June 4, 2026
1 user reviews
Indexed May 23, 2026
View on Steam

Disclosure Analysis

Generative AI was used to create select visual assets for the game, which are included as static in-game content.

Where AI appears
AI-made content in the game
Content mentioned
Art
Method disclosed
Generated content Edited content
Evidence

Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

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