AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Shop Keeper
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Casino Empire Together art | Used for steam visuals. | cnsgames | - | May 23, 2026 | |
Busy Bar - World Tour arttext | Some parts of the game’s production may involve procedural or AI-assisted tools, mainly to speed up iteration, explore v... | Flarewing Studios | - | May 23, 2026 | |
Aislebound artaudio | Some in-game textures, music, and promotional materials contain AI-generated content. | FennX Creative | - | May 23, 2026 | |
Pour Decisions codeaudioart | This game was developed with the assistance of generative AI tools. AI was used during development to assist with code, ... | Way She Goes Studios | - | May 23, 2026 | |
Dark Workshop Simulator code | The code quality and backend was tested with AI automated test generation | Galdrcode | - | May 23, 2026 | |
Смена audio | Generative AI tools were used to create the voiceover audio for the characters in this game. All AI-generated audio was ... | Zarya61 | - | May 23, 2026 | |
四方行 artaudio | Some visual and audio assets were created with the assistance of generative AI tools and refined during development. | ikarosfd | - | May 23, 2026 | |
MageTender code | Our team's Generative AI policy is that we cannot use it at all for Assets, Sounds, and Arts. The only thing we have all... | Team TAAAZED | - | May 23, 2026 | |
Dark Web art | AI was used to create individual parts of the Steam graphics and then blended together in GIMP. | Recoil Mojo | - | May 23, 2026 | |
K-PC Cafe Simulator arttext | This game uses generative AI to assist in creating 2D graphical assets (such as item sprites and UI icons) and localizin... | Jayhyeon Studio | - | May 23, 2026 | |
Space.iZ general | This game was developed with the assistance of AI tools. | BlackBeakProd | - | May 23, 2026 | |
TimelineTown codetext | Generative AI tools were used during the development of this game for programming assistance, localization, and partial ... | WataritamaStudio | - | May 23, 2026 | |
Final Life Simulator art | Generative AI tools were used during the development of Final Life Simulator to create various static graphic assets. Th... | Sergio Garcia | - | May 23, 2026 | |
Alchemist Chronicles arttext | This game used generative AI tools to assist in the creation of certain visual and written content during development. | Afgan Khalilov | - | May 23, 2026 | |
万宝商会 general | Part of the assets are AI-generated. | RiteCraft Games | - | May 23, 2026 | |
Fun Park Simulator: Prologue textart | Generative AI was used in a limited and supportive way during development. AI tools were utilized to help draft and refi... | Flugames | - | May 23, 2026 | |
Cafe Connect art | Only a few of the images and graphics used, such as the logo, were generated by AI. | Dogs Indie Games / Daniel Faller | - | May 23, 2026 | |
Sushi Idle Clicker general | This game was developed using AI. | Buya Studios | - | May 23, 2026 | |
Drone Factory Simulator artaudio | AI was used to generate fragments of promotional art for the game's page, as well as to generate the trailer's soundtrac... | Mighty Cogs | - | May 23, 2026 | |
Traders Life Together art | AI tools were used to assist in the creation of store capsule images and logo | DNA ARMY GAMING | 12 | May 23, 2026 | |
Mall Together art | This game contains AI-generated content on the game cover. | Business Tycoon | - | May 23, 2026 | |
Stone to Stove general | The game contains several code snippets and folder modifications that remain unsolved. There is no artificial intelligen... | mehmetozbostanci | - | May 23, 2026 | |
灰度决策 art | AI tools were used to assist in creating certain promotional/store assets such as capsule images and marketing artwork. ... | Pocket Forge | - | May 23, 2026 | |
S4NCTU4RY general | Generative AI tools were used as an assistive resource during the planning and development of this game. All AI-generate... | Sonamu Bros | - | May 23, 2026 | |
Bar Simulator art | Some minor visual elements were assisted by AI during development and later refined and integrated by the developer. No ... | Co's Studios | - | May 23, 2026 | |
Random Coin art | Store and library page illustration. | Kornux Games | - | May 23, 2026 | |
