AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
ARETIAS: Cursed IslandSteam
Disclosure

Generative AI tools were used during development to assist with creating a limited number of 2D inventory icons and portions of written text and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
inHeka Studios
Reviews
-
Added
Aug 28, 2026
Horror Game CreatorSteam
Disclosure

Used AI on preexisting artwork made by myself (ICONS) to speed up DEV by replacing frames faster than manual edit each button

Creator
Outlaw Games
Reviews
-
Added
Aug 28, 2026
Twilight TavernSteam
Disclosure

I'm a solo developer, and I'd rather be upfront about where AI tools were used. The character base meshes and some of their textures were generated with AI. Every one of them was then brought into Blender and worked over by hand. Cleaned up, edited, re-textured and animated before it went anywhere near the game. They're all rendered with a toon shader I wrote myself. Everything else is made by hand. The tavern, the props and the whole environment are hand modeled. Other than that, everything else in the game was made by me.

Creator
Siyesh Games
Reviews
-
Added
Aug 28, 2026
LIMINAL SORTINGSteam
Disclosure

AI was used for localization and translation.

Creator
Silly Cat
Reviews
-
Added
Aug 28, 2026
DET-33Steam
Disclosure

Some pre-rendered assets were created with generative AI tools and then curated, edited and integrated by hand: music tracks and their cover art, some sound effects and portions of 2d artwork (weapon, prop, and enemy sprites.) All generated content was reviewed by the developer before inclusion. No content is AI-generated at runtime.

Creator
Twinspear
Reviews
-
Added
Aug 28, 2026
RandomShitSteam
Disclosure

A small number of textures in this game were generated with the assistance of AI tools. These are placeholders intended to be replaced with hand-made assets in future updates. As for the rest of the assets, they were hand made using 3D modelling and texturing software.

Creator
ShittyDev
Reviews
-
Added
Aug 28, 2026
NOT ONE OF USSteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated 2D visual assets, including character imagery and certain promotional and store page artwork. All AI-assisted content is pre-generated, reviewed, selected, and edited by the developer before being included in the game or its marketing materials. The game does not use live generative AI and no content is generated by AI during gameplay.

Creator
Ivan Zubak
Reviews
-
Added
Aug 27, 2026
Tower of Annihilation: Welcome to HellSteam
Disclosure

Placeholder art assets for the demo are ai-generated, but will be replaced with human art at the earliest reasonable opportunity.

Creator
Aaron Clark
Reviews
-
Added
Aug 26, 2026
MudangSteam
Disclosure

This game uses generative AI tools in the creation of some of its pre-rendered content, including parts of its artwork and store page assets. All AI-assisted material was reviewed, edited, and approved by the development team before being included in the final product. No content is generated by AI during gameplay, and the game does not connect to any external AI service while running.

Creator
Berrybell Games
Reviews
-
Added
Aug 26, 2026
Dragon Soul: AwakeningSteam
Disclosure

Dragon Soul: Awakening is a solo-developed game that uses generative AI as one of many creative tools during development. The logo, some backgrounds, character sprites, UI elements, and music were created using AI-assisted workflows alongside original writing, design, editing, and human-created artwork. Some AI-assisted assets currently serve as placeholders during development and will be replaced before the full release.

Creator
Spiritguide Games
Reviews
-
Added
Aug 26, 2026
Dark Dice: Cthulhu Investigation LogSteam
Disclosure

AI-assisted tools were used during the development of DarkDice in the following ways: Code development — AI coding assistants helped write and refactor portions of the game's codebase. Text editing — AI tools were used to proofread, polish, and tighten narrative and UI copy. Localization & Editing — AI is used to assist with the translation, text expansion, polishing, and style adjustment of game text between English and Chinese (Traditional/Simplified). Image generation — Some visual assets (case artwork, promotional images) were created using AI image-generation tools. No content is generated in real time during gameplay — every case is a fixed, pre-authored story; nothing changes between playthroughs.

Creator
Selig Interactive
Reviews
-
Added
Aug 25, 2026
炼妖录:无相之人Steam
Disclosure

Some art assets, localized text, and store marketing materials were created with the assistance of generative AI during development, then reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
捣鼓作坊
Reviews
-
Added
Aug 25, 2026
ParasomniaSteam
Disclosure

Since all the content of the code was completed by the producer alone, it was inevitable to use AI for bug maintenance.

