Indexed May 23, 2026
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Disclosure Analysis

AI-generated and edited visuals appear in marketing materials and in-game assets, with no runtime AI disclosed.

Where AI appears
AI-made content in the game
Content mentioned
Art
Method disclosed
Generated content Edited content
Evidence

Marketing visuals (Steam capsules, banners, page background) were generated with AI image models

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

This game uses AI-generated content: Pre-generated AI use: - Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited. - Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand. - All AI-generated content was reviewed, edited, and curated by the developer before shipping. Not AI-generated: - Game design, mechanics, balance, progression systems, lore, world-building. - UI/UX layouts and interaction flows. No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.

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Disclosure History

PSYCHOBYL uses AI-generated artwork for some in-game item icons, environment illustrations, and store page screenshots. All gameplay mechanics, code, narrative text, and game design are human-created. AI tools were used during development to assist with visual asset creation and iteration.

This game uses AI-generated content: Pre-generated AI use: - Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited. - Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand. - All AI-generated content was reviewed, edited, and curated by the developer before shipping. Not AI-generated: - Game design, mechanics, balance, progression systems, lore, world-building. - UI/UX layouts and interaction flows. No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.