ねこ部屋日和SteamGenerative AI was used in the creation of some artwork and music. No content is generated by AI during gameplay.
- Creator
- Icycozy Games
- Reviews
- -
- Added
- Aug 26, 2026
ねこ部屋日和SteamGenerative AI was used in the creation of some artwork and music. No content is generated by AI during gameplay.
Quote TyperSteamGenerative AI was used to assist with parts of this game's localization.
Escape SequenceSteamAI tools were used during development to assist with writing code, and to produce two categories of content shipped with the game: the original synthwave soundtrack (composed with AI music generation, curated and selected by the developer) and the interface translations for the non-English languages (reviewed by the developer). Some store page text was also drafted with AI assistance. All in-game worlds are generated procedurally by hand-written algorithms — no AI content is generated at runtime.
SuhoSteamSuho's background music was produced with the help of a generative AI music tool, and some store-page text was drafted with AI assistance and edited by a human. We intend to replace the AI-generated music with commissioned, original music. All gameplay, game design, code, and in-game visual art are human-authored or rendered programmatically (not AI-generated), and no AI content is generated live during play - the soundtrack ships as fixed, pre-made audio files.
Signal FoundrySteamThis game was made with the help of AI. The music was generated using Suno, and AI tools assisted with other content and store materials, all reviewed and curated by the developer.
Wound ManSteamGenerative AI was used during development to assist with the creation of some background art elements and early drafts of certain dialogue. All generated content was substantially modified, edited, and integrated into the final game by the developer.
HORSE CLUB Ride WestSteamGenerative AI tools were used to create some images and cutscene artwork. All AI-generated content was reviewed, edited, and integrated by the development team.
TrakoniusSteamOnly several 2D icons are generated with AI.
Capyverse OdysseySteamSome artwork in Capyverse Odyssey was created with assistance from generative AI tools and further refined, polished, and modified by the studio’s artists and development team. Final gameplay systems, design, programming, and core game content are developed by Metazooie Studios.
Anchor ProtocolSteamAnchored Protocol uses generative AI throughout its development and gameplay: • Most of our 3D assets, sound effects, and visual art were created with the help of generative AI tools and reviewed by our team before shipping. • During play, the game live-generates NPC dialogue, voice lines (TTS), and certain artworks in response to your actions, so each playthrough feels different. We use input filtering and output moderation on live-generated content to prevent illegal, harmful, or off-topic responses. If you encounter anything inappropriate, please report it via https://aako.world/support
PULSARISteamAt combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music model, then mastered, EQ'd, and timed by hand to fit each track's BPM and key. The other audio layers — kick, bass, arpeggio — are synthesized live in the Web Audio API. All beat charts, timing windows, and gameplay are hand-designed. No procedural or AI-generated content drives play.
CatBun IdleSteamThis game uses AI to assist in creating some of the games Assets
rAIdio.botSteamrAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music tracks in real time using the ACE-Step audio generation model, which runs entirely on the player's local GPU — no cloud connection required. AI is also used for vocal synthesis, stem separation, and audio effects processing. All AI-generated content is created on-demand by the player and is unique to their session.
DeckgammonSteamUsed to assist with select assets, but all aspect of the final experience have been crafted and refined by our artists.
You Are the Light – An Audiovisual VR JourneySteamThis game includes pre-generated AI-assisted elements created during development, including gameplay code, some in-game and UI text, music, and AI-assisted edits to certain visual assets used in the game and store materials. No live-generated AI content is produced during gameplay, and the game does not connect to external AI services while running.
Chess AISteamSome in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were created using AI image generation tools.
Purr BricksSteamAI Assisted graphics and music included.
WarmInsideSteamAll images within the game were generated using a neural network.
A Quiet Place Between UsSteamSome artwork in this game was created with AI assistance and edited by the developer.
Type The RhythmSteamThis game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics of posture. These songs were performed with the help of generative AI, and the album art for these songs was also created with the help of generative AI.