Creator
Yishun Qin
Reviews
-
Added
Aug 24, 2026
AshmoorSteam
Disclosure

Software uses generative AI

Creator
Tencubed Games
Reviews
-
Added
Aug 24, 2026
Wonderful TimeSteam
Disclosure

Generative AI was used to translate some in-game text, such as the interface and the contents of letters, and to generate some of the music used in the game.

Creator
ondoi33
Reviews
-
Added
Aug 23, 2026
阴间:血月Steam
Disclosure

Some assets in this game were generated with the assistance of AI, then manually edited, optimized, and reviewed by our team.

Creator
巴比波波工作室(BaBiBoBo Studio)
Reviews
-
Added
Aug 23, 2026
Nostra CulpaSteam
Disclosure

Generative AI was used during development to assist with editing and reviewing some narrative text and with localization. AI-assisted text was reviewed and edited manually by the developer before being included in the game. No AI-generated content is created live during gameplay.

Creator
DIY Games
Reviews
-
Added
Aug 22, 2026
Dead Man's GulchSteam
Disclosure

Some of the Artwork. As a coding helper.

Creator
Off the Clock Hermit
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
Suixun 01: The Last CustomerSteam
Disclosure

Generative AI tools were used during development to assist with portions of the programming, user interface and text presentation implementation, as well as initial drafts of some localizations. The game’s setting, narrative text, visual design, and all final content were created and determined by the developer. No generative image models were used, and the game does not connect to or invoke any generative AI services at runtime. It contains no live-generated content.

Creator
玄猫
Reviews
-
Added
Aug 20, 2026
KritsanaSteam
Disclosure

Generative AI was used to create in-game CCTV camera footage images and English voiceovers. All AI-generated assets have been reviewed and edited to fit the game's atmosphere and quality standards.

Creator
Debuz Studio
Reviews
-
Added
Aug 19, 2026
Labyrinth of ReverieSteam
Disclosure

This game utilizes pre-generated AI tools to create SFXs, music, UI images, texts, and one 3D model. Some of which are edited and all of which are selected with care.

Creator
LeonGrayJ
Reviews
-
Added
Aug 19, 2026
The OfferingSteam
Disclosure

Pre-generated only. Nothing is generated live while the game runs, and the game makes no network calls of any kind. 2D card illustrations were produced with an AI image tool from hand-written art-direction prompts, then cropped, recoloured and composited by hand into the game's painted card frames. A small number of 3D prop meshes were produced with an image-to-3D model (Microsoft TRELLIS, MIT licensed) and edited before use; most world geometry is built procedurally in code rather than generated. Ambient beds and music were produced with an AI music tool against a fixed written spec (key of D, 72 BPM, fades in from silence, no climax) and are mixed and crossfaded by the game's own audio code. All code, game design, UI layout, in-game text and store text are human-authored. Some combat sound effects are CC0 samples from Freesound. No player data is sent to any AI service.

Creator
Duskmothgames
Reviews
-
Added
Aug 19, 2026
Stall #2Steam
Disclosure

Some 3D model creatures generated from my own hand-drawn concept art via Meshy; all 2D art sources, game design, and voice work is human-made, with voice acting by Manicvelocity and The Altoholic.

Creator
Fidgetworks
Reviews
-
Added
Aug 19, 2026
Ghostly Late Night ShowSteam
Disclosure

Only text translation and synthesized speech algorithms are used for localization. So that players can experience the game in their own language.

Creator
Miltan Digital Ltd
Reviews
-
Added
Aug 17, 2026
PalianytsiaSteam
Disclosure

AI was used solely to edit and partially rewrite the original texts, as well as for the English localization.

Creator
Khata
Reviews
-
Added
Aug 17, 2026
Project: FractunumSteam
Disclosure

Some sound effects and visual assets in the game were created with the assistance of generative AI tools.

Creator
Avalorix Interactive
Reviews
-
Added
Aug 16, 2026
Backrooms: MisstepSteam
Disclosure

Generative AI tools were used during development to assist with programming and Unreal Engine Blueprint creation, the creation of some 3D assets, selected music and audio, and some promotional artwork and marketing materials. AI-generated content is reviewed and edited by the development team before use. The game does not generate AI content during gameplay.

