25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Squall RidersSteam
Disclosure

Generative AI tools were used during development to create the sky panoramas, several 3D models and textures, the music and sound effects, and the store art. No AI content is generated while you play.

Creator
Bitmagic
Reviews
-
Added
Oct 12, 2026
Highway-FormosaSteam
Disclosure

Generative AI was used during development to help create some in-game visual assets, store and promotional artwork, and store description text and translations. These materials were generated in advance.

Creator
Studio Bing-Huan
Reviews
-
Added
Oct 12, 2026
BlunderballSteam
Disclosure

The music was created with Suno and the logo lettering with an AI image tool (DeeVid); both were edited and are fixed assets in the game. The tutorial voice is text-to-speech. Nothing is generated while the game runs.

Creator
Foulplay
Reviews
-
Added
Oct 12, 2026
GeneJinks: Sports FestivalSteam
Disclosure

Generative AI tools were used to help create some visual assets, animated effects, text and translations in the game and its store materials. These assets were prepared in advance and integrated by the developer. The game does not generate AI content during gameplay. Generative AI was also used to create some music and sound effects for the trailers.

Creator
WANG GUAN
Reviews
-
Added
Oct 12, 2026
KickOffSteam
Disclosure

AI-GENERATED CONTENT Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer. All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

Creator
SET UNIVERSE
Reviews
-
Added
Oct 12, 2026
8-Bit Buhurt: Combat ClubSteam
Disclosure

Some in-game text (event and dilemma card writing, UI copy) and the store description were drafted with AI assistance and then reviewed and edited by the developer. The game's non-English translations (French, Italian, German, Spanish, Portuguese-Brazil, Polish, Ukrainian, Japanese) were AI-translated drafts and are being reviewed. No AI generates content while the game is running, and the game makes no network calls to AI services. The logo/key art was created with AI image tools and edited by the developer

Creator
Bonkworks Studios, LLC
Reviews
-
Added
Oct 12, 2026
MOOSteam
Disclosure

The game uses pre-generated AI-assisted artwork, including some game visuals and Steam promotional artwork. An optional local large language model generates character conversations, some fictional social text and short resident plans during play. Players can turn the local AI feature off and continue playing.

Creator
SPRING FALL TECHNOLOGIES LTD
Reviews
-
Added
Oct 10, 2026
HACHIKOMA: Underground Stadium No. 8Steam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 10, 2026
Tiny Club ManagerSteam
Disclosure

Pre-generated content: AI tools assisted during development. Some in-game text (commentary, TV show dialogue), the translations and the store page text were written with AI assistance, and the pixel art, music and sound effects are generated by scripts written with AI assistance. All of this content has been reviewed, approved and modified by the developer. No content is generated by AI while the game is running.

Creator
Kalgator
Reviews
-
Added
Oct 10, 2026
KAYFABESteam
Disclosure

AI tools were used to create artwork and assist with coding. The game's writing and planning were created by the developer. No generative AI runs during gameplay.

Creator
Laughing Gorilla
Reviews
-
Added
Oct 10, 2026
Billiard CatSteam
Disclosure

Some content in this game and its store materials was created with the help of generative AI: - Sound effects and background music were generated with Stable Audio (Stability AI) and edited by the developer. - The trailer narration was generated with ElevenLabs. - The store capsule artwork was created with Google's image-generation AI (Nano Banana) and finished by hand. Cat vocalizations (meows, purrs, hisses) are real recordings, not AI-generated. The game does not generate any content with AI during gameplay.

Creator
YOIAO
Reviews
-
Added
Oct 10, 2026
SMASH EDENSteam
Disclosure

Generative AI was used during development to assist with artwork and localization, including some store and promotional materials. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Hachi Eito
Reviews
-
Added
Oct 10, 2026
Simply PadelSteam
Disclosure

The game's interface translations were made with AI translation tools, and AI tools helped draft some store page text. The game's art, animation, audio and gameplay were not made with generative AI, and no AI content is generated while you play.

Creator
Avzilabs
Reviews
-
Added
Oct 10, 2026
Carrer Manager 27Steam
Disclosure

As a solo developer from a small town in Brazil, I used AI-assisted tools to help create some of the game’s visual assets. This allowed me to bring the project to life with limited resources while focusing my time on gameplay, systems, and the overall player experience.

