25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BasketBlowSteam
Disclosure

Some team logos were created with the assistance of artificial intelligence and later manually refined. Promotional images were not generated by AI, but AI tools were used to adjust their final appearance. The main theme music was composed using an AI tool (Suno). No AI-generated content is created during gameplay.

Creator
Ledicia Interactiva
Reviews
-
Added
Mar 18, 2026
Block_Blaster_Pinball Steam
Disclosure

This game is the result of individual development. AI was used as a supportive tool for brainstorming, as well as for experimentation in programming, graphics, and music. No AI-generated content was included in the game without modification: every element was revised, edited, and manually refined for the final version.

Creator
Nobody Nothing
Reviews
-
Added
Mar 18, 2026
The Caretaker’s LeaseSteam
Disclosure

Some voiceovers and select images in this game were created using AI-assisted tools, such as ElevenLabs for voice acting and other image-generation tools during development. All AI-generated content was produced before release and is fully pre-rendered — no generative AI runs in real time during gameplay. All content is fixed in the shipped build and reviewed to comply with copyright and content guidelines.

Creator
Invisible Ghost Studios LLC
Reviews
-
Added
Mar 18, 2026
Echo 91Steam
Disclosure

I'm using artificial intelligence to generate a voice

Creator
Midnight Gaming Studio
Reviews
11
Added
Mar 18, 2026
Laby's VillageSteam
Disclosure

Some art, music, and code structures in this game were assisted by AI tools during development. All outputs have been reviewed, refined, and integrated by human developers to ensure consistent style and high-quality gameplay experience.

Creator
SlimeBox
Reviews
-
Added
Mar 18, 2026
Rift TavernSteam
Disclosure

We used generative AI tools to assist with the creation of some marketing assets and non-essential game content. Specifically, AI was used to generate character voice lines via TTS, decorative images for UI or promotional materials, and to assist with writing flavor text and descriptions. All final content was reviewed and edited by the development team to ensure quality and originality.

Creator
TROLLCAVE
Reviews
-
Added
Mar 18, 2026
Empty Space: The CreatorSteam
Disclosure

The characters voices are generated by Eleven labs. The Music is generated by Suno AI. Character images used in picture frames are generated by Chat GPT.

Creator
Morteza Ahmadi
Reviews
-
Added
Mar 18, 2026
Song of NanzhaoSteam
Disclosure

The game uses AI as a support tool to generate some of the background music and 2D cutscene images.

Creator
Lost Echo
Reviews
-
Added
Mar 18, 2026
Parcel Frenzy: Get To Work!Steam
Disclosure

As a solo developer, I use AI selectively to speed up my workflow, not to replace creativity, but to support it. For example, I may use AI to assist with generating or processing certain audio files, which are then carefully edited and curated before being included in the game. No 3D assets AI-generated. I believe in using AI as a tool to enhance development, not automate it, and I strive to be transparent about its use.

Creator
DeadEagle
Reviews
-
Added
Mar 18, 2026
MoonsteelSteam
Disclosure

AI was used to generate some textures, sounds, and scripts. However, no live AI is used during gameplay — all AI-generated content was pre-rendered.

Creator
UncleScrooge
Reviews
-
Added
Mar 18, 2026
DimenshotSteam
Disclosure

Some audio files used in the game are temporary AI-generated placeholders and will be replaced in the final version.

Creator
Flexberg Games
Reviews
-
Added
Mar 18, 2026
Guardian of AltaiSteam
Disclosure

AI was used in the creation of 2D artwork, as well as music and sound effects in the game.

Creator
Surreal Overflow
Reviews
18
Added
Mar 18, 2026
Intuitive Level DesignSteam
Disclosure

The narrator's voice over is AI generated for English language. That's the only thing we used AI for. The rest content of the game is handmade and designed with no help from generative AI.

Creator
Magic Beard Studios
Reviews
52
Added
Mar 18, 2026
TickWordsSteam
Disclosure

No AI was used for in-game graphics or music. This work is the product of human endeavor. In the game, AI tools assisted with composing a singular audio effect that was otherwise not possible, as visual animation timing was fixed. Outside the game, AI was used to support marketing materials (circa 5% of marketing content). There is no in-game generative AI. The clue generation runs locally, without a LLM or cloud service. We understand different people draw their own lines with AI. We aim to use modern tools responsibly, and hope this disclaimer provides for informed decision making.

Creator
Reasonetix
Reviews
-
Added
Mar 18, 2026
Xeno's AdventureSteam
Disclosure

Some of the pixel art in this game was inspired by AI-generated concepts, but every design has been edited and refined by me, to fix imperfections and make it my own. As a Solo Developer with a limited budget, I also used AI tools to help create the sound effects and music.

Creator
J.Berner
Reviews
-
Added
Mar 18, 2026
Anvira: Forge DefenseSteam
Disclosure

Some graphical assets and sounds were created using generative AI tools during development. These were manually refined to ensure quality and unique identity.

Creator
SakrSoft
Reviews
-
Added
Mar 18, 2026
Synergy StrikeSteam
Disclosure

The developer of Synergy Strike used AI-assisted tools as part of a solo development workflow. Audio, visuals, and code assistance were crafted using a curated set of generative tools all directed, reviewed, and shaped by a single human creator. Synergy Strike is handmade at its core.

Creator
strangeboltz
Reviews
-
Added
Mar 18, 2026
耄耋之跃Steam
Disclosure

Some code is generated by AI, some image materials are generated by AI, and some music is generated by AI.

Creator
整个烂活
Reviews
37
Added
Mar 18, 2026
FamishedSteam
Disclosure

Some of the voices, music and 3d models and their textures were created with the assistance of AI. Much of the legacy script was revised and improved on using Claude. The Slots level features a jukebox that contains a list of AI tracks made by myself using Suno.

Creator
SlaughterWare
Reviews
-
Added
Mar 18, 2026
Space MantletSteam
Disclosure

Space Mantlet uses AI to generate in game voices and translation text in game and in the store. Voice Synthesis Powered by: Coqui TTS – Mozilla Public License 2.0 Model: tts_models/en/vctk/vits (based on the VCTK corpus)

Creator
game_gland
Reviews
-
Added
Mar 18, 2026
Last JournalSteam
Disclosure

AI was used in the editing/generation of some images, artwork, and voice over.

Creator
Nexus Media
Reviews
-
Added
Mar 18, 2026
We Are ProphetSteam
Disclosure

ElevenLabs Speech Synthesis has been used to pre-generate the voice over for the tutorial.

Creator
Michael Schmeißer
Reviews
-
Added
Mar 18, 2026
DicefallSteam
Disclosure

The audio of the character dialogues is generated with AI(TTS). This only happens once(if at all) when creating a new game version.

Creator
DropC Gamestudio
Reviews
-
Added
Mar 18, 2026
Fire & Light: Thrones of TyberionSteam
Disclosure

AI makes a lot of things easier for drawing, 3D, animation, code, music... but I don't use AI