AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Trivia
TitleDisclosureCreatorSrcReviewsAdded
KEBAB CLICKER: El Imperio del Dürüm
In-game content
arttextcode
The game's code, artwork, text content, and some marketing assets were created with the assistance of generative AI tools during development. All AI-generated content was reviewed, tested, and curated by the developer before inclusion. The game does not generate any content in real time using AI — all content is pre-rendered and static.
Cristian albala tortosa
-Jul 9, 2026
Two Clubs One Player
In-game content
arttext
Generative AI was used during the development of this game to assist with creating certain visual assets, interface concepts, and localized text. All AI-generated content was reviewed, edited, and approved by the developer before being included in the final product. No gameplay content, player interactions, or user-generated content are created by AI during gameplay.
Enseke
-Jul 6, 2026
Word Quest
In-game content
audio
I use AI for the music
Alpha ASTRO
-Jul 5, 2026
TwizGame
In-game content
artaudiotext
Some of the art, music, and voice assets that ship with this game were created with the help of generative AI tools during development, then curated, ▎ edited, and assembled by the developer. This includes character and mascot art, background and scene art, UI and logo imagery, background music tracks, ▎ and in-game voice lines. The game does not generate any AI content live at runtime. All AI-assisted assets were reviewed before inclusion, and we do not ▎ knowingly ship content that infringes third-party intellectual property.
YaBoyTwiz
-Jul 4, 2026
ChronosGuessr
In-game content
art
The game uses generative artificial intelligence to create some of its images, and a portion of the visual content was produced with AI tools, but all such assets have been reviewed to ensure they do not infringe copyrights and comply with Steam’s rules.
Byteforge
-Jun 29, 2026
International Memes
In-game content
art
all the pictures are generated by artificial intelligence.
Reanim Games
-Jun 28, 2026
Duel: The Game Show
In-game content
text
Notice: AI-assisted development tools were used in the preparation and creation of the game mechanics, texts, and question catalog.
Main Stage Games
-Jun 28, 2026
Rank Risk: Guess the Order
In-game content
arttext
Some in-game visual assets and trivia/ranking question data were created with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and curated by the developer before being included in the game.
CETIN CAGLAR
-Jun 28, 2026
Pun-ishment
In-game content
art
Some puzzle illustrations and promotional visual assets were created with AI-assisted tools and then edited/curated by the developer. No real-time generative AI is used during gameplay.
JSC-STUDIO
-Jun 28, 2026
Question Roulette
In-game content
text
AI-assisted translation software was used to translate the game's text interface and trivia questions from the original English into other supported languages. The original English script was entirely hand-crafted by humans, and the AI was utilized strictly to make the game accessible to a wider global audience at launch.
Mysterious Alien
-Jun 27, 2026
Musica
Store/marketing
art
AI was used to generate the background image for the game's store page capsules and marketing assets
VECTRA
-Jun 27, 2026
脳活 408まちがい全部見つけよう!
Dev only
textart
Assistance in programming ( the programmer can't remember Godot's _unhandled_input(event) syntax even after 5 projects… ). Assistance with text and minor graphic patching.
Nekomura Games
-Jun 15, 2026
娱游暇日
In-game content
audio
The background music (BGM) in this game is AI-generated.
芝兰之室
-Jun 6, 2026
VainGraphics
Live AI
textartcode
VainGraphics is a local AI workspace application. Its core functionality heavily utilizes live-generated AI content, allowing users to run Large Language Models (LLMs) to generate text, stories, and code snippets, as well as image generation models to create local artwork. All generative processes run locally on the user's hardware.
TigerMark
-Jun 3, 2026
Roses In Concrete
In-game content
text
The life events for every historical figure highlighted in the game were generated by giving AI access to their Wikipedia profiles and asking it to summarize the text content. The art and the code are entirely human.
Omey Salvi
-Jun 3, 2026
鰹節クリッカー
In-game content
artaudiocode
Some effect assets Some BGM tracks Coding assistance
AshimaruGames
-Jun 3, 2026
Defying Fate: 60 Days to the Exam
In-game content
art
A small number of textures and video files in the game were generated using AI.
Touchas99
-May 23, 2026
图说八道
In-game content
art
Some art assets, promotional materials, or puzzle images in this game may have been created with the assistance of AI tools. All AI-assisted content is reviewed, edited, selected, and finalized by the developer before being used in the game. The game does not include live generative AI features. Players will not enter prompts or generate new AI text, images, audio, or other content during gameplay. AI is only used as an auxiliary art creation tool during development.
StarryMatrix
-May 23, 2026
ams的MBTI测试
Dev only
textcode
This game uses generative artificial intelligence to assist with code writing and the generation of certain text content.
amashigeo
-May 23, 2026
Bible Quiz: Trivia Game
Unclear
Some content may have been generated using automated tools or processes.
Supergonk
21May 23, 2026
GeoFlag
In-game content
artaudio
GeoFlag was made by a solo developer with help from AI tools: - Visual assets (character portraits, marketing imagery): created with Recraft - Sound effects: created with ElevenLabs - Music: created with ElevenLabs Music All assets were reviewed by the developer before inclusion. No AI content is generated while you play.
Ogo Studio
-May 23, 2026
パパさ、旅系インフルエンサーで食っていこうと思っているんだ。
In-game content
artcode
Generative AI was used to create the character illustrations and programming for this game.
HataGames
-May 23, 2026
小鹿游北京 Lulu in Beijing
Unclear
artaudiotext
Art, Music, Text.
