25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SMASH EDENSteam
Disclosure

Generative AI was used during development to assist with artwork and localization, including some store and promotional materials. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Hachi Eito
Reviews
-
Added
Oct 10, 2026
Carrer Manager 27Steam
Disclosure

As a solo developer from a small town in Brazil, I used AI-assisted tools to help create some of the game’s visual assets. This allowed me to bring the project to life with limited resources while focusing my time on gameplay, systems, and the overall player experience.

Creator
Turn Games
Reviews
-
Added
Oct 10, 2026
Spot the Difference FighterSteam
Disclosure

Generative AI tools were used to assist in the creation of various assets for the game. All generated graphics were subsequently edited, refined, and adjusted in Adobe Photoshop by the developer. No AI-generated graphics are used directly in the game without manual editing and refinement.

Creator
hirohasu
Reviews
-
Added
Oct 10, 2026
CrateballSteam
Disclosure

In the game itself, all graphics and sound effects are drawn and synthesized by the game's own code, which was also written with AI assistance. The game contains no AI-generated image, voice or music files, and nothing is generated by AI while you play.

Creator
rafi
Reviews
-
Added
Oct 10, 2026
MMO Guild ManagerSteam
Disclosure

The title logo was generated with an AI image tool and then cropped and resized by the developer. The store capsule artwork (the key art behind the logo) was generated with an AI image tool from text prompts only, then cropped and resized by the developer. The in-game text in every language except English and Japanese is machine-translated with an AI language model from the developer's English and Japanese text, and has not yet been reviewed by native speakers. Some English and Japanese interface text and the English and Japanese store description were drafted with an AI writing assistant and then reviewed and edited by the developer. The store description in the other languages is translated with an AI language model. The majority of the code and the design was written by AI coding agents (Claude and Codex) under the developer's direction and review. The in-game characters, items, maps, effects, music, sound effects and fonts are mostly purchased or licensed assets. The exceptions are 8 equipment icons, the slash and healing effects, the spectators in the stands, the crowd cheers and the app icon, which were drawn or synthesized by programs written by AI coding agents (no image or audio generation model was used). The cutting out, combining, recoloring and touching up of the purchased assets, and the shapes and light effects the game draws on screen during matches, are also done by programs written by AI.

Creator
iida-lab
Reviews
-
Added
Oct 9, 2026
PENTOSteam
Disclosure

Generative AI tools were used in a limited capacity during development to assist with some audio and visual elements. The vast majority of the game's content was created by our team.

Creator
Gennadiy Balagurchyk
Reviews
-
Added
Oct 9, 2026
FOOTBALL EXECUTIVE 27Steam
Disclosure

During the development of FOOTBALL EXECUTIVE 27, generative AI tools were used to assist with parts of the program code, localization, and the editorial review of user interface and in-game text. All AI-assisted content was manually reviewed and revised before being included in the game. No content is generated by generative AI during gameplay, and no player input is transmitted to any external AI service.

Creator
ZERE STUDIOS
Reviews
-
Added
Oct 7, 2026
MotoBoxSteam
Disclosure

AI was used for Locolization to different languages for better language support.

Creator
Playdemic Games
Reviews
-
Added
Oct 3, 2026
Alien or Duck!Steam
Disclosure

Generative AI was used to assist in creating one or two background 3D assets during the development process. All other 3D models, visual effects, and environmental assets were custom-made or sourced entirely from standard digital asset marketplaces like Fab.

Creator
Aliens Pro-StudioZ
Reviews
-
Added
Oct 3, 2026
GolfeverSteam
Disclosure

Some of the pixel art in this game started from initial references (the first version you can find in newgrounds, was not pixel art) or silhouettes created with generative AI tools. This only is done to: Islands + main menu frog and clouds. Those references were then redrawn and refined by hand, pixel by pixel, into the final art you see in the game. Everything else is handcrafted, including the tiles & obstacles, which were painful to make them connect :( No other player-facing content uses generative AI, and the game does not generate any content with AI while you play.

