25,710 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

我的窗台花园(My Windowsill Garden)Steam
Disclosure

This game uses generative AI to create visual art assets (plants, scenery, animals, UI, etc.) during development. In-game, the cat companion's chat dialogue is generated in real time by a local AI model that runs entirely offline on the player's device; no player input is sent to any external service.

Creator
咸鱼自在工作室
Reviews
-
Added
Aug 20, 2026
Voxel SiegeSteam
Disclosure

Voxel Siege uses generative AI for some pre-generated content, all reviewed by the developer before inclusion. Specifically: some in-game material/block textures were created with AI image tools; the music and sound effects were created with AI audio-generation tools; the store page description and some marketing copy were drafted with AI assistance; and some level/fortress layouts were generated with AI-assisted tooling. All AI-generated content was created during development (not live or at runtime), was reviewed by the developer, and does not incorporate third-party intellectual property. The game does not generate any AI content live during gameplay.

Creator
Frontier App Labs
Reviews
-
Added
Aug 20, 2026
ConCordiaSteam
Disclosure

Store page assets: These were primarily created by our designers through composition and arrangement of existing in-game assets, followed by minor AI-assisted adjustments to atmosphere (e.g., lighting, color tones). All final images have undergone thorough human review and refinement. The core design work was completed by our designers, with AI serving only as a supplementary tool to enhance the final presentation.

Creator
Love.Element
Reviews
-
Added
Aug 20, 2026
裂界勇士Steam
Disclosure

Generative AI was used to assist in creating some visual assets, including certain background images and the game start screen artwork. Other game content, including gameplay, programming, character design, and world-building, was created independently by the development team.

Creator
BlackKnightStudio
Reviews
-
Added
Aug 20, 2026
The UnfinishedSteam
Disclosure

As a small indie studio, we set out to bring as many of our ideas to life as possible and deliver a deep gaming experience. To turn these ambitions into reality, we utilized AI as an assistant tool. Neural networks helped us write code, create some of the art, and voice the characters. However, the entire creative concept, the design of the interactive diary, the shadow theater sequence, and the overall atmosphere of the project are completely the result of our human imagination and direction.

Creator
Nordpi LLC
Reviews
-
Added
Aug 20, 2026
En busca de la libertadSteam
Disclosure

Generative AI was used as an assistive tool during development to create certain visual assets and other supporting content. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use live-generated AI.

Creator
Pierucci Studios
Reviews
-
Added
Aug 20, 2026
Sayon's HorrorSteam
Disclosure

AI was used here purely to help put the game together, such as: - writing scripts - recording voice lines - generating animations

Creator
AnyJackProductions
Reviews
-
Added
Aug 20, 2026
Monster Shop SimulatorSteam
Disclosure

The images shown on the monster reveal screen after an egg is cracked, and the artwork used on the daily report screen, were created with generative AI.

Creator
For Fun Games
Reviews
-
Added
Aug 20, 2026
ClogworkSteam
Disclosure

Generative AI has been used for placeholder art. Some of it still remains, but it is being slowly replaced.

Creator
Odd Sprout Games
Reviews
-
Added
Aug 19, 2026
Airport Madness EvolutionSteam
Disclosure

I use AI to convert game screenshots into artwork for my store page, as well as my game splash screen. I create buttons with AI. I do not use AI inside of the gameplay itself.

Creator
Big Fat Simulations Inc.
Reviews
-
Added
Aug 19, 2026
System IntegratorSteam
Disclosure

This game uses pre-generated AI content. Some character art, key art, and Steam store graphics were created with generative AI image tools and then selected, cropped, and composited by the developer. English and Simplified Chinese text (in-game localization and store copy) was drafted with generative AI and then reviewed and edited. The game does not use live AI generation during gameplay.

Creator
Fusat Games
Reviews
-
Added
Aug 19, 2026
Sue your parentsSteam
Disclosure

Generative AI tools were used during development to create and assist with some pre-generated artwork, localization, and store/marketing assets. All AI-assisted content was reviewed and edited by the developer before inclusion in the final product. The game does not generate AI content during gameplay.

Creator
SOOJISTUDIO
Reviews
-
Added
Aug 19, 2026
Fangjie:Shattered AltarsSteam
Disclosure

Some visual assets (a portion of skill icons and the boss health-bar UI element) and background music tracks were created with the assistance of AI generation tools.

Creator
Synvize
Reviews
-
Added
Aug 19, 2026
ObolusSteam
Disclosure

The 2D art in OBOLUS is made with image generation models running locally on my own machine — Stable Diffusion XL through ComfyUI, including a style model I trained myself on 1930s cartoon references. None of it is a raw output: every sprite, backdrop, card frame and icon was directed through many passes, then cut out, colour-corrected, upscaled and assembled frame by frame into animation sheets. Everything else is not AI: the rules, every card and every number on it, the balance, the 22 heroes, the six lands, the writing and the interface. The sound effects are synthesised by code written for this game. Nothing is generated while you play. The game makes no network calls and ships with no model — nothing runs on your machine, and none of your data goes anywhere.

