25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Goshiwon | 고시원Steam
Disclosure

Generative AI tools were used to assist with the creation and refinement of some pre-generated sound effects, 3D assets, 2D images, voice lines, and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Jayhyeon Studio
Reviews
-
Added
Oct 12, 2026
猫隐珠舍 A String of PurrsSteam
Disclosure

Generative AI tools were used during development to assist with some art assets, written content and localization, as well as store and marketing materials. This includes character portraits, cat and scene illustrations, selected textures and UI illustrations, store capsule artwork and promotional illustrations. These materials are generated, selected and integrated as fixed assets before release. The game does not use generative AI during play or generate dialogue, images or audio in real time.

Creator
Lil Wild Studio
Reviews
-
Added
Oct 12, 2026
Tunnel HeistSteam
Disclosure

Pre-generated content: the character voices, some sound effects, ambience and the music were generated with AI audio tools (ElevenLabs), then selected, edited and mixed by the developer. Most 3D models (props, tools, vehicles) and some 2D artwork (signs, posters, in-game documents, interface illustrations and store art) were generated with AI tools and then integrated, adjusted and reviewed in the game by the developer. The people are built with the open-source MakeHuman tools and animated with motion capture (CMU), not with AI. Translations were made with AI assistance and reviewed. The levels and code were built with AI-assisted tools and reviewed and tested by the developer. No content is generated by AI while you play.

Creator
Highlander Interactive
Reviews
-
Added
Oct 12, 2026
Kingdom of PiecesSteam
Disclosure

Some puzzle artwork was created using generative AI tools during development and was subsequently selected, reviewed and prepared by the developer. Kingdom of Pieces does not generate AI content during gameplay.

Creator
IAA Games
Reviews
-
Added
Oct 12, 2026
Ajnabee 2Steam
Disclosure

Generative AI was used to assist in creating some game assets, like certain sound effects, music, and textures.

Creator
Akshat Softwares
Reviews
-
Added
Oct 12, 2026
VINDARISteam
Disclosure

The ghost's voice lines, lullaby, screams, laughter and some sound effects were generated with AI audio tools (ElevenLabs). The store page description and the layout of the capsule art were prepared with the help of an AI assistant, using screenshots captured from the game. All 3D models, environments and animations are human-made assets licensed from the Fab marketplace.

Creator
DH
Reviews
-
Added
Oct 12, 2026
Wolfsbanner: Medieval Kingdom RPGSteam
Disclosure

Character animations are generated with an AI motion model (Kimodo) and then cleaned up and retargeted by our team. Character voice-overs are created with AI text-to-speech and directed and edited by our team. All 3D models, buildings, textures and writing are made by us. No AI content is generated live during gameplay.

Creator
Soksok Games
Reviews
-
Added
Oct 12, 2026
Roswell: RedactedSteam
Disclosure

During the R&D process, we used AI to assist with scriptwriting, but the content was still reviewed and polished by humans.

Creator
莓西工作室
Reviews
-
Added
Oct 12, 2026
ビジネスホテルに泊まりたくなりSteam
Disclosure

The developer used generative AI to help write and translate (Japanese to English) the in-game and store page text. All text was reviewed and edited by the developer. No graphics, sound or music in the game are AI-generated, and no content is generated by AI while playing.

Creator
TACTY
Reviews
-
Added
Oct 12, 2026
Art Shop: Tidy Up!Steam
Disclosure

Generative AI was used only as a supporting tool, for language translation and for UI support. Only one in-game object was created with AI: the statue in the middle of the shop. Everything else was produced by our team.

Creator
Bad Habit Games
Reviews
-
Added
Oct 12, 2026
Empty ThroneSteam
Disclosure

Some AI-generated content is used as placeholder during development and will be replaced before release.

Creator
Man All In Studios
Reviews
-
Added
Oct 12, 2026
Brick BuddiesSteam
Disclosure

Generative AI was used during development to assist with some modeling, image creation, and validation tasks.

Creator
Bunnyhop
Reviews
-
Added
Oct 11, 2026
El Enigma del Colegio CumbresSteam
Disclosure

Se han utilizado herramientas de inteligencia artificial generativa durante el desarrollo para ayudar en la creación y adaptación de algunos recursos del juego, como modelos 3D, imágenes, audio y otros elementos gráficos. Todo el contenido generado con IA ha sido revisado y preparado previamente antes de incluirse en el juego. El juego no genera contenido mediante IA en tiempo real ni se conecta a servicios externos de IA durante la partida.

