Data collected with Scrapeer
June 1, 2026
Indexed May 23, 2026
View on Steam

AI Usage Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

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