AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Spaceships
TitleDisclosureCreatorSrcReviewsAdded
Starship Crafter - Prologue
In-game content
art
During development, we used generative AI image tools to produce base images for some of our 2D art assets. Our artist then worked on them to create the final assets in the game and on the store page.
RyseSoft
-Jul 11, 2026
No Man's Mines
In-game content
art
This game is developed by a solo developer. To ship a project of this scope in a reasonable timeframe, some assets are created with the help of generative AI tools. This includes parts of the user interface, certain icons, and the game logo. All core gameplay, code, systems, and world generation are built by hand. AI is used only as a support tool for visual assets, and all generated content is reviewed and edited before use.
Auscan Games
-Jul 8, 2026
最后的飞船
In-game content
artaudiotext
AI-assisted tools were used during development to help create certain cinematic images, visual effects, music, and localization content. Some cinematic sequences incorporate AI-generated imagery or AI-assisted animation techniques. The majority of the game’s artwork, environments, gameplay content, puzzle design, story content, and overall development were created by hand by the development team. Some music was also created by human collaborators.
正常游戏 Normal Games
-Jun 30, 2026
Trenite Engineer
In-game content
art
Some assets are generated by Meshy.ai
Gryzly22
-Jun 27, 2026
Starminer
In-game content
arttext
Some NPC portraits and player character face options in Starminer were created with the assistance of generative AI image tools during development. Generative AI was also used to help generate some informational dialogue, help texts, and tooltips. All AI-generated assets and text were reviewed, curated, and edited by our team before being integrated into the final build. No generative AI is used at runtime. All content shipped in the game is static and pre-authored.
CoolAndGoodGames
1.7kJun 3, 2026
Celestial Routes
In-game content
audioarttext
The voice of Jessie, the assistant computer of the player, is generated with text to speech tools. Some of the store content (texts/images) is generated with AI tools.
Unpredictable Games
-May 23, 2026
Aether Oblivion
In-game content
art
Some AI was used in generating the art used as background in various "personal journal" sequences throughout the game's story arc.
Ex Nihilo Entertainment
-May 23, 2026
Periapsis: Gravity Slingshot
In-game content
art
AI generates a few images and icons, reviewed manually.
PcZ Games
-May 23, 2026
Infinite Empire
In-game content
art
Yes, I use AI tools to help build this game, and I'm not going to pretend I don't. I'm one person. Every system, mechanic, and design decision is made, tested, and tuned by me personally. I use the best tools available, AI among them, to let a one-person studio punch way above its weight. That's the entire point of being indie: no rules except the ones that make a better game. Assets are a fluid mix of commercially licensed, hand-crafted, AI-generated, AI-generated then hand-adjusted, and hand-crafted then AI-polished. I'll use whatever it takes to make this the best game it can be.
Better Tools LLC
-May 23, 2026
Space Tormentor
Dev only
AI was used as help to develop this Game with resolving bugs etc.
SpeedStealth
-Mar 18, 2026
StarshipFighter
In-game content
art
Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist.
Daniel Walasinski
-Mar 18, 2026
Starhound: War On The Frontier
In-game content
art
AI tools were used to enhance, sharpen and upscale images. Some backgrounds were generated using AI.
Mars Equinox
-Mar 18, 2026
UltraGalactic
In-game content
artaudiotext
AI was used only for limited assistance, such as refining some logos, helping with music production, and translating texts into other languages. All core game content — including ships, designs, graphics, 3D models, sound effects, and more — is handcrafted. Overall, the game was created using traditional development methods.
Seven Dragons Studios
-Mar 18, 2026
Lawnmower game Ufo Chase 2
In-game content
art
Game logo, banners, headers and game menu icons made with ai tools
Valkeala Software
10Mar 18, 2026
Cosmic Gold Rush
In-game content
artcode
AI tools were used as part of the development process to assist with artwork and coding. All final assets and gameplay content are human-curated and implemented.
Prospera Mentis
-Mar 18, 2026
Stellar Industrialist
In-game content
art
AI generates a few images and icons, reviewed manually.
PcZ Games
17Mar 18, 2026
TerrApocalipse
In-game content
art
We use AI to generate some graphic assets.
StDesign
-Mar 18, 2026
Deepest Blue
Store/marketing
art
Main title splash picture partially AI generated.
Steve Turner
-Mar 18, 2026
Spaceship Pro Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
星宇战舰 Astral-Battlecraft
Unclear
artcode
We have incorporated AI modeling and AI original UI design into our workflow.
Jilin Code Rabbit Network Game Co.,Ltd.
-Mar 18, 2026
Hired Stars
Unclear
artaudio
Some images and voice over.
Mark Kaps
-Mar 18, 2026
Rocket Simulator
Store/marketing
art
Capsule images and library images contain AI artwork
Digital Traveller Praha
-Mar 18, 2026
SpaceFire Fury
In-game content
art
to create the sketches of what would later be the sprites of the game.
Ballantine Elizondo Soto
-Mar 18, 2026
Spaceship Tactics
Unclear
art
Some images are created using AI.
Nuvoin Games GmbH
-Mar 18, 2026
Halley Mission: 2061
In-game content
audio
Some in-game voice lines were AI-generated using licensed tools, with all voices being public domain or fictional.
PcZ Games
14Mar 18, 2026
Lonely tiny spaceship
In-game content
art
A public online resource with artificial intelligence was used to create images (sprites) of ship parts and enemies
Lonely bro
12Mar 18, 2026
Stars Survivor
In-game content
art
Some static graphical elements were created with generative AI
Cosmix
-Mar 18, 2026
Space Survivor
In-game content
audio
The voices of the crew are generated using AI.
M329
-Mar 18, 2026
Silver Waffle
In-game content
text
Some of the textual content of the game have been originally generated using AI, the results have been modified manually by a human being.
Steve Yrjänä
-Mar 18, 2026
AstroForge: Space Pirates
In-game content
art
Artificial Intelligence was used in the creation of the game to create the pictures.
FrostFire
-Mar 18, 2026
Stellar Settlers
In-game content
arttext
In-game settler busts and some concepts of planets are generated with self-trained generative image techniques. Some ideas for flavor text of settlers, planets and/or artifacts were created with the help of NLP technologies. (only for idea and concept generation, not for text)
Tinymice Entertainment
730Mar 18, 2026
Hell Galaxy
In-game content
audio
Disclaimer on AI-Generated Voice Content Some character voice lines in this game were generated using AI-based voice synthesis tools. All AI-generated content has been reviewed and curated by human developers to ensure quality, consistency, and appropriateness. For specific characters, the use of AI-generated voices was chosen intentionally to align with the game's lore and thematic direction.
Italian Games Factory
57Mar 18, 2026
Asteroid Colony
In-game content
art
Some icons for resources are created using AI technology.
Christian Lutnik
-Mar 18, 2026
Void Grimm
In-game content
art
AI tools were used in the creation of some of the 2D art.
Ravery
11Mar 18, 2026
Jump Space
In-game content
audio
Pre-generated voice cloning/Text-To-Speech where it makes sense creatively. Placeholders will be replaced by real voice acting as development continues.
Keepsake Games
7.5kMar 18, 2026
Infinity: Battlescape
In-game content
audioart
Text to speech and some pre-rendered portraits.
I-Novae Studios, LLC
635Mar 17, 2026
Unlanded
In-game content
audio
It's used to generate noize for some cinematics
Eki-Eki-Eki
23Mar 17, 2026
37 results
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