AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Sports
TitleDisclosureCreatorSrcReviewsAdded
Derby Heroines: Run, Bet, Win!
In-game content
audio
We use AI for our sounds.
SHINISE GAMES
-Jul 13, 2026
Boxing Tycoon
Store/marketing
art
Pre-rendered AI-assisted promotional artwork and marketing assets may be used for the store page and promotional materials. No generative AI content is created live during gameplay.
BLLN Sports Group
-Jul 13, 2026
Cyber Boxing Arena
In-game content
text
Some languages were translated from English using Artificial Intelligence, which may be retranslated naturally in the future.
JJTW Games
-Jul 12, 2026
MEGA GOAT FOOTBALL: Cyberia Arena
In-game content
artaudio
The development of this game utilizes generative artificial intelligence tools to create some pre-rendered graphic assets, visual interface elements, and sound effects that are part of the arena's atmosphere.
Balderrama Marcos Leonardo
-Jul 11, 2026
Golf Superstore Simulator
In-game content
artcodetext
This game uses generative AI in the following ways: In-game assets: Some game objects and assets were generated using Unity's built-in AI tools. Development assistance: Claude (Anthropic) was used as a coding and development assistant during development. Store page content: Store page descriptions and marketing copy were drafted with the assistance of Claude (Anthropic).
Shaneoh Games
-Jul 9, 2026
You All Know! Arm Tank Volley
In-game content
art
This game uses generative AI in the production process for some item images. The generated images are reviewed and adjusted by the developer before being used in the game.
Hiroyuki
-Jul 9, 2026
无尽扫雷模拟器
Store/marketing
art
Some of the store page artwork, including capsule images and promotional graphics, were created with the assistance of generative AI tools.
FishForge
-Jul 8, 2026
Uyar Party
In-game content
audio
Generative AI was used to create some pre-generated audio assets. The game does not use live-generated AI.
Uyarrr
-Jul 7, 2026
Suika 3D
Dev only
art
Some visual assets and visual reference material used during development were created with the assistance of generative AI tools. All final assets are reviewed, edited, and curated by me before use. I use these tools to support and enhance my own ideas and designs, not to replace the creative process.
Leaky Tap Games
-Jul 6, 2026
Two Clubs One Player
In-game content
arttext
Generative AI was used during the development of this game to assist with creating certain visual assets, interface concepts, and localized text. All AI-generated content was reviewed, edited, and approved by the developer before being included in the final product. No gameplay content, player interactions, or user-generated content are created by AI during gameplay.
Enseke
-Jul 6, 2026
Sideline to Sideline Football
In-game content
art
Some visual assets in this game, including team icons and player silhouettes, were created with the assistance of AI image generation tools. All AI-generated assets were reviewed, selected, and integrated by the developer. No AI is used to generate content during gameplay.
Blake Whitney
-Jul 6, 2026
The Messenger from Athens at Marathon
Unclear
Most interfaces utilize AI technology
Qingdao Qilin Ark Network Technology
-Jul 6, 2026
FootBall Card Battle
In-game content
art
I have updated the AI Content Survey to better reflect the content used in the game. Some background images were created with the assistance of generative AI. A small number of player card artworks were also created using generative AI, but the majority of the cards were created without AI-generated artwork. Additionally, some promotional/store images contain AI-generated elements, while many others do not. The AI-generated content is limited to certain visual assets and does not affect gameplay or game logic.
Howling Beast Entertainment
-Jul 5, 2026
Sharp-Eyed Umpire Simulator
In-game content
textart
Game scripts in general. All images displayed in the game. All English localization text.
southzone
-Jul 5, 2026
拼好车
In-game content
artcode
Generative AI tools were used to create store page graphic assets, in-game textures, and assist with writing part of the game code.
布吉岛Game
-Jul 5, 2026
Winged Sakura: Mindy's Arc
In-game content
text
AI was used to translate text from English to other languages.
WINGED SAKURA GAMES
149Jul 4, 2026
Football Dynasty Manager
In-game content
art
The game includes an AI generated player facepack
Nekolitch Games
-Jul 3, 2026
Even
In-game content
art
Background elements are created using AI
Even
-Jul 3, 2026
ReDraft: The Fantasy Football Simulator
In-game content
art
Some visual elements in this game have been created with the support of artificial intelligence tools.
bodickerdev
-Jul 2, 2026
Ring Toss Legend
art
Some of the in-game arts, such as assets which also shown on screenshots and store capsules were modified from AI-generated imagery.
Crazish Games
-Jul 1, 2026
Football Boardroom
In-game content
art
This game contains some pre-generated AI-created artwork. AI-assisted images are used for certain visual assets, such as event illustrations (for example, cup draw graphics), news imagery, and other decorative artwork. These images are pre-generated during development and are not created dynamically during gameplay. All gameplay, mechanics, and player decisions are authored by the developer.
TheHydraFlash
-Jul 1, 2026
Curlith
In-game content
text
Generative AI was used to assist with multilingual localization of menus, help text, store page text, and UI text. All source text was written by the developer, and the final text was implemented by the developer. No live-generated AI content is used during gameplay.
AwTwB
-Jul 1, 2026
Wildborn Football Cup
In-game content
artaudio
Some pre-generated visual and audio assets were created or assisted with generative AI tools and then selected, edited, integrated, and reviewed by the developer. The game does not use live generative AI to create content during gameplay.
Wildborn Studios
-Jun 30, 2026
Super Kickmen
In-game content
arttext
Generative AI tools were used to assist with translation/localization and parts of the in-game artwork production. No generative AI tools are used for sound effects, music, story content, or live-generated gameplay content.
