AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Shooter
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Dyno Burst: Bubble Shooter art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | - | May 23, 2026 | |
Hunt Asylum Together art | Used for Steam visuals. | cnsgames | - | May 23, 2026 | |
Cakey & Tanaka : CandyLand Adventure art | Generative AI technology was used in the creation of some illustrations and assets within the game. | MemangStudio | - | May 23, 2026 | |
BIOTONE codeaudio | The sounds in the game are played based on code generated by AI. | KAYAC Inc. | - | May 23, 2026 | |
GANA FORCE art | Some game assets were designed with reference to AI-generated images | Liao Kai | - | May 23, 2026 | |
Cyber Spartan artcodetext | Cyber Spartan uses AI-generated content for select visual assets, including character expression artwork and some promot... | PLICA GAMES | - | May 23, 2026 | |
Exiled Ark art | part of the images and videos generated by ai tools, there is no realtime ai in the game. | Crisen | - | May 23, 2026 | |
PNR: Point of No return audiotext | Generative AI tools were used during the development of this game to assist with creating sound assets and translating i... | COKIRI Works | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
Soliton Burst audioartcode | Music and sound effects in Soliton Burst were generated using AI audio tools. Some Steam marketing materials (header cap... | SolitonDev | - | May 23, 2026 | |
Cycle of Echoes art | Generative AI tools were used to assist with creating promotional artwork. Character artwork used in promotional images ... | ArkNodeAI | - | May 23, 2026 | |
Lizard Slayer art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | May 23, 2026 | |
Orbit Breaker codetextart | Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural... | Shape Loop Studio | - | May 23, 2026 | |
DeMon Researcher 2 artaudio | Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, se... | STUDIO C-illy_B | - | May 23, 2026 | |
哈基米的海上漂流 art | Game loading interface and game icon generated by AI | 哈基米 | - | May 23, 2026 | |
Vector Storm code | Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI m... | WHODATYAT | - | May 23, 2026 | |
乒乓行 general | Used minimal AI to assist in the creation. | RoeBox | - | May 23, 2026 | |
楚汉争霸之神兵天降(Divine Descent: Chu-Han) codeart | This product utilizes AI to assist in programming and art creation, thereby improving the speed of game development and ... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
Are You A Pilot art | Some visual assets and promotional/store artwork were created or assisted with generative AI tools during development an... | Carlos Fierro | - | May 23, 2026 | |
Pulsewave audioart | Some assets in Pulsewave were created with the help of generative AI tools: - Background music tracks were composed usi... | Grindare Studio | - | May 23, 2026 | |
1.80战神微变 general | Some assets on this store page were created with AI assistance. | 1.80战神微变 | - | May 23, 2026 | |
Crown Criminal | Survival Block B artaudiotext | Some visual, audio, and creative assets used during development were created or assisted with generative AI tools. All c... | In-Doe-Games | - | May 23, 2026 | |
Sarges Horror's audio | Sarges Horrors may use AI-generated audio for placeholder or prototyping purposes during development. Final audio conten... | FPS Arms Studio | - | May 23, 2026 | |
Otpisani: Nightingale text | It uses small amount of AI for localization. | Pr0py | - | May 23, 2026 | |
Robot&Gun&Magic artaudio | During the development process, I used generative AI tools to assist in creating certain art assets and sound effects. A... | PX Games | - | May 23, 2026 | |
PRO: Push React Outgun arttext | AI assistance was used in the game's cover art, title images, and other materials, as well as in the translations of the... | EVAGAST | - | May 23, 2026 | |
あかねの放課後妖怪奇譚 audiotextart | AI is used for translations, BGM, and some icons. | After School Games | - | May 23, 2026 | |
BreakDespair2D art | This game contains character portraits and some background images created using generative AI (Stable Diffusion). No AI ... | HappyLuckyRainbowGames | - | May 23, 2026 | |
NIGHTMIST audiotext | I used generative AI to help write and record character dialogues for the soldier and enemy units. All of this content w... | ULTRA RAGE GAMES | - | May 23, 2026 | |
The Acorn Protocol audioart | This game contains AI-assisted content, including voice performances and music. Without it, the visuals would likely res... | Atlas Labs Games | - | May 23, 2026 | |
Astrojumper code | According to our Generative AI policy, all Assets, Sounds, and Art are and will be human-generated. Subject to change.... | GalacticGoons | - | May 23, 2026 | |
Invaders Loop general | This game uses generative AI to provide players with the best possible experience. | hunterllama | - | May 23, 2026 | |
Strikeloop art | Generative AI was used for some of the image assets in this game. | Amotohajime | - | May 23, 2026 | |
STATION 07 art | Currently in development, only the Steam cover promotional images use AI-assisted stylization. All other screenshots and... | Universe Ocean | - | May 23, 2026 | |
CRYPTSHOOTER artaudiocodetext | This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, ... | Kronarc Engine Collective | - | May 23, 2026 | |
Point Shooter art | Some promotional artwork for Point Shooter was created or edited with generative AI tools. The game itself does not use ... | Awesome Developer Name | - | May 23, 2026 | |
Arena 2006 general | I'm a one man team that wants to release a video game in 1 year. I'm experimenting with using AI to help speed up develo... | Halston | - | May 23, 2026 | |
Death Revenge art | A small number of icons and one minor 3D model were generated with AI tools and then edited by the developer. All AI-ass... | Happy Tears | - | May 23, 2026 | |
Artificial Dawn art | This game utilized AI generation tools for some background images and character portraits. | Biryeong | - | May 23, 2026 | |
Estancia Protocol Zero audiocode | Generative AI was used to create sound effects and as an assistant for programming code | 490 Forge | - | May 23, 2026 | |
Maelor The Robot: Going Rogue audio | select sound effects and voice acting was created by AI | Andromeda Studios | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
Armored Mayhem general | AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until relea... | Self | - | May 23, 2026 | |
Death Before Decaf art | Death Before Decaf uses generative AI tools to assist with visual asset production. This includes character and enemy sp... | Overdose Interactive | - | May 23, 2026 | |
Chickens. Chickens? Chickens! artaudio | Generative AI tools were used during development to assist with selected visual and audio asset concepts and production ... | Loki The Cat Studio | - | May 23, 2026 | |
Final Rites art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
WinBolo codeart | WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 moderniza... | John Morrison | - | May 23, 2026 | |
Scum's Errand text | Contains AI-drafted content. | Pedro Sgobin | - | May 23, 2026 | |
Thunder Infinity art | Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project wa... | Enrique G. Galvez | - | May 23, 2026 | |
Recoil Trainer art | This software is built under assistance of AI. Graphic assets including icons, headers and logos are generated by AI. | HugeEast Studio | - | May 23, 2026 |
1,558 results
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