AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: RPGMaker
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
狩魔之旅 art | The developer used generative AI tools to assist in creating some of the game's visual assets (such as certain backgroun... | 知北游 | - | Mar 18, 2026 | |
E C L I P S E codeart | AI is used to aid with coding some plugins, as well as to generate several poses for a character. The process is carried... | konata | - | Mar 18, 2026 | |
Misfit: The ReBirth of Death code | Generative A.I. that was used in the game: Coding for the Select Arrow, that replaces the default RPG Maker selection h... | Hydyhude | - | Mar 18, 2026 | |
挂机升级打怪兽 artaudio | 角色立绘和一些音乐使用了AI生成 | Sora | - | Mar 18, 2026 | |
聲姿迴響 artaudiotextcode | This game utilized generative AI technologies during development to assist in creating specific assets. The details are ... | Ocean Memory | - | Mar 18, 2026 | |
8:00 AM : Still Morning art | This game uses generative AI tools to assist in the creation of certain visual assets. All AI-generated content has been... | Azer_ | - | Mar 18, 2026 | |
之人重生 textart | Some text and images on the game and store pages are generated by AI | 从零通关 | - | Mar 18, 2026 | |
吞天食地666(二)卧龙传 art | “Some of the in-game 2D artwork was created with the assistance of generative AI tools.” | YUANG CHEN | - | Mar 18, 2026 | |
FoxQuest code | This game was built by 2 developers, One Human and one AI. Through 9 months of coding FoxQuest is a Replit Race 2 Revenu... | FoxQuest | - | Mar 18, 2026 | |
星标4:乐园传说 audioart | Some of the music, illustrations, and character designs were created using AI. | 暗de刺客 | - | Mar 18, 2026 | |
Level C-1366 art | Use AI to generate logo and images | 小涵Naiwenel | - | Mar 18, 2026 | |
Headache: Altered States textart | The game uses artificial intelligence to edit text and create some assets (sounds and sprites). 95% of the game's assets... | Pior Dipond | - | Mar 18, 2026 | |
The Oaken Path art | It was used for the artworks of the characters. | Crow's Perch | - | Mar 18, 2026 | |
Aakihiko Aruberutasu Adisony Apurinsu Azumeragi - Ahikoaexperiment Asatu art | This game features only a single illustration, which serves as the menu background and was created using AI-generated im... | Adisony Prince Aimprfct | - | Mar 18, 2026 | |
星辰大陆 artaudio | AI is used in character illustrations, background music, as well as some animations and plugins | Sora | 60 | Mar 18, 2026 | |
Arena of Suffering audioart | Initial generation of some sound/images were made with AI. Final in-game versions have been modified, cleaned up, edited... | Potato Publishing | - | Mar 18, 2026 | |
Soul Scar art | The store page uses A.I. images. The title screen of the game also uses an A.I. image | Wolfs Moon Studios | 19 | Mar 18, 2026 | |
刻痕之屿:暖洋上的遗孤 art | 物品的图标以及成就图标由AI绘制。除此以外,角色立绘也为在使用Ai后进行人工二次绘制。 | 萨摩耶工作室 | - | Mar 18, 2026 | |
Vita: The Ember Oracle art | The AI disclosure is checked per Steam policy due to placeholder images used on the store page during early development.... | Desert Tsunami | - | Mar 18, 2026 | |
Frankenstein RPG general | some assets created by AI | Entertainment Software International | - | Mar 18, 2026 | |
Lore of Luvarith: The Hollow Crown art | Some AI was used to enhance pre-rendered cutscenes and concept art. | ERMedia | - | Mar 18, 2026 | |
寂静绮谭:红叶与远山余烬 Silent Tales: Vermilion Embers art | Some parts of art resources are rendered with AI. | Hakua Juku | 46 | Mar 18, 2026 | |
恶魔之塔 general | Some non-essential materials were created with AI assistance. | qianyungame | - | Mar 18, 2026 | |
Odyssey RPG art | some visual elements created by AI | Entertainment Software International | - | Mar 18, 2026 | |
The Legend of Sahur general | Artificial Intelligence is used for generation in the game itself, on its store page, and in Steam marketing and communi... | The Legend of Sahur | - | Mar 18, 2026 | |