Movavi Video Suite 2026 Steam EditionSteamMovavi Video Suite comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject. -AI Upscaling. Use the program’s AI to up the resolution of grainy shots by 4 or even 8 times. Make every detail count!
Movavi Video Editor 2026SteamMovavi Video Editor comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject.
30 minutes until my brain diesSteamAI was used to create reference images. One scene features several AI-generated images. All other content was created manually.
Type Her to SleepSteamThis game utilizes machine translation for localization.
Concerto on White: Cajon StorySteamA few background images and item images are AI-assisted.
Grave's Halloween TagSteamThis game uses AI to generate placeholder store page logos to be replaced at a future date.
Get'TRUMP`ed TriviaSteamImage Generation, Music Generation
John W. BeansSteam2 or 3 textures from the main illustration were AI-generated and subsequently edited and adapted to the final artwork. No in-game graphics were generated using AI.
RhythmicSteamSeveral songs in the game are generated using generative AI. It is the goal to work together with artists and license also player requested music as soon as the game proves viable. AI in the form of chatbots was also used during ideation, design and programming as an auxiliary tool. NO GRAPHICAL ASSETS in the game have been AI generated!
Unique LadiesSteamArtificial Intelligence has been used for the generation of Art Assets in this game
Metal Slugger OpsSteamAI has been used to help develop the game's cover art.
Schematic VoidSteamSome musical themes were created with the help of AI.
Car Mechanic WorkshopSteamAI has been used to help develop the game's cover art.
Puzzle MachineSteamAI generated images and music used.
Doomed Hell 64: FPS Dungeon CrawlerSteamAI has been used to help develop the game's cover art.
Soccer Pro SimulatorSteamAI has been used to help develop the game's cover art.
Movavi Video Suite 2025 Steam EditionSteamMovavi Video Suite comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject. -AI Upscaling. Use the program’s AI to up the resolution of grainy shots by 4 or even 8 times. Make every detail count!
Movavi Video Editor 2025SteamMovavi Video Editor comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject.
Tornado - Caballo del ZorroSteamSome of the in-game graphical elements and some parts of the game code is generated by AI.
Rocks Are CoolSteamThe music.
AnomalumSteamArtificial intelligence was used in the cover photo and visuals of the game.
Bass DefenseSteamA few selection of 2D, 3D and audio assets are AI generated.
CarceriSteamCarceri's story portrays a world made by programs, for programs. While ALL the writing, music, and 3D art in this game was created by a single human being, there is an Art Gallery in-game that contains 50 images, 17 of which have been generated by AI, (that are all clearly marked as such). These are fictionally portrayed as art works created by the characters (programs) of this world. No names of modern, living artists were used to generate these images. The prompts were words such as: Hudson River school, old masters, Delacroix, robots, abstract geometry, landscape. From there, I photo-shopped all images so that none are 100% unaltered from the generation process. Acknowledging generative imagery's existence is important to the world-building and meta-narrative of Carceri, so this was the fairest way I could think to include a small dose of these works, which are divisive by their very nature.
Silks of MindSteamSilks of Mind only uses AI-generated images for promotional artwork and a small percentage of in-game assets.
kidnappedSteamvoice made by AI
Brownie's Adventure 2SteamThe game's backgrounds are started as public domain AI generations and, cropped, shaded, altered & animated by hand. ChatGPT has been used to translate elvish to phonetic english to be voice recorded for parts of a fantasy radio programme.
Menu background is generated by AI
Game Changer: ZenithSteamAI art is used for the capsule and for some in-game backgrounds such as the background at the general store and blacksmith.
