AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Sniper
TitleDisclosureCreatorSrcReviewsAdded
Sniper Game
Some text on this Steam store page and in related marketing materials was drafted with the help of generative AI tools and then reviewed and edited by the developer. The game's artwork, characters, animations, and audio are created by the developer and are not AI-generated. The game does not use generative AI to create any content during gameplay.
Coral Art Studio
-Jul 8, 2026
Sydwater
In-game content
artaudiocode
Sydwater is solo developed, AI was used to help with the workflow of the game and was used to generate SOME: Artworks, Voice Lines, 3d Models. Gemini Google Assistant was also used as a Coding Assistant with SOME code.
Hazey Games
-Jun 28, 2026
Forward Assault
Store/marketing
art
The game's Steam Library assets have some usage of image generative AI
Lucas Wilde
42Jun 27, 2026
Cat's Wars
In-game content
audio
AI was used to develop some of the musical compositions.
Antelus Games
35Jun 12, 2026
Wolfsschanze – Operation Götterdämmerung
Store/marketing
art
Transparency note: The key visuals were created using AI.
Markt+Technik Verlag GmbH
-Jun 11, 2026
BOTMARE
Store/marketing
art
Some image and video clips were created using AI
Junchen Li
-Jun 11, 2026
Rocinha Wars
In-game content
art
O jogo usa imagens editadas com inteligencia artificial, as telas de carregamento são ficticias e ilustrativas geradas por ia.
Amadeu Augusto de Carvalho Venturini
-Jun 6, 2026
Project Hunt
In-game content
art
This game includes limited use of generative AI for certain pre-rendered visual assets, specifically selected UI icons and selected store page images. No live-generated AI content is present in the game. All AI-assisted content has been reviewed, modified where necessary, and approved by the developer.
Mind Mythic
141Jun 3, 2026
Rats Survivors
In-game content
art
We utilized generative AI tools (such as Midjourney and Stable Diffusion) during the development phase to assist in creating 2D concept art, UI elements, and background textures for the game. We carefully reviewed, edited, and upscaled all generated assets manually to ensure they do not infringe on any existing intellectual property or copyrights. No content is generated in real-time during gameplay.
Forge Games
-May 23, 2026
Torizon Telecom
Dev only
code
Some programming code writing for Torizon Telecom utilized AI. (However, the code written by AI is either directly corrected or used for reference.) All other resources and fonts are available It reveals that AI has not been used at all.
SkagoGames
-May 23, 2026
Critical Minutes
Store/marketing
art
AI tools were used to assist in the creation of the trailer and promotional materials displayed on this store page.
V GAMES
-May 23, 2026
wozitdev's 3D Sniper
Dev only
code
IDE Tooling
wozitdev
-Mar 18, 2026
Sniper Reaction
Dev only
code
Small portion of code is generated using AI
Saitama
-Mar 18, 2026
STICKMAN DX : MEGA FIGHTERS
Store/marketing
art
Illustration images created using AI
LITTLE Z
-Mar 18, 2026
Dinosaur Hunting Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Ocean Fishooter
Dev only
art
Certain visual elements within the game and marketing materials were manually created by the development team, with AI assisting in troubleshooting during development. The game's AI does not generate real-time content.
FALA PTE. LTD.
10Mar 18, 2026
Ether Core
Dev only
art
Ai is used for reference of art.
Cogetsu
-Mar 18, 2026
DozTroy
In-game content
codearttext
IA used for game code, some textures and translations other than english and french.
dozhwal
-Mar 18, 2026
Abrez
Store/marketing
art
I used artificial intelligence (AI) to generate the background image for the store page of the game Abrez. All other images (capsules, screenshots, etc.) were created using 3ds Max and Adobe Photoshop, based on original manually created content.
Haruka Nitaka
-Mar 18, 2026
Stream Defense Protocol
In-game content
audiotext
Music and translations are generated by AI
Cyvana
10Mar 18, 2026
Battle Ground Battle Royale
Dev only
art
I am currently using AI to remove backgrounds and for any art placeholders. Nothing In game is AI generated and everything done by AI is done as a tool, not for final art or content.
