25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

AlembicSteam
Disclosure

Generative AI was used in the creation of reaction sound effects (burning, explosions, electricity etc.) only. All music and imagery is human-made and attributed.

Creator
Equious
Reviews
-
Added
Jul 9, 2026
AI and YouSteam
Disclosure

The art, music, and writing in this game were created with AI tools during development, directed by the developer through written prompts. The development process is documented publicly, prompt by prompt. The shipped game contains no live or runtime AI generation — the in-game assistant “Aya” is a hand-authored, deterministic simulation, and the game makes no network or model calls during play.

Creator
Marcus
Reviews
-
Added
Jul 9, 2026
The Red WeightSteam
Disclosure

This game makes use of generative AI as part of the creative pipeline across art, text, sound, and voice. None of it is dumped in raw — every asset is curated, edited, and reworked by hand, and every line of dialogue is agonized over until it earns its place. AI is a tool here, not the author; the taste, the pacing, and the final call on what stays are all made by people. The codebase, in the interest of full honesty, is held together with AI-assisted spaghetti and sheer willpower — but it works, and every line is reviewed before shipping.

Creator
Alsakin Games
Reviews
-
Added
Jul 9, 2026
Arena Bot ManagerSteam
Disclosure

SonderSoft uses generative AI for localization to make Arena Bot Manager accessible to more players worldwide. ABM features an optional AI voice-commentator for arena events that can be disabled as per player preference. SonderSoft pays artists to participate in the creative process, and some artists may choose on their own to use generative AI as part of their workflow; SonderSoft respects the creative tools artists choose in order to realize their own artistic vision. Whenever possible, SonderSoft prioritizes paying artists, creators, and actors.

Creator
SonderSoft
Reviews
-
Added
Jul 9, 2026
MapGodSteam
Disclosure

- Music: Generated with AI, edited and remixed by the development team. - Translations: AI-assisted.

Creator
Tallol Games
Reviews
-
Added
Jul 9, 2026
フォーチュリア:交易路の開拓者Steam
Disclosure

Generative AI was used as an assistive tool for some parts of the following game development tasks: (Background images, item images, coloring of character artwork, sound, code review, optimization, and localization text.)

Creator
FUJIYAMA ENTERTAINMENT
Reviews
-
Added
Jul 9, 2026
Snip & FlySteam
Disclosure

AI Content Disclosure During development, this game used generative AI tools to create some of its content: Music: The background music was created using the AI music-generation tool Suno. Code: Some of the code was written with the assistance of AI tools. Images: Some of the artwork and icons were created using AI image-generation tools. All AI-generated content was selected, adjusted, and integrated into the game by the developer, and was pre-generated (completed during development). No AI content is generated in real time while the game is running.

Creator
HuntForge
Reviews
-
Added
Jul 9, 2026
Rhythm of FiveSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools, including portions of the artwork, sound, in-game text translation, and source code, as well as parts of this store page. All AI-assisted content was reviewed and refined by our team before use. The game does not generate any content using AI in real time during gameplay.

Creator
Harang Games
Reviews
-
Added
Jul 9, 2026
Have Fun ExploringSteam
Disclosure

Certain in-game images were generated using generative AI. Some sound effects were created using generative AI.

Creator
Brettitude Studio
Reviews
-
Added
Jul 9, 2026
EXORCISMUS: Vade Retro SatanaSteam
Disclosure

Human-crafted with AI assistance. Generative AI was used to assist with selected programming tasks (such as code optimization and debugging), create or enhance some voice-over and audio elements, and help refine selected graphical assets. All AI-generated content was reviewed, edited, integrated, and finalized by the developer.

Creator
Airem
Reviews
-
Added
Jul 9, 2026
GenderShiftSteam
Disclosure

GenderShift uses generative AI in two ways: 1. Live audio: AI converts your speech or text into the voice you select 2. Voice portraits and sample audio (in the app, trailer, and screenshots) were pre-created with generative AI. You can also generate these yourself in the app.

Creator
Turing Speech LLC
Reviews
-
Added
Jul 9, 2026
Shuffle BistroSteam
Disclosure

The graphic resources and background music included in this game (including the demo version) were created and processed using Generative AI.

Creator
Sweets Bucket
Reviews
-
Added
Jul 9, 2026
铁门之下Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools during development. AI tools were used to help create and iterate some static story illustrations, character and store-art references, voice and sound-effect materials, texture details, copy polishing, and localization drafts. All such content is selected, edited, assembled, and manually reviewed by the developer before shipping. The game does not connect to a live generative AI service during play and does not generate new player-facing AI content at runtime.