Whispering LaneSteamI use the service to generate artificial intelligence voices for characters. The voice generation process does not occur in real-time, but rather beforehand, allowing me to test and evaluate the content before using it in the game. Additionally, I implement appropriate preventive measures to ensure that the generated content is suitable and compliant with legal requirements and Steam standards
AIRANBLADESteamTwo photos on the store page had the background generated by A.I. - Library Capsule (600 x 900 px) - Page background (1438 x 810 px)
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
ねこ部屋日和 In-game content artaudio | Generative AI was used in the creation of some artwork and music. No content is generated by AI during gameplay. | Icycozy Games | - | Aug 26, 2026 | |
Quote Typer In-game content text | Generative AI was used to assist with parts of this game's localization. | Novare Orbis | - | Aug 23, 2026 | |
Escape Sequence In-game content audiotext | AI tools were used during development to assist with writing code, and to produce two categories of content shipped with the game: the original synthwave soundtrack (composed with AI music generation, curated and selected by the developer) and the interface translations for the non-English languages (reviewed by the developer). Some store page text was also drafted with AI assistance. All in-game worlds are generated procedurally by hand-written algorithms — no AI content is generated at runtime. | One Mind Games | - | Jul 29, 2026 | |
Suho In-game content audiotext | Suho's background music was produced with the help of a generative AI music tool, and some store-page text was drafted with AI assistance and edited by a human. We intend to replace the AI-generated music with commissioned, original music. All gameplay, game design, code, and in-game visual art are human-authored or rendered programmatically (not AI-generated), and no AI content is generated live during play - the soundtrack ships as fixed, pre-made audio files. | Hanamori Labs, LLC | - | Jul 11, 2026 | |
Signal Foundry In-game content audio | This game was made with the help of AI. The music was generated using Suno, and AI tools assisted with other content and store materials, all reviewed and curated by the developer. | Justin Edwards | - | Jul 6, 2026 | |
Wound Man In-game content arttext | Generative AI was used during development to assist with the creation of some background art elements and early drafts of certain dialogue. All generated content was substantially modified, edited, and integrated into the final game by the developer. | Aspidochelone Studios | 59 | Jun 30, 2026 | |
HORSE CLUB Ride West In-game content art | Generative AI tools were used to create some images and cutscene artwork. All AI-generated content was reviewed, edited, and integrated by the development team. | Wild River Games GmbH | - | Jun 12, 2026 | |
Trakonius In-game content art | Only several 2D icons are generated with AI. | Edvar Studio | 285 | Jun 3, 2026 | |
Capyverse Odyssey In-game content art | Some artwork in Capyverse Odyssey was created with assistance from generative AI tools and further refined, polished, and modified by the studio’s artists and development team. Final gameplay systems, design, programming, and core game content are developed by Metazooie Studios. | Metazooie Studios | - | Jun 3, 2026 | |
Anchor Protocol Live AI artaudiotext | Anchored Protocol uses generative AI throughout its development and gameplay:
• Most of our 3D assets, sound effects, and visual art were created with the help of generative AI tools and reviewed by our team before shipping.
• During play, the game live-generates NPC dialogue, voice lines (TTS), and certain artworks in response to your actions, so each playthrough feels different.
