AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Racing Games
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Colorace audio | The music was generated by AI and can be turned off. | Fenigem | - | May 23, 2026 | |
Rumble Rush artaudio | Some visual assets, promotional images, and audio content for this game were created or assisted using generative AI too... | RoyalWings | - | May 23, 2026 | |
Tiny Wrecks art | Some cosmetic assets and sticker designs used in the game were created or assisted with the help of generative AI tools.... | Kaivor Studio | - | May 23, 2026 | |
onRails art | Some images and visual assets used on this store page were created or enhanced with the assistance of AI-generated image... | Tim McArthur | - | May 23, 2026 | |
Sync or Sink art | Some of the art is generated, this includes splash art and some 3d models. | SyrupyGames | - | May 23, 2026 | |
ALL GAS art | During the development process, developer may use AI-based tools to assist with the creation of certain UI elements. In... | VelociLogic | - | May 23, 2026 | |
Gambiarra Garage artcode | Use of Generative AI for Images and Textures in the game, and assistance with code to speed up the development process. | FuzzyDev | - | May 23, 2026 | |
Guate Grand Prix artaudio | We use AI for ilustrutatios, Sounds FX, Voices and Music. All AI content could be removed during the development process... | Garrobo Estudio | - | May 23, 2026 | |
Rally TS general | Some additional support in development, there is no dynamic generated code | 1337Interactive | - | May 23, 2026 | |
Hyper-Drive art | AI was used to create an image | Beowolf Games | - | May 23, 2026 | |
On The Ramp audio | The game's soundtrack was composed with the assistance of AI tools. | FromGamers4Gamers | - | May 23, 2026 | |
NitroRun: Off-Road Rush art | Some visual assets were created with the assistance of generative AI and later refined by the developer. All content has... | Iron Grid Studios | - | May 23, 2026 | |
Rutted audioart | At this time, Rutted uses Generative AI for certain assets, specifically its music and level preview images. | ApeXPloit Studios | - | May 23, 2026 | |
G-Vora artaudio | The following content is created with generative AI: character portraits, background music, and cover/promo material (ha... | mañana studios | - | May 23, 2026 | |
极线赛车 code | All of the game's code was generated using generative AI, and no code was manually written by the developer. The gamepla... | 贪玩狗工作室 | - | May 23, 2026 | |
Formula: RPG art | Environment icon assets, unused in the final game. | omziGizmo | - | May 23, 2026 | |
Neon Grand Prix audioart | AI was used to generate music and the logo. | DMTE Consulting Limited | - | May 23, 2026 | |
Longboard Skate Downhill Simulator art | AI-generated art objects | Lu Ming | - | May 23, 2026 | |
World Nexuses: Hyper Racer text | Extra Warp Games used generative artificial intelligence to assist in creating portions of its narrative text, while all... | Extra Warp Games | - | May 23, 2026 | |
Breakline audioartcode | This game uses generative AI tools in parts of development: Music Design Some background music and sound effects were g... | Narriflux | - | May 23, 2026 | |
Tokyo Wave Rush artaudio | Development was aided by generative AI for a subset of visual and audio assets. | Wave Rush | - | May 23, 2026 | |
世紀末救急シティ textcodeaudio | This game includes content created with the assistance of AI tools. AI was used to assist in generating some store page ... | Kenji Tomita | - | May 23, 2026 | |
Code Velocity art | Some characters and scenes in the game are generated by AI. | STIM GAMES | - | May 23, 2026 | |
Cargo, Please! art | Capsule artwork generated with AI assistance. | Cyber752 Games | - | May 23, 2026 | |
Motocross The Force art | Minimal use of AI to enhance some store artwork. | SHANGHAI CHAPEROT SCIENCE AND TECHNOLOGY CO., LTD. | - | May 23, 2026 | |
F1® 25 art | Generative AI may have been used in creating pre-rendered or live-generated content for this game. All such content is t... | Codemasters | 8.9k | May 23, 2026 | |
Galactic Speed Legends art | This game contains visual assets generated using generative AI tools (including some characters, vehicles, and icons). A... | ocasocreations | - | May 23, 2026 | |
Redline JDM Drift art | Some visual assets in the game, such as icons, UI elements and loading screen images, were created with the assistance o... | Antique Box Studio | - | Mar 18, 2026 | |
Tandemonium art | Some game artwork and visual assets were created with the assistance of generative AI tools. All AI-generated content wa... | UsersFirst | - | Mar 18, 2026 | |
Terminal Lucidity Era arttext | Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consul... | DreamerMoon | - | Mar 18, 2026 | |
Formula 2026: Rise of Legends text | Generative artificial intelligence was used in a limited capacity during development. Specifically, AI tools were used o... | Eclipse Interactive | - | Mar 18, 2026 | |
RD Racing art | Some visual assets used in this game were generated with the assistance of AI tools. | See The Sea Std | - | Mar 18, 2026 | |
Jesus Take The Wheel audio | We used a Text-to-Speech tool to create a voiceover for the game's trailer. | Vertex Horizons | - | Mar 18, 2026 | |
Valkeala Climb Race art | Game logo, headers and game menu logo made with ai software | Valkeala Software | - | Mar 18, 2026 | |
Neo Retroad audiocode | AI Suno Music (Original tracklist by me) AI used as help, to coding some features in Unity | Ben C-3D Games | - | Mar 18, 2026 | |
Rhythm Racer audioart | Some of the music tracks included have been created using Suno to avoid copyright infringement for online multiplayer. ... | Elusive Byte | - | Mar 18, 2026 | |
Nash Racing Pursuit 2 art | game logo and game menu image made with ai tools | Tero Lunkka | 10 | Mar 18, 2026 | |
Orbit Runners general | AI-assisted tools may be used during development for ideation and temporary assets. Final content is reviewed and approv... | SkylineLabs | - | Mar 18, 2026 | |
Lawnmower Game Battle 2: Reload art | Game logo and menu and options logos made with ai tools | Tero Lunkka | - | Mar 18, 2026 | |
NOSBALL art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Saviour Developments | - | Mar 18, 2026 | |
Speedland art | Our team may utilize AI tools to assist with specific illustrations during the development process. Any AI-generated con... | Team Spirit | - | Mar 18, 2026 | |
DriveCraft text | We use AI to help with translation. | Neuston AB | - | Mar 18, 2026 | |
Racing Balls artcodeaudio | AI tools have been used in the production pipeline workflow of graphic assets, code and music | Antonio Gioia | - | Mar 18, 2026 | |
Qamar art | AI used for some 3-d assets | absorbentthree | - | Mar 18, 2026 | |
Wacky Coursers text | Enhanced and translated store page text using AI. | Creamative | - | Mar 18, 2026 | |
Offroad Arcade art | Some visual and level assets in this game were created during development with the assistance of generative AI tools and... | DevOfOne | - | Mar 18, 2026 | |
Endless Racing art | This game makes significant use of pre-generated AI content. Usage Details: Almost all visual 2D assets, specifically c... | Fearless Games Studio | - | Mar 18, 2026 | |
Street-Spec: Japan artcode | AI is used for occasional help with processing textures. It is also used to help speed up the coding process by providin... | osoiDev | - | Mar 18, 2026 | |
Extreme Hill Driver art | This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were c... | Yusuf Islam Seyhan | - | Mar 18, 2026 | |
Super Drag Race 2 art | AI used for: cover art elements. | ZERO5GAMES | - | Mar 18, 2026 |
152 results
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