世界树葬火 art | 我们使用生成式人工智能(例如 Stable Diffusion)来创建部分早期概念图和角色立绘草稿,最终版本由美术人员进行修改、润色与二次创作。游戏中并不包含任何实时 AI 内容。 | 雾隐-bludgeon | 18 | Mar 18, 2026 | |
Levania art | There are a few recruitable characters that have an AI generated face portrait rather than the standard character creato... | Modest Domination | 12 | Mar 18, 2026 | |
黑神传:悟净 general | Part of the screen is assisted by AI. | AURORA STUDIO | - | Mar 18, 2026 | |
The Hearts of Immortality textaudio | Weapon and Equipment Name Ideas: Some of the weapon and equipment names in the game were initially inspired by ChatGPT d... | 渺兔 | - | Mar 18, 2026 | |
ルミネックス カルテット artcode | This game makes limited use of ChatGPT (OpenAI) as a development aid. Specifically, it was used to generate decorative e... | Kazutaka Ushiro | - | Mar 18, 2026 | |
被遺留的夜幕細語 text | The English version of the game was translated using ChatGPT. | 弓茶 | 23 | Mar 18, 2026 | |
ファンタジーワールド ~魔王の想いと真実と~ art | We have used AI-generated images for some background visuals in the game. 1. 10 background images are used on the title... | ダイスクリエーション | - | Mar 18, 2026 | |
歸宿之國1 textcode | About this game: 1. The Simplified Chinese translation was initially generated using Online Translator and later proofre... | 弓茶 | 14 | Mar 18, 2026 | |
Thesaurus art | Character Arts | Anima Games | - | Mar 18, 2026 | |
Closed world art | Character artwork and title screen background. | Starry Sky | 12 | Mar 18, 2026 | |
荒古战纪 art | I drew several pictures using AI. | FODK Studio | - | Mar 18, 2026 | |
Pixel Pixie artaudio | Pixel Pixie contains ZERO AI GENERATED illustrations or music. Promotional materials have also been cleansed of any pl... | PlayGG.Doctor | 27 | Mar 18, 2026 | |
Fall From Eden art | It was used for the playable characters' artworks. | Valkyria Games | - | Mar 18, 2026 | |
Soul Wizards & Roguelite art | This work uses CG and background illustrations partially created by image generation AI. | Cotobito Games | 23 | Mar 18, 2026 | |
神魔决之江湖行 art | We used AI to generate a small number of icons and scene materials. | 水狗工作室 | 54 | Mar 18, 2026 | |
Grand Soul Story art | DALL-E was used in the creation of some of the enemy battle sprites, character portraits, parallax backgrounds (4 total)... | Jeremy Reineck | 28 | Mar 18, 2026 | |
断决留存 art | Some of the images are generated using AI | 铅皬学者 | - | Mar 18, 2026 | |
Cthulhu Mythos ADV The Isle Of Ubohoth art | Used in the production process of background illustrations. | Gotcha Gotcha Games | 32 | Mar 18, 2026 | |
Path of Dragoon art | Generative AI was used to design the Store Page Logo. No other content was created with the use of Generative AI. | HiDeHo Games | - | Mar 18, 2026 | |
Kamilia general | Kamilia includes less than 1% of AI-assisted content, all of which is reworked by real designers with a focus on human c... | RQ play | - | Mar 18, 2026 | |
Flower in Us artaudio | Generative AI was used in the production of photorealistic game object images and some sound effects. | Chalkseagull | 356 | Mar 18, 2026 | |
Fantasy World Souls text | I use a translator to english version | DreamWeaver | 194 | Mar 18, 2026 | |
Chest 寶箱 text | The English version was originally translated by a human translator (Gray), and was retranslated using ChatGPT in 2026. | 12atan | 23 | Mar 18, 2026 | |
Artificial Life 2061, Episode 2: Raising The Nieradroid. art | I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable dif... | Joseph Sanz | - | Mar 18, 2026 | |
[Neolithic]To the End artaudio | As the sole developer of this huge open-world game. I use AIs to create certain graphics and audio assets to improve pro... | orochi2k | 27 | Mar 18, 2026 |
55 results
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