We use input filtering and output moderation on live-generated content to prevent illegal, harmful, or off-topic responses. If you encounter anything
inappropriate, please report it via https://aako.world/support | Aako Inc | - | May 23, 2026 | |
PULSARI In-game content audio | At combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music model, then mastered, EQ'd, and timed by hand to fit each track's BPM and key. The other audio layers — kick, bass, arpeggio — are synthesized live in the Web Audio API. All beat charts, timing windows, and gameplay are hand-designed. No procedural or AI-generated content drives play. | Critics Arcade | - | May 23, 2026 | |
CatBun Idle In-game content art | This game uses AI to assist in creating some of the games Assets | Lone Pixel Studios | - | May 23, 2026 | |
rAIdio.bot Live AI audio | rAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music
tracks in real time using the ACE-Step audio generation model, which runs entirely on the player's local GPU — no
cloud connection required. AI is also used for vocal synthesis, stem separation, and audio effects processing. All
AI-generated content is created on-demand by the player and is unique to their session. | Creative Mayhem | - | May 23, 2026 | |
Deckgammon In-game content art | Used to assist with select assets, but all aspect of the final experience have been crafted and refined by our artists. | Mechanical Owl | - | May 23, 2026 | |
You Are the Light – An Audiovisual VR Journey In-game content artaudiotextcode | This game includes pre-generated AI-assisted elements created during development, including gameplay code, some in-game and UI text, music, and AI-assisted edits to certain visual assets used in the game and store materials. No live-generated AI content is produced during gameplay, and the game does not connect to external AI services while running. | R-S | - | May 23, 2026 | |
Chess AI In-game content art | Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were created using AI image generation tools. | General Turtle | - | Mar 18, 2026 | |
Purr Bricks In-game content artaudio | AI Assisted graphics and music included. | PurrSoft | 13 | Mar 18, 2026 | |
WarmInside In-game content art | All images within the game were generated using a neural network. | Valera Entertainment | - | Mar 18, 2026 | |
A Quiet Place Between Us In-game content art | Some artwork in this game was created with AI assistance and edited by the developer. | Papersoul Games | - | Mar 18, 2026 | |
Type The Rhythm In-game content audioart | This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics of posture. These songs were performed with the help of generative AI, and the album art for these songs was also created with the help of generative AI. | Tactile Galactic | - | Mar 18, 2026 | |
Movavi Video Suite 2026 Steam Edition Unclear audioarttext | Movavi Video Suite comes packed with smart AI tools that make video editing even easier:
-Automatic subtitle creation saves loads of time by generating captions for you in almost any language.
-The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle.
-If you need to remove background, AI does it in just a few clicks – no green screen required!
-With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject.
-AI Upscaling. Use the program’s AI to up the resolution of grainy shots by 4 or even 8 times. Make every detail count! | Movavi | 11 | Mar 18, 2026 | |
Movavi Video Editor 2026 Unclear audiotextart | Movavi Video Editor comes packed with smart AI tools that make video editing even easier:
-Automatic subtitle creation saves loads of time by generating captions for you in almost any language.
-The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle.
-If you need to remove background, AI does it in just a few clicks – no green screen required!
-With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject. | Movavi | 59 | Mar 18, 2026 | |
30 minutes until my brain dies In-game content art | AI was used to create reference images. One scene features several AI-generated images. All other content was created manually. | WanderKokos | - | Mar 18, 2026 | |
Type Her to Sleep In-game content text | This game utilizes machine translation for localization. | SkilZent | - | Mar 18, 2026 | |
Concerto on White: Cajon Story In-game content art | A few background images and item images are AI-assisted. | C11 Games | 60 | Mar 18, 2026 | |
Grave's Halloween Tag In-game content art | This game uses AI to generate placeholder store page logos to be replaced at a future date. | Grave Limit Studio | - | Mar 18, 2026 | |
Get'TRUMP`ed Trivia Unclear artaudio | Image Generation, Music Generation | OutLandishly Crafted | - | Mar 18, 2026 | |
John W. Beans In-game content art | 2 or 3 textures from the main illustration were AI-generated and subsequently edited and adapted to the final artwork. No in-game graphics were generated using AI. | PabloDev | - | Mar 18, 2026 | |
Rhythmic In-game content audiotext | Several songs in the game are generated using generative AI. It is the goal to work together with artists and license also player requested music as soon as the game proves viable.
AI in the form of chatbots was also used during ideation, design and programming as an auxiliary tool.
NO GRAPHICAL ASSETS in the game have been AI generated! | Polar Studios Robin Kammel | - | Mar 18, 2026 | |
Unique Ladies In-game content art | Artificial Intelligence has been used for the generation of Art Assets in this game | Ume Softworks | - | Mar 18, 2026 | |
Metal Slugger Ops Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Schematic Void In-game content audio | Some musical themes were created with the help of AI. | Meowton Games | 28 | Mar 18, 2026 | |
Car Mechanic Workshop Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Puzzle Machine In-game content artaudio | AI generated images and music used. | Purist Games | - | Mar 18, 2026 | |
Doomed Hell 64: FPS Dungeon Crawler Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Soccer Pro Simulator Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Movavi Video Suite 2025 Steam Edition Unclear audioarttext | Movavi Video Suite comes packed with smart AI tools that make video editing even easier:
-Automatic subtitle creation saves loads of time by generating captions for you in almost any language.