Creator
briciagames
Reviews
-
Added
Aug 19, 2026
Oh My HatSteam
Disclosure

This game uses generative AI-assisted content in some pre-rendered assets, such as visual effects, UI elements, background or promotional artwork, and marketing/community materials. No live generative AI system is used during gameplay, and the game does not generate new player-facing content dynamically while the player is playing.

Creator
Two-Sun Studio
Reviews
-
Added
Aug 19, 2026
Desktop MonstersSteam
Disclosure

Generative AI was used to create pre-generated promotional artwork for the Steam store page and Steam library, including capsule, header, hero, and library artwork. The generated artwork was based on the developer's original game concepts and gameplay references. All outputs were manually reviewed, selected, edited, composited, resized, and verified by the developer before publication. Gameplay screenshots and the gameplay trailer use actual in-game footage. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Ludolark
Reviews
-
Added
Aug 19, 2026
We Ruin FootballSteam
Disclosure

Generative AI was used only to help create the store header image and some sound effects. All final content was checked and polished by our team.

Creator
Panic Cat Studio
Reviews
-
Added
Aug 19, 2026
SLICKWAVESteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's code, visual asset creation, localization, and marketing artwork. All included content was selected, edited, integrated, and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
SLICK3R
Reviews
-
Added
Aug 19, 2026
American Gold RushSteam
Disclosure

American Gold Rush uses limited AI-generated art in a small number of places, all of it pre-generated during development. No AI is used while you play, and nothing about the game changes at runtime. AI-generated: the title artwork, some background pieces like the sky. Not AI-generated: all pixel art, all sound effects, all music, all game code and all writing. These are human-made, by named people paid for the work.

Creator
Kavyo Games
Reviews
-
Added
Aug 19, 2026
Brainrot ClickerSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated visual assets, written content, and development-related creative work. All AI-assisted content included in the final game and store materials is reviewed by the developer before release. The game does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
Fr1ev studios
Reviews
-
Added
Aug 19, 2026
Root CauseSteam
Disclosure

Root Cause is utilizes AI assets in the game. This content, when utilized, is generated during development, then curated, edited, and committed to the project before release. Nothing is generated while the game is running. Items that may be generated: Illustrated art. UI/Interfaces Icon Sets Sounds and Music Dialogue, case briefings, case content, and interface copy

Creator
Osaka Rock
Reviews
-
Added
Aug 19, 2026
GearboundSteam
Disclosure

The visual art in Gearbound is made with PixelLab, an AI pixel-art tool. Every sprite, animation, tileset, background, prop, interface element and piece of marketing art was generated with PixelLab and then directed, edited and assembled by us. The music and sound effects are rendered by synthesis scripts that were written with AI assistance. No generative audio model was used, and nothing was sourced from a music-generation service. Nothing is generated by AI while you play. Every asset is finished and baked into the build before it ships, and the game makes no AI calls at runtime.

Creator
Osaka Rock
Reviews
-
Added
Aug 19, 2026
KritsanaSteam
Disclosure

Generative AI was used to create in-game CCTV camera footage images and English voiceovers. All AI-generated assets have been reviewed and edited to fit the game's atmosphere and quality standards.

Creator
Debuz Studio
Reviews
-
Added
Aug 19, 2026
Dungeon of the ForgottenSteam
Disclosure

Generative AI was used for: - The game's logo and Steam store capsule artwork (image generation) - Translation of in-game text into Turkish, German, French and Spanish -AI-generated images were reviewed and edited before use.

Creator
Berkay Turkmen
Reviews
-
Added
Aug 19, 2026
Toys Co.Steam
Disclosure

Generative AI tools were used for localization assistance and for the creation or editing of certain promotional/marketing assets. The game itself does not contain AI-generated content, and no generative AI systems are used during gameplay.

Creator
Noble Rat
Reviews
-
Added
Aug 19, 2026
Vinyl Store: Tidy Up!Steam
Disclosure

AI was used only as a supporting tool for the design of some vinyl visual designs and language translation.

Creator
Pixel Puffs
Reviews
-
Added
Aug 19, 2026
FRAMEOUTSteam
Disclosure

AI coding assistants were used during development to help create and edit portions of the code and player-facing implementation that ship with the game. The game's 2D artwork was not created by an image-generation model. All AI-assisted outputs were reviewed, edited, and integrated by the developer. The game does not use generative AI at runtime.

Creator
Kebapp Games
Reviews
-
Added
Aug 19, 2026
Epic Space BattlesSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some game assets and development code. AI-assisted content included in the final game is pre-generated and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
BlueGamer Productions
Reviews
-
Added
Aug 19, 2026
SnowDesktopSteam
Disclosure

Localization and the visual assets for the store interface are generated using AI technology.

Creator
Guo Yunzhe
Reviews
-
Added
Aug 19, 2026
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