Creator
Turn Games
Reviews
-
Added
Oct 10, 2026
Put the Ball in the HoleSteam
Disclosure

Some content in this game was made with AI tools: the translations, textures, and interface icons. The music and sound effects are human recordings. Nothing is generated by AI while you play.

Creator
Uggly Game Studios
Reviews
-
Added
Oct 10, 2026
Spot the Difference FighterSteam
Disclosure

Generative AI tools were used to assist in the creation of various assets for the game. All generated graphics were subsequently edited, refined, and adjusted in Adobe Photoshop by the developer. No AI-generated graphics are used directly in the game without manual editing and refinement.

Creator
hirohasu
Reviews
-
Added
Oct 10, 2026
Fabulous FootballSteam
Disclosure

The Steam store page artwork (capsule, header, hero, logo and icon images) was created with the help of a generative AI image tool, using our own prompts and art direction. This artwork is used on the store page only and is not part of the game itself. Screenshots and trailer footage are real in-engine captures. The game itself contains no AI-generated art, audio, voice or text, and it does not use generative AI while you play.

Creator
Pedro J Perez
Reviews
-
Added
Oct 10, 2026
CrateballSteam
Disclosure

In the game itself, all graphics and sound effects are drawn and synthesized by the game's own code, which was also written with AI assistance. The game contains no AI-generated image, voice or music files, and nothing is generated by AI while you play.

Creator
rafi
Reviews
-
Added
Oct 10, 2026
ÉchappéeSteam
Disclosure

Some pre-generated branding artwork, icons, menu illustrations and Steam marketing assets were created with assistance from generative AI. The 3D world is generated procedurally by the game code. No generative AI runs during gameplay and the game does not connect to external AI services.

Creator
Benjamin Dupin
Reviews
-
Added
Oct 9, 2026
Blamcon's Range DaySteam
Disclosure

This game was created with a lot of help from AI. Although I'm an experienced game developer a lot of the physics, graphic elements, and code were generate with the help of AI.

Creator
Chris Patch
Reviews
-
Added
Oct 9, 2026
PENTOSteam
Disclosure

Generative AI tools were used in a limited capacity during development to assist with some audio and visual elements. The vast majority of the game's content was created by our team.

Creator
Gennadiy Balagurchyk
Reviews
-
Added
Oct 9, 2026
Bush League BaseballSteam
Disclosure

The booth announcer's voice (Chuck Baseball) is generated with ElevenLabs from a script written by the developers. AI tools also assisted with translating the game's text into Simplified Chinese, Japanese, Korean, Spanish, Brazilian Portuguese, Italian and French.

Creator
Quorum
Reviews
-
Added
Oct 9, 2026
Grenade! : Pang Pang Survive!Steam
Disclosure

Generative AI tools were used during development to assist with some artwork, text and localization, and English announcer voice clips created using text-to-speech. This content is prepared in advance and used as fixed assets in the game or on its Steam store page. No AI-generated content is created during gameplay.

Creator
SillyToolValley
Reviews
-
Added
Oct 9, 2026
Ravenfall - Horse GameSteam
Disclosure

AI assistance was used to draft and translate text for this Steam store page from the developer’s own story and game information. No AI-generated artwork, voices, music, in-game story or in-game translations are currently used. No content is generated by AI during gameplay.

Creator
Ravenfall Horse Game
Reviews
-
Added
Oct 8, 2026
Retro RacersSteam
Disclosure

Generative AI was used to create some pre-rendered images displayed in the game’s menus and user interface.

Creator
Kavari Studio
Reviews
-
Added
Oct 8, 2026
Zero LeagueSteam
Disclosure

The in-game Japanese and Simplified Chinese translations were created with the help of AI tools. AI coding assistants were also used during development. All artwork, from pitches to character designs, was made by hand, and the music was created by the credited artists.

Creator
Zeromossdev
Reviews
-
Added
Oct 7, 2026
AfterpubSteam
Disclosure

3D models: the AfterPub models (plushies, items, props) come from an AI 3D generator; the files are named like Tripo exports. 2D assets: mix between AI and an Actual Human Designer and Artist. Commentator voice: produced by Piper, an AI text-to-speech engine, while the game runs. Music: Pixabay tracks.