BeadleGames
-Mar 18, 2026
Don't shoot politics
Store/marketing
arttext
Store description and promotional graphics generated using AI tools.
indie.games
27Mar 18, 2026
Medieval Archer Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Gun Reflex VR
In-game content
arttext
Some in-game paintings and images were created using AI and then further refined. The translations into some languages have been done by AI
OBGames
39Mar 18, 2026
The Ultimate Trickshot Challenge
Store/marketing
art
Rest assured, there is no AI content in the game itself! In order to save your eyes from the utter lack of artistry that envelops thy hands, I have used AI to aid with the capsule background on the store page.
Nothing But Clutch
-Mar 18, 2026
Operation : Strike & Secure
Store/marketing
art
Operation: Strike & Secure uses generative artificial intelligence to create certain visual elements, including the background image of its main menu. This image was generated using an AI tool to bring a unique and immersive aesthetic to the game interface. However, no AI is used to generate real-time content during gameplay, and all other visual and mechanical elements were created and verified by the development team. The AI-generated image meets copyright requirements and has been carefully checked to ensure it fits the theme and atmosphere of the game.
WanderLab
13Mar 18, 2026
The Lost Hunter
In-game content
art
Artificial intelligence support was used in the pictures that are not in the game, but only on the steam page.
BlackTab Games
-Mar 18, 2026
Strike Force - Joint Ops
In-game content
audio
During Early Access Launch we are using AI generated Voice as a placeholder, to be replaced with real voice acting during early access.
Dark Valley Games
-Mar 18, 2026
Streamer VS Zombie
In-game content
artcode
AI is used for some of the artwork and scripts.
ArachniGAMES
-Mar 18, 2026
Tokyo Mafia Simulator Prologue
Store/marketing
art
Game logo and clan images generated by AI
Alkame Games
-Mar 18, 2026
Working On It
In-game content
art
splash screen
Pundlion
-Mar 18, 2026
Bluff with Ash
Unclear
art
AI is used for illustration.
Conv Studio
-Mar 18, 2026
Commando Hero 2 : First Blood
In-game content
audio
The music in the game was made with artificial intelligence.
Montee Games
-Mar 18, 2026
Mister 9
Unclear
art
Some paintings.
riinwin
27Mar 18, 2026
Battle Marine
Store/marketing
art
The main capsule image that appears in the card when sharing Battle Marine's store page URL on social media such as Twitter is created using a generative AI.
Yoji Suzuki
-Mar 18, 2026
Assassins Unleashed: The Apocalypse
In-game content
art
The only uses of AI was a background remover for the logos, and to generate the assassin I use on the store page, there are some AI generated 2d elements inside of the game, but none of the 3d elements or map design is AI generated.
Dark Winter Studios
-Mar 18, 2026
Aim Down Screen
In-game content
artaudio
* The background scene of the in-door shooting range is AI generated * Some of the widgets use pre-rendered graphics * Some voice overs for widgets use pre-rendered AI files
John Grden
17Mar 18, 2026
Cactus Cowboy - Desert Warfare
In-game content
audio
Some voices were made with Replica Studio, a verified Unity Solution. Everything here has it's valid license.
Cactus VR Studios
27Mar 18, 2026
Pixel Gun 3D: PC Edition
In-game content
art
Generative AI tools have been applied by development team in process of creation of parts of very limited in-game graphic assets and in certain marketing materials with considerable limitations and human overview and input at all times. All core game content has been carefully designed and curated by our team to ensure quality and originality.
Cubic Games Studio
23.2kMar 18, 2026
Blind Bullet
In-game content
text
AI has been partially used only for text translation.
tesakiza
29Mar 18, 2026
俺たち対空兵
Store/marketing
art
The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.
Sonic-Alpha
-Mar 18, 2026
Artificial Extinction 2
In-game content
textart
I used Midjourney to stylize an ingame screenshot to create capsule art. AI helped me contextually translate my game into other languages.
100Hr Games Inc
100Mar 18, 2026
42 results
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