25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Convoy Inc.Steam
Disclosure

Much of the artwork in Convoy Inc. was created with the help of AI image tools, including job and event scenes, driver portraits, truck and city illustrations, map decorations and parts of the interface art. Every image was selected, edited and composited by the developer to fit the game's vintage atlas style. The illustrated story scenes and the music in the trailer were also created with AI-assisted tools. The game's design, code, systems, map data and all written text were created by the developer. The game does not generate any AI content while it runs.

Creator
Erhan Yıldırım
Reviews
-
Added
Oct 12, 2026
Wild CosmicSteam
Disclosure

Gemini app was used to assist in the Mandarin translations. Gemini app also assisted in reading through Godot's documentation and developing shader code.

Creator
ZZSoftware
Reviews
-
Added
Oct 10, 2026
Radar ShadowSteam
Disclosure

Some music, sound effects, artwork and translations were made with AI tools and edited by hand. The map, units and interface you see in play are drawn by the game's own code. No generative AI is used at runtime.

Creator
ZMEJ
Reviews
-
Added
Oct 9, 2026
FARLINESteam
Disclosure

Some sprites, event card illustrations, background music and sound effects were created with locally-run generative AI models (Stable Diffusion XL, ACE-Step, Stable Audio Open) and then edited by the developer. No generative AI is used while the game is running.

Creator
Tal Games
Reviews
-
Added
Oct 3, 2026
Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
HivetideSteam
Disclosure

Pre-generated content only; nothing is generated while the game runs. - Localization: the game and store page were translated into 9 languages (Portuguese, Spanish, French, German, Polish, Russian, Japanese, Korean, Simplified Chinese) with AI assistance. - Writing: story, tutorial and store text were drafted with AI assistance and edited and approved by the developer. - Visuals are drawn procedurally by the game's own code; no AI image generators were used. Sound effects and music are licensed CC0 recordings chosen by the developer.

Creator
DragonFlameGameStudio
Reviews
-
Added
Oct 1, 2026
Motorsport Manager 2Steam
Disclosure

Generative AI is being used during development solely to create character head portraits. It enabled us to create thousands of portrait variations across three age stages, helping the large cast of characters feel more varied, immersive and realistic while allowing characters to visibly age during long careers. Every portrait is created in advance and checked by the Playsport art team before being included in the game. Nothing is generated while the game is running. No other artwork in the game, including vehicles, decals, logos or clothing uses generative AI. AI-generated portraits can be disabled in the preferences menu.

Creator
Playsport Games
Reviews
-
Added
Oct 1, 2026
The Airline CenturySteam
Disclosure

Some pre-generated artwork used in the game and on its Steam store page, including title, introduction, event illustration, and capsule artwork, was created using OpenAI image generation tools. One music track was generated using Google Gemini from a developer-written prompt. All generated assets were reviewed and selected by the developer before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Navline Works
Reviews
-
Added
Sep 30, 2026
NeoPangeaSteam
Disclosure

Generative AI tools were used for selected visual assets, promotional artwork, trailer voices, and text/localization drafts. This content is pre-generated and reviewed during development. The game does not generate AI content during play or connect to an external AI service.

Creator
Lawliet
Reviews
-
Added
Sep 25, 2026
CENTAVOSteam
Disclosure

Interface text and the English translation were drafted with an AI assistant and reviewed by the developer. No art, audio or content is AI generated, and nothing is generated at runtime.

Creator
Trocado Studio
Reviews
-
Added
Sep 24, 2026
LINETAINSteam
Disclosure

Generative AI tools were used during development to assist with drafts and revisions of some pre-generated in-game text, interface copy, localization, and store and library artwork. All resulting content is selected, edited, and reviewed by the developer before shipping. The game does not generate content with AI at runtime.

Creator
AtsuK Works
Reviews
-
Added
Sep 7, 2026
Dread AdmiralSteam
Disclosure

Localization into some supported languages was created with a mix of Community members and machine generation and reviewed by the developer. The developer is actively seeking to replace any machine-generated localization over time.

