25,514 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

这是一份礼物Steam
Disclosure

Some content on this store page, including the game description and promotional materials, was created or assisted by generative AI tools.

Creator
Oroku
Reviews
-
Added
Sep 12, 2026
Sudoku UniversitySteam
Disclosure

Generative AI tools assisted with drafting store page copy and written marketing material and some graphic items. The game itself contains no AI-generated content.

Creator
Driftwood Forge
Reviews
-
Added
Sep 12, 2026
NULL VECTORSteam
Disclosure

Generative AI was used during development to assist with drafting and refining some localization text and selected promotional artwork. All AI-assisted material is pre-generated, reviewed, and edited by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
I9
Reviews
-
Added
Sep 12, 2026
Rifted EarthSteam
Disclosure

Some 2D visual assets and videos in the game may have been produced using AI‑assisted tools. Every AI‑generated element has been manually inspected, verified, and approved to ensure quality and consistency. All remaining content — such as 3D models, audio, effects, and programming — is fully handcrafted by human creators.

Creator
Rollmint Studio
Reviews
-
Added
Sep 12, 2026
LastAliveSteam
Disclosure

Generative AI tools were used during development to assist with creating and iterating some pre-generated visual assets, UI icons, concept art, text drafts, and development/code prototypes. All AI-assisted content was reviewed, edited, and selected by the developer before being included in the game. The game does not use live generative AI during gameplay, does not generate new content for players in real time, and does not send player input or personal data to any AI service.

Creator
NeuroArs
Reviews
-
Added
Sep 12, 2026
The Turbo CrownSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated visual references, 3D vehicle and cosmetic assets, promotional images and video, and draft localization. All AI-assisted content was reviewed, edited, curated, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Codemane
Reviews
-
Added
Sep 12, 2026
Project NebulaSteam
Disclosure

Some images were created using existing game assets, which were then reworked with AI to enhance the sense of space and atmosphere.

Creator
MK_Games
Reviews
-
Added
Sep 12, 2026
Keepwatch: Idle Kingdom RPGSteam
Disclosure

Some assets in Keepwatch were created with the assistance of generative AI tools. This includes portions of the icon set, UI elements, a number of sound effects, and some character animations. All AI-assisted output is reviewed, edited and integrated by hand to match the game's hand-painted art direction, and none of it ships in the state it was generated in. Game code, systems design, economy balance and all written content are authored entirely by hand. Keepwatch does not use any AI systems at runtime. Nothing is generated on the player's machine while the game is running.

Creator
Barsplay
Reviews
-
Added
Sep 12, 2026
Family TimeSteam
Disclosure

AI is used for creating concept art, prototype textures, and quick mesh tests that are eventually replaced with real artist graphic designs and hand-tailored models.

Creator
sgthale
Reviews
-
Added
Sep 12, 2026
The Last ShrinekeeperSteam
Disclosure

AI is used to generate concept art, 3D models, audio, and Steam store images. Models are manually refined and hand-textured. No AI content is generated during gameplay.

Creator
Crescent Twilight Software
Reviews
-
Added
Sep 12, 2026
古今東西ダービーSteam
Disclosure

本作では、以下の3箇所に生成AIを使用しています。 【BGM】ゲーム内利用楽曲は、生成AI(Suno)で作成したものを、開発者が選定・編集のうえ収録しています。 【レース実況の音声】音声合成エンジン「VOICEVOX」を使用し、ゲームの実行中に実況の音声を生成しています。読み上げる文章はすべて開発者が書いた定型文で、AIが文章そのものを作ることはありません。可変部分はプレイヤーが入力した馬名だけです。 【ゲームアイコン】ゲームアイコンの画像は、生成AI(Claude Code)で作成したものを開発者が調整のうえ使用しています。 上記以外のグラフィック・3Dモデル・効果音・フォントには、生成AIを使用していません。

Creator
Neo Enigmaniax
Reviews
-
Added
Sep 12, 2026
Yorick: Worlds in BloomSteam
Disclosure

Generative AI was used during development for early visual exploration and as a creative assistance tool. Any AI-assisted visual material included in the game or store assets is substantially edited and art-directed by the developer. Final game art, visual design, and implementation are created and curated by the developer. No generative AI is used during gameplay.