Creator
stonystudios
Reviews
-
Added
Aug 16, 2026
The Previous OwnerSteam
Disclosure

The Previous Owner uses generative AI as an assistive tool under human art direction and editorial control. The game's painted artwork — scene plates, room and prop textures, character and portrait art, the found photographs, the book spreads and the store art — was pre-generated with generative image tools, then curated, keyed, composited and hand-corrected by the developer; a small number of props are AI-generated 3D meshes, and some looping scene animations are AI-generated video. Music and sound effects are pre-generated with AI tools and edited by the developer. The narrative text is human–AI co-written under the author's direction and human-edited; the story, its structure and the game design are the author's. Everything ships pre-rendered in the build — the game generates nothing live during play. No real people are depicted; every character, book, photograph and document in the game is fictional.

Creator
3Cats Studio
Reviews
-
Added
Aug 16, 2026
Wake InsideSteam
Disclosure

Generative AI tools were used during development to assist with the creation of selected pre-generated assets, including visual artwork, character assets, music, and sound effects. These tools were used as part of the development workflow, while the game's design, direction, gameplay systems, implementation, level design, and final integration were created and curated by the developer. No generative AI is used to create new content during gameplay.

Creator
Casual Cat Games
Reviews
-
Added
Aug 16, 2026
Vanguard FusionSteam
Disclosure

The 2D background images in the main menu and the promotional (capsule) designs used on the Steam store page were created with the help of generative AI tools and subsequently edited manually. The characters, battlefields, and in-game pixel art graphics that make up the core game experience are completely outside of this scope.

Creator
Epicold Interactive
Reviews
-
Added
Aug 16, 2026
Arcane BeyondSteam
Disclosure

The game uses AI For variety, and also installation of gaming. It is creation tool, I boss around.

Creator
Ahmad Osman Othman
Reviews
-
Added
Aug 16, 2026
HORDELIGHTSteam
Disclosure

Some visual assets were created with the assistance of generative AI tools and then curated and edited by the developer: story illustrations, character portraits, key art / capsule backgrounds, and a small number of decorative item images. All gameplay sprites, animations, environments, music and sound effects are human-made assets used under CC0 / open licenses (credited in-game). Voice-over lines (English and Turkish) were generated with ElevenLabs text-to-speech under a commercial license, from scripts written by the developer. The game does not generate any content with AI at runtime. The developer has reviewed all AI-assisted content to ensure it is not illegal or infringing.

Creator
AGAMED GAMES
Reviews
-
Added
Aug 14, 2026
NIGHTSWEEPERSteam
Disclosure

AI was used for localization, while being manually reviewed, and as a time-saving step in the development of some image and model assets, for retopology, concepting, and inbetweening. The game contains no unmodified AI outputs.

Creator
Ryan Wheeler
Reviews
-
Added
Aug 14, 2026
Arcanum SolitariusSteam
Disclosure

All the art in Arcanum Solitarius, from the playing cards to the Arcana and the workshop backgrounds, was made with AI image generation using a model I trained myself. I was after one specific look: a medieval alchemist's workshop by candlelight, in aged parchment and dark walnut with verdigris and old gold. Most of the music was made the same way. I used AI to draft some of the in-game writing, then rewrote it into my own words. I picked and edited every piece before it went into the game, and the images on this page come from those same assets. Nothing is generated while you play.

Creator
Arcanica Games
Reviews
-
Added
Aug 14, 2026
Divine BondSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated 3D assets, translations into additional languages, and marketing artwork. Polish and English source texts were written by the developer. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
EdgeCraft
Reviews
-
Added
Aug 14, 2026
BreathBoundSteam
Disclosure

As independent developers, we used some AI-generated art assets to complete the game content. Thank you for your understanding and support!

Creator
SanShineStudios
Reviews
-
Added
Aug 13, 2026
Raise, Rise & DieSteam
Disclosure

Character and environment art and animations are AI-generated as a starting point (PixelLab, ComfyUI), then reworked, corrected and integrated by hand by the solo developer. The same applies to store page and marketing artwork. All AI-assisted content is pre-generated and finalized before shipping — no content is generated at runtime on the player's machine.

