AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Puzzle Platformer
TitleDisclosureCreatorSrcReviewsAdded
Star Curve
Store/marketing
art
Generative AI was used to assist in the creation of the game’s promotional videos and most of its art assets. All puzzles in the game were manually designed and created by the development team.
InnoStudio
-Jul 13, 2026
Karakulo 21
In-game content
audio
We use AI to generate songs
Pigeon-G
-Jul 11, 2026
星を編んで空を描く
Live AI
textart
In this work, much of the text is interactively generated by a language generation AI. In addition, language generation AI is used for various judgments on the text entered by players. Furthermore, all the illustrations in this work are created using image generation AI.
直手有為
-Jul 11, 2026
水灵逃生 - Water Spirit Escape
In-game content
art
This game does not contain any real-time generative AI features. Some game assets, including but not limited to animation effects, videos, and similar materials, were created with the assistance of AI.
4ANDS
-Jul 9, 2026
Stellar Protocol
Store/marketing
art
Some store page and promotional artwork were created with the assistance of generative AI tools. No AI-generated content is produced during gameplay.
DerDieDas Studio
-Jul 8, 2026
YuanQi : 元氣
In-game content
artcode
We use generative AI as an assistive tool during development to help with code writing and to generate drafts or concept materials for 일부 visual assets. All final in-game content is reviewed, edited, and produced by the development team.
YuanQi
-Jul 8, 2026
无尽扫雷模拟器
Store/marketing
art
Some of the store page artwork, including capsule images and promotional graphics, were created with the assistance of generative AI tools.
FishForge
-Jul 8, 2026
CoAnnCo
In-game content
artaudio
This game uses AI to generate some images and audio.
SKONEC Entertainment
-Jul 8, 2026
DELTA REVERSI
Dev only
code
This game utilizes AI support solely for system programming. All other elements—such as music, illustrations, and design—are created by humans without AI assistance.
XEXTRA JAPAN
-Jul 8, 2026
Kitty Party
Store/marketing
art
Generative artificial intelligence was used in capsule arts.
Wonderful Corp
-Jul 6, 2026
OxRox
In-game content
art
A small number of texture assets use generative AI as a starting point and were manually edited for use in-game. Most visual assets are original, licensed, purchased, or used with creator permission.
FatOx Games
45Jul 5, 2026
Word Quest
In-game content
audio
I use AI for the music
Alpha ASTRO
-Jul 5, 2026
The Luraleid
In-game content
artaudio
The coding, general game mechanics, story and brancing paths are all human designed. The art and audio content of this game is strategically and intentionally produced by AI generation.
Ripple Effect
-Jul 4, 2026
KUBB
In-game content
text
AI tools were used during development to assist with localizing in-game text into 13 non-English languages and with drafting in-game flavor text and store page copy. All AI-assisted text was reviewed and edited by the developers. All artwork and visual assets are hand-made; no AI-generated imagery is used. No content is generated by AI during gameplay.
Sleepless Wizards
-Jul 3, 2026
Sudoku Haven
In-game content
artaudiotext
Some of this game's images and artwork, its background music, and parts of its translated text were created with the help of generative AI tools. All AI-assisted content was reviewed by the developer before being included. The Sudoku puzzles themselves are generated by traditional (non-AI) algorithms, and no content is generated by AI while you play.
Emu WTF
-Jul 2, 2026
Fire and Water: Spirits of the Forest
In-game content
art
Some of the visuals are crafted by using AI assisted tools.
IQ Games
-Jul 2, 2026
最后的飞船
In-game content
artaudiotext
AI-assisted tools were used during development to help create certain cinematic images, visual effects, music, and localization content. Some cinematic sequences incorporate AI-generated imagery or AI-assisted animation techniques. The majority of the game’s artwork, environments, gameplay content, puzzle design, story content, and overall development were created by hand by the development team. Some music was also created by human collaborators.
正常游戏 Normal Games
-Jun 30, 2026
LIGHTPUNK: Law of Inertia
In-game content
artaudiotext
The development team used generative AI tools only during the to create asset icons for Steam Achievements and to generate Voice-Over assets for localization.
Vignette Games
-Jun 29, 2026
Vexbound
In-game content
art
This game uses AI-generated artwork.
Cierzo Works
-Jun 29, 2026
NEKOHERO
In-game content
art
Some visual assets and artwork used in this game were created or assisted with generative AI tools. All generated content was reviewed, edited, and integrated into the game by the developer.
MIRAQLstudio
-Jun 29, 2026
Another Slop Game
In-game content
art
This product uses generative AI only for a limited amount of pre-generated visual assets. These include certain user interface artwork used in the game menus, as well as some promotional/store page visual assets such as header images and the game logo. Generative AI is not used to generate gameplay, characters, levels, story content, player-facing text, or any real-time content during gameplay. All AI-assisted assets are manually reviewed, edited where necessary, and selected by the developer before being included in the product or its store page.
DAEVON
-Jun 28, 2026
Rewinded
Store/marketing
art
AI is used to generate artworks for the store page
Racury Studio
-Jun 28, 2026
FitBlocks~Wooden block puzzle~
In-game content
text
This game uses AI-assisted tools during development to help draft and iterate pre-generated content such as puzzle stage layouts, UI text, store text, and implementation support. All game content is reviewed, edited, and finalized by the developer before release. The game does not generate AI content during gameplay.
harusara22
-Jun 28, 2026
Chicken Battlefield
In-game content
arttextaudio
All materials and assets used in this game were created by hand. Generative AI tools were used only as a supportive enhancement tool, for example to refine, polish, or improve certain elements. The final content, including visual assets, story elements, audio direction, and overall creative design, remains the result of human creation and artistic direction.
chickenbattlefielddevs
-Jun 28, 2026
The Unskilled
In-game content
arttext
Artificial intelligence was utilized in the production of the store page, marketing materials, community assets, and certain in-game materials.
