AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Swordplay
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
QianNian XuanJian art | Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not gene... | 千年玄剑 | - | May 23, 2026 | |
天门问剑 art | Tianmen Wenjian uses generative AI tools as part of its pre-generated production pipeline. Some final visual assets used... | FunPlaceGame | - | May 23, 2026 | |
Sabre Hunter: Keep On Moving arttext | For some textures — house windows, a backdrop with the city. For localization. | untold.Soft | - | May 23, 2026 | |
Elven Huntress: Sunveil text | The texts were translated using artificial intelligence. | Sunveil | - | May 23, 2026 | |
Rally the Parties arttext | This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect ... | TK Works | - | May 23, 2026 | |
Ruin Blade codeart | This game includes some content created with the assistance of generative AI tools, including limited portions of code a... | qwellk | - | May 23, 2026 | |
The Trials of the Forsaken Knight audioartcode | Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code... | Clown Logic Games | - | May 23, 2026 | |
NULL DUN artaudiotext | This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, ... | SF Create | - | May 23, 2026 | |
江湖藏锋 arttextcode | This game includes pre-generated content created with the assistance of generative AI tools during development. AI tools... | machi_studio | - | May 23, 2026 | |
武俠人生 artcodetext | All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illust... | 肉's Lab | - | May 23, 2026 | |
Steel And Sinew art | Steel and Sinew uses AI art as placeholder for UI. | SerGuillotin | - | May 23, 2026 | |
Behold! My Beef Knife code | Generative AI was used to assist in the development and optimization of the game's source code. | Dog in the Shell | - | May 23, 2026 | |
Epic Balls Smashing general | The game does not generate AI-created content dynamically during gameplay. Generative AI tools were used to assist with ... | Night Steed Games | - | May 23, 2026 | |
Dynasty Blade art | Just Several Pictures in Dialogue | XyGame | - | May 23, 2026 | |
Ashikai audiotextart | Voice overs, translations and theme imagery are currently being handled by AI. Voice overs and translations will be comp... | One Isometric Studio | - | May 23, 2026 | |
SAMURAI CLICKER Infinite Build Mastery text | The English localization of this game was developed with the assistance of AI translation tools. | Hirameki BigBang | - | May 23, 2026 | |
Infernal Survivors art | Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and the... | Mal The Artist | - | May 23, 2026 | |
BROKEN SOUL : Boss Rush art | BROKEN SOUL : Boss Rush is a solo-developed game, and generative AI tools were used during development to assist with th... | DoubleJLabs | - | May 23, 2026 | |
Phantacall Realm art | Some static background images and character card artwork in the game use commercially purchased AI-generated asset packs... | CyanInk | - | May 23, 2026 | |
Silent Edge artaudio | This game uses generative AI for some NPC images and background music. These assets are reviewed and adjusted by the dev... | XXIV | - | May 23, 2026 | |
Pixel Troopers audio | Generative AI is starting to be used solely for sound effects, and I'm limiting my use to sound effects only. Now, as i... | Liberator Studios | - | May 23, 2026 | |
Re:Blade art | Used AI tools to generate some concept art and visual assets during development. | STAGE Games | 67 | May 23, 2026 | |
洞天 general | The main menu page is generated by ai | Akashi game | - | May 23, 2026 | |
Whisperwood Werewolf audio | This game features fully voiced, AI-powered conversations with all of the characters. | ShilohGames | - | May 23, 2026 | |
Evard The Hermit: Through Fears audio | English voice acting for the game was created using Google AI Studio Text-to-Speech technology. | Ljuros | - | May 23, 2026 | |
Dark and Darker general | Dark and Darker has begun utilizing AI-powered tools in the content creation process. All elements that make up the esse... | IRONMACE | 46.4k | May 23, 2026 | |