Creator
Grimvault games
Reviews
-
Added
Aug 11, 2026
20 Trials to HeavenSteam
Disclosure

AI helped with some writing, troubleshooting, localization, and the Steam store page. All art, animation, music, sound effects, and level design were created entirely by me. I reviewed and edited everything AI assisted with, and several translations were also checked by native speakers. The game does not generate AI content during gameplay and does not connect to any external AI services.

Creator
Rodel Pacheco
Reviews
-
Added
Aug 8, 2026
宿の掟 / Rules of the InnSteam
Disclosure

Some image assets (such as the apparitions and the hanging scroll artwork) and some audio assets (music and sound effects) in this game were created using generative AI. All generated material was selected and edited by the developer before use, and only models licensed for commercial use were used. No generative AI runs while you play. Everything shipped in the game is pre-generated and fixed, and the game never sends your input to an AI service.

Creator
Pekomaro
Reviews
-
Added
Aug 8, 2026
Anatomy of a DreamSteam
Disclosure

AI was occasionally used to assist in the creation of certain textures. However, these instances are light-hearted and do not impact the creative vision of Static Field Interactive.

Creator
Static Field Interactive
Reviews
-
Added
Aug 7, 2026
SEVEILSteam
Disclosure

Generative AI tools were used in parts of this game's development, always under human creative direction. Art: The game's visual design is led by a classically trained 2D artist acting as art director. The UI style, overall color palette, character art, and environment style are all conceived and directed by a human, starting from hand-drawn sketches and detailed art direction. Generative AI is used only as an execution tool carrying out that direction—the distinctive style and texture of the game come from human artistic judgment, and every asset is directed, selected, and refined by the artist. Music: The main melodies are composed by us by ear. Generative AI is then directed—with specific guidance on mood, instrumentation, and arrangement—to help realize the finished tracks. Code: The game's code was generated using AI coding tools. All content is reviewed and integrated by the developers before inclusion. The game contains no content generated live by AI during gameplay.

Creator
Fever Nap Studio
Reviews
-
Added
Aug 7, 2026
Grimsorrow AcademySteam
Disclosure

AI tools were used to assist in creating some of the code and game assets. Even so, every part of the game reflects the creator's vision and passion.

Creator
Tadeo Interactive
Reviews
-
Added
Aug 7, 2026
Beneath the SnowSteam
Disclosure

Generative AI tools were used during development to assist with programming tasks and to generate some reference assets and 3D models. All AI-generated content was reviewed, modified, and integrated by the developers.

Creator
Soda Can Studio
Reviews
-
Added
Aug 5, 2026
Don't FearSteam
Disclosure

Some 3D prop assets and promotional artwork were created with the assistance of generative AI tools. All AI-assisted content was manually reviewed, edited, and integrated by the developer. No content is generated during gameplay.

Creator
DoGaeJa
Reviews
-
Added
Aug 5, 2026
Gorgeous Baby BellaSteam
Disclosure

The game contains content created with the assistance of AI tools. AI-assisted tools were used during development, including programming assistance and the creation of some audio and 3D assets. These assets were reviewed, edited, and integrated into the game by the developers.

Creator
Nextr Studio
Reviews
-
Added
Aug 1, 2026
Witch's Last CurseSteam
Disclosure

Ai was used to develop the code, artwork, various events, and dialogue in the game. Most player-facing text was reviewed by humans and many of the events and conversations were approved, improved, or rewritten by humans. There is no run-time AI usage, everything was created before the game runs, only standard computer actions are done at runtime. ex. selections and randomization of existing content.

Creator
Granitefire Games
Reviews
-
Added
Aug 1, 2026
Dead Man's TableSteam
Disclosure

This game is being developed solo. As an independent developer working with limited resources and budget, AI tools have been used in the production of some visual and musical assets: Some character concept art, store page marketing materials, and background/atmospheric visuals were created using AI visual generation tools, then edited and integrated by the developer to fit the game's art direction. Some visuals are included as placeholders and will be changed during development. Some background music tracks were created using AI music generation tools. The game's codebase, gameplay mechanics, character design, dialogue writing, and overall creative direction were all created manually by the developer alone. AI tools were used as a tool where access to a professional art/sound team was not possible as a solo developer; final decisions, edits, and the overall creative direction of the game were shaped by the developer.

Creator
Ayg Forge
Reviews
-
Added
Aug 1, 2026
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