25,997 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Tiny Fishing ClubSteam
Disclosure

Generative AI was used in limited cases to assist with some in-game music and selected images shown on the Steam store page. All AI-assisted assets were reviewed and curated by the development team.

Creator
GoldWorks
Reviews
-
Added
Jun 3, 2026
BumpSteam
Disclosure

We use generative AI in a limited capacity for certain visual and written content. Generative AI may be used for: - Marketing materials, including promotional artwork, trailer graphics, and store page content. - Loading screen images and decorative in-game poster artwork. - Assistance with some written text, such as tutorials and informational content. Generative AI is not used for: - Live content generation during gameplay. - Gameplay screenshots shown on the Steam store page. - Maps, level geometry, character models, weapons, gameplay assets, game mechanics, or networking systems. - Player-generated content.

Creator
TwinBrains Studio
Reviews
14
Added
Jun 3, 2026
Capyverse OdysseySteam
Disclosure

Some artwork in Capyverse Odyssey was created with assistance from generative AI tools and further refined, polished, and modified by the studio’s artists and development team. Final gameplay systems, design, programming, and core game content are developed by Metazooie Studios.

Creator
Metazooie Studios
Reviews
-
Added
Jun 3, 2026
Peg CascadeSteam
Disclosure

Some store page artwork, capsule images, and library artwork for Peg Cascade were created with assistance from generative AI tools, then selected, edited, and prepared by the developer for use in the game’s presentation. The game does not generate AI content during gameplay.

Creator
Starfuel Interactive
Reviews
-
Added
May 23, 2026
Shadow GatesSteam
Disclosure

This game uses generative AI to assist with the creation of pixel art assets (character sprites, projectiles, icons, capsule art) and to support code development. All generated content was reviewed, integrated, and finalized by the developer. No AI is used at runtime — every asset is pre-generated and baked into the build. No player data is sent to AI services during gameplay.

Creator
Facundo Morelli
Reviews
-
Added
May 23, 2026
ArrownomicsSteam
Disclosure

The game is mostly made by hand, ai was used for this things: 1) Translations 2) A couple of sprites and scripts 3) Composition of promo banners

Creator
717 pixels
Reviews
-
Added
May 23, 2026
SIGNAL PITSteam
Disclosure

Visual assets and portions of code were created with the assistance of generative AI tools and curated by the developer.

Creator
Chooon
Reviews
-
Added
May 23, 2026
Dyno Burst: Bubble ShooterSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
-
Added
May 23, 2026
KUMANOSteam
Disclosure

This title uses generative AI tools as supporting tools in limited parts of development.The game design, animation, asset placement, implementation, direction, programming, writing, stage design, and overall creative decisions are handled by the developer.All AI-assisted content is pre-generated during development. The game does not generate AI content in real time during gameplay.[3D Models]- Tripo AIAI-generated models are used as a base for some 3D assets. The developer performs mesh editing, scaling, texture and normal map adjustments, placement, and in-game implementation.[Music & Sound]- SUNO AIUsed to assist music production based on the developer's original motifs, samples, and creative direction.- ElevenLabsUsed for sound effect generation.All AI-generated content is used within the scope permitted by each tool's commercial usage terms.

Creator
moly
Reviews
-
Added
May 23, 2026
Rabbit Claw PartySteam
Disclosure

As a solo indie developer, I use AI to assist with multi-language localization and the creation of some background images. This helps me provide a smoother, more accessible player experience while allowing me to focus more time on gameplay, systems, level design, and other core parts of the game.

Creator
ZT-Studio
Reviews
-
Added
May 23, 2026
Kung-Fu Space FightersSteam
Disclosure

Generative AI was used only during production for early concept exploration and the creation of some promotional asset drafts. The game does not use generative AI during gameplay. All core in-game assets were manually reviewed, edited, and reworked by human artists.

Creator
FunFactor
Reviews
-
Added
May 23, 2026
DeeplordsSteam
Disclosure

The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools and subsequently animated with another AI tool based on the developer's specific directions. Leveraging 10 years of professional 3D modeling experience, these assets were then integrated as textures and sprites inside complex 3D environments and dioramas modeled manually by the developer in Blender and structured in Unity. The game's Unity C# scripts were pre-generated using AI co-pilot tools based on the precise gameplay logic requested by the developer, followed by extensive manual debugging, correction, and multi-turn optimization cycles. Lastly, the soundtrack and audio elements were pre-generated using AI tools based on specific genre and stylistic vibes provided by the developer, then manually reviewed and refined to perfectly fit the dark atmosphere of the individual biomes.

Creator
Deeplords Studio
Reviews
-
Added
May 23, 2026
Dungeon Dash: Relic Of BindingSteam
Disclosure

As a solo developer, I used every tool available to bring Dungeon Dash to life. The game design, mechanics, storyline, and level designs are entirely original, conceived long before AI tools entered the picture. The artwork combines hand drawn, stock, and AI generated assets, all of which have been further modified and animated by hand to fit the vision of the game.

Creator
Jeff Anderson
Reviews
-
Added
May 23, 2026
Shell InsideSteam
Disclosure

Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule images, and promotional banners for the Steam store page. No AI-generated assets, code, or data are included within the game build itself.

Creator
Lavanda Studio
Reviews
-
Added
May 23, 2026
QianNian XuanJianSteam
Disclosure

Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not generate AI content during gameplay.

Creator
千年玄剑
Reviews
-
Added
May 23, 2026
Busy Bar - World TourSteam
Disclosure

Some parts of the game’s production may involve procedural or AI-assisted tools, mainly to speed up iteration, explore visual directions or support asset creation. The game’s concept, tone, style, story and final creative choices are developed and decided by us.

