AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Western
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Afterlife West art | This game uses generative AI tools in a limited capacity: 🎨 Marketing & Concept Materials: Some marketing materials, s... | violarte | - | May 23, 2026 | |
Darkman: Bounty Hunter audio | The voiceover was done using artificial intelligence. | CDIS Lab. | 10 | May 23, 2026 | |
INORI art | Some environmental textures in this game were created using generative AI and then edited by the developer to fit the ov... | Skater Gameworks | - | May 23, 2026 | |
Dali’s Discovery art | This game uses pre-generated visual assets, including images and cinematic sequences created with external tools. These ... | Dali Studios | - | May 23, 2026 | |
Alehundred text | AI tools were used to assist with localization and drafting store page descriptions. | Alehundred | - | May 23, 2026 | |
The Last Bet art | Certain pre-generated visual assets in the game and store materials, such as some icons and background artwork, were cre... | Bavita Studios | - | May 23, 2026 | |
Red Rust Pioneers text | Localised game text and store updates have been created using translation tools. Game text will receive human review bef... | fish in a bottle | - | May 23, 2026 | |
Tumblefire textart | Stories, 2D prop assets, 3D prop assets | Lost Rabbit Digital | - | May 23, 2026 | |
Governor of Poker 3 arttext | Generative AI tools are used solely to create certain pre-generated game content and marketing materials (including imag... | Playtika Ltd. | 6.4k | May 23, 2026 | |
Renegade Cat Marbles artaudiotext | This game uses generative AI to assist with parts of the asset creation process, including store/promotional images, bac... | LetsGMOMG | - | Mar 18, 2026 | |
Cannon Ball art | The following are AI generated content: Main menu background image | Jasontreks | - | Mar 18, 2026 | |
The Fast and the Fallen artaudio | AI tools were used only to generate background images and music for the title/menu screen. | GraveBound Studios | - | Mar 18, 2026 | |
Out West art | This game does not use generative AI for gameplay, dialogue, environments, or player-facing content. A generative AI too... | Lone Wanderer Studios | - | Mar 18, 2026 | |
99 Lives - Russian Roulette art | Used AI for Game logo and icons | Gamma Games LLC | - | Mar 18, 2026 | |
Union Of Rivals general | Used for various assets and validation / testing. | 2Play | - | Mar 18, 2026 | |
Deadrock Salvation art | During the dialogue sequences, the characters avatar representations have been created using AI image generation tools b... | Ghost Machine | 37 | Mar 18, 2026 | |
Save Mr. Peachee artaudio | Ability icons and some music were created with the assistance of AI. | Yamayeu | - | Mar 18, 2026 | |
FlashDuels artaudio | To create the pixel art and music of the game | Luis Munoz | - | Mar 18, 2026 | |
Epic Game Maker general | AI is not used in the game, only for marketing materials | Electricpunch | - | Mar 18, 2026 | |
Bull Riding Challenge 4 art | “Pre-Generated AI Content” – Used for promotional materials only | Darie Productions | - | Mar 18, 2026 | |
MoonVeil artaudio | AI tools were used to support early concept exploration and visual ideation during development. Artificial intelligence... | GrindGames | - | Mar 18, 2026 | |
Blood and Dust artaudiotext | AI was used to generate custom icons and sprites, such as inventory items, map markers, and logos. We also used AI for N... | PiggyNose Games | - | Mar 18, 2026 | |
Wild West Miner Simulator artaudio | AI was used for enhancing promo-art for the game. Software using AI algorithms was also used to create part of the game'... | Digital Melody | - | Mar 18, 2026 | |
Ranchbound general | The game uses AI-generated content. | Eldersong Games | - | Mar 18, 2026 | |
Western Gun Shop Simulator art | AI is used solely for creating game logo images. | Arafkan Games | 14 | Mar 18, 2026 | |
Mole or Not audio | The promotional video for the game features AI-generated voice. | EY GAMES | 14 | Mar 18, 2026 | |
炎龙骑士传 art | Some prop icons and character images are generated using AI. | 山海山上 | 10 | Mar 18, 2026 | |
Chess, Texas artcode | This game uses pre-rendered AI-generated content. AI was used to create some static visual assets, including the main me... | Studio Apollo | 26 | Mar 18, 2026 | |
Undertaker artaudio | decotrative Drawings in-games and Trailer musics are only AI generated contents | Park in sung | - | Mar 18, 2026 | |
BlackJack Saloon art | Some in-game art assets and the game’s logo were created using generative AI tools to support the visual design and over... | Boogygames Studios | - | Mar 18, 2026 | |
Ponchorado audio | Ponchorado's music tracks where created with AI assistance. | SEAL.GAMES | - | Mar 18, 2026 | |
Shoot Your Pal audio | Artificial intelligence was only used for voiceovers. | glitcH | - | Mar 18, 2026 | |
Revolver Gambit art | AI-generated art object | Welch Antony | - | Mar 18, 2026 | |
Wild West Supermarket Simulator artcode | Artificial intelligence (AI) was used during the development of this game to generate concept art, apply graphic filters... | SunDust | 126 | Mar 18, 2026 | |
Racket Pinball general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | NiVision | 30 | Mar 18, 2026 | |
Dreadmark Outlaws text | AI was used to create marketing materials and for localization. | Phantomedia | - | Mar 18, 2026 | |
一個普通的俯視角射擊遊戲 audioarttext | The game’s music, graphics, 3D models, and translations are all produced using AI. | Budai | - | Mar 18, 2026 | |
Six Chambers art | AI as been used for temporary placeholder images | BojGames | - | Mar 18, 2026 | |
Western Justice: Sherrif Simulator art | AI-assisted tools were used only in a limited capacity for a small number of user interface elements. All generated mate... | Bearstrike Games | - | Mar 18, 2026 | |
Texas Twist Poker 3: Bandit's Run art | This game was built by a solo dev experimenting with GenAI. GenAI tools were used to help draft character portraits, rew... | Spontaneous QuirK | - | Mar 18, 2026 | |
John W. Beans art | 2 or 3 textures from the main illustration were AI-generated and subsequently edited and adapted to the final artwork. N... | PabloDev | - | Mar 18, 2026 | |
Wild West Saloon Simulator audio | We used AI for some of the game songs. | Walty Games | - | Mar 18, 2026 | |
Operation Anti-Robot art | AI is used to create pictures like the wallpapers | prinzbartu | - | Mar 18, 2026 | |
Atonement art | some artwork for the game was edited/generated using AI tools. | Nexus Media | - | Mar 18, 2026 | |
ARMORY SIMULATOR code | For the in-game character like npc | CEMA GAMES | - | Mar 18, 2026 | |
Dusty Secrets text | In Dusty Secrets, we use the OpenAI-powered ChatGPT service to create immersive and dynamic interactions with Non-Player... | NewGen | - | Mar 18, 2026 | |
Gunpoint Gambit audiotextart | AI use was minimal and limited to non-gameplay elements, such as generating some in-game audio, assisting with draft tex... | Robert Bogdan | - | Mar 18, 2026 | |
DOOMED Detective Game general | You will have the opportunity to use your microphone to talk directly with the residents of the city, ask them about any... | Azikton Studio | 65 | Mar 18, 2026 | |
Scary Shadow Spot - Bitter Glass artaudio | Some graphic content on the store page was generated with Artificial Intelligence. In the game, some graphic images, the... | Daniele Doesn't Matter | 25 | Mar 18, 2026 | |
Western Wizards art | Generative AI is used for steams graphical assets like the store page assets | Tacokeet | - | Mar 18, 2026 |
78 results
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