26,001 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Election TrainSteam
Disclosure

AI tools were used to assist in creating some store page artwork and visual assets.

Creator
Martes Game Studio
Reviews
-
Added
May 23, 2026
Space Fishing: Verti-Go!Steam
Disclosure

Description of AI Use: In this project, Generative AI was used to create promotional artwork, various in-game art assets, and music tracks. Additionally, AI was employed as a coding assistant to help develop and optimize the game's source code. All final outputs have been curated and modified by our development team to meet our creative standards.

Creator
Sliheim
Reviews
-
Added
May 23, 2026
BreaklineSteam
Disclosure

This game uses generative AI tools in parts of development: Music Design Some background music and sound effects were generated using AI tools, then refined by human composers. Visual Assets Certain textures were AI-generated and refined by artists. Programming Support AI assisted with debugging and refining portions of the code. All output was reviewed and tested by developers. No generative AI is used during gameplay, and the game does not generate new AI content at runtime.

Creator
Narriflux
Reviews
-
Added
May 23, 2026
TechnoMayanSteam
Disclosure

While we are generally against generative AI, we cannot guarantee that no AI generated content will end up in the game. We are using store bought assets and third party translations and we are not taking on the additional stress of verifying if they are 100% AI free. We will however deliver as much handcrafted material as possible.

Creator
SparkInBox studio
Reviews
-
Added
May 23, 2026
Vanguard - Idle Auto BattlerSteam
Disclosure

Some content in this game was created with the assistance of generative AI tools during development, including certain visual assets, store artwork, capsule art, and text. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure it fits the game’s design and overall player experience. Some art assets are sourced from the CC0 asset libraries provided by Kenney. Music and sound effects used in the game are sourced from Phat Phrog Studio and ZapSplat.

Creator
Beep2Bleep
Reviews
-
Added
May 23, 2026
OutpostersSteam
Disclosure

Some temporary UI icons and placeholder assets used during development were generated with AI tools. These are non-final assets and will be replaced or refined before the final release. The game does not use any real-time or player-facing generative AI systems.

Creator
Capuchin Games
Reviews
-
Added
May 23, 2026
Deep in the FieldsSteam
Disclosure

Some content in this game, such as text, translations, or visual elements, was initially generated with the assistance of AI tools and later reviewed, edited, and integrated by the developer. All final content was curated to ensure it fits the game's narrative, style, and quality standards.

Creator
Del Campo Studio
Reviews
-
Added
May 23, 2026
Quod Erat DemonstrandumSteam
Disclosure

I used standard agentic tools for things like translation and making simple icons. Some images/effects were created with Stable Diffusion XL Base 1.0 (sd_xl_base_1.0.safetensors). The background music I iterated on with a local ACE-Step setup.

Creator
Ad Dominum Games
Reviews
-
Added
May 23, 2026
Counter Attack On ZombiesSteam
Disclosure

This game uses pre-generated AI-assisted content for certain store page assets and promotional materials, such as capsule images and marketing visuals. No generative AI is used during gameplay. All gameplay mechanics, in-game visuals, progression systems, and player interactions are fully authored and do not rely on real-time AI generation. The game does not connect to any external AI services during runtime.

Creator
TNR TECHNOLOGY
Reviews
-
Added
May 23, 2026
Chronicles Puzzle: History PathSteam
Disclosure

Visual Content: Generative AI was used to create the base visual concepts and illustrations for the puzzles. These images were then manually edited and refined to ensure they fit the historical context and game style. Programming: AI tools were used to assist in code optimization and the implementation of localization systems. Marketing: AI assisted in creating graphic assets for the Steam Store page (e.g., store banners). All AI-assisted content has been carefully reviewed and manually post-processed to ensure quality and compliance with copyright standards.

Creator
Chronicles game studio
Reviews
-
Added
May 23, 2026
LenosSteam
Disclosure

Description of AI usage in development: We utilized AI tools to enhance development efficiency and creative output: Claude: Heavily used for complex 3D procedural mesh modeling and core game logic scripting to optimize the procedural world-building. ChatGPT & Gemini: Assisted in creating specific game assets and technical documentation. Adobe Firefly: Used to generate high-quality visual elements and creative assets specifically for the game’s promotional trailers. All AI-assisted outputs were refined, integrated, and finalized by the developer to ensure technical stability and creative originality.

Creator
jewelint
Reviews
-
Added
May 23, 2026
SPACE HUG-DUNGSteam
Disclosure

Generative AI tools were used to create and refine VFX masks, base textures, and the game logo during the development process.

Creator
Syndicate Studio
Reviews
-
Added
May 23, 2026
Thinky Wants To GuessSteam
Disclosure

This game uses artificial intelligence to analyze the player's drawings and generate guesses about what the drawing represents. The AI provides descriptive feedback and attempts to identify the object based on the sketch created by the player.

Creator
Senic Games
Reviews
-
Added
May 23, 2026
EULASteam
Disclosure

Exactly half of this game's content is AI-generated.This is intentional, and part of the gameplay - designed to convey the difference between AI-created and human-made works.[AI Usage] - AI Mode character graphics: AI-generated - AI Mode scenario / script: AI-generated - AI Mode audio: AI-generated - The giraffe - Any other elements necessary for in-game[Non-AI Usage] - Organic Mode character art: Human-made - Organic Mode story: Human-made - Organic Mode music / sound effects: Human-made - Any other elements necessary for in-game cinematics※ All content was pre-produced during development. No real-time AI generation is used during gameplay.