Creator
xaxi235
Reviews
-
Added
Oct 1, 2026
PAIMT ARENASteam
Disclosure

Some of PAIMT ARENA's 3D weapon models started as AI-generated meshes (Tripo) that were then hand-edited, retopologized, textured and rigged by the team. Some store and library artwork was produced with AI image tools and then edited by hand. No content is generated during play; gameplay, code, level design and UI are human-authored.

Creator
noclue
Reviews
-
Added
Sep 30, 2026
Paddock360Steam
Disclosure

AI generated graphics for logo and store page banner

Creator
Lights Out Global Ventures Pvt Ltd
Reviews
-
Added
Sep 26, 2026
Football Ambition 27Steam
Disclosure

Some of the artwork that ships with Football Ambition 27 was made using generative AI tools. That covers the club badges and competition logos in the default database, the menu and screen backgrounds, the stadium and facility illustrations, and the library of face parts the game builds portraits from. The national flags are not among them. Faces are built while you play. Every player, coach and youth prospect gets a portrait the moment they exist, including people generated seasons into your save, assembled by the game from that shipped library of parts. It is ordinary code doing the assembling, not an AI model, and it can only ever use art that came with the game. The game does not connect to any AI service. There is an optional feature, switched off by default, that lets you connect your own AI chat assistant to the in game database editor, so it can help with jobs like renaming clubs or building a scenario. It runs only if you turn it on, and it only reaches your own files on your own computer.

Creator
Mega Games
Reviews
-
Added
Sep 25, 2026
圈地之王Steam
Disclosure

The game icon and the default match background are AI-generated. The screenshots, promotional images, and trailer also contain AI-generated elements.

Creator
jiang youming
Reviews
-
Added
Sep 24, 2026
NitroCore Synapse™Steam
Disclosure

Generative AI tools were used exclusively to create static, pre-generated illustrative images for the application's Tips section and Steam store/marketing assets. These are the only AI-generated materials included with the product or presented to users. NitroCore Synapse does not generate AI content at runtime and does not connect to external AI services.

Creator
NitroLabs Tecnologia
Reviews
-
Added
Sep 24, 2026
Moto Racing ManagerSteam
Disclosure

Generative AI was used for some of the artwork and text: the 3D representation of the motorcycles, the achievement icons, the artwork on this page, and text in the game and store, including the English version. All of it is pre-rendered - created during development, not while you play. No AI runs while the game is running: the race simulation and vehicle physics are computed on the server, the engine sound is synthesised in the game itself, and the circuit layouts are based on real geodata from OpenStreetMap contributors (ODbL).

Creator
MRM Games
Reviews
-
Added
Sep 22, 2026
Fitz's Aim TrainerSteam
Disclosure

The game's code was written with AI assistance. All game design, gameplay decisions, difficulty tuning, and testing were done by hand by the developer. The game contains no AI-generated art, audio, or text content, and does not generate any content with AI at runtime.

Creator
Fitz
Reviews
-
Added
Sep 22, 2026
Esport Manager: Last PickSteam
Disclosure

The champion artwork, portraits and various visual assets are generated. The generated visuals are a starting point rather than a settled choice, and if the game's funding allows it I intend to have them redone by an artist. No content is generated by AI while you play, since the match simulation runs on a hand-written decision engine where each player evaluates their situation against authored rules, rather than on a generative model.

Creator
Daivly Games
Reviews
-
Added
Sep 19, 2026
LUPKAR - World of BilliardsSteam
Disclosure

Some of the game's music and sound effects were created with the help of generative AI tools. Generative AI was also used to assist with in-game text and its translations into other languages. All AI-assisted content was produced during development and reviewed by the team. The game does not generate any content with AI during gameplay.

Creator
New Emotion Game
Reviews
-
Added
Sep 19, 2026
United FootballSteam
Disclosure

Generative AI tools were used to assist in the production and refinement of selected promotional and marketing materials for United Football. AI-assisted outputs were reviewed and edited by the development team before use. Generative AI is not used to generate live gameplay content.