-The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle.
-If you need to remove background, AI does it in just a few clicks – no green screen required!
-With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject.
-AI Upscaling. Use the program’s AI to up the resolution of grainy shots by 4 or even 8 times. Make every detail count! | Movavi | 54 | Mar 18, 2026 | |
Movavi Video Editor 2025 Unclear audiotextart | Movavi Video Editor comes packed with smart AI tools that make video editing even easier:
-Automatic subtitle creation saves loads of time by generating captions for you in almost any language.
-The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle.
-If you need to remove background, AI does it in just a few clicks – no green screen required!
-With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject. | Movavi | 118 | Mar 18, 2026 | |
Tornado - Caballo del Zorro In-game content artcode | Some of the in-game graphical elements and some parts of the game code is generated by AI. | Dark Waters Games | - | Mar 18, 2026 | |
Rocks Are Cool Unclear | The music. | Matt Stuertz | - | Mar 18, 2026 | |
Anomalum Store/marketing art | Artificial intelligence was used in the cover photo and visuals of the game. | Leonn Camayo | 37 | Mar 18, 2026 | |
Bass Defense In-game content artaudio | A few selection of 2D, 3D and audio assets are AI generated. | WOMBEX Games | 17 | Mar 18, 2026 | |
Carceri In-game content art | Carceri's story portrays a world made by programs, for programs. While ALL the writing, music, and 3D art in this game was created by a single human being, there is an Art Gallery in-game that contains 50 images, 17 of which have been generated by AI, (that are all clearly marked as such). These are fictionally portrayed as art works created by the characters (programs) of this world.
No names of modern, living artists were used to generate these images. The prompts were words such as: Hudson River school, old masters, Delacroix, robots, abstract geometry, landscape. From there, I photo-shopped all images so that none are 100% unaltered from the generation process.
Acknowledging generative imagery's existence is important to the world-building and meta-narrative of Carceri, so this was the fairest way I could think to include a small dose of these works, which are divisive by their very nature. | NeonSerpent LLC | - | Mar 18, 2026 | |
Silks of Mind In-game content art | Silks of Mind only uses AI-generated images for promotional artwork and a small percentage of in-game assets. | Adrián Razola | - | Mar 18, 2026 | |
kidnapped In-game content audio | voice made by AI | UKKIM | 26 | Mar 18, 2026 | |
Brownie's Adventure 2 In-game content artaudiotext | The game's backgrounds are started as public domain AI generations and, cropped, shaded, altered & animated by hand.
ChatGPT has been used to translate elvish to phonetic english to be voice recorded for parts of a fantasy radio programme. | Beardy Ramblin Games | - | Mar 18, 2026 | |
Lowrider Hopping In-game content art | Menu background is generated by AI | I_T | - | Mar 18, 2026 | |
Game Changer: Zenith In-game content art | AI art is used for the capsule and for some in-game backgrounds such as the background at the general store and blacksmith. | Philip Wolfe | - | Mar 18, 2026 | |
Whispering Lane In-game content audio | I use the service to generate artificial intelligence voices for characters. The voice generation process does not occur in real-time, but rather beforehand, allowing me to test and evaluate the content before using it in the game. Additionally, I implement appropriate preventive measures to ensure that the generated content is suitable and compliant with legal requirements and Steam standards | Airem | 91 | Mar 18, 2026 | |
AIRANBLADE Store/marketing art | Two photos on the store page had the background generated by A.I.
- Library Capsule (600 x 900 px)
- Page background (1438 x 810 px) | ANIMABOX | 11 | Mar 18, 2026 |