Creator
74BIT
Reviews
-
Added
Sep 12, 2026
Bee on a RollSteam
Disclosure

Parts of this game's art, music and translations were created with AI tools during development and edited by hand. They ship as fixed assets — nothing is generated by AI while you play.

Creator
Reimar Waitz
Reviews
-
Added
Sep 12, 2026
VerdreamiaSteam
Disclosure

This game used generative AI in the development and iterative refinement process for 3D models, music, art, code, and copy.

Creator
AtomicBorg Inc.
Reviews
-
Added
Sep 12, 2026
AnvilbornSteam
Disclosure

Some of this game's artwork - the Steam achievement icons and a number of interface icons - was created with a generative image model, then hand-selected, cropped and colour-matched by the developer. In-game text and the English localisation were also drafted with AI assistance and reviewed by the developer. The game does not generate any content while you play, and it does not connect to any AI service.

Creator
Nokiworks
Reviews
-
Added
Sep 12, 2026
Slightly Random DungeonsSteam
Disclosure

Slightly Random Dungeons prioritises human generated assets. Player-facing prose is constructed from bespoke human composed words (writer’s block pending). We have engaged a human artist for our bestiary, portraits and scenery art, and use human developed icons and inventory assets, UI elements, music and effects made in house or under licence with a minority of AI generated pieces filling gaps until the alternative arrives. Any AI agent use has been supervised by humans, these agents have not yet unionised.

Creator
Slightly Random Studios
Reviews
-
Added
Sep 12, 2026
Spacetime ChroniclesSteam
Disclosure

Spacetime Chronicles comes from a handmade animated feature: most of what you see are real paper sets, characters and props, photographed and animated frame by frame by the author. Generative AI was used in the following areas. Images: roughly 15% of the game's images were created or completed with generative AI, then edited and integrated by the author. Audio: the game's sound effects and character voices were produced using generative AI tools. Code: parts of the game's source code were written and reviewed with the help of AI assistants. All of this content was generated during development, reviewed and approved by the author before release. The game does not generate any AI content while you play, and it does not connect to any AI service at runtime.

Creator
Seenfilm
Reviews
-
Added
Sep 12, 2026
Novo: The ColonySteam
Disclosure

Character portraits and environment artwork were generated using AI tools and reviewed, curated, and refined by the developer for final use. Narrator voice acting was generated using AI voice synthesis, directed and selected by the developer.

Creator
Broken Future Games
Reviews
-
Added
Sep 12, 2026
WW2: CommandersSteam
Disclosure

Generative AI was used to assist in the creation of some visual assets used in the game. AI-assisted assets were reviewed and prepared by the development team for use in the game.

Creator
Don'tSayGame
Reviews
-
Added
Sep 12, 2026
Project OasisSteam
Disclosure

This game is currently in pre-alpha, and its visual assets are still evolving. Generative AI has been used as part of the asset creation process to help achieve more detailed and varied visuals than a purely simplistic low-poly approach. AI-generated elements are extensively iterated, customized, and integrated specifically for this game under direct developer oversight. The current assets should not be considered final. As development progresses, we plan to replace and improve them with better versions as the game's visual direction and production evolve.

Creator
Magma Studios
Reviews
-
Added
Sep 12, 2026
The Sixth SinSteam
Disclosure

Marketing and Store Visuals: AI tools were utilized during the concept design and background detailing phases for the thumbnail images, posters, and promotional materials on the Steam store page. Sound Design and Trailer Music: AI-powered sound and music production tools were used in the prototyping and production processes for the game’s promotional trailers and in-game atmospheric background sounds. Text and Localization Support: AI assistants were used to edit store page descriptions, marketing copy, and language optimization.