Creator
MetaverseME Ltd
Reviews
-
Added
Sep 16, 2026
EvonsSteam
Disclosure

Some of the card artwork in this game is created with the assistance of generative AI tools, and then reviewed and refined by the developer.

Creator
Evons Games
Reviews
-
Added
Sep 12, 2026
SweatyPanzerSteam
Disclosure

Generative AI tools were used to create content in this game, including art, sound, in-game text, and the copy on this store page. All of it is reviewed by the developer before release. Nothing is generated by AI while you play.

Creator
SweatyGames
Reviews
-
Added
Sep 12, 2026
No Scope CEOSteam
Disclosure

I’m developing this game alongside my job and family life. So yes, I’ve used AI: without these tools, I probably would never have been able to bring a project of this scale to completion. I remain the creative lead, the developer, and the person making all the decisions about the game. I see AI as an employee or assistant that helps me on a daily basis: it allows me to work faster, solve certain problems, and accomplish things that would otherwise have taken much more time. Try the demo and make up your own mind: it’s up to you to decide whether it affects your enjoyment of the game in any way.

Creator
Schloppa Games
Reviews
-
Added
Sep 10, 2026
ClusterForceSteam
Disclosure

Since I'm working on the game by oneself, I use AI for some 3D models and some instruments (synthesizers, pads) in the music tracks.

Creator
Team ClusterForce
Reviews
-
Added
Sep 10, 2026
Bow WarfareSteam
Disclosure

AI was not used to make mechanics or maps AI was used to create placeholder images that will be removed before the full release of the game.

Creator
Iron Tank Studios
Reviews
-
Added
Sep 4, 2026
NBA 2K27Steam
Disclosure

NBA 2K27 optionally utilizes NVIDIA DLSS 5's 3D Guided Neural Rendering to enhance the appearance of the game in real-time.

Creator
Visual Concepts
Reviews
745
Added
Sep 4, 2026
Arcade TogetherSteam
Disclosure

Some images in this game are generated using artificial intelligence. AI tools were used to enhance visual effects and create unique scenes, carefully aligned with the game's art style.

Creator
NovaraGames
Reviews
-
Added
Sep 3, 2026
Derby ChampionsSteam
Disclosure

This game includes limited use of generative artificial intelligence in the creation of certain visual and audio assets. These AI-assisted elements were used to support the development process and are integrated alongside original, human-created content. All assets have been reviewed and curated to ensure they meet the quality and artistic standards of the game.

Creator
The Lazy Grid
Reviews
-
Added
Sep 1, 2026
TohKagoSteam
Disclosure

This game uses generative AI in parts of its development. Generative AI is used to help generate the game's program code. However, all final testing, adjustment, and verification of the generated code are carried out by human developers. Generative AI is also used to create the game's background music (BGM).

Creator
NornLjos
Reviews
-
Added
Aug 31, 2026
Destroy the FlagSteam
Disclosure

Destroy the Flag was developed with the assistance of a generative AI coding assistant (Claude, by Anthropic), used throughout development as a programming and writing collaborator. Pre-Generated content (created during development, ships with the game): - In-game interface text — menu labels, HUD text, on-screen instructions, and system messages — was drafted with AI assistance as part of the game's code, then reviewed and refined by the developer before shipping. - The Steam store page's short and long descriassistance, then fact-checked, edited, and approvpublishing. Live-Generated content: None. The game does not usnt isgenerated by AI while the game is being played

Creator
Pisuke
Reviews
-
Added
Aug 31, 2026
Chess: ApexSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some content.

Creator
Netherlate Games
Reviews
-
Added
Aug 28, 2026
Raid Leader SimulatorSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, written content, and localization used in the game and related store materials. All AI-assisted content was reviewed and, where necessary, edited by the developer before release. The game does not generate AI content during gameplay and does not rely on external AI services while being played.