Age of Barbarians Chronicles art | Limited AI-assisted processing was used for some content based on human-created material, including certain video sequen... | Crian Soft | 74 | May 23, 2026 | |
Bighead Duel audioarttext | Generative AI tools were used during development to assist with background music creation, selected 3D assets, and trans... | Kim Hyunwoo | - | Mar 18, 2026 | |
Neverpaw codeart | AI is used for Code-Debugging and graphic creation. Final graphics are modified versions. This only applies to parts of ... | Mask & Paw Studio | - | Mar 18, 2026 | |
Arcane Spellforge: Core Defense general | This game uses generative AI tools during development only. AI is used to support the creative process, such as early pr... | Arcane Labs | - | Mar 18, 2026 | |
I am a bad guy in school bullying general | The content in the game is planned and designed manually, assisted by generative AI tools, and finally processed and com... | FSK20007 | - | Mar 18, 2026 | |
Greed Champions general | Hello guys I am updating the storepage and letting you know I used AI to help me with the STOREPAGE capsules... as well ... | Pixelabor | - | Mar 18, 2026 | |
Void's Rage art | For the initial demo iteration, the 3D meshes for the main character and enemies were generated from a concept art made ... | Team Void's Rage | - | Mar 18, 2026 | |
PlaneShift artaudio | Some textures have been generated or upscaled using AI tools. Some NPC voices have been generated with AI. Some icons ha... | Atomic Blue | 31 | Mar 18, 2026 | |
Tales of Medieval Duelists text | Uses artificial intelligence to generate high-quality main quests, side quests and game scenes. All AI-created quests ar... | Alex | - | Mar 18, 2026 | |
禁忌长生:低语修真 artaudio | AI assistance was used for the visuals and music, while a large amount of hand-drawn modification was done for the artwo... | 逐梦工作室 | - | Mar 18, 2026 | |
What A World codeaudio | The game was programmed by the developer. AI was used as a code-reviewer and suggested changes were implemented within i... | Jesse Bensen | - | Mar 18, 2026 | |
Saveggies text | The translations in this game (excluding English and Polish) were prepared with the assistance of artificial intelligenc... | melancode | - | Mar 18, 2026 | |
Battlemage Ascension art | I used AI for generating some images | Alex H | - | Mar 18, 2026 | |
Kings Do Not Fall artaudio | voice-over and some store metadata. | HYPERDEVBOX JAPAN | - | Mar 18, 2026 | |
Save Mr. Peachee artaudio | Ability icons and some music were created with the assistance of AI. | Yamayeu | - | Mar 18, 2026 | |
钢铁蔷薇:逃离 art | Some promotional images are AI-generated. | may | - | Mar 18, 2026 | |
Dungeonfall art | AI was used to generate the store images and splash page for Dungeonfall. | AGNQ Tech Solutions | - | Mar 18, 2026 | |
Abyssbound audioart | Abyssbound uses generative AI to create certain voice lines and character animations. These AI-generated elements are us... | Mousavi Tech | - | Mar 18, 2026 | |
JUST ONE MAN art | Some UI placeholders have been made with AI. The store page capsule art background contains AI generated content. | Raikiri | - | Mar 18, 2026 | |
ShoJinDen art | I used it to edit a single texture that I had drawn myself for an effect. | EigetsuGames | - | Mar 18, 2026 | |
Amyria textcode | AI is used to power gaming's first fully simulated, humanlike NPCs. It is used for dynamic dialogue, procedural quests, ... | Tensor One | - | Mar 18, 2026 | |
Legend of Ertugrul textart | Legend of Ertuğrul is a story-driven action game featuring fixed content created by the development team. During develop... | Yeti Game Studio | - | Mar 18, 2026 | |
Dungeons and Warbands art | I am a solo developer building a massive game. This naturally presents major time and budget challenges for creating all... | Omer Erenturk | - | Mar 18, 2026 | |
Ecrazeus Castle code | Only AI Code was used. - Used to create C# scripts for the following features: floating object direction calculations, ... | Meringue Rouge | - | Mar 18, 2026 |
166 results
Missing a product? Let us know