Creator
Tescrin Games
Reviews
-
Added
Sep 2, 2026
Medieval ManagementSteam
Disclosure

AI was used for some store Art, random game Events, as well as assistance when coding. All artwork in game was created by artist, and all AI artwork in the store we plan to replace. Some to Half of the AI Random events will stay. We will continue to use AI to speed up development, but are also striving for the best quality on release.

Creator
BeachHouse Dynamics
Reviews
-
Added
Sep 1, 2026
Aldmark Calls for AidSteam
Disclosure

The current build's interface, icons, unit and terrain graphics are AI-generated placeholder art. The map's underlying terrain layout was AI-generated; the map's painted artwork is hand-made in Inkarnate using licensed Inkarnate assets, and this map artwork also appears in the store's capsule images and screenshots. Interface text was AI-written and reviewed by the developer. The game contains no AI-generated music, audio, dialogue or narrative content, and no AI-generated content is created at runtime.

Creator
Studio Miley
Reviews
-
Added
Aug 31, 2026
VCO: Victor Charlie OneSteam
Disclosure

We are committed to the ethical use of AI. As such, limited assistance with some text, spoken dialogue, narrative, localization, and store/marketing copy may have been utilized. It is not used to generate artwork or live gameplay content, and all final content is reviewed by the team.

Creator
Systems Heavy
Reviews
-
Added
Aug 19, 2026
Magna ConquestSteam
Disclosure

Generative AI was used to assist in creating some UI elements. No AI-generated content was used as-is; all assets were manually reviewed, refined, and polished by our designers before inclusion in the game.

Creator
CH4WORKS
Reviews
-
Added
Aug 17, 2026
Xenobiome CommandSteam
Disclosure

Some of this game's visual assets (key art, character and hero illustrations, narration video plates) were created with generative image tools under human direction, with manual curation, retouching and compositing. The narrator's voice lines are synthesized speech generated from scripts written and edited by the developer. Some music tracks were created with generative music tools from developer-written prompts. All gameplay systems, code and game design are human-made. The game contains no live AI-generated content: everything was generated during development and reviewed before inclusion.

Creator
Gergo Nagy
Reviews
-
Added
Aug 14, 2026
Stranding EchoesSteam
Disclosure

Generative AI was used strictly for debugging and optimization. No AI was used to generate art, music, etc.

Creator
Mend Games
Reviews
-
Added
Aug 13, 2026
Boiler & BloodSteam
Disclosure

AI-assisted. Developer-directed. Generative AI was used as a production tool during development: Claude assisted with prototyping and implementation, while Google Lyria was used to create the game's original 15-track soundtrack. The music and all other AI-assisted material were selected, edited, integrated, and play-tested by the developer to serve Boiler & Blood's dieselpunk folk-occult world.

Creator
Critics Arcade
Reviews
-
Added
Jul 22, 2026
The Offering HourSteam
Disclosure

AI tools were used to assist in drafting some written text (in-game lore entries and store page descriptions); all such text was reviewed and edited by the developer. All artwork, animation, music, and sound effects are human-created licensed assets. The game does not use AI to generate any content at runtime.

Creator
mazestepsstudio
Reviews
-
Added
Jul 18, 2026
Imperium Sine Fine: Eternal EmperorSteam
Disclosure

As a solo developer, I used generative AI tools to help create some of the game's icons, artwork, and written text, which I then reviewed and edited by hand. The game's design, code, and systems are my own work, and the world, its factions, and its story are built on lore I have developed across the Imperium Sine Fine saga. Nothing is AI-generated during gameplay.

Creator
Peter Norberg
Reviews
-
Added
Jul 17, 2026
HamletSteam
Disclosure

AI is used during our early Alpha development phase to create temporary placeholder art. The intent is to replace once the core game loop as been satisfied.

Creator
K2 Games
Reviews
-
Added
Jul 11, 2026
Rebirth Scroll: NaiheSteam
Disclosure

Generative AI tools were utilized during the development process to assist in the creation of certain in-game art assets. Specifically, this includes character portraits, environmental backgrounds, item icons, and foundational visual elements for some of the user interfaces. All initial AI-generated materials have undergone rigorous manual review, selection, and post-production refinement by the developer, ensuring they contain no inappropriate or policy-violating content. The game does not feature any content generated by real-time AI computation.

