AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Science
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
The Lakeview Orb 2: Consequences art | Texture generation, upscaling, and store page capsules. | A-Grand HT | - | May 23, 2026 | |
Project: C.E.L.L. art | Temporary artwork for the store page. | Under Stair Games | - | May 23, 2026 | |
The Universe Won't Pause artcode | Some marketing assets for this game (capsule art) were created with the assistance of AI image generation tools. All gam... | My Insights Games | - | May 23, 2026 | |
MutaPit art | Some promotional/marketing materials (capsule art, store page images) were created with the help of AI image generation ... | Jackie & Feifei | - | May 23, 2026 | |
PlanetMars3D: Spirit Mission text | Some pre-rendered textual content (e.g., descriptions and localization) is created or assisted using AI-based tools for ... | 4AI Limited | - | May 23, 2026 | |
Binary Proof codeart | During the development of this game, generative AI tools were used as a supportive resource for technical and creative t... | Harun EŞKAR | - | May 23, 2026 | |
Crimsooon Sun text | AI-based translation tools were used for localizing the in-game text and store page descriptions from Japanese to Englis... | Old Retina Museum | - | May 23, 2026 | |
Shapemonger artcode | Generative AI has been used to populate the Steam Store Page with graphics and occasionally during coding | Topito Games | - | May 23, 2026 | |
CODEX vs SCIENCE (Not Talos Principles) artaudio | Library images from Store Page was created with IA, include Logo of game (not include screenshot images of games). The ... | Sui Motus | - | May 23, 2026 | |
AGI Developer: Click Is All You Need codetext | We use generative AI for coding and translation. | Ota Mato | - | May 23, 2026 | |
Syntaris artcode | This game uses generative artificial intelligence tools during parts of its development process. AI assistance was used ... | Yusuf AKYILDIZ | - | May 23, 2026 | |
Ascension Tower textart | Some AI involvement in the language editing and visual generation of some areas of the game. | SmallFish Studios | - | May 23, 2026 | |
粒子战争 Particle Wars code | This game expands upon an open-source fluid physics framework, implementing real-time multi-particle physics simulation ... | jizai | - | May 23, 2026 | |
Logos Orbit arttext | In this game, the developer uses AI tools in the creation of the following pre-generated content that players see: 1. A... | IS Product | - | May 23, 2026 | |
Periapsis: Gravity Slingshot art | AI generates a few images and icons, reviewed manually. | PcZ Games | - | May 23, 2026 | |
Splash monsters 1+2 art | some concept art was adapted from ai prompts | Penguinguy0001 | - | May 23, 2026 | |
CyberJoker text | We confirm that AI-assisted tools were used in the development of our game. The specific scope and manner of use are as ... | GoldOrangeStudio | - | May 23, 2026 | |
SkyOs codetext | Generative AI tools, including ChatGPT, were used as development assistance for programming support, debugging, design i... | SkyOS Labs | - | May 23, 2026 | |
Falling Cubes art | Artwork for the store page | Dave | - | May 23, 2026 | |
Motocross The Force art | Minimal use of AI to enhance some store artwork. | SHANGHAI CHAPEROT SCIENCE AND TECHNOLOGY CO., LTD. | - | May 23, 2026 | |
Destroy the Asteroids art | Some promotional images and visual assets for the game were created using AI-assisted tools during development. | Ranie Soares da Costa | - | May 23, 2026 | |
Herbalist Roman arttextaudio | Artificial intelligence was used to create a portion of the game's visual assets. This includes illustrations within the... | DziczeDzieci | - | May 23, 2026 | |
Sand in a Box audioart | Gameplay trailer on storepage uses song made with the help of suno.ai Some backgrounds in the game are made with the hel... | Tiliasoft.com | - | May 23, 2026 | |
Sicham Universe : Let's Sicham Today! codetextart | Generative AI was used during development to assist with programming, debugging, localization, and text drafting. Some s... | Array's Devbook | - | May 23, 2026 | |
