AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Psychological Horror
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Happy Little Farm art | Art Resource | Kimbeauty | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
DeMon Researcher 2 artaudio | Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, se... | STUDIO C-illy_B | - | May 23, 2026 | |
content moderator. art | This game contains pre-generated AI-created images, including realistic and horror-themed imagery used during gameplay. ... | READY! | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
The Circle Move art | Generative AI was used solely to assist in creating some of the paintings found within the game world. | OONY TEAM | - | May 23, 2026 | |
Grinny’s Playhouse art | This game uses generative AI to create some of its visual assets. AI tools were used to generate the 2D artwork and the ... | Abnormal Studios | - | May 23, 2026 | |
Otpisani: Nightingale text | It uses small amount of AI for localization. | Pr0py | - | May 23, 2026 | |
Single Note code | Generative AI tools were used to assist with writing, reviewing, and improving parts of the game's code. All models, te... | Fanjoy Studio | - | May 23, 2026 | |
Miles To Nowhere art | Artificial intelligence tools were used solely for the creation of marketing materials and specific 2D visual assets, su... | Devilooper_Studios | - | May 23, 2026 | |
Encroaching Shadows codetext | AI was used to help with programming and localization. There are no AI generated art, sound or music assets. | Azure Scorpion | - | May 23, 2026 | |
MUTS NO TYPO audio | This game uses generative AI tools during development. All voice-over audio is generated using AI tools. The game does n... | Half-Baked Cake | - | May 23, 2026 | |
Judgment: Ankara 01 audio | Some music tracks in the game were created using generative AI tools. | Syrion Interactive | - | May 23, 2026 | |
Eternal Fracture art | Mall advertisements consist of my own design, free images, and AI generation | Alexander Lucchesi | - | May 23, 2026 | |
Fearia Clicker art | Note: The game uses human-made digital artwork inspired by designs developed by AI including designs that have been made... | Fearia | - | May 23, 2026 | |
SCREAM you LOSE artaudio | Some 3D models, sound assets, textures, and UI elements in this game were created or assisted using generative AI tools. | Burg Game Studio | - | May 23, 2026 | |
Memo R.I.P. audioarttext | This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with... | Divine Magic Games | - | May 23, 2026 | |
Knock Again art | Some non-essential visual assets (such as certain textures or illustrative images) were partially generated using AI too... | Fancy Dog Games | - | May 23, 2026 | |
Don't Feed the Boss! audioartcode | Sound, art, and programming logic were generated using AI tools and were subsequently hand-polished and manually adjuste... | Cinderbun | - | May 23, 2026 | |
Bound By A Curse art | - Capsule Images were AI generated and later tweaked. | Maiku_Dev | - | May 23, 2026 | |
Operation Paranoia textaudio | This game use AI to generate Text, Text To Speak and Translations. | Patryk Basa | - | May 23, 2026 | |
RETRIEVAL artcode | The developer utilized AI tools to assist in the development process. AI was used to help generate concept art, some min... | Ricky Chan | - | May 23, 2026 | |
The Abyss Below text | This game utilizes AI-assisted text localization. | Broken Relay | - | May 23, 2026 | |
The Lakeview Orb 2: Consequences art | Texture generation, upscaling, and store page capsules. | A-Grand HT | - | May 23, 2026 | |
Infinite Backrooms art | Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the ga... | @OverrideGameStudio | - | May 23, 2026 | |
Hitchhiking to Hell art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Soulwoven Princess art | Character portraits, world objects, and background artwork utilize generative AI as a foundational base. However, every ... | Past Tense GO | - | May 23, 2026 | |
Missing: A Kid(s)Nap art | all portrait photos were ai generated | Sebastian Strahler | - | May 23, 2026 | |
Eyes Wide Open artcode | Generative AI has been used to generate images, and part of the game's code. | Fallen Horse Entertainment | - | May 23, 2026 | |
The Ultra Realistic Accurate Farmer Simulator textart | AI tools were used to assist with text editing, translation, illustrations, and marketing materials. Game concept, writi... | CGCFSS | - | May 23, 2026 | |
Dark Solitude text | The game uses artificial intelligence solely as a support tool for correcting and assisting in text localization. | Innkeeper | - | May 23, 2026 | |
Signs Of Devourer audio | Radio voiceovers were made using AI. | Chill Room Games | - | May 23, 2026 | |
Liminality: Chapter 1 art | Note: this game used AI to make some parts like map image, etc., please don't call us for it as it's not something serio... | PanDevStudios | - | May 23, 2026 | |
Drive To Meet art | Generative AI was used to create the game's cover art. | make sense | - | May 23, 2026 | |
Dark DieMansion art | The background image for the store page art and the in-game menu have been generated by AI. | Tempus Rift Games | - | May 23, 2026 | |
The Frontrooms audio | This game only uses AI-generated sound effects in partial content. All AI materials have been manually reviewed and modi... | Carbonated Rabbit | - | May 23, 2026 | |
The Butler's Manison codeart | AI is used for code writing and capsule art. | Unleashed Seal Studio LLC | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
IVON arttext | The development of IVON involved the use of generative AI tools in the following areas: - Marketing Assets: The store p... | IVON GAMES | - | May 23, 2026 | |
Night Record: Thin Walls artaudio | This game uses pre-generated AI content for its Steam store capsules and some in-game audio elements. These tools were u... | Althera Studio | - | May 23, 2026 | |
How Much for the Body in the Freezer artaudio | After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then... | Renka | - | May 23, 2026 | |
Titanic Escape Simulator™ audio | Our game uses pre-generated AI content exclusively for audio production. Specifically, we utilize generative AI tools to... | magicprostudio | - | May 23, 2026 | |
春はあけぼの、我はバケモノ - Spring at Dawn, I Am a Monster art | **Development Note** Some screenshots and trailer footage currently include temporary AI-assisted background assets use... | CHARON | - | May 23, 2026 | |
Legacy Code: Relic Restorer audiotext | The game uses AI voice generation tools to create audio voiceovers for partial narrative texts and dialogue. All underly... | ZENG ZIZHAO | - | May 23, 2026 | |
Silent Wreckage|寂靜沉輪 textaudioart | AI tools including ChatGPT, Gemini, Meshy, Tripo, and Fish AI were used to assist in generating some concepts, translat... | DeepEcho | - | May 23, 2026 | |
The Sin Of Fabien general | All core content, gameplay mechanics, and the story of the game were created by the developer. | Darkvein Studio | - | May 23, 2026 | |
Echoes of the Mind art | AI-generated references are used for models, as well as some images. | TSG Games | - | May 23, 2026 | |
The Shaman: What's in Your House? textcode | I used AI tools (such as ChatGPT) to assist in writing scripts and optimizing the game code, which helped bridge the tec... | Myosi | - | May 23, 2026 | |
Necromancer's Army audioarttext | Necromancer's Army uses generative AI to assist with portions of the in-game soundtrack and certain Steam store marketin... | Wander & Wilt Studios | - | May 23, 2026 |
1,492 results
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