Boroda
Reviews
-
Added
Sep 1, 2026
Not AgainSteam
Disclosure

I used AI to generate some minor 2D pixel art assets like a cage and some props.

Creator
Vireo Studio
Reviews
-
Added
Sep 1, 2026
Flow FoundrySteam
Disclosure

Generative AI was used as part of the development process to assist with the creation of some visual and audio assets. AI-generated outputs are reviewed, selected, edited and integrated by the developer to fit the game's visual and creative direction. Flow Foundry does not use generative AI to create content live during gameplay.

Creator
Flowling Studio
Reviews
-
Added
Aug 31, 2026
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