Creator
FunPlaceGame
Reviews
-
Added
Jul 9, 2026
Echo ResonanceSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some pre-generated visual assets, character voices, translations, and promotional materials. All AI-assisted content was reviewed, edited, and curated by the developer. The game does not generate AI content in real time during gameplay.

Creator
AZOR7
Reviews
-
Added
Jul 8, 2026
Camping KeeperSteam
Disclosure

The soundtrack of Camping Keeper was created with the help of generative AI tools.

Creator
Studio Durand
Reviews
-
Added
Jul 8, 2026
SIGABRTSteam
Disclosure

The in-game music and soundtrack are created using Suno (generative AI). All visual art is produced procedurally through code. Development used an AI coding assistant (Claude), which is a development-efficiency tool; it does not generate any content live at runtime. No generative AI runs during gameplay.

Creator
Verewild
Reviews
-
Added
Jul 8, 2026
WarehousemanSteam
Disclosure

AI was used to help create some audio files, translations, and to enhance the quality of some textures.

Creator
Rolling Hedgehog
Reviews
-
Added
Jul 8, 2026
Model CoSteam
Disclosure

This game was created with the assistance of generative AI during development. Generative AI tools were used to help produce parts of the game’s art, written content, and soundtrack. All AI-assisted content was selected, refined, and assembled by the developer as part of the final game experience.

Creator
TiredRocks
Reviews
-
Added
Jul 8, 2026
AshmournSteam
Disclosure

The background music was created with Suno and the intro narration with ElevenLabs. This content was generated during development, reviewed by the developer, and baked into the build. All sound effects are synthesized in code at runtime and all art is generated procedurally in code — neither is AI.

Creator
Yasin Demir
Reviews
-
Added
Jul 8, 2026
CirculoSteam
Disclosure

Generative AI was used during development to create selected pre-generated audio assets used in the game, including background music and sound effects. Generative AI was also used to create selected studio logos and promotional artwork used on the Steam store page and in marketing materials. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Zyneros Studio
Reviews
-
Added
Jul 8, 2026
Military Destruction: Shock & AweSteam
Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Creator
Bax Studios
Reviews
-
Added
Jul 8, 2026
MoonScapeSteam
Disclosure

This game uses AI-generated content, created during development and included as fixed, pre-generated assets in the shipped game (not generated live or dynamically during gameplay). 3D models: Unit, structure, and Titan models are generated using Meshy, an AI text/image-to-3D generation tool. Music: The game's background soundtrack (16 tracks) is generated using Suno, an AI music generation tool.

Creator
SouthMoon Studio
Reviews
-
Added
Jul 8, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
Slimeball Castle WarsSteam
Disclosure

Slimeball Castle Wars was made by a solo developer with the help of generative AI tools. AI was used during development to help create: Music and audio — background music tracks were made using AI music-generation tools. Art and sprites — building art, unit sprites, and other in-game graphics were created or assisted with AI image tools. In-game text — some descriptions and written content were drafted with AI assistance. Code — parts of the game's code were written with the help of an AI coding assistant.

Creator
Renno East
Reviews
-
Added
Jul 8, 2026
RiftslayerSteam
Disclosure

Some music, sound effects, and UI icons in Riftslayer were created with the assistance of generative AI tools during development. All AI-assisted content was reviewed and selected by the developer before being included in the game.

Creator
haefx
Reviews
-
Added
Jul 8, 2026
Card Knight: Astral ArcanaSteam
Disclosure

In order to realize my childhood dream of building this game, I have leveraged AI in every step of the development process, augmenting my capabilities as an engineer and visual designer by having AI generate some of the sprites, music, sound effects, voices, and code used to build this game. I pledge that if Card Knight: Astral Arcana is successful, the sequel title will be brought to life by a team of human artists, composers, and programmers.

Creator
Bridgewalker Studios
Reviews
-
Added
Jul 8, 2026
Keep On NailingSteam
Disclosure

Some visual assets and music in the game were created with the assistance of AI tools.

Creator
Alfish Games
Reviews
-
Added
Jul 8, 2026
Hatch'n'WallSteam
Disclosure

Some music and assets in this game were created with generative AI tools, then manually reworked and adapted by the developer. The game design, code and integration are the developer's own work.

Creator
Fromont Gaming
Reviews
-
Added
Jul 8, 2026
Drag and ShootSteam
Disclosure

Almost the entire game uses traditional assets made by people. Artificial intelligence was only used as an aid to create some music, sound effects, images, and translations.

Creator
danilomacb
Reviews
-
Added
Jul 8, 2026
Again. Faster!Steam
Disclosure

The in-game music was created through a collaboration between human composition and AI-assisted tools. Some promotional images displayed on the Steam Store page were also created using AI-assisted tools.