Reeecook Studio
-Jun 30, 2026
Ocean Rush
Store/marketing
art
Some of the store assets (logos) are made with AI
riko
-Jun 28, 2026
BRAYZ
In-game content
text
Used for text translation.
studio nu
-Jun 28, 2026
Double Driver
In-game content
art
Some of the logos are made with AI
FinComBan
62Jun 28, 2026
AeroBird
In-game content
art
Some of the graphical assets (logos) are made using AI
POYANA BRADYLUI
-Jun 28, 2026
Football Academy Director
In-game content
art
Football Academy Director includes pre-generated fictional player portraits and selected promotional artwork created with the assistance of generative AI. All AI-generated content is created before release and manually reviewed and curated. The game does not generate AI content during gameplay. Football Academy Director uses the NG_Regens facepack for fictional player portraits, with permission from the creator. NG_Regens can be found at: https://ngregens.org/
MAP Interactive
-Jun 28, 2026
Sim: World Cup Manager
Store/marketing
art
Some of the artwork on this game's Steam store page and library/marketing assets — including the capsule images and library hero — was created with the assistance of generative AI image tools. All such artwork was reviewed and edited by us prior to use to ensure it is appropriate and does not contain any content that infringes the intellectual property rights of any third party. The game itself does not generate any content using AI at runtime.
Jfsimgames
-Jun 28, 2026
Pluck Em!
Dev only
artcode
Assets and most of the coding was done through AI tools
Hidden Spark Games
-Jun 28, 2026
Pro Football Legacy
Store/marketing
art
Generative AI was used to polish logo design.
Ruthenia Games
-Jun 28, 2026
.FARM RACING.
Store/marketing
art
Store assets(some of the logos) are made with AI
KOTOMANN
11Jun 28, 2026
绿茵少女
In-game content
artaudio
All images and sounds in the game are generated by AI.
MYSTERY CROWN
-Jun 28, 2026
Hunters Trial : One Breath
In-game content
art
Some of the artwork in Hunters Trial: One Breath was created with the assistance of generative AI tools. Specifically, AI was used to help produce certain background and environment images, and as a visual reference aid during the design of our menus and user interface.
White Iron Games
-Jun 28, 2026
SnowFlow
In-game content
audio
SnowFlow uses generative AI for some voice-over content. All generated content was reviewed and curated by the developers.
TheStyleMachine
-Jun 28, 2026
Padel Pro World Tour
Store/marketing
art
This game uses gen-AI images for menus and marketing images/videos...
Intelectiva Soluciones Innovadoras SL
-Jun 28, 2026
AR Basketball
In-game content
artaudiotext
Some visual/audio assets, text content, and development assistance were created with AI tools and then reviewed, modified, and integrated by the developer.
Quantel Jackson
-Jun 28, 2026
OvertimeGM
Store/marketing
art
AI has been used to generate game art as well as the Social media posts in game.
Landamov
-Jun 28, 2026
Jugger
In-game content
art
Some images and icons were generated by AI image generation tools, because I am not an artist and too poor to afford one.
Knorrmal Games
-Jun 28, 2026
Thunder Trucks: Heavy Racers
Store/marketing
art
It gas been used to generate some store page and marketing assets.
Kavari Studio
-Jun 28, 2026
Karting Core
In-game content
audio
Some sound design elements partially created with generative tools.
Artcore Studios Llc
-Jun 28, 2026
Ultimate Jam
In-game content
audiocode
Ultimate Jam uses generative AI for all coding and select pre-made assets (announcer voice and/or music), created from robot-human-written scripts and prompts, then edited by the team. Gameplay, controls, and AI opponents use traditional code — not generative AI. Nothing is generated live while you play.
RJ Games Division
-Jun 27, 2026
Yips!
Store/marketing
artcode
Generative AI tools were used during development to assist with code and to create or refine some visual assets and Steam store marketing artwork. All AI-assisted content was reviewed and edited by the developer. The game does not use generative AI during gameplay, and no content is generated liv
C.S.G
-Jun 27, 2026
Gridiron Football League
In-game content
art
Generative AI was used to assist and enhance the generation of placeholder art assets in this game.
PeligroAmigo
-Jun 27, 2026
Goal Idle
In-game content
art
The visual design of the tournament hall environment in the game was created using generative AI tools.
Royue Games
-Jun 27, 2026
Down The Stairs: The Game
In-game content
artaudio
This game contains some pre-generated visual and sound assets created with the assistance of generative AI. All such content was reviewed and integrated by the developer. No generative AI is used during live gameplay.
LoftCore Studio
-Jun 27, 2026
Swing Rush
In-game content
audio
This game contains pre-generated AI-assisted audio content. Some music tracks were generated using Suno AI under an active paid subscription and later edited in Audacity. Some voice audio was generated using ElevenLabs under an active paid subscription and later edited in Audacity. No live AI generation occurs during gameplay.
You Should Be Studying Industries
-Jun 27, 2026
GEL RUN
Store/marketing
art
Yes, some store assets(logos) are made with AI
Kaloyan Stoyanov
-Jun 27, 2026
IGL - In Game Leader
In-game content
text
I have used generative AI tools to assist with localization of in-game text into additional languages, as I am a native English speaker. Source text (UI strings, menus, tutorial/coaching content) is authored in English; AI is used to produce initial translations, which are then reviewed and edited before shipping. The game contains no live/real-time AI-generated content. All other game content including artwork, audio and design, is created by real humans. This includes assets from the Unity store, Synty store, Humble Bundles and Fiverr artists.
CleverByte Games
-Jun 27, 2026
701 results
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