Indian Street Food Simulator art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | C51 Games | - | May 23, 2026 | |
Peter the Stash Hunter textcode | Peter the Stash Hunter has been mostly designed and coded by hand by a single developer using traditional methods. AI to... | Fragilent | - | May 23, 2026 | |
Internet Cafe Tycoon codetext | AI tools were used to assist with code development and localization. All game design, art direction, and creative decisi... | Muzaffer Usta | - | May 23, 2026 | |
Iris and the Moonlight Bakery arttext | Visuals: We used generative AI tools (Midjourney, ComfyUI) to assist in creating background illustrations and concept ar... | Gunoha Games | - | May 23, 2026 | |
HellFactory Inc. art | Some 2D artwork (concept art, item icons, environmental textures) in this game was created with the assistance of gener... | SG ENTERTECH | - | May 23, 2026 | |
Real Life Simulator arttext | Some of the visual assets in this game (such as concept arts, UI elements, and store capsules) and the initial ideation ... | olwoco | - | May 23, 2026 | |
HAUL artaudio | Some in-game artwork and sound effects were created with the assistance of AI tools during development. | Deadstock Digital | - | May 23, 2026 | |
Cozy Coasters arttext | AI assistance was used in creating some 2D & 3D assets, plus portions of text. | Mercior Games | - | May 23, 2026 | |
Livin' the Cream: Ice Cream Simulator arttext | Some promotional images, visual assets, and translations on the Steam store page were generated or enhanced using AI too... | Clover Rock Games | - | May 23, 2026 | |
Okinawa Soba Simulator art | This game uses generative AI in the creation of some visual assets. All generated content has been reviewed, edited, an... | gamoo6496 | - | May 23, 2026 | |
Gambiarra Garage artcode | Use of Generative AI for Images and Textures in the game, and assistance with code to speed up the development process. | FuzzyDev | - | May 23, 2026 | |
SoundFest: Music Festival Manager art | Some images in the game were created with the help of AI tools as part of the development process. | sunsixEstudios | - | May 23, 2026 | |
HookahHouse art | Some store page artwork and marketing materials were created with the assistance of AI image generation tools. No AI-gen... | Deca Digital LLC | - | May 23, 2026 | |
Grind Up audio | This game uses artificial intelligence for voice acting only. | Iron Forge Games | - | May 23, 2026 | |
Toxic Corp art | Some minor sprites were AI-generated by the developer and then manually edited. | Yes Men Studios LLC | - | May 23, 2026 | |
Space Guild art | Auction House features artwork developed with generative AI. | Recoil Mojo | - | May 23, 2026 | |
Shop of Deals arttext | **About the Use of AI** This game was largely developed by a single developer with limited resources. To move faster an... | Kenthrix Studios | - | May 23, 2026 | |
Adventure Springs Bakery artaudiotext | Used AI to aid in the process of generating images, audio, and some text (dialog and names). | Dylan Robinson | - | May 23, 2026 | |
Animaly Bar: NO HUMANITY! art | No AI was used in any part of the game's development process. The coding, gameplay systems, design, and all core content... | Domnaier | - | May 23, 2026 | |
Spa World codetext | Spa World was developed with AI-assisted tools used during the development process, including code assistance and cont... | Paul Driessen | - | May 23, 2026 | |
Izakaya Diaries - Sushi Restaurant Simulator arttext | Generative AI was only used for some in-game decorative wall paintings and to assist with the store page text/translatio... | Space Muffins | - | May 23, 2026 | |
King Of Leberkas - Austria Restaurant Simulator art | The elements of the shop like header & Logo were created with AI (not the screenshots) | Reiter Games | - | May 23, 2026 | |
Soviet Shop Simulator general | Some elements of the game were created by SI. | Purple Color Games | - | May 23, 2026 | |
Nerd Shop Simulator art | Some visual assets such as fictional product packaging, posters, decorative graphics, icons and marketing materials were... | Patrick Schlothmann | - | May 23, 2026 |
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