Creator
HAPPYTECH
Reviews
-
Added
Sep 12, 2026
Dead MarketSteam
Disclosure

The illustrations in Dead Market — the 247 card images, the cutscene plates, the premises backdrops and the nine-slice chrome — were generated with image models during development, then selected, corrected, composed and integrated by hand against the game's own manifest. Everything that displays a live value is drawn procedurally in the engine rather than being an image. The spoken lines were synthesised from a written script, one voice per character, and edited into the game. Nothing is generated while the game runs. There is no model in the build, no network code and no telemetry.

Creator
Bartjuh3
Reviews
-
Added
Sep 12, 2026
RISE99Steam
Disclosure

Almost all of the game’s content has been handmade by our art team. A small number of textures were generated with generative AI tools, then edited and integrated into the final assets by the development team.

Creator
Springplay Studio
Reviews
-
Added
Sep 12, 2026
IMITATORSSteam
Disclosure

Some objects include generated images such as an X-ray that were added by the objects' creators.

Creator
ryazvp
Reviews
-
Added
Sep 12, 2026
Tidy Up HistorySteam
Disclosure

We are actively working to replace all placeholder AI art before launch. While we aim for a fully human-crafted experience, a few minor assets may still remain at release. AI tools were also used to assist with localizing the game and store page. All 3D in-game art was created by human artists or derived from real-world museum photoscans. (See the credits menu for full attributions.)

Creator
Alienline Softworks
Reviews
-
Added
Sep 12, 2026
RunigrimSteam
Disclosure

We use AI to polish and iterate on the human prepared concepts, textures, sometimes the achieved final version is used in game. For game code, occasionally, we use a reliable snippet based generation, reviewed and ebmedded into the game by developers, for maximum stability.

Creator
Labrintine
Reviews
-
Added
Sep 12, 2026
Animal Cozy Corner ShopSteam
Disclosure

As a solo indie developer, I use AI to assist with multi-language localization and the creation of some visual assets.

Creator
ZT-Studio
Reviews
-
Added
Sep 12, 2026
BBQ RushSteam
Disclosure

Some of the image assets were generated using AI.

Creator
Beijing Yanbei Mingchuan Technology Center
Reviews
-
Added
Sep 12, 2026
Stellar OfficeSteam
Disclosure

Some art assets, sound effects and narrative materials were pre‑generated with AI tools during development. No AI‑generated content is created in real‑time during gameplay.

Creator
Dissonance Nexus
Reviews
-
Added
Sep 11, 2026
CroupieredSteam
Disclosure

Generative AI is used for a portion of the 2D art and sound effects.

Creator
Variazioni Games
Reviews
-
Added
Sep 11, 2026
Koruxa- IDLE RPGSteam
Disclosure

Generative AI tools were used during development only. Nothing is generated by AI while the game is running, and the game does not connect to any AI service during play. What was made with the help of AI: - Artwork: many in-game icons and illustrations (items, resources, tools and more) and parts of the Steam store artwork (capsules, backgrounds and library images) were created with AI image-generation tools, based on the developer's own logo and art direction, and then selected, edited and resized by hand. - Code and text: AI assistants helped write and review parts of the game's source code and some in-game texts such as guides and item descriptions. Everything is reviewed and tested by the developer. - Localization: translations of the interface from English into other languages were produced with AI translation tools and are checked with help from the player community. Game design, gameplay systems and balancing are the developer's own work.

Creator
NM Customs
Reviews
-
Added
Sep 11, 2026
RogueHanafudaSteam
Disclosure

Some of the original art in this game (the bonus cards, bomb card, curse card, crimson paulownia card, soiled card back, pixel card back, two reward chest frames, and combination popup frame) was created using AI-assisted procedural generation scripts. The store capsules, icon, and trailer are derived from this in-game art and are therefore covered by this disclosure. All supported languages other than Korean (including English) were translated using AI translation tools, then checked through machine back-translation and additional review.

