25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Planet PilotSteam
Disclosure

Some of the art in Planet Pilot was made with generative AI tools during development, then selected, edited and fitted into the game by the developer. This covers the store and key art, many 2D illustrations (mission briefing, Legends, ace, medal and loading pictures, hangar plane pictures, emblems and some painted ground textures), the picture thumbnails in the landmarks list, and the high-detail 3D models of more than 40 landmarks. The game's translations were made with AI tools and reviewed by the developer. In the trailers, the opening 30 seconds of the cinematic trailer and the trailer music and sound effects were made with AI tools. The world, aircraft, flight model and gameplay were built by the developer. Nothing in the game is generated by AI while you play.

Creator
Postify Games
Reviews
-
Added
Oct 12, 2026
Squall RidersSteam
Disclosure

Generative AI tools were used during development to create the sky panoramas, several 3D models and textures, the music and sound effects, and the store art. No AI content is generated while you play.

Creator
Bitmagic
Reviews
-
Added
Oct 12, 2026
Highway-FormosaSteam
Disclosure

Generative AI was used during development to help create some in-game visual assets, store and promotional artwork, and store description text and translations. These materials were generated in advance.

Creator
Studio Bing-Huan
Reviews
-
Added
Oct 12, 2026
Orbit AnglerzSteam
Disclosure

Generative AI tools were used throughout this game's production pipeline, alongside traditional development tools and techniques, to speed up iteration and expand what our team can make. AI-assisted content that ships in the game includes 2D artwork, voice narration, sound effects, music and in-game text. Every asset in the final product was selected, reviewed, modified where appropriate, and integrated by the development team. No generative AI content is created during gameplay.

Creator
Big Velvet Games
Reviews
-
Added
Oct 12, 2026
FranticFarWestSteam
Disclosure

AI tools were used during development to assist with writing and translating French and English text, creating branding artwork (including the logo, icon and splash screen), and producing some music. Promotional artwork and the voice-over in our gameplay overview videos also use AI-generated content. These assets were prepared in advance and integrated by the developers. The game does not generate AI content during gameplay.

Creator
Topsie Studio
Reviews
-
Added
Oct 12, 2026
Cheese RacersSteam
Disclosure

Cheese Racers is designed, directed and reviewed by a solo developer and built with an AI assistant, which wrote the code and drafted much of the text. The visuals (maps, cheese skins, crates) are drawn by that code as the game runs, not by AI image generators. No AI-generated music or voices, and nothing is generated by AI while you play.

Creator
CheeseSteak
Reviews
-
Added
Oct 12, 2026
Wolfsbanner: Medieval Kingdom RPGSteam
Disclosure

Character animations are generated with an AI motion model (Kimodo) and then cleaned up and retargeted by our team. Character voice-overs are created with AI text-to-speech and directed and edited by our team. All 3D models, buildings, textures and writing are made by us. No AI content is generated live during gameplay.

Creator
Soksok Games
Reviews
-
Added
Oct 12, 2026
Strong LanguageSteam
Disclosure

AI was used in assisiting to create the VFX, trailer music, localisation and concept art. All generated material was reviewed, refined and integrated by the developers before use.

Creator
NiSi Games
Reviews
-
Added
Oct 12, 2026
AurigaSteam
Disclosure

Generative AI tools were used during development to help create code, 2D art and text, including draft translations. The developer directed, selected and assembled all of it into the game. No generative AI runs while you play. Meridian, your companion, is scripted rather than a chatbot, and the game sends nothing to AI services. Planets come from the game's own procedural generator, not an AI model.

Creator
NonAverageStudio
Reviews
-
Added
Oct 12, 2026
MassVeilSteam
Disclosure

Generative AI tools are used during the development of MASSVEIL to assist with the creation and refinement of certain pre-generated materials, including selected visual elements, sound effects, voice lines, and text content. All AI-assisted content is reviewed and, where necessary, edited by the developer before being included in the game. Generative AI is not used to create new content during gameplay, and the game does not connect to third-party AI services while running.

Creator
Who you need
Reviews
-
Added
Oct 12, 2026
SlopArenaSteam
Disclosure

SlopArena is a non-profit open source game created by a solo developer. AI was used extensively during development for various tasks such as research, brainstorming, planning, coding, analysing. Some assets were bought, some were generated to reduce costs. Generated assets are seen as placeholder, especially character models.

Creator
Binoui
Reviews
-
Added
Oct 12, 2026
hunter xSteam
Disclosure

The developer uses AI tools to assist in creating 2D graphic assets, specifically the game icon. All assets have been carefully reviewed to ensure they are unique and do not infringe on any copyrighted materials.

Creator
Andi Agung Ismail
Reviews
-
Added
Oct 12, 2026
Empty ThroneSteam
Disclosure

Some AI-generated content is used as placeholder during development and will be replaced before release.

Creator
Man All In Studios
Reviews
-
Added
Oct 12, 2026
Abandon All HopeSteam
Disclosure

Custom Built LLM & Vertex DB, 100% home made AI model built by developer of Abandon All Hope was used to aid in padding out Dialog for the game, as well as the store page description. All Other content has been hand crafted.