Art Core Interactive
-Jun 28, 2026
CUBE
Dev only
code
All visual and audio assets in this game are created without any involvement of AI. AI is just used in a very small part of coding.
EURTSTUDIO
-Jun 28, 2026
Case Analyst
In-game content
artaudio
The development of this game made use of AI-generated content. Specifically, some of the in-game images, video sequences and character voice-over were created with the help of generative AI tools. All AI-generated assets were reviewed, curated and edited by the development team before inclusion in the final product
Luca Panteghini
-Jun 28, 2026
Floor 12: The Delivery
In-game content
text
AI was used to translate the game's texts into other languages.
Gvn Games
-Jun 28, 2026
猫猫特工队:代号伍
In-game content
textcode
AI tools were used to assist with parts of the game's code, the drafting of narrative and dialogue content, and initial translations of in-game and store page text. All AI-assisted output has been reviewed and edited by the development team.
Yuchu Games
-Jun 28, 2026
图灵证言/专业版(自备API)
Live AI
textart
Players can freely converse with NPCs, and the game generates dialogue in real time based on the NPCs’ personalities and memories. The main storyline will be handled by AI agents, which will generate plots consistent with the game’s world-building. AI assists in creating CG scenes, background images, and character portraits.
Why_Studio
-Jun 28, 2026
Let Rat Be
In-game content
artaudio
AI tools were used in the creation of certain elements of this project. - programming - sound effects - background Music - Steam capsule image
CommaGames
-Jun 28, 2026
Cold Contours: Intake
In-game content
artcode
Generative AI tools were used as development assistance for code drafting/debugging and for creating some visual source materials. All AI-assisted code and visuals included in the game were reviewed, modified, edited, and integrated by the development team.
Tactolith
-Jun 28, 2026
Tomoshibi no Yoru
Unclear
codetext
Code, localization
NISAKE
-Jun 28, 2026
Rocoumie and Bouquet
In-game content
audiotext
Generative AI was used to create the music and for text translation. Distant views in the image were partially edited using generative AI but manually edited for the final product.
team rocoumie
-Jun 28, 2026
Squishy's Leap
In-game content
audio
The announcer's voice is AI modified.
JVM Arcade LLC
-Jun 28, 2026
Perfumed Palaces
Store/marketing
arttextcode
Claude Code, Codex, and OpenAI ImageGen capabilities were employed during the research, compiling, and marketing of this product.
MUTHRI
-Jun 27, 2026
Relay Protocol
In-game content
artaudiotext
Generative AI was used to assist with drafts of some visual, audio, narrative, and localization assets, as well as marketing materials. All AI-assisted content was reviewed, edited, and finalized manually by the developer. The game does not generate AI content during gameplay and does not connect to any external AI service.
Gustavo Rios
-Jun 27, 2026
Your Murder Is Served
In-game content
art
Portraits of fictional characters are generated using artificial intelligence.
Christian Hubel
-Jun 27, 2026
Aéro: speedrun labyrinthe
In-game content
art
The game includes cinematic video sequences that were generated or assisted using AI tools. These AI-assisted elements are used as non-interactive intro/ending cutscenes and visual presentation material. The game design, level design, gameplay systems, characters, dialogue integration, voice implementation, part of cinematic and final editing were created and assembled by the developer.
Alisson Molina
-Jun 27, 2026
Down The Stairs: The Game
In-game content
artaudio
This game contains some pre-generated visual and sound assets created with the assistance of generative AI. All such content was reviewed and integrated by the developer. No generative AI is used during live gameplay.
LoftCore Studio
-Jun 27, 2026
The Crayon Is Mightier
Store/marketing
art
while im actively commissioning capsule artwork, select parts of the steam page capsule art contain AI generated art.
Highfivan
-Jun 15, 2026
UNHOLD
In-game content
audio
Artificial intelligence was used in the trailer’s voice-over. AI was not used during the game’s development
SKYWARD FRAME
-Jun 12, 2026
Oro Cade
In-game content
audioart
Generative AI was used during development to create background music tracks, some of the visual assets that ship with the game, and the promotional store art. No content is generated in real-time during gameplay, and all assets have been reviewed to ensure they are legal and do not infringe on existing copyrights.
Crylic Games
-Jun 11, 2026
Tomb Tails
In-game content
textcode
AI tools were used to assist with some code development and selected Steam store page text. The core game design, gameplay, and creative direction are created by the development team. No live generative AI content is created during gameplay.
Daytime Devs
-Jun 11, 2026
Toy's Dream
In-game content
audio
Background music by : Suno AI
Sathu99
-Jun 11, 2026
Scarecrow Simulator
Store/marketing
art
AI was used to create the visual content for the store page.
OTTO Games
-Jun 10, 2026
諧槓青年
In-game content
artaudio
Some visual assets and sounds were created using generative AI and refined by the development team.
HalaSpark
-Jun 10, 2026
Tyreman
In-game content
text
AI were used to assist with translating text into multiple languages.
NeroNn
-Jun 9, 2026
100 Hidden Cats Stream Life
In-game content
art
Yes, some environment elements and decorative assets in the game were created with the assistance of generative AI. All AI-generated content has been manually edited and polished to ensure it fits the game's overall art style and to guarantee the absence of any prohibited content.
BandaIt
-Jun 8, 2026
Cozy Radiation Cleaner
In-game content
text
This game utilized AI tools for localization.
SilverSet Studios LTD.
-Jun 7, 2026
559 results
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