Creator
Ren tech.
Reviews
-
Added
Aug 28, 2026
Game Arena XSteam
Disclosure

Game Arena X uses AI-generated content only to a very limited extent. A small number of UI elements were initially created with the assistance of AI, after which they were extensively refined, adjusted, and customized by our in-house design team. All other aspects of Game Arena X — including the platform’s concept, visual design, competitive systems, gameplay features, user experience, and overall development — are entirely original and created by our team.

Creator
Game Arena X
Reviews
-
Added
Aug 25, 2026
Valdivia AllStarsSteam
Disclosure

During the development of Valdivia AllStars, we used generative artificial intelligence tools to assist with specific parts of the content creation process. These tools were primarily used to assist in the creation and exploration of certain visual assets, including concept art, visual references, textures, and some graphical elements used during the development of the game. Content created with the assistance of these tools was subsequently selected, modified, adapted, and reviewed by our team before being incorporated into the final product. Generative AI was used as a supporting tool for our developers and artists, rather than as an autonomous system for creating the game. Character and environment design, gameplay mechanics, programming, 3D modeling, animation, content integration, and the overall artistic direction of the game were created and supervised by our development team. Valdivia AllStars does not use generative AI to dynamically create content during gameplay, nor does it require players to submit content to be processed by generative AI systems.

Creator
Krow Games
Reviews
-
Added
Aug 22, 2026
GalactiballSteam
Disclosure

AI was used to create textures, some of the code, create a player model and rig it for animation. The sounds of footsteps, goals and ball bounces, albeit mastered, started as AI generated before being edited and mastered. Localization languages were also created by AI. (Therefore any corrections will be welcome) Animations, music, game design, and all other elements of creativity are the work of a human exclusively. Badgerworks Studios will never rely on AI for creativity, music, ideas for games, and once an artist has been hired, AI models either. Due to lack of in-house ability to rig models or create them from scratch, the current player model was generated and rigged (skeleton matched to model) by AI. Animations were hand made, but on the AI created and rigged model. No AI, LLM, of frontier models are being called during game play nor will any introduced features be allowed to do so.

Creator
Badgerworks Studios
Reviews
-
Added
Aug 22, 2026
National VolleySteam
Disclosure

Some background images and illustrations in this game are pre-generated content created using generative AI. These assets have been reviewed and, where necessary, adjusted by the developer before being included.

Creator
tsumetogi
Reviews
-
Added
Aug 22, 2026
Esports Dynasty ManagerSteam
Disclosure

Generative AI tools were used during development to assist in creating pre-generated visual assets for the game, including character and hero artwork, team logos, backgrounds, interface elements, and other decorative assets. All generated content is reviewed, selected, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Porcanelson Games
Reviews
-
Added
Aug 22, 2026
Calcio 98Steam
Disclosure

Generative AI tools were used during development to assist with selected 2D visual assets, UI artwork, and initial drafts of interface and localization text. All AI-assisted content included in the game was reviewed, edited, and approved by the developer before release. The game does not generate content during gameplay and does not connect to external AI services.

Creator
Vertigo srl
Reviews
-
Added
Aug 22, 2026
SummaGrandeSteam
Disclosure

AI tools (Claude, Gemini, Copilot) were used to assist with game source code development. No visual or audio content is generated by AI at runtime. Narzędzia AI (Claude, Gemini, Copilot) były wykorzystywane jako wsparcie przy tworzeniu kodu źródłowego gry. Treści wizualne i dźwiękowe nie są generowane przez AI w czasie rzeczywistym.

Creator
Marcin Kołacz
Reviews
-
Added
Aug 22, 2026
SnopSteam
Disclosure

We used AI to generate some of the art in game, as well as the art on the store page.

Creator
DeckTronic, LLC
Reviews
-
Added
Aug 19, 2026
Rivals BasketballSteam
Disclosure

Generative AI is used to create some of the art concepts of assets used in the game.

Creator
Anti-Hero Game Studio
Reviews
-
Added
Aug 17, 2026
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