Creator
烂游戏
Reviews
-
Added
Jun 27, 2026
MONjiSteam
Disclosure

I (the developper) am a former artist with poor skills in technical aspects of game development such as coding. In that regard, AI was used mainly to fasten the process of development of the game such as: - help for technical aspects when I couldn't do it due to my limited skills. - generate a database of random text events based on my own texts and mood that I want for the game. The game contains hundreds of different events that I couldn't afford to write all of them in such a short time. Events are then all checked and corrected by myself to ensure they all fit within the game. I am not proud of using AI as I am directly concerned by it as an artist myself. But this was my only chance to fulfil my dream of making my own game in a limited time and I want to be transparent with the players that might feel uncomfortable with it. No AI was used for any other part of the game such as art or sound effects.

Creator
da-dam
Reviews
-
Added
Jun 3, 2026
RUPTURRSteam
Disclosure

AI was used to assist with the generation of map data as well as the review of part of the source code

Creator
Aikon Interactive
Reviews
-
Added
May 23, 2026
Imperial KingdomsSteam
Disclosure

This game does not contain any AI-generated visual or audio assets. AI tools were used solely as development assistance for: • Translation assistance • Text proofreading and wording suggestions • Code review, debugging, and programming assistance • Brainstorming and general development support All game content, assets, and code were created, reviewed, and curated by the developer. Any AI-assisted output was subject to human review and modification before inclusion in the game.

Creator
BaroxxTech
Reviews
-
Added
Mar 18, 2026
Catch the LightSteam
Disclosure

The app uses AI to create personalized daily recommendations and to generate adaptive reading texts.

Creator
Hugglebit
Reviews
-
Added
Mar 18, 2026
战国之影Steam
Disclosure

I use Deepseek to generate AI dialogues in character dialogues in the game, but the story background is my own original creation. Others did not use AI

Creator
李小鹏的个人开发
Reviews
-
Added
Mar 18, 2026
Uncharted SectorsSteam
Disclosure

Image generation is used for quick concepts and temporary assets during development. LLMs are used for temporary localization, proofreading, research, and boilerplate or other low-impact code (such as tests). Music, sound effects, text, and voice acting are entirely human-made. No AI-generated art will be present in the released game.

Creator
Luc Toupense
Reviews
-
Added
Mar 18, 2026
Arinoa: ConquestSteam
Disclosure

AI was used for the following: Character art. Some miscellaneous art like dungeon tiles, and items. Assist with coding.

Creator
Alternate
Reviews
-
Added
Mar 18, 2026
MetalMercsSteam
Disclosure

This game currently uses some stand-in images created via generative AI. This includes some background screens, fluff images, and pilot portraits. All other gameplay visuals are manually crafted.

Creator
RetroAction Games
Reviews
-
Added
Mar 18, 2026
Extinction DaySteam
Disclosure

-Assisting with translation for multiple languages. -Repainting and texturing certain artworks. -Creating placeholder assets for the game demo.

Creator
DryGin Studios
Reviews
-
Added
Mar 18, 2026
Hero of FateSteam
Disclosure

We have sections that use AI: 1. On the character selection page of the game, the character's voiceover is created by AI 2. On the character selection page of the game, the first version of the character's sketch is created by AI. Illustrations in the game's "event" system are created by AI.

Creator
Planescape Game Studio
Reviews
483
Added
Mar 18, 2026
Elengard: AscensionSteam
Disclosure

All character voice acting is AI-generated, but just a few characters have voice acting. It is not an important feature of this game, since it focuses on combat. Voice acting can be disabled in the game options. Ideally, all AI voice acting should be replaced by human voice acting in the final version of the game, but this is yet to be decided.

Creator
Stèphano M. M. G.
Reviews
114
Added
Mar 18, 2026
StellarisSteam
Disclosure

We employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a minor component of the overall development. AI has been used to generate voices for an AI antagonist and a player advisor.

Creator
Paradox Development Studio
Reviews
76.2k
Added
Mar 18, 2026
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