AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Racing Games
TitleDisclosureCreatorSrcReviewsAdded
Derby Heroines: Run, Bet, Win!
In-game content
audio
We use AI for our sounds.
SHINISE GAMES
-Jul 13, 2026
Rolling Star
Dev only
code
Hired as an assistant for writing programming code. They weren't of much use.
Atelier Nuclear
-Jul 8, 2026
BRAYZ
In-game content
text
Used for text translation.
studio nu
-Jun 28, 2026
Punk Racer
In-game content
art
Track-select card thumbnails (one image per race track) are AI-generated, pre-rendered JPEGs included in the bundled web build. These are static decorative thumbnails, not generated at runtime. No other in-game content uses generative AI.
RatKing Labs
-Jun 28, 2026
Roundy Wheels
In-game content
audio
RoundyWheels uses AI-generated Music
Jarosław Chrobak
-Jun 28, 2026
Thunder Trucks: Heavy Racers
Store/marketing
art
It gas been used to generate some store page and marketing assets.
Kavari Studio
-Jun 28, 2026
Karting Core
In-game content
audio
Some sound design elements partially created with generative tools.
Artcore Studios Llc
-Jun 28, 2026
Tinturbo
Dev only
code
AI has been used as a coding assist
Chromiquira
-Jun 27, 2026
Drift Mania
In-game content
art
Some of the game’s visual assets were created with the help of AI art tools. All assets are pre-generated and do not change during gameplay.
Full Sweat Games
-Jun 16, 2026
Carland: Drifter
Store/marketing
art
Generative AI tools were used during development to assist with some Steam store capsule artwork and promotional visual drafts. These AI-assisted images were used only as part of the store page and marketing artwork workflow. All final assets were reviewed, selected, and edited by the developer to make sure they match the game’s visual style and do not contain illegal, infringing, or inappropriate content. The game itself does not use generative AI during gameplay.
OY Games
-Jun 15, 2026
KingBattle
In-game content
art
Generated some UI elements
ERDHub
-Jun 11, 2026
Tiny Taxi
Dev only
code
AI was used to write code for the game. All art, sound and gameplay decisions was made by Me.
Gorgo Games
-Jun 11, 2026
Hangin' Off!
In-game content
art
All 2D visual artwork used in the game was created or edited with the assistance of generative AI tools, then manually reviewed, selected, adjusted, and implemented by the developer. This includes in-game sprites, visual assets, Steam store artwork, and promotional material.
Sk1ds Retro Works
32Jun 11, 2026
Explosive Track
Store/marketing
art
AI was used only to enhance storyboard artwork and loading screen images.
UY Studios
-Jun 8, 2026
They See Me Rollin'
Unclear
Some content and assets used during development may have involved AI-assisted tools as part of the creative workflow.
Equal Games
-Jun 3, 2026
Type For Speed
In-game content
text
I used AI for localization.
Akduman
-Jun 3, 2026
Roomrush Racer
In-game content
artaudio
Generative AI was used to assist with the creation of some 3D models, music, sound effects, and certain visual assets used in the game and on the store page. Tools such as Meshy AI and Suno AI were used during asset creation. All final assets were reviewed, selected, and edited before being included in the final product.
Benjamin Recker
-Jun 3, 2026
DRIFT & GRIP
In-game content
arttext
Generative AI tools were used during parts of the game's development process for concept exploration, visual ideation, and promotional asset creation. All gameplay systems, game design, programming, and final in-game content were reviewed, edited, and integrated by the development team.
Eclipse Interactive
-Jun 3, 2026
DRAWN TO RACE
Dev only
art
Visual AI assets were used to fasten the development process, with caution and help of art direction to keep the sketch art style consistent and avoid being another AI slop game.
Agalar Game Company
-Jun 3, 2026
Phaseshift: Evolved
In-game content
artaudio
Currently, this game uses placeholder generative AI images for character portraits and voiceovers for the announcer. Hopefully these assets will be replaced by talented artists overtime.
Bubblehead Game Dev
-Jun 3, 2026
Colorace
In-game content
audio
The music was generated by AI and can be turned off.
Fenigem
-May 23, 2026
Rumble Rush
In-game content
artaudio
Some visual assets, promotional images, and audio content for this game were created or assisted using generative AI tools. All AI-generated content was reviewed and edited by the developer before inclusion in the game.
RoyalWings
-May 23, 2026
Tiny Wrecks
In-game content
art
Some cosmetic assets and sticker designs used in the game were created or assisted with the help of generative AI tools. All AI-generated content was reviewed and modified before being included in the final product.
Kaivor Studio
-May 23, 2026
onRails
In-game content
art
Some images and visual assets used on this store page and in onRails, were created or enhanced with the assistance of AI-generated imagery tools. These materials are used for promotional and illustrative purposes only and may not represent final in-application visuals.
Tim McArthur
-May 23, 2026
Sync or Sink
Store/marketing
art
Some of the art is generated, this includes splash art and some 3d models.
