AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Wrestling
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Uchi No Heya! textcode | AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations a... | James West | - | May 23, 2026 | |
REK artaudio | AI is used for some of the experiences art, voices, and textures. | REK | - | May 23, 2026 | |
The Pay Window: 80s Wrestling Simulator art | This game uses pre-generated AI-assisted artwork for fictional wrestling logos and selected Steam store/marketing assets... | Oceanic Porkchop Studios | - | May 23, 2026 | |
Squared Circle Tycoon art | This game uses pre-rendered AI-generated artwork for character portraits, UI backgrounds, and event venues. All AI-gener... | Terminal Software | - | May 23, 2026 | |
Ram Fights art | Some Steam cover arts were created using AI tools and edited by artists. | Doomers Entertainment | - | May 23, 2026 | |
Main Event: Wrestling Manager code | As an assistive measure, AI has been implemented into our code practices throughout early development. This includes the... | Chartist Games | - | May 23, 2026 | |
Booker Blitz art | Most of the art for the initial database was created with AI to avoid paying any licensing fees. | David Morais | - | Mar 18, 2026 | |
A Camera Duel! general | Only a few of the materials are created by AI. | JamieEng542 | - | Mar 18, 2026 | |
Believr Pro Wrestling codeart | Some code auditing and images | Believr Games | 12 | Mar 18, 2026 | |
College Wrestling Manager 2026 art | AI was used to generate store page graphics and banners. | Grimm Games Llc | - | Mar 18, 2026 | |
Beetle Battle Bros artcode | The capsule logo and lots of code were generated with AI. | Zoidburgh | - | Mar 18, 2026 | |
Infinite Lives artcode | - The title theme ("All The Same, Nobody Changes") stands accused of using AI when the band ("Bleeding Corpse") insists ... | MDickie | 142 | Mar 18, 2026 | |
Brainrot Animals Fighting art | We used AI to create models of characters and several 2D images. | River Way Studios | 28 | Mar 18, 2026 | |
Cubic Wrestling art | The game is using AI for rendering concept art, backgrounds and assets for marketing, In game we are using AI to render ... | Shoutout Games | - | Mar 18, 2026 | |
Political Punchers: 2024 Arena audioart | AI Voice changing software was used for voice overs to change the voice actors voice into character voices. Character ... | GORDO GAMERS | 15 | Mar 18, 2026 | |
Rancher: A new life audiotext | AI voice AI translations | Sim Farm S.A. | - | Mar 18, 2026 | |
Pro Wrestling Sim art | AI was used to generate the images of the characters in the default in-game database. There is also a 100% optional, opt... | Pro Wrestling Sim | 599 | Mar 17, 2026 |
17 results
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