Creator
Rinalees
Reviews
-
Added
Jul 8, 2026
SESTRYSteam
Disclosure

Pre-generated AI content: character art, backgrounds, icons and key art images, music and sound effects, and portions of the story text were created with generative AI tools (Google Gemini, fal.ai, Anthropic Claude) and were reviewed and edited by the developers. No AI content is generated at runtime.

Creator
Industrial Miracle
Reviews
-
Added
Jul 8, 2026
Fates of AlimoreSteam
Disclosure

Gemini was used to assist in creating card art and art in backgrounds based off of a Fantasy setting from a not yet published book which is copyrighted. Sounds were created using elevenlabs for card sounds and effects including vo.

Creator
Haplo Takar
Reviews
-
Added
Jul 8, 2026
CoAnnCoSteam
Disclosure

This game uses AI to generate some images and audio.

Creator
SKONEC Entertainment
Reviews
-
Added
Jul 8, 2026
麦田幸存者Steam
Disclosure

Some non-interactive assets in Harvest Havoc were produced with AI-assisted tools: - Background music tracks were generated via AI music synthesis models, then curated and mixed by the developer. - Sound effects were produced with AI-assisted audio generation tools. - English and Japanese in-game text was drafted with AI translation assistance and then reviewed by the developer. All gameplay code, level design, sprite art, and character animations were created by the developer without AI generation. No AI content is generated at runtime.

Creator
XiaoyaoStudio
Reviews
-
Added
Jul 8, 2026
Guild's RequiemSteam
Disclosure

Guild's Requiem uses generative AI tools to create parts of its content during development. Visual assets — including card illustrations, character portraits, backgrounds, enemy artwork, and UI icons — were produced with AI image tools (Midjourney, Leonardo, Stable Diffusion, and DALL·E) and then reviewed, edited, and curated by the developer. Music and some sound effects were generated with AI audio tools (Udio and ElevenLabs). All AI-assisted content was checked and integrated by the developer, who has taken steps to ensure the shipped content is appropriate and does not infringe third-party rights. The game does not generate any content in real time; there is no AI running during gameplay.

Creator
HAGOPA Studio
Reviews
-
Added
Jul 8, 2026
Stall QuestSteam
Disclosure

Google AI Studio Build and Antigravity were used for coding. ChatGPT was used for design. Stable Diffusion, Gemini 3.1 Flash Image, DALLE-3, MAI-image-1, and GPT-4o were used for images. Suno was used for the BGM. ElevenLabs Sound Effects was used for the sound effects.

Creator
こぐわらのAIゲーム開発部
Reviews
-
Added
Jul 7, 2026
Idiots Stealing ThingsSteam
Disclosure

This game uses AI-assisted tools for the creation of some content. Certain artwork, voice lines, and sound effects are generated or assisted using third-party AI services, including ElevenLabs. All AI-assisted content is reviewed and integrated during development to ensure it fits the game’s style and overall experience.

Creator
BlackScale
Reviews
-
Added
Jul 7, 2026
DmonMasterSteam
Disclosure

General coding. General imagery, including character art and skill icons. All BGM. Some sound effects. General translation.

Creator
Harusame
Reviews
11
Added
Jul 7, 2026
DEFLEKTSteam
Disclosure

DEFLEKT uses AI-generated assets created during development ("pre-generated"): 3D models for ships, bosses and environment dioramas, background artwork, and portions of the music soundtrack were generated with AI tools and then curated, edited and integrated by the developer. Sound effects are CC0 licensed (Kenney.nl). The game does not generate any content with AI at runtime.

Creator
Mayd-It Games
Reviews
-
Added
Jul 7, 2026
帮助老婆谈恋爱NTRSteam
Disclosure

This game uses generative AI to assist with the creation of some visual, audio, text, and localization assets. All AI-assisted content is reviewed and edited by the development team before being included in the game.

Creator
HIBOX
Reviews
-
Added
Jul 7, 2026
Uyar PartySteam
Disclosure

Generative AI was used to create some pre-generated audio assets. The game does not use live-generated AI.

Creator
Uyarrr
Reviews
-
Added
Jul 7, 2026
Living on Plain PastaSteam
Disclosure

Generative AI was used during parts of the production process for the game’s graphics, music, and narrative content. AI-generated outputs were edited, revised, and restructured by the developer and were not used in the game without modification. The final gameplay experience, narrative structure, character portrayal, and presentation were designed, curated, and supervised by the developer.

Creator
Granité Works
Reviews
-
Added
Jul 7, 2026
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