Indexed March 18, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI was used to assist with coding and debugging, with no disclosed AI-generated content in the final product.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“AI generative code auditing to help speed up the release”
“Through 9 months of coding FoxQuest is a Replit Race 2 Revenue Finalist and secured $10,000 in AI generative code auditing to help speed up the release of the game”
Development workflow
Code help Debugging
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

This game was built by 2 developers, One Human and one AI. Through 9 months of coding FoxQuest is a Replit Race 2 Revenue Finalist and secured $10,000 in AI generative code auditing to help speed up the release of the game. It is worth noting that this is not a Video Game and there are no Story elements for AI to take part in. The use of AI was made to help a Solo Indie Developer work through bugs.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.8%
1,457 of 24,946 disclosures with structured analysis.
Compare this group
Code assistance
12.6%
3,205 of 25,376 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Mar 26, 2026
Automatic analysis updated
Jul 7, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.