Indexed August 19, 2026
View on Steam Disclosure Analysis
AI tools were used to generate visual assets and assist with music synthesis scripts, with all assets finalized before release.
Where AI appears
AI-made content in the game
Development workflow
Code help
Content mentioned
Art Audio
Method disclosed
Generated content Assisted work Edited content
Evidence
Every sprite, animation, tileset, background, prop, interface element and piece of marketing art was generated with PixelLab
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
The visual art in Gearbound is made with PixelLab, an AI pixel-art tool. Every sprite, animation, tileset, background, prop, interface element and piece of marketing art was generated with PixelLab and then directed, edited and assembled by us. The music and sound effects are rendered by synthesis scripts that were written with AI assistance. No generative audio model was used, and nothing was sourced from a music-generation service. Nothing is generated by AI while you play. Every asset is finished and baked into the build before it ships, and the game makes no AI calls at runtime.
Highlights are auto-detected and may not be fully accurate. Report an issue