AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Soundtrack
TitleDisclosureCreatorSrcReviewsAdded
Suho
In-game content
audiotext
Suho's background music was produced with the help of a generative AI music tool, and some store-page text was drafted with AI assistance and edited by a human. We intend to replace the AI-generated music with commissioned, original music. All gameplay, game design, code, and in-game visual art are human-authored or rendered programmatically (not AI-generated), and no AI content is generated live during play - the soundtrack ships as fixed, pre-made audio files.
Hanamori Labs, LLC
-Jul 11, 2026
Signal Foundry
In-game content
audio
This game was made with the help of AI. The music was generated using Suno, and AI tools assisted with other content and store materials, all reviewed and curated by the developer.
Justin Edwards
-Jul 6, 2026
Wound Man
In-game content
arttext
Generative AI was used during development to assist with the creation of some background art elements and early drafts of certain dialogue. All generated content was substantially modified, edited, and integrated into the final game by the developer.
Aspidochelone Studios
38Jun 30, 2026
HORSE CLUB Ride West
In-game content
art
Generative AI tools were used to create some images and cutscene artwork. All AI-generated content was reviewed, edited, and integrated by the development team.
Wild River Games GmbH
-Jun 12, 2026
Trakonius
In-game content
art
Only several 2D icons are generated with AI.
Edvar Studio
285Jun 3, 2026
Capyverse Odyssey
In-game content
art
Some artwork in Capyverse Odyssey was created with assistance from generative AI tools and further refined, polished, and modified by the studio’s artists and development team. Final gameplay systems, design, programming, and core game content are developed by Metazooie Studios.
Metazooie Studios
-Jun 3, 2026
Anchor Protocol
Live AI
artaudiotext
Anchored Protocol uses generative AI throughout its development and gameplay: • Most of our 3D assets, sound effects, and visual art were created with the help of generative AI tools and reviewed by our team before shipping. • During play, the game live-generates NPC dialogue, voice lines (TTS), and certain artworks in response to your actions, so each playthrough feels different. We use input filtering and output moderation on live-generated content to prevent illegal, harmful, or off-topic responses. If you encounter anything inappropriate, please report it via https://aako.world/support
Aako Inc
-May 23, 2026
PULSARI
In-game content
audio
At combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music model, then mastered, EQ'd, and timed by hand to fit each track's BPM and key. The other audio layers — kick, bass, arpeggio — are synthesized live in the Web Audio API. All beat charts, timing windows, and gameplay are hand-designed. No procedural or AI-generated content drives play.
Critics Arcade
-May 23, 2026
CatBun Idle
In-game content
art
This game uses AI to assist in creating some of the games Assets
Lone Pixel Studios
-May 23, 2026
rAIdio.bot
Live AI
audio
rAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music tracks in real time using the ACE-Step audio generation model, which runs entirely on the player's local GPU — no cloud connection required. AI is also used for vocal synthesis, stem separation, and audio effects processing. All AI-generated content is created on-demand by the player and is unique to their session.
Creative Mayhem
-May 23, 2026
Deckgammon
In-game content
art
Used to assist with select assets, but all aspect of the final experience have been crafted and refined by our artists.
Mechanical Owl
-May 23, 2026
You Are the Light – An Audiovisual VR Journey
In-game content
artaudiotextcode
This game includes pre-generated AI-assisted elements created during development, including gameplay code, some in-game and UI text, music, and AI-assisted edits to certain visual assets used in the game and store materials. No live-generated AI content is produced during gameplay, and the game does not connect to external AI services while running.
R-S
-May 23, 2026
Chess AI
In-game content
art
Some in-game artwork, including silver and gold tier chess pieces, game boards, and character upgrade images, were created using AI image generation tools.
General Turtle
-Mar 18, 2026
Purr Bricks
In-game content
artaudio
AI Assisted graphics and music included.
PurrSoft
13Mar 18, 2026
WarmInside
In-game content
art
All images within the game were generated using a neural network.