Creator
David Orizaola
Reviews
-
Added
Oct 10, 2026
Billiard CatSteam
Disclosure

Some content in this game and its store materials was created with the help of generative AI: - Sound effects and background music were generated with Stable Audio (Stability AI) and edited by the developer. - The trailer narration was generated with ElevenLabs. - The store capsule artwork was created with Google's image-generation AI (Nano Banana) and finished by hand. Cat vocalizations (meows, purrs, hisses) are real recordings, not AI-generated. The game does not generate any content with AI during gameplay.

Creator
YOIAO
Reviews
-
Added
Oct 10, 2026
Prison EmpireSteam
Disclosure

The English voice-over for story dialogue and prison PA announcements was generated with an open-source text-to-speech model (Kokoro) from scripts written for the game. Much of the game's code, dialogue text and localisation was written with AI assistance under the developer's direction. No AI generates content while you play. 3D models, textures, sound effects and music come from human-made asset libraries (CC0 sources and Mixamo).

Creator
HIS Games
Reviews
-
Added
Oct 10, 2026
EVICTIOSteam
Disclosure

AI tools were used for some voice lines, some 3D props, and some textures.

Creator
BD Interactive Studios
Reviews
-
Added
Oct 10, 2026
Fishing TrawlerSteam
Disclosure

Generative AI tools were used during development to assist with some visual and audio assets in Fishing Trawler. All AI-assisted content is reviewed, edited, and integrated by the developer.

Creator
Killer Cozy Games
Reviews
-
Added
Oct 10, 2026
Carrer Manager 27Steam
Disclosure

As a solo developer from a small town in Brazil, I used AI-assisted tools to help create some of the game’s visual assets. This allowed me to bring the project to life with limited resources while focusing my time on gameplay, systems, and the overall player experience.

Creator
Turn Games
Reviews
-
Added
Oct 10, 2026
Lightkeeper: Frozen BaySteam
Disclosure

One map artwork was created with generative AI and then edited by the developer. No other art, audio, text, or gameplay content uses AI. The game does not generate content during play.

Creator
Anton Antipov
Reviews
-
Added
Oct 10, 2026
Çay Ocağı: Bir Bardak DahaSteam
Disclosure

Several 3D assets in this game — including some character models and props — were created with generative AI tools (Meshy) and then converted, cleaned up and hand-adjusted before being used in the game. Textures are either hand-made or generated procedurally with our own code.

Creator
Akgul Studio
Reviews
-
Added
Oct 10, 2026
MightmancerSteam
Disclosure

Generative AI tools were used in the development of some visual assets, primarily to help enhance and upscale textures and create additional variations. All assets were reviewed and integrated by the development team as part of the game's art pipeline.

Creator
Haphazardly
Reviews
-
Added
Oct 10, 2026
Harbor MasterSteam
Disclosure

I used generative AI to help me restructure my code and translate the game into other languages.

Creator
J19 Games
Reviews
-
Added
Oct 10, 2026
Doctrine StrikeSteam
Disclosure

Doctrine Strike uses generative AI in its art pipeline. Unit models, structures, faction artwork, and the key art on this page were produced with AI image and 3D generation tools, then reviewed, edited and assembled by the team before shipping. Every asset that reaches the game passes human review. While playing, players can also generate landmark models, units and faction artwork from their own text descriptions. This uses third-party AI services reached through our own server and costs credits bought in-game through Steam. The results are stored only on the player's own computer and are never shared with other players.

Creator
Triple O Games
Reviews
-
Added
Oct 10, 2026
atomicaSteam
Disclosure

Atomica's translations into the thirteen languages other than English were made by an AI language model and have not yet been reviewed by native speakers. Much of the game's code and the store text were written with AI assistance. Nothing else is AI-generated. The cell is assembled by ordinary procedural code, not machine learning, from real data: Scripps Research's cellPACK model of Mycoplasma genitalium, protein structures from the Protein Data Bank (PDB), and ligands from the wwPDB Chemical Component Dictionary (CCD). The sounds are synthesized from the cell's real activity, and the store images are in-game screenshots.

Creator
Steven R Ness
Reviews
12
Added
Oct 10, 2026
A Day with WukiSteam
Disclosure

Parts of this store page, as well as certain code elements of the game, were created with the assistance of AI tools. These tools helped speed up development and improve clarity, while all creative direction, design choices, and final implementation remain in the hands of the developer.

Creator
Cravex Games
Reviews
-
Added
Oct 10, 2026
Rêverie: Audio StoriesSteam
Disclosure

Generative AI was used to create the voices, sound effects and illustrations. The stories are designed and directed by the developer.

Creator
Petit Vaisseau
Reviews
-
Added
Oct 9, 2026
Blamcon's Range DaySteam
Disclosure

This game was created with a lot of help from AI. Although I'm an experienced game developer a lot of the physics, graphic elements, and code were generate with the help of AI.