Creator
ZEXP
Reviews
-
Added
Oct 7, 2026
Padel Manager 27Steam
Disclosure

Some sound effects in the game (court ambience, crowd reactions and some impact sounds) were generated with an AI audio tool and then selected and edited by the developer. Some background images used in the store page and marketing materials were generated with an AI image tool. AI coding assistants were used as a development aid, including help drafting some in-game explanatory text, which the developer reviewed and edited. All game design, simulation, data and player content were created by the developer. The game does not generate any content with AI while it runs.

Creator
Sácame de Pobre SA
Reviews
-
Added
Oct 7, 2026
WaxpackSteam
Disclosure

The player portraits, mascots, team emblems, box paintings and a few event images were generated with image models from the developer's prompts, then hand-keyed and placed. All other art is drawn in the game's own code. No live generation: the game contacts no service. The music is synthesized from hand-written scores and is not AI audio.

Creator
Cedarlight Studios
Reviews
-
Added
Oct 7, 2026
中国球王之路Steam
Disclosure

Generative AI was used during development to create some pre-generated background art, character portraits, promotional images, dialogue, and music. No AI content is generated while the game is running.

Creator
wuzeke
Reviews
-
Added
Oct 7, 2026
HAMSTER WHEEL ISEKAISteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 7, 2026
AlpineFallSteam
Disclosure

Alpine Fall uses generative AI tools during development to assist with the creation of pre-generated visual, 3D, voice/audio, cinematic, and promotional content. All AI-assisted content is reviewed, curated, and integrated by the developer before inclusion in the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Su Games
Reviews
-
Added
Oct 7, 2026
Monster Club League ManagerSteam
Disclosure

Generative AI was used during development to create in-game artwork, music, sound effects, text, and translations, as well as store and promotional artwork. The game does not generate AI content during gameplay.

Creator
Sugiworks
Reviews
-
Added
Oct 7, 2026
Beyond 90: A Footballer's LifeSteam
Disclosure

Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a Pixel Art artist.

Creator
WASD Games
Reviews
-
Added
Oct 7, 2026
FOOTBALL EXECUTIVE 27Steam
Disclosure

During the development of FOOTBALL EXECUTIVE 27, generative AI tools were used to assist with parts of the program code, localization, and the editorial review of user interface and in-game text. All AI-assisted content was manually reviewed and revised before being included in the game. No content is generated by generative AI during gameplay, and no player input is transmitted to any external AI service.

Creator
ZERE STUDIOS
Reviews
-
Added
Oct 7, 2026
CATCAR Pit CrewSteam
Disclosure

Localization and some (not all) of the fake company logos. Most of the stuff was either created by me directly or through paid assets and services.

Creator
ESGalore
Reviews
-
Added
Oct 7, 2026
Longshot DownsSteam
Disclosure

The track announcer and color commentator voices, including the horse-name calls, use AI text-to-speech voices (ElevenLabs), pre-generated during development and built into the game - no AI voice generation happens while you play. All game design, race simulation, wagering math, career systems, UI, code, and the horse and track roster were built by the developer.

Creator
Carrollton Interactive
Reviews
-
Added
Oct 6, 2026
RuleballSteam
Disclosure

AI tools (Anthropic Claude) assisted the developer with the code, the vector art, the texts and translations, and the synthesized music and sound effects. Everything was directed and reviewed by the developer. No AI runs in the game and nothing is generated at runtime.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 6, 2026
FlopballSteam
Disclosure

Generative AI was used to assist with writing and translating in-game text and Steam store page descriptions. It was not used to generate artwork, music, sound effects, voice acting, or promotional visuals.

Creator
Freefall Games
Reviews
-
Added
Oct 6, 2026
Darts With MatesSteam
Disclosure

Generative AI was used as a development aid for selected content and assets. All final content was reviewed by the developer.

Creator
Marulk Studio
Reviews
-
Added
Oct 6, 2026
Kart League ManagerSteam
Disclosure

Some content in this game was created with the help of generative AI during development. - Drafts of in-game text such as news articles, interviews and guidance messages - Translations into languages other than Korean - Some graphic elements, such as karts and maps

Creator
Flowdot
Reviews
-
Added
Oct 6, 2026
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