Creator
Flarewing Studios
Reviews
-
Added
May 23, 2026
Words are HardSteam
Disclosure

I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordable to commission and impossible for me to produce alone. AI let me focus on what I actually built by hand: the game design, the mechanics, the 181 tomes, the scoring engine, the balance, the words. What's AI-generated: • Visual art (backgrounds, character portraits, tome/scroll/blessing illustrations, store page art) — generated with AI image tools, curated and selected by me • Music — generated with AI audio tools, curated and selected by me • Some flavor text and descriptive copy — drafted with AI assistance, edited by me What's not AI: • The game itself — every system, mechanic, balance number, character design, and core decision is mine • The dictionary, the tile distributions, the scoring math, the run structure, the boss fights — hand-built • The code — written by me with the help of AI assistants the same way any modern developer uses them No AI runs at runtime. Nothing is generated for you on the fly during play. Everything you see was reviewed before it shipped.

Creator
AcornHunter Games
Reviews
-
Added
May 23, 2026
AisleboundSteam
Disclosure

Some in-game textures, music, and promotional materials contain AI-generated content.

Creator
FennX Creative
Reviews
-
Added
May 23, 2026
Labyrinth A Way OutSteam
Disclosure

Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or assisted using generative AI tools.

Creator
JS Games
Reviews
-
Added
May 23, 2026
Pour DecisionsSteam
Disclosure

This game was developed with the assistance of generative AI tools. AI was used during development to assist with code, audio, and visual assets. All AI-generated content was reviewed, edited, and integrated by the developer. No generative AI operates at runtime during gameplay.

Creator
Way She Goes Studios
Reviews
-
Added
May 23, 2026
HullRatsSteam
Disclosure

There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited to dialogue generation. Several other uses are planned, including localization. AI has been used for coding and in a limited capacity for creating placeholder assets that will be replaced at a later date.

Creator
Dan Danciu
Reviews
-
Added
May 23, 2026
EverestBaseCampSteam
Disclosure

Generative AI was used during development to assist with some visual concept art, store page images, and marketing assets. All AI-assisted content is manually reviewed, edited, and curated by the developer. The game does not include real-time generative AI content.

Creator
darkrio Studio
Reviews
-
Added
May 23, 2026
Dead SectorSteam
Disclosure

Dead Sector's in-game rank insignia icons, app icon, and Steam store graphics were produced procedurally via custom Python rendering scripts (PIL and resvg) authored with AI coding assistance. The output is deterministic vector and raster compositing, not generative-AI imagery. No image, audio, or animation generation models were used in any content shipped with the game. Game design, mechanics design and logic are original developer work.

Creator
Lonely Cloud
Reviews
-
Added
May 23, 2026
SEO or DieSteam
Disclosure

Some visual assets, store assets, localization drafts, and marketing materials for SEO OR DIE were created or enhanced with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and integrated by the developer to match the game's final art direction, narrative tone, and quality standards. The game does not use real-time AI generation during gameplay.

Creator
Zakhoda Oleksandr
Reviews
-
Added
May 23, 2026
Cyber SpartanSteam
Disclosure

Cyber Spartan uses AI-generated content for select visual assets, including character expression artwork and some promotional materials. Core gameplay code, game design, and level design are human-directed. AI tools were used as a creative partner throughout development.

Creator
PLICA GAMES
Reviews
-
Added
May 23, 2026
Alarm112: Unit FireSteam
Disclosure

Generative AI tools were used during development to create selected promotional graphics and visual materials. The game does not use generative AI during gameplay.

Creator
Control Room Labs
Reviews
23
Added
May 23, 2026
Rumble RushSteam
Disclosure

Some visual assets, promotional images, and audio content for this game were created or assisted using generative AI tools. All AI-generated content was reviewed and edited by the developer before inclusion in the game.

Creator
RoyalWings
Reviews
-
Added
May 23, 2026
Exiled ArkSteam
Disclosure

part of the images and videos generated by ai tools, there is no realtime ai in the game.

Creator
Crisen
Reviews
-
Added
May 23, 2026
Kick The DungeonSteam
Disclosure

This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images and illustrations were partially generated with the assistance of AI-based painting tools.

Creator
Fortuity Studio
Reviews
-
Added
May 23, 2026
NEUROSLOPSteam
Disclosure

The game to contain art assets generated by artificial intelligence

Creator
NeuroSlop Studio
Reviews
13
Added
May 23, 2026
White SignalSteam
Disclosure

Visual assets used in this game were created with the assistance of generative AI and were curated, edited, and integrated by the developer.

Creator
Frenari
Reviews
-
Added
May 23, 2026
Tidal StringsSteam
Disclosure

Some art assets, audio, and text translation were produced with the assistance of AI.

Creator
June666
Reviews
-
Added
May 23, 2026
Kingdom of Ashes - Fallen EraSteam
Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

Creator
ArcadeDeck
Reviews
-
Added
May 23, 2026
Lovecraft SurvivorsSteam
Disclosure

Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound effects) is human-created or licensed from human-made asset packs.

Creator
Threshold Games
Reviews
-
Added
May 23, 2026
Vibrant VectorSteam
Disclosure

Generative AI tools were used to assist in the creation of certain visual assets and promotional materials for Vibrant Vector

Creator
Renan Muquiutti
Reviews
-
Added
May 23, 2026
AbjureSteam
Disclosure

Based on the developer's original creative direction, AI tools were used to generate the game's store page capsule images, soundtrack, and the non-English in-game text translations. AI coding assistance supported programming during development.

Creator
Jax Games
Reviews
-
Added
May 23, 2026
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