AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Supernatural
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Cat Demn general | AI is used to speed up the prototyping process. All final content is being made manually. | Edgelord Games | - | May 23, 2026 | |
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Happy Little Farm art | Art Resource | Kimbeauty | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
Hellsino Pokerlike art | As a solo developer, I use AI-assisted tools for the game's art. I personally edit and animate every asset to bring the ... | Hula Hunt | - | May 23, 2026 | |
content moderator. art | This game contains pre-generated AI-created images, including realistic and horror-themed imagery used during gameplay. ... | READY! | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 | |
Encroaching Shadows codetext | AI was used to help with programming and localization. There are no AI generated art, sound or music assets. | Azure Scorpion | - | May 23, 2026 | |
Days Of Reckoning: Last Battle arttextaudio | During the development of Days Of Reckoning, generative artificial intelligence is used as a supportive tool in certain ... | Nice 2 Have | - | May 23, 2026 | |
Eternal Fracture art | Mall advertisements consist of my own design, free images, and AI generation | Alexander Lucchesi | - | May 23, 2026 | |
Mortumn Quest : Homecoming art | This game contains a small amount of AI-generated or AI-modified artwork. | MLD Game | - | May 23, 2026 | |
Nobody's Erde audio | Artificial intelligence was used as an auxiliary tool in production, including the creation of pre-generated voices and ... | Danger Hopeless | - | May 23, 2026 | |
Dark DieMansion art | The background image for the store page art and the in-game menu have been generated by AI. | Tempus Rift Games | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
IVON arttext | The development of IVON involved the use of generative AI tools in the following areas: - Marketing Assets: The store p... | IVON GAMES | - | May 23, 2026 | |
The Sin Of Fabien general | All core content, gameplay mechanics, and the story of the game were created by the developer. | Darkvein Studio | - | May 23, 2026 | |
The Shaman: What's in Your House? textcode | I used AI tools (such as ChatGPT) to assist in writing scripts and optimizing the game code, which helped bridge the tec... | Myosi | - | May 23, 2026 | |
Necromancer's Army audioarttext | Necromancer's Army uses generative AI to assist with portions of the in-game soundtrack and certain Steam store marketin... | Wander & Wilt Studios | - | May 23, 2026 | |
Souls Divided artaudiotext | AI used for artwork and logo that used in Steam page. In-game, placeholder narrative dialogue sounds are AI generated an... | Stormdeep INC. | - | May 23, 2026 | |
Haunt & Hide artaudiotext | Haunt & Hide uses generative AI for two pre-production assets that ship in the final game: 1. The game logo was created... | devOMAR | - | May 23, 2026 | |
Survival Exorcist text | Font and Translation | Advance Garde | - | May 23, 2026 | |
Metro Anomaly art | AI was used to generate the initial rough 3D base for the characters in the game. All further work, including detailing,... | KEXO | - | May 23, 2026 | |
Japan Stigmatized Property3 -日本事故物件監視協会- general | Some of the abnormal phenomena in this game include AI-generated content. | 日本事故物件監視協会 | - | May 23, 2026 | |
Medium Chronicles: Room 644 text | Generative IA was used for the translation and localization of in-game text and store page content into multiple languag... | FOSKO GAMES | - | May 23, 2026 | |
Lost Media Agency art | Some of the VFX are made with the AI. | Artur Latkovsky | - | May 23, 2026 | |
Soul Proprietor code | Assisted in writing some of the scripting or layouts. | Mystical Menagerie Media | - | May 23, 2026 | |
Palimpsest art | Palimpsest features two visual styles: pixel art and realism point-and-click scenes. Some point-and-click assets are cre... | AFHORIA Studios | - | May 23, 2026 | |
Nanima: Curse of Kalavati art | Some visual assets and 3D models in this game were created with the assistance of AI tools. All such content is pre-rend... | Nimit Walia Productions | - | May 23, 2026 | |
The Blinking Room artaudio | Some visual and audio assets in the game were created or assisted using AI tools during development. These assets were f... | ELVA | - | May 23, 2026 | |
民国诡事相簿 art | Some visual assets in this game were created with the assistance of AI-generated imagery tools during production. | LinearGame Pte. Ltd. | - | May 23, 2026 | |
Creepy Scary artaudio | Artificial intelligence was used to create icons and sound effects. | SoerGameStudio | - | May 23, 2026 | |
What Remains audio | Used for the mother's voice and the voice of Daniel's significant other. | Michael Lapinski | - | May 23, 2026 | |
Kolchanovo: The Manor artaudio | 3D Models: Generative artificial intelligence is used to restore and recreate interior objects of the real building that... | Mistborn Games | - | May 23, 2026 | |
Brainrot Tung Tung Sahur art | Some of the images are generated using AI. | Onlygames S.R.L. | - | May 23, 2026 | |
Whispers from the Dark: Grandma's Helper arttext | As a solo developer, I utilize generative AI tools to assist in creating base 3D assets, environmental props, and certai... | TameGum | - | May 23, 2026 | |
Somnus Corporation art | This game uses minimal AI Image generation for some scenes. | Remy Makes | - | May 23, 2026 | |
Darkman: Bounty Hunter audio | The voiceover was done using artificial intelligence. | CDIS Lab. | 10 | May 23, 2026 | |
House of Anomalies arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | May 23, 2026 | |
均灵牌 artcode | This game uses AI to create assets(in game assets and steam shop) and vibe coding | IndieCain | - | May 23, 2026 | |
Relic Reaver arttext | One developer. AI tools helped with images and text because some things are bigger than one pair of hands. Everything yo... | Collective One | - | May 23, 2026 | |
The Apostle's Ascent text | AI tools assisted with game design documentation, initial draft text content, and development planning. The initial AI-g... | CyberSanctum Games | - | May 23, 2026 | |
Socrates Ragebait audio | This game features AI-generated voice acting for the characters. | Brewed by Papi | - | May 23, 2026 | |
Codex Solis: Purrgatorium artaudio | I’m a solo developer and I use my own cat photography in the game. Some of those photos were transformed into in-game ca... | Illusoric Games | - | May 23, 2026 | |
Within artaudio | This game uses AI-generated imagery for store page assets and marketing materials. Including, capsule art and banner ima... | Walus Game Studio | - | May 23, 2026 | |
The Infinite Grimoire artaudio | Some graphics and music were created using AI, then refined and integrated by me. | Cyvana | - | May 23, 2026 | |
Div Zero audioart | This game uses AI-generated audio for select in-game dialogue, designed to achieve a synthetic, machine-like sound aesth... | ImmersiveXLabs | - | May 23, 2026 | |
Appalachia arttext | This game was made using tools like Photoshop, Chat GPT and Grok. As a solo developer it is useful to have these tools a... | NIBIRU RED | - | May 23, 2026 | |
Among The Sierra Nevada arttextcode | This game uses generative artificial intelligence as part of its development process. AI tools were used to assist in cr... | Genesis Machine Studios | - | May 23, 2026 |
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