Valera Entertainment
-Mar 18, 2026
Type The Rhythm
In-game content
audioart
This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics of posture. These songs were performed with the help of generative AI, and the album art for these songs was also created with the help of generative AI.
Tactile Galactic
-Mar 18, 2026
Movavi Video Suite 2026 Steam Edition
Unclear
audioarttext
Movavi Video Suite comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject. -AI Upscaling. Use the program’s AI to up the resolution of grainy shots by 4 or even 8 times. Make every detail count!
Movavi
11Mar 18, 2026
Movavi Video Editor 2026
Unclear
audiotextart
Movavi Video Editor comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject.
Movavi
59Mar 18, 2026
30 minutes until my brain dies
In-game content
art
AI was used to create reference images. One scene features several AI-generated images. All other content was created manually.
WanderKokos
-Mar 18, 2026
Type Her to Sleep
In-game content
text
This game utilizes machine translation for localization.
SkilZent
-Mar 18, 2026
Concerto on White: Cajon Story
In-game content
art
A few background images and item images are AI-assisted.
C11 Games
59Mar 18, 2026
Grave's Halloween Tag
Store/marketing
art
This game uses AI to generate placeholder store page logos to be replaced at a future date.
Grave Limit Studio
-Mar 18, 2026
Get'TRUMP`ed Trivia
Unclear
artaudio
Image Generation, Music Generation
OutLandishly Crafted
-Mar 18, 2026
John W. Beans
In-game content
art
2 or 3 textures from the main illustration were AI-generated and subsequently edited and adapted to the final artwork. No in-game graphics were generated using AI.
PabloDev
-Mar 18, 2026
Rhythmic
In-game content
audiotext
Several songs in the game are generated using generative AI. It is the goal to work together with artists and license also player requested music as soon as the game proves viable. AI in the form of chatbots was also used during ideation, design and programming as an auxiliary tool. NO GRAPHICAL ASSETS in the game have been AI generated!
Polar Studios Robin Kammel
-Mar 18, 2026
Unique Ladies
In-game content
art
Artificial Intelligence has been used for the generation of Art Assets in this game
Ume Softworks
-Mar 18, 2026
Metal Slugger Ops
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Schematic Void
In-game content
audio
Some musical themes were created with the help of AI.
Meowton Games
28Mar 18, 2026
Car Mechanic Workshop
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Puzzle Machine
In-game content
artaudio
AI generated images and music used.
Purist Games
-Mar 18, 2026
Doomed Hell 64: FPS Dungeon Crawler
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Soccer Pro Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Movavi Video Suite 2025 Steam Edition
Unclear
audioarttext
Movavi Video Suite comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject. -AI Upscaling. Use the program’s AI to up the resolution of grainy shots by 4 or even 8 times. Make every detail count!
Movavi
54Mar 18, 2026
Movavi Video Editor 2025
Unclear
audiotextart
Movavi Video Editor comes packed with smart AI tools that make video editing even easier: -Automatic subtitle creation saves loads of time by generating captions for you in almost any language. -The AI denoiser automatically cleans up background noise in your audio, so you get clear sound without any hassle. -If you need to remove background, AI does it in just a few clicks – no green screen required! -With motion tracking, you can easily follow objects or people through your footage, making it a breeze to add text, effects, or animations that stay locked onto your moving subject.
Movavi
118Mar 18, 2026
Tornado - Caballo del Zorro
In-game content
artcode
Some of the in-game graphical elements and some parts of the game code is generated by AI.
Dark Waters Games
-Mar 18, 2026
Rocks Are Cool
Unclear
The music.
Matt Stuertz
-Mar 18, 2026
Anomalum
Store/marketing
art
Artificial intelligence was used in the cover photo and visuals of the game.
Leonn Camayo
37Mar 18, 2026
Bass Defense
In-game content
artaudio
A few selection of 2D, 3D and audio assets are AI generated.