Creator
MoEater
Reviews
28
Added
May 23, 2026
Squared Circle TycoonSteam
Disclosure

This game uses pre-rendered AI-generated artwork for character portraits, UI backgrounds, and event venues. All AI-generated assets have been reviewed and curated to fit the game's theme.

Creator
Terminal Software
Reviews
-
Added
May 23, 2026
RuneClickSteam
Disclosure

Some pixel art assets were created with the assistance of AI image generation tools and refined by hand.

Creator
Vosk Games
Reviews
-
Added
May 23, 2026
112 MetersSteam
Disclosure

Some visual assets and development processes for this game were created with the assistance of generative AI tools. These tools were used during development to help generate certain images, concepts, and code prototypes, which were then reviewed, edited, and integrated by the developer.

Creator
Enginar Games
Reviews
-
Added
May 23, 2026
Studio SimSteam
Disclosure

Fictional character portraits used in the game's default database were hand-drawn by the developer, then colored and aged using a customized AI workflow.

Creator
PrattDesign
Reviews
-
Added
May 23, 2026
Slumber CraftSteam
Disclosure

This game uses generative AI during development to assist with some pre-generated 2D art assets and store promotional materials. All such content is manually reviewed, edited, and integrated before being used in the game or on the store page. The game does not generate AI content at runtime, and players do not interact with any generative AI system.

Creator
Li Wei Studio
Reviews
-
Added
May 23, 2026
GameTaskerSteam
Disclosure

GameTasker was built by a solo developer with no prior coding experience. The overwhelming majority of the code, design, and Steam assets were created with the help of AI. I'm being upfront about this because I think it's worth knowing, and because I'm proud of it rather than embarrassed. The idea, the design decisions, the testing, and the judgment calls were all mine — AI was the pair programmer that made it real. If you run into bugs or have feature requests, come find me on Discord.

Creator
Sikewyrm
Reviews
-
Added
May 23, 2026
Haydn In Plain SightSteam
Disclosure

This game utilizes generative AI tools to assist and enhance various aspects of our creative process. Specifically, AI technologies were employed to help design and refine visual artwork, generate dynamic variations of select musical tracks, assist in the editing of specific in-game assets, and support our localization efforts across multiple languages

Creator
K² Project
Reviews
-
Added
May 23, 2026
MaidendawnSteam
Disclosure

While all the CGs and Character Art are hand-drawn, the backgrounds are AI generated.

Creator
Nightchapel Productions
Reviews
-
Added
May 23, 2026
PSYCHOBYLSteam
Disclosure

This game uses AI-generated content: Pre-generated AI use: - Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited. - Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand. - All AI-generated content was reviewed, edited, and curated by the developer before shipping. Not AI-generated: - Game design, mechanics, balance, progression systems, lore, world-building. - UI/UX layouts and interaction flows. No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.

Creator
Boris & Baisha
Reviews
-
Added
May 23, 2026
Infinite EmpireSteam
Disclosure

Yes, I use AI tools to help build this game, and I'm not going to pretend I don't. I'm one person. Every system, mechanic, and design decision is made, tested, and tuned by me personally. I use the best tools available, AI among them, to let a one-person studio punch way above its weight. That's the entire point of being indie: no rules except the ones that make a better game. Assets are a fluid mix of commercially licensed, hand-crafted, AI-generated, AI-generated then hand-adjusted, and hand-crafted then AI-polished. I'll use whatever it takes to make this the best game it can be.

Creator
Better Tools LLC
Reviews
-
Added
May 23, 2026
Hive Striker: DissonanceSteam
Disclosure

AI tools were used during development to generate initial 3D model drafts and UI artwork assets. All AI-generated content was manually reviewed, refined, and integrated by the development team. No AI generates content at runtime during gameplay.

Creator
Ocelot Forge
Reviews
-
Added
May 23, 2026
CENSORSteam
Disclosure

We use generative AI only for temporary placeholder images during development. All AI-generated placeholders will be removed and replaced with human-created artwork before release.

Creator
Quack Duck Games
Reviews
-
Added
May 23, 2026
ArcadoxSteam
Disclosure

The game to contain art assets generated by artificial intelligence

Creator
Gamesforgames
Reviews
10
Added
May 23, 2026
Corporate BoardSteam
Disclosure

Artificial intelligence (AI) was leveraged for key aspects of the game's development, including in-game logic, support systems, and certain artistic assets.

Creator
PHANTOM PRODUCTIONS YAZILIM LIMITED SIRKETI
Reviews
-
Added
May 23, 2026
Kart Soccer PartySteam
Disclosure

Translation provided by AI. The promotional images in the store are designed by humans and enhanced with AI.

Creator
YogurtGames
Reviews
-
Added
May 23, 2026
Save the GameSteam
Disclosure

It has only been used in localization and specific visual references

Creator
Mustafa Efe Arslan
Reviews
-
Added
May 23, 2026
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