Creator
WildBerry
Reviews
-
Added
Sep 11, 2026
Below the CrustSteam
Disclosure

The images currently used on the Steam store page, including the capsule art, were generated using AI. All of these images will be replaced with final, original artwork when the game demo is released. No AI-generated assets are used in the game itself.

Creator
Be Water
Reviews
-
Added
Sep 11, 2026
Phantom ProtocolSteam
Disclosure

The only AI generated content is the logo and content header. Image assets that are used for main menu.

Creator
Blogchain Games
Reviews
-
Added
Sep 11, 2026
Woman SimulatorSteam
Disclosure

The music and some of the images are created using artificial intelligence. The source code was created with the support of artificial intelligence.

Creator
Sebasa Games
Reviews
-
Added
Sep 11, 2026
Go Boba GoSteam
Disclosure

AI-generated content is used during development as temporary placeholder material. Nearly all of it has already been replaced, and the final game will contain only original artwork created by human artists.

Creator
Not-a-Dragon
Reviews
-
Added
Sep 11, 2026
ADutopiaSteam
Disclosure

The game cover was made using ii. The pictures in the game were drawn by a person.

Creator
NALSUR
Reviews
-
Added
Sep 11, 2026
Professional Ship SimulatorSteam
Disclosure

Since we’re a very small team, we use generative AI for a small part of the development process, for example, to create graphical placeholders like icons or background images, or to localize newly added text. The vast majority of the game was localized by humans; only new text is machine-translated in order to include as many players as possible. The voice in the game is text-to-speech, not AI.

Creator
SWE Systems
Reviews
-
Added
Sep 11, 2026
Arcane Legion Steam
Disclosure

Generative AI assisted with selected static UI artwork, icons, promotional illustrations, text and localization during development. The game does not generate AI content or connect to generative AI services during play. Gameplay screenshots show actual in-game rendering.

Creator
MrLiuYX
Reviews
-
Added
Sep 11, 2026
Loot & BoltSteam
Disclosure

Some of the artwork in this game was created with the help of generative AI during development. Every asset was reviewed, edited and approved by hand before shipping. Nothing is generated at runtime, and no player data is sent to any AI service. The computer opponents in the game use traditional rule-based decision logic and are unrelated to generative AI.

Creator
Rush Bunnies Games
Reviews
-
Added
Sep 11, 2026
EmberholmeSteam
Disclosure

Generative AI was used during the production of selected Steam store marketing artwork, including the panoramic key art and artwork derived from it for store capsules and library assets. The artwork was based on Emberholme’s in-game visual identity and was subsequently edited and prepared for the required Steam formats. The shipped game does not use generative AI. Its dialogue, gameplay content and living adventurer behaviour are authored and data driven, with no live-generated content.

Creator
Goyski
Reviews
-
Added
Sep 10, 2026
WicklingSteam
Disclosure

WICKLING was built with AI assistance. Generative AI was used during development to help write the game's code, its pixel art, its level layouts and some of its writing, and to help produce this store page and its artwork. The soundtrack is not AI-generated. Every note is a hand-written 2A03 chiptune, synthesised by the game as it runs rather than played back from audio files, which is why the horror systems can bend the music live. Nothing in WICKLING is generated while you play. Every level, sprite, line of text and piece of music is fixed and identical for every player, and the game makes no network requests of any kind.

Creator
Grey Line Interactive LLC
Reviews
-
Added
Sep 10, 2026
Don't Die! You got 1 Life!Steam
Disclosure

This game's art and code are creatively directed by a human developer (me), directing, refining, reviewing, and quality-checking every part across hundreds of hours of iteration. I build it with Claude AI as my tool. The visuals are not pre-made image files or AI-generated images. They are drawn by code at runtime (procedural rendering) using standard 2D canvas drawing commands, and Claude AI writes and brings that code to life. The store page and marketing images come from that same in-game rendering. The game does not include third-party copyrighted material.

Creator
Mackenzie Taylor
Reviews
-
Added
Sep 10, 2026
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