WOMBEX Games
17Mar 18, 2026
Carceri
In-game content
art
Carceri's story portrays a world made by programs, for programs. While ALL the writing, music, and 3D art in this game was created by a single human being, there is an Art Gallery in-game that contains 50 images, 17 of which have been generated by AI, (that are all clearly marked as such). These are fictionally portrayed as art works created by the characters (programs) of this world. No names of modern, living artists were used to generate these images. The prompts were words such as: Hudson River school, old masters, Delacroix, robots, abstract geometry, landscape. From there, I photo-shopped all images so that none are 100% unaltered from the generation process. Acknowledging generative imagery's existence is important to the world-building and meta-narrative of Carceri, so this was the fairest way I could think to include a small dose of these works, which are divisive by their very nature.
NeonSerpent LLC
-Mar 18, 2026
Silks of Mind
In-game content
art
Silks of Mind only uses AI-generated images for promotional artwork and a small percentage of in-game assets.
Adrián Razola
-Mar 18, 2026
kidnapped
In-game content
audio
voice made by AI
UKKIM
26Mar 18, 2026
Brownie's Adventure 2
In-game content
artaudiotext
The game's backgrounds are started as public domain AI generations and, cropped, shaded, altered & animated by hand. ChatGPT has been used to translate elvish to phonetic english to be voice recorded for parts of a fantasy radio programme.
Beardy Ramblin Games
-Mar 18, 2026
Lowrider Hopping
In-game content
art
Menu background is generated by AI
I_T
-Mar 18, 2026
Game Changer: Zenith
In-game content
art
AI art is used for the capsule and for some in-game backgrounds such as the background at the general store and blacksmith.
Philip Wolfe
-Mar 18, 2026
Whispering Lane
In-game content
audio
I use the service to generate artificial intelligence voices for characters. The voice generation process does not occur in real-time, but rather beforehand, allowing me to test and evaluate the content before using it in the game. Additionally, I implement appropriate preventive measures to ensure that the generated content is suitable and compliant with legal requirements and Steam standards
Airem
84Mar 18, 2026
AIRANBLADE
Store/marketing
art
Two photos on the store page had the background generated by A.I. - Library Capsule (600 x 900 px) - Page background (1438 x 810 px)
ANIMABOX
11Mar 18, 2026
Born In Reverie
In-game content
artaudiotextcode
When Born In Reverie is released in full, around 5% of the code base will be AI generated snippets. All illustrations, UI elements, soundtracks, dialogue, sprite designs, etc. will be human-created. -AI image generation was used for ideation on a small number of designs. What this actually means in practice is that AI images were created, modified, and then sent to real artists to serve as reference material in their work. The final illustrations and designs, were created by artists. -To improve productivity, the development of Born in Reverie utilized AI tools for coding/programming support, and AI scaling algorithms to up/down sample a small number of human-created assets. Born in Reverie DOES NOT live produce anything in-game via AI generation. -As an indie developer, I am unable to supervise the work of all the freelancers I work with and cannot guarantee their work is entirely AI free. If anyone I work with is found to produce content with significant AI usage, I will be removing their content and credits from the game and replacing their content with proper human artistry. Above all else, Born in Reverie values human artistry and seeks to create something genuine and authentic for players to experience.
Axial Escape
-Mar 18, 2026
Tactical Warfare
In-game content
artaudio
The game features AI-generated artwork for key characters, alongside an AI-generated soundtrack.
Mizrab
53Mar 18, 2026
Vice Undercover
In-game content
art
The use of AI in Vice Undercover was strictly limited to enhancing a limited number of database images, such as some faces, objects, and locations. All images began with original photographs taken by the team, which were then used to create datasets for generating initial concepts. These AI-generated images were not used as-is—instead, they served as a starting point for detailed, creative transformation. Every final image was extensively painted, composited, and refined using original photographs and artistic elements, ensuring that all visuals align with the game's unique style and authenticity. AI was simply one tool in a much larger creative process driven by human artistry.
Ancient Machine
-Mar 18, 2026
NeuraGun
Store/marketing
art
Used for creating the game banner
Whale Rock Games
206Mar 18, 2026
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