Creator
DeadLink
Reviews
-
Added
Oct 12, 2026
The LamentSteam
Disclosure

Generative AI was used to create background music, paintings displayed throughout the motel, and selected 3D assets, including sequence props, keys, relics, and pedestals. AI assistance was also used to draft portions of the store page text.

Creator
Gregory Montoya
Reviews
-
Added
Oct 11, 2026
建造防线Steam
Disclosure

Some visual assets in this game, including certain 3D models, textures, UI elements, icons, and character portraits, as well as background music and some sound effects, were created in advance with the help of generative AI tools. The developer reviewed and integrated the AI-generated assets. Some music and UI, victory, and defeat sound effects were generated with Google Gemini; other sound effects use third-party recordings or procedural synthesis. The game does not use generative AI at runtime, generate content while you play, or connect to AI services.

Creator
MagicalConch
Reviews
-
Added
Oct 11, 2026
VoxelCraftSteam
Disclosure

Generative AI tools were used to help create promotional artwork and store page images for VoxelCraft. AI is not used to generate in-game content, code, or gameplay at runtime.

Creator
Pale Static Games
Reviews
-
Added
Oct 11, 2026
先成仙再说Steam
Disclosure

The promotional image of the game, as well as NPCs and a small number of scene components, are generated by AI.And the opening and closing of the promotional video

Creator
Yuexin
Reviews
-
Added
Oct 11, 2026
RunemoorSteam
Disclosure

Runemoor was made by a small independent team with the help of generative AI tools. Every AI output was directed, reviewed, edited and integrated by the developer, and checked to keep all designs original. No AI content is generated while you play. - 3D characters: the champion models, their weapons and props were generated with Meshy (image-to-3D), including its auto-rigging and animation clips, then cleaned up and integrated by hand and with our own scripts. - 2D art: concept art, key art and store artwork, the logo and app icon, UI artwork and backgrounds, item and spell icons, and material and terrain textures were generated with an OpenAI image model, then selected, post-processed and composited. - Environment: the map, buildings, rocks and plants are built by our own procedural modeling scripts (no AI model generates the geometry) and use the AI-generated textures listed above. - Voice: the match announcer voice lines are AI-generated speech (Google Gemini text-to-speech). - Music (trailer): the music of the store trailer was generated with Google Lyria and carries Google's inaudible SynthID watermark. The in-game music is not AI-generated: it is synthesized procedurally by our own audio code. - Sound effects and ambience: not AI-generated. They are synthesized procedurally by our own audio code.

Creator
Runemoor
Reviews
-
Added
Oct 10, 2026
Number BoundSteam
Disclosure

Used Ai to generate a NPC of my daughter Princess Octavia, Also used it to implement bought assets from epic store. Used to generate capsules for steam page.

Creator
Aaron C
Reviews
-
Added
Oct 10, 2026
Robo Dream PartySteam
Disclosure

We used AI tools to assist with parts of development: writing some of the game code, changing the colors of existing 2D textures, and localizing the game's text into other languages. All AI-assisted results were reviewed and edited by our team.

Creator
thispring studio
Reviews
-
Added
Oct 10, 2026
Soul Snake 3DSteam
Disclosure

Some in-game 3D models, textures and sound effects are generated by code written with AI assistance.

Creator
nanophage research
Reviews
-
Added
Oct 10, 2026
CLAIMSteam
Disclosure

Some pre-generated artwork was created with the help of generative AI tools and then edited by the developer, including store and marketing images and some loading-screen art. No AI content is generated live while you play, and the game does not connect to any AI service.

Creator
Pathfinder Studios
Reviews
-
Added
Oct 10, 2026
Prison EmpireSteam
Disclosure

The English voice-over for story dialogue and prison PA announcements was generated with an open-source text-to-speech model (Kokoro) from scripts written for the game. Much of the game's code, dialogue text and localisation was written with AI assistance under the developer's direction. No AI generates content while you play. 3D models, textures, sound effects and music come from human-made asset libraries (CC0 sources and Mixamo).

Creator
HIS Games
Reviews
-
Added
Oct 10, 2026
Minato Shokudo: Mirage of the Great ClamSteam
Disclosure

Generative AI tools were used for parts of this game during development: some story and dialogue text, the English localization, store page text, and some of the code that draws patterns and shapes. The developer directed all of it, chose what to keep, and reviewed and edited every piece. The music and sound effects were not made with AI, and nothing is generated by AI while you play.

Creator
電脳鈴木組
Reviews
-
Added
Oct 10, 2026
Hell ControlSteam
Disclosure

Generative AI tools were used to help create promotional artwork and Steam store page text. This content was prepared in advance. The game does not use generative AI or connect to external AI services during gameplay.

Creator
RokuGo Studio
Reviews
-
Added
Oct 10, 2026
배달 시뮬레이터: 판교역Steam
Disclosure

Game content and promotional materials for Delivery Simulator: Pangyo Station were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's creative direction and quality standards.