SyrupyGames
-May 23, 2026
ALL GAS
In-game content
art
During the development process, developer may use AI-based tools to assist with the creation of certain UI elements. In any case, the output reflects the expression of the development team. Examples include upgrade icon images.
VelociLogic
-May 23, 2026
Gambiarra Garage
In-game content
artcode
Use of Generative AI for Images and Textures in the game, and assistance with code to speed up the development process.
FuzzyDev
-May 23, 2026
Guate Grand Prix
In-game content
artaudio
We use AI for ilustrutatios, Sounds FX, Voices and Music. All AI content could be removed during the development process.
Garrobo Estudio
-May 23, 2026
Rally TS
Dev only
code
Some additional support in development, there is no dynamic generated code
1337Interactive
-May 23, 2026
Hyper-Drive
Unclear
art
AI was used to create an image
Beowolf Games
-May 23, 2026
On The Ramp
In-game content
audio
The game's soundtrack was composed with the assistance of AI tools.
FromGamers4Gamers
-May 23, 2026
NitroRun: Off-Road Rush
In-game content
art
Some visual assets were created with the assistance of generative AI and later refined by the developer. All content has been reviewed for originality. No generative AI is used during gameplay.
Iron Grid Studios
-May 23, 2026
Rutted
In-game content
audioart
At this time, Rutted uses Generative AI for certain assets, specifically its music and level preview images.
ApeXPloit Studios
-May 23, 2026
G-Vora
In-game content
artaudio
The following content is created with generative AI: character portraits, background music, and cover/promo material (hand-made in-game screenshots edited/overpainted with AI-assisted tools). All other content (code, game mechanics, driving physics, 3D assets, sound effects, text, track design, gameplay) is hand-made without AI generation.
mañana studios
-May 23, 2026
极线赛车
Dev only
code
All of the game's code was generated using generative AI, and no code was manually written by the developer. The gameplay, levels, balancing, controls, and overall player experience were entirely designed, directed, tested, and ultimately approved by a human creator.
贪玩狗工作室
-May 23, 2026
Formula: RPG
In-game content
art
Environment icon assets, unused in the final game.
omziGizmo
-May 23, 2026
Cyber Bike Duels
Unclear
art
Mildly used for art
Bashabeth Games
-May 23, 2026
Neon Grand Prix
In-game content
audioart
AI was used to generate music and the logo.
DMTE Consulting Limited
-May 23, 2026
Longboard Skate Downhill Simulator
In-game content
art
AI-generated art objects
Lu Ming
-May 23, 2026
World Nexuses: Hyper Racer
In-game content
text
Extra Warp Games used generative artificial intelligence to assist in creating portions of its narrative text, while all gameplay and design remain entirely handcrafted.
Extra Warp Games
-May 23, 2026
Breakline
In-game content
audioartcode
This game uses generative AI tools in parts of development: Music Design Some background music and sound effects were generated using AI tools, then refined by human composers. Visual Assets Certain textures were AI-generated and refined by artists. Programming Support AI assisted with debugging and refining portions of the code. All output was reviewed and tested by developers. No generative AI is used during gameplay, and the game does not generate new AI content at runtime.
Narriflux
-May 23, 2026
Tokyo Wave Rush
In-game content
artaudio
Development was aided by generative AI for a subset of visual and audio assets.
Wave Rush
-May 23, 2026
世紀末救急シティ
In-game content
textcodeaudio
This game includes content created with the assistance of AI tools. AI was used to assist in generating some store page text, parts of the game code, and background music. All AI-assisted content has been reviewed and curated by the developer before being included in the final product.
Kenji Tomita
-May 23, 2026
Code Velocity
In-game content
art
Some characters and scenes in the game are generated by AI.
STIM GAMES
-May 23, 2026
Motocross The Force
Store/marketing
art
Minimal use of AI to enhance some store artwork.
SHANGHAI CHAPEROT SCIENCE AND TECHNOLOGY CO., LTD.
-May 23, 2026
F1® 25
In-game content
art
Generative AI may have been used in creating pre-rendered or live-generated content for this game. All such content is the result of a human-led artistic and creative process.
Codemasters
9.6kMay 23, 2026
Galactic Speed Legends
In-game content
art
This game contains visual assets generated using generative AI tools (including some characters, vehicles, and icons). All such assets have been reviewed and integrated by the developer. The game does not use generative AI during gameplay, nor does it generate any content in real time. All gameplay logic and systems are fully developer-created.
ocasocreations
-May 23, 2026
Redline JDM Drift
In-game content
art
Some visual assets in the game, such as icons, UI elements and loading screen images, were created with the assistance of AI tools and then edited and integrated into the game by the developer.
Antique Box Studio
-Mar 18, 2026
Tandemonium
In-game content
art
Some game artwork and visual assets were created with the assistance of generative AI tools. All AI-generated content was reviewed and curated by the developer.
UsersFirst
-Mar 18, 2026
Terminal Lucidity Era
In-game content
artcode
Some of the images are generated using AI and then edited and processed. Some of the scripts were also created in consultation with the AI.
DreamerMoon
-Mar 18, 2026
168 results
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