WAR LAB codeaudioart | The development of War Lab is aided by AI as a tool. This is, as of now, a single dev project, no jobs are being taken b... | NestorVG | - | May 23, 2026 | |
Silence Archives Terminal art | Some scene illustrations and character artwork in this game were created using AI image generation tools as pre-generate... | R.C. Zhang | - | Mar 18, 2026 | |
Bunker 1024 text | AI tools are used to localize the game and related content into all supported languages other than English. | Systemic Silence | - | Mar 18, 2026 | |
Rat Overflow text | AI used for text in-game and on the store page. All artwork in the game is fully handmade by me. | Little Beast Lab | 10 | Mar 18, 2026 | |
I Am Your LLM art | AI tools were used only to assist in creating selected promotional store assets. These materials were later edited, refi... | press any key | - | Mar 18, 2026 | |
Neofold art | Neofold in its recommended "Infinity Mode" uses a local diffusion model to generate entirely unique creatures in real-ti... | ChromaTactic | - | Mar 18, 2026 | |
COALCOM: Power Station codetext | COALCOM was built by a solo developer with 20+ years in the power industry. Generative AI was used to write and iterate ... | Pedro Matos | - | Mar 18, 2026 | |
ARALSK 7 audioart | We used generative AI tools to assist in creating the game's soundtrack and some ambient background audio to enhance the... | MIR GAMES | - | Mar 18, 2026 | |
HotFix textartaudio | Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) h... | Triple Point Interactive | - | Mar 18, 2026 | |
ExoFlora First Seeds textart | This game uses AI tools for translation of in-game text and content, creation of select art assets and visual elements, ... | Meristem Loop Games | - | Mar 18, 2026 | |
Realindustry artaudio | Most visual assets and sound effects, as well as all voice acting, were created using artificial intelligence. | AssemblyPrime | - | Mar 18, 2026 | |
SIGE 202X general | AI tools are used only to support our workflow. All final assets are manually refined by our team to reflect our origina... | Starry Void Studios | - | Mar 18, 2026 | |
System.Execute artcode | Some visual assets in this game, including achievement icons, store page graphics, and decorative textures, were created... | TMHS Digital | - | Mar 18, 2026 | |
MEME EXAM 2025 art | Some of the images in the game are created with AI | Piece Of Voxel | 89 | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
Sniper Reaction code | Small portion of code is generated using AI | Saitama | - | Mar 18, 2026 | |
Smart Lab art | some images generated with AI | ZD Games | - | Mar 18, 2026 | |
Vanished Puzzle Quest art | Generative artificial intelligence was used during development to assist with creating only a few concept art pieces, wh... | Saltium Games | - | Mar 18, 2026 | |
ZeroOne Terminal text | Players interview AI-generated startup founders through free-form text dialogue. All conversations are single-player and... | Jolt | - | Mar 18, 2026 | |
Solar Escape art | Pre-generated Content: This game uses generative AI to assist in the creation of visual assets and environmental artwork... | Hauntspectre | - | Mar 18, 2026 | |
Sato Killing Time Chat.exe textart | This game uses GeminiAPI for conversations and features some photorealistic images. All other illustrations were created... | DankHearts | 88 | Mar 18, 2026 | |
C.A.R.S. - Creating A Ridiculous Shitshow audio | We used AI to create music | 3Dads Studios | 37 | Mar 18, 2026 | |
Civilization Directive art | This game uses generative AI tools during development to create some static 2D artwork, such as key art and promotional ... | Hawting | - | Mar 18, 2026 | |
COLLAPSE COMPANY code | In the development of this game, we use a generative AI to assist in creating some of the source code. | VOLT-TECKS GAME STUDIO | 20 | Mar 18, 2026 | |
それいけ!!杉城園芸部 art | 背景素材、演出素材には一部AI生成した素材を使用しています。 We use some AI-generated materials for background assets and effect assets. | OJsoftware | - | Mar 18, 2026 | |
Nuclear Design Bureau arttextcode | This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the... | Design Bureau KB-11 | - | Mar 18, 2026 |
154 results
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