Creator
Chris Patch
Reviews
-
Added
Oct 9, 2026
Pikabuu: HomeSteam
Disclosure

This game uses generative AI tools during development to assist with the following content: text translation, sound effects, and background artwork assets

Creator
JoyKeratif
Reviews
-
Added
Oct 9, 2026
Television Dynasty ManagerSteam
Disclosure

TV Dynasty Manager was designed by a solo developer. The game idea, the gameplay systems and the original German texts were created by the developer. Generative AI was used as a tool for some parts, and all results were reviewed and edited by hand: - Store artwork, logos and the main menu background image - Translations of the German original into English, Spanish, French, Italian, Portuguese, Japanese, Russian and Chinese - Help with some in-game descriptions (shows, films, characters) The game does not use AI while you play.

Creator
One Tiny Empire
Reviews
-
Added
Oct 9, 2026
Heir of DeathSteam
Disclosure

Generative AI tools were used in the creation of selected pre-generated visual and audio assets, as well as some promotional materials. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game. Heir of Death does not use live-generated AI during gameplay.

Creator
Six Minds Studio
Reviews
-
Added
Oct 9, 2026
Ignite: The RitualSteam
Disclosure

Generative AI tools were used to assist with drafting and refining the Steam store page description for Ignite: The Ritual. No generative AI content is used as an in-game asset or generated during gameplay.

Creator
BOSSTTCK Interactive
Reviews
-
Added
Oct 9, 2026
F-2 MISSIONS: CASE ONESteam
Disclosure

Some pre-generated assets were created with generative AI tools and then reviewed and edited by the developer: chapter illustrations and mission background images shown in the menus, some badge (achievement) artwork, four mission-category icons, and six short cockpit voice alerts (text-to-speech). Gameplay, terrain, aircraft models, flight physics, mission design, and all in-game text were authored by the developer. The game does not generate any content at runtime.

Creator
UNVELL Games
Reviews
-
Added
Oct 9, 2026
Night of Suro: Tulang WangiSteam
Disclosure

AI tools were used in a limited capacity for a few prop images such as the photographs in the main house, and translation of some Javanese writings. All AI-assisted content was carefully reviewed and approved by humans to ensure it was appropriate and respectful, the final product is a reflection of our own cultural identity and creativity.

Creator
Bunnydog Studio
Reviews
-
Added
Oct 9, 2026
KaerunSteam
Disclosure

Generative AI was used only for selected pre-generated concept and marketing materials during development. These materials are reviewed and edited by the developer before use. No generative AI is used during gameplay, and the game does not generate live text, images, audio, code, or other player-facing content.

Creator
Moorstone Studios
Reviews
-
Added
Oct 9, 2026
OrixSteam
Disclosure

Some of the art in Orix was made with the help of generative AI. The character models were generated from AI-assisted concept art, then edited, retextured, and adjusted by hand for the game. The achievement icons were made the same way. Music and sound effects are licensed from human-made asset packs. Nothing is generated while you play. Every asset in the game is fixed at build time and identical for every player.

Creator
Save Anywhere Games
Reviews
-
Added
Oct 9, 2026
Choban: Open World Shepherd Survival by æSteam
Disclosure

Choban uses generative AI to power conversations and interactions with certain NPCs. AI-generated dialogue is used to create more natural, dynamic, and context-aware responses during gameplay. All core gameplay systems, quests, progression, world generation, and game mechanics are designed by the developers and are not generated by AI. AI is used solely to enhance NPC interactions and player immersion.

Creator
Artevren
Reviews
-
Added
Oct 9, 2026
Ravenfall - Horse GameSteam
Disclosure

AI assistance was used to draft and translate text for this Steam store page from the developer’s own story and game information. No AI-generated artwork, voices, music, in-game story or in-game translations are currently used. No content is generated by AI during gameplay.

Creator
Ravenfall Horse Game
Reviews
-
Added
Oct 8, 2026
Retro RacersSteam
Disclosure

Generative AI was used to create some pre-rendered images displayed in the game’s menus and user interface.

Creator
Kavari Studio
Reviews
-
Added
Oct 8, 2026
One More LawnSteam
Disclosure

Some sound effects were generated with AI tools (ElevenLabs) and the in-game radio songs were generated with AI (Suno), under commercial licenses, then selected, edited and mixed by the developer. All visuals (3D models, textures, grass, logo, store art), gameplay and writing are made by the developer.

Creator
Superdou
Reviews
-
Added
Oct 7, 2026
2,825 results
Page 1 of 57
Missing a product? Let us know