Creator
Works On My PC Studio
Reviews
-
Added
Oct 10, 2026
Fishing TrawlerSteam
Disclosure

Generative AI tools were used during development to assist with some visual and audio assets in Fishing Trawler. All AI-assisted content is reviewed, edited, and integrated by the developer.

Creator
Killer Cozy Games
Reviews
-
Added
Oct 10, 2026
Simply PadelSteam
Disclosure

The game's interface translations were made with AI translation tools, and AI tools helped draft some store page text. The game's art, animation, audio and gameplay were not made with generative AI, and no AI content is generated while you play.

Creator
Avzilabs
Reviews
-
Added
Oct 10, 2026
Catch The DucksSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated text and localization included in the game, its Steam store page and marketing materials. No generative AI content is created during gameplay.

Creator
Angel Carrillo
Reviews
-
Added
Oct 10, 2026
BibimBoBSteam
Disclosure

The core assets, music, 3D objects, and story of this game were entirely reviewed, refined, and crafted by the developer. However, generative AI tools were utilized to assist in creating certain sound effects and a few background/UI images. As this is my very first game developed entirely as a solo indie developer, these tools were used to help overcome the immense challenges of managing all aspects of production alone. All AI-assisted contents have been thoroughly checked to ensure quality and compliance.

Creator
Devnyangyummy
Reviews
-
Added
Oct 10, 2026
Demonfall ContinentSteam
Disclosure

Disclosure regarding Generative AI This game utilizes artificial intelligence (AI) tools to assist in generating some of the promotional materials on the store page, as well as certain in-game visual assets.

Creator
Nanjing Shangxiangyujiu Network Technology Co., Ltd.
Reviews
-
Added
Oct 10, 2026
Glass TanksSteam
Disclosure

Some sound effects, music, and artwork were made with the help of AI. All artwork involved human creation or adjustment and processing.

Creator
Wutot Games
Reviews
-
Added
Oct 10, 2026
Artificially StupidSteam
Disclosure

Some 3D models and character animations were generated with Meshy and then edited by our team in Blender. Some 2D artwork (backdrops, posters, signage art) was generated with Stable Diffusion XL and finished by hand. Some sound effects, ambience and the trailer music were generated with ElevenLabs. The Boss and announcer voice lines use text-to-speech. The game's translations were produced with AI and are being reviewed. No AI content is generated while you play.

Creator
DYVEXAR Studio
Reviews
-
Added
Oct 10, 2026
MillionCubeSteam
Disclosure

Some assets in this game were created with the assistance of generative AI tools. All AI-assisted assets were reviewed, edited, and integrated into the game by our team.

Creator
PushForward
Reviews
-
Added
Oct 10, 2026
Chaos TriggerSteam
Disclosure

This game utilizes art, sounds and code created in part by generative AI.

Creator
Topjimmies
Reviews
-
Added
Oct 10, 2026
atomicaSteam
Disclosure

Atomica's translations into the thirteen languages other than English were made by an AI language model and have not yet been reviewed by native speakers. Much of the game's code and the store text were written with AI assistance. Nothing else is AI-generated. The cell is assembled by ordinary procedural code, not machine learning, from real data: Scripps Research's cellPACK model of Mycoplasma genitalium, protein structures from the Protein Data Bank (PDB), and ligands from the wwPDB Chemical Component Dictionary (CCD). The sounds are synthesized from the cell's real activity, and the store images are in-game screenshots.

Creator
Steven R Ness
Reviews
12
Added
Oct 10, 2026
A Day with WukiSteam
Disclosure

Parts of this store page, as well as certain code elements of the game, were created with the assistance of AI tools. These tools helped speed up development and improve clarity, while all creative direction, design choices, and final implementation remain in the hands of the developer.

Creator
Cravex Games
Reviews
-
Added
Oct 10, 2026
Goblin Mode: Loot & LunacySteam
Disclosure

Generative AI tools were used during development to assist in the creation of 3D models and other visual assets. AI-assisted development tools were also used extensively for programming and implementation. All generated and AI-assisted content was reviewed, directed, and integrated by the developer. No generative AI is used at runtime.

Creator
Boreder
Reviews
-
Added
Oct 9, 2026
Derelict Division, LLCSteam
Disclosure

Generative AI was used during development to create the galaxy illustration displayed in the game’s galaxy-map interface and menus, as well as promotional artwork used for Steam capsule and library images. Trailer production uses AI-generated music and selected transition sound effects. These materials are generated during development, rather than during gameplay. The game does not offer player-facing live AI content generation.

Creator
Everbreak Studios, LLC
Reviews
-
Added
Oct 9, 2026
Maeli KeusSteam
Disclosure

Generative AI tools were used during development. Some of the game's 3D models and parts of its programming code were created with AI assistance, then reviewed and refined by the developer. No content is generated by AI while the game is running.

Creator
Devoniak Studios
Reviews
-
Added
Oct 9, 2026
ScrapmilesSteam
Disclosure

Generative AI was used extensively during the development of this game, including assistance with game code, selected visual assets, text and translations, and store and library artwork. These materials were prepared in advance. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Falvey Studios
Reviews
-
Added
Oct 9, 2026
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