冷笑黑妖
-May 23, 2026
Mindreaders
Dev only
text
AI was used to proofread and correct texts. No game assets were generated by AI. All assets were either produced: In-house Commissioned from freelancers From 3rd party asset providers
Realgames
-May 23, 2026
树人
In-game content
art
该游戏图像包含AI辅助
Lostoar Studio
-May 23, 2026
Stick Scholars
In-game content
text
Some trivia questions were generated with the assistance of AI tools. However, all questions and answers have been manually reviewed, edited, and fact-checked by me before being included.
JaDropping Games
-May 23, 2026
答题吧!!魅魔
In-game content
artaudio
This game uses AI to generate design drafts and sketches for some characters and scenes. All final in-game assets have been manually adjusted, revised, and finalized by the development team. Additionally, some in-game music and voice lines are AI-synthesized, all of which have undergone full manual editing and post-processing by our audio team.
宅友派对
-May 23, 2026
Treasure Hunt - Kids
In-game content
artcodeaudio
All content created using AI (artwork, code, audio, etc.) is pre-generated. No content is created using AI during gameplay.
Steven Fenner
-May 23, 2026
Golden Lies
In-game content
art
Generative AI was used on a local machine to create initial art, which was then altered by human artists.
cat_vision
-May 23, 2026
BUZZ QUIZ
Store/marketing
art
The Buzz Quiz trailer features scenes created using AI.
Buzz Family
-May 23, 2026
World Capitals Quizzer
In-game content
textart
Localisations, artwork, quiz content.
Supergonk Ltd.
99May 23, 2026
Academy of Samsara
In-game content
arttext
Academy of Samsara utilizes generative AI to achieve its distinct retro anime aesthetic. AI was used in the creation of character portraits and background environments. Trivia narratives were drafted with AI assistance and subsequently reviewed, edited, and verified for accuracy by the developer.
Karmic Loop Studios
-Mar 18, 2026
Who Wants To Be A Billionaire
Dev only
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
Jasper Labs
-Mar 18, 2026
CrystalLinker:Infinity
Store/marketing
artcode
AI tools are applied to the size adaptation and filling of image assets on some store pages and game backgrounds, providing ideas and assistance for the migration and writing of game code.
fancyang
-Mar 18, 2026
Idiom Royale
In-game content
text
Some of the game’s word lists were filtered and generated with the help of generative AI (e.g., compiling candidate words and removing unsuitable entries). We then manually review and refine the results to ensure quality and a consistent gameplay experience. Other core game content is not generated by AI.
NyxWorks
93Mar 18, 2026
МЕМАСИКИ ПО КЛАССИКЕ
Store/marketing
art
all the pictures are generated by artificial intelligence.
Reanim Games
11Mar 18, 2026
MEME EXAM 2025
In-game content
art
Some of the images in the game are created with AI
Piece Of Voxel
123Mar 18, 2026
QUIZ GAME MUSEUM
In-game content
art
The images that make up Quiz Game Museum are created using generative AI and then retouched before being finalized for use.
Game Museum
-Mar 18, 2026
SHNEINE PEPE WTFA
Store/marketing
art
Some of graphic materials were created with the help of AI-based tools
Meme Slop
-Mar 18, 2026
Tavernia
Unclear
Some assets were created with the assistance of generative AI.
Pixel Galaxies s.r.o
-Mar 18, 2026
Don't Click The Flower
In-game content
audio
This game uses IA generated music. Check game steam page for more infos.
Studio Leclercq
27Mar 18, 2026
News Roll
In-game content
artaudio
Some images and sound resources in the game are generated by AI and comply with relevant laws and regulations.
Koma
-Mar 18, 2026
奥卡米亚的骑士
Dev only
art
AI was used to optimize image assets during the game’s development.
SS工作室
-Mar 18, 2026
Niji Protocol
In-game content
arttextcode
Generative AI was used during the development process to assist in the creation of game code and scripting. Additionally, AI tools were used to draft narrative text and dialogue, and generate 2D assets and UI elements. These were then subsequently edited and refined by humans to ensure quality and coherence. No AI is used to live-generate content during gameplay; all assets are pre-rendered and static.
Crispy Fried Tofu Studios
-Mar 18, 2026
Adventure Master
In-game content
art
AI was only used to generate visual content to create full images for each trivia question.
Joe Dean
-Mar 18, 2026
404: Game Not Found
Dev only
AI was used in the development of GNF, but only for small, mundane tasks. All creative work — including design, writing, humour, and gameplay — was fully created by the developer.
FreddieThePebble
-Mar 18, 2026
VerbMeister
In-game content
art
Design of backgrounds was AI-assisted
Alpen Adria Forge
-Mar 18, 2026
Sketch Royale - Draw Something
Live AI
text
Our game uses light AI systems to enhance the fun — not to replace creativity. In Sketch Royale, players are the true artists. The AI simply helps by generating fun, random drawing prompts (like “a penguin playing basketball” or “space sushi chef”) and managing matchmaking, scoring, and moderation. The drawings themselves are 100% created by players using in-game tools — no AI image generation or automated artwork is used. The goal is to keep the experience creative, social, and entirely human-driven, with AI acting as a playful game host rather than the artist.
Tinny Studios
-Mar 18, 2026
Algaza-ha: Quest Giver
In-game content
art
Some of the game's artwork, such as supporting illustrations and auxiliary images, was initially created with the help of AI tools for visual prototyping. All content used in the final product has been reviewed, edited, and curated by humans to ensure consistent style and alignment with the game's universe. The game does not use AI for gameplay decisions, character behavior, progression, dialogues, or any functional part of the experience. All narrative, mechanics, programming, and design were developed manually.
Algaza-ha
-Mar 18, 2026
BidKing
In-game content
art
The developer's description of how AI-generated content is used in the game is as follows: Certain artistic assets in this work were produced using Stable Diffusion, including but not limited to: scene images, loading images, and select item icons.
MindSurge Network & Games
21.4kMar 18, 2026
123 results
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