AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Robots
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Void Runner : Arcade Roguelite textart | VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real tim... | napcode | - | May 23, 2026 | |
Escape the Space Hotel art | Some backgrounds, characters, and items were created with the help of AI image generation tools. All AI-generated assets... | Galactic Goof Studio | - | May 23, 2026 | |
Robot&Gun&Magic artaudio | During the development process, I used generative AI tools to assist in creating certain art assets and sound effects. A... | PX Games | - | May 23, 2026 | |
Clankerfront art | Temporary pre-rendered visual assets were created with the assistance of generative AI tools. The game does not use gene... | Lizz Studio | - | May 23, 2026 | |
Meoware artcode | uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance. | Gamer Games LLC | - | May 23, 2026 | |
Ironfields arttextaudio | This product uses pre-generated AI-assisted content created during development, including selected visual assets, locali... | Divis Studio | - | May 23, 2026 | |
F.R.E.D.'s Ascent artaudiotext | All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool ... | buddycore Studio | - | May 23, 2026 | |
Call of Toys: Tower Defense art | AI-generated images from the Steam store (3D version of the game's 2D creatures) | Bakart Games - Rômulo | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
Lost Vessel general | The art, layout and the engine in this game were partially managed and tested using AI tools. | Lazy Frog Games | - | May 23, 2026 | |
Solo Defending general | This game uses AI tools to help assist in the development process. To ensure a high-quality experience, all element has ... | Masonosam | - | May 23, 2026 | |
I Am Better Than You text | Text translations done with AI. | Pablosoft | - | May 23, 2026 | |
SAI-1 text | Our use of AI is strictly limited to translating in-game dialogue and text. We do not employ AI in any other stage of th... | SH Studio | - | May 23, 2026 | |
Cyberpunk Neon Survivor arttext | "This game uses pre-generated content created with the assistance of generative AI. Specifically: some 2D character, ene... | Bacondog Game Studio | - | May 23, 2026 | |
ROBOSCAV art | Placeholder visual assets, including certain UI menu backgrounds and sprites, were created or assisted using Generative ... | Smiley Face Games | - | May 23, 2026 | |
Scrapbot Outpost textart | Scrapbot Outpost was created with assistance from AI tools. AI tools were used for portions of the design, writing, tra... | Blackboard Studios | - | May 23, 2026 | |
Hook and Gun audio | The background music for the game was created using generative AI tools. However, all other game assets, including pixel... | Giant Beak Games | - | May 23, 2026 | |
RIFT DIGGER art | Pre-Generated Content (AI-assisted art): Some promotional and marketing artwork & game arts of the tiles & the facilitie... | Osama Ahmed | - | May 23, 2026 | |
FindHuman audio | Some assets in this game, including music and sound effects, were created with the assistance of generative AI tools. Al... | euddonsangja | - | May 23, 2026 | |
Trainferno artaudiotext | Some parts of development used AI-assisted workflows, including asset creation, image processing/background removal, voi... | INDIELLIGENT | - | May 23, 2026 | |
GridLock artcode | This game was developed with AI collaboration. Visual assets including unit sprites, tile textures, and promotional artw... | Mr. Phil Games | - | May 23, 2026 | |
Robo Siege TD arttext | Store logo images, in game backstory in English and most French translation used AI and Google Translate and revised by ... | Cléo Saulnier | - | May 23, 2026 | |
GridFall: Nine-Grid art | Some character and monster concepts were generated using generative AI, then manually modified and refined. | SnowTide.Studio | - | May 23, 2026 | |
Scrap Planet art | The image used on the main menu and the images for marketing. | Mathew Mander | - | May 23, 2026 | |
Mana Reactor art | Use AI to generate item icon. | Heavenly Demon | - | May 23, 2026 | |
Monstera art | We only used AI-generated content for Steam capsule images. | Mu Co | - | May 23, 2026 | |
The Unnatural Leap codetext | This project incorporates AI-assisted coding and text translation. | BubblePie Games | - | May 23, 2026 | |
Core Defense 2099 art | AI is used to create some in-game visuals。 | Core Volume Engine | - | May 23, 2026 | |
The Ghost Protocol: Echoes of Steel artaudiotextcode | I'm building this game on my own, with generative AI tools as finishing and scaling assistants on top of my own creative... | 8an Studio | - | May 23, 2026 | |
Timefract text | Most localizations were done with AI. | alteemor | - | May 23, 2026 | |
Artificial: Proxy Bar text | Artificial: Proxy Bar uses artificial intelligence to generate dynamic dialogue content in real time. The game integrat... | HinaGames | - | May 23, 2026 | |
DeepWork codeaudio | I'm a game/level designer so I used visual scripting to make games. AI was used to generate the code of some elements of... | CCS | - | May 23, 2026 | |
Overclock arttext | AI was used for early concepts and drafts, but no AI assets ship unchanged in the final game. | Kantin | - | May 23, 2026 | |
MECH OPS 2092 textcode | We use AI tools during development to speed up routine work, but all final decisions are made by the team. Text transla... | Tech Guys | - | May 23, 2026 | |
Scrapfall arttextaudio | Generative AI tools were used during development for concept exploration, prototyping, and internal reference materials.... | Zencode | - | May 23, 2026 | |
Droid Kontrolle art | AI was only used to generate images according to my specifications. | MasterZorrax | - | May 23, 2026 | |
Humanize Robotics audio | The in-game company observer for the gameplay is an AI with a female voice. With a zero budget and modern technologies t... | Greyrats Lab | - | May 23, 2026 | |
Chaos Orbit art | Scope: Pre-generated 2D visual content only. Some visual assets use AI-generated source images created from developer pr... | JDS Studios | - | May 23, 2026 | |
Life Core arttext | As a small indie team, we have used generative AI tools to help create temporary placeholder assets during development, ... | Ember Forge | - | May 23, 2026 | |
Blightstorm text | We used AI to draft the capsule composition and polish, but all in-game art is hand-made/purchased from artists. The goa... | Orc Powered Games LLC | - | May 23, 2026 | |
Celestial of Dolls art | Some art assets were implemented using AI. | KumaPaw | - | May 23, 2026 | |
Code My Robot Vacuum artaudiotext | Generative AI is used to assist with the creation of some art assets, voice content, and localization/translation. All l... | Umit Canbolat | - | May 23, 2026 | |
Guardians Of Restoration text | AI was used for the localization of in-game text and the store page, and it may be improved later. | Creative Gorae | 14 | May 23, 2026 | |
The Origin Theory - Episode One audio | Audio for the characters in cut-scenes and in-game voice-overs has been generated using AI generated audio with the tool... | Juhana Karhu | - | May 23, 2026 | |
I Got Isekai'd Into a Shmup text | Japanese localization partially created by AI. | TOMAGameStudio | - | May 23, 2026 | |
Escape From Styx textart | AI-powered translation tools were used for assistance in translation to English. Couple of in-game textures were created... | Konstantin Klimenko | - | May 23, 2026 | |
Conge's Crunch Time textaudio | Generative AI was used in some localization and sound effects. | Joyful Jo | 19 | May 23, 2026 | |
Human Error text | Human Error utilizes cloud based generative AI to power the dialogue and interrogation systems of its robotic characters... | Tinker Studio | - | May 23, 2026 | |
Final Upgrade art | 1. Pre-rendered character portraits (bought from 3d party in Unity Asset Store). 2. Pre-rendered achievement icons. | TaosX | 428 | May 23, 2026 | |
District Steel audio | The cyborg HUD AI assistant voice is voiced by AI. Can be disabled in the options. | Barricade Studio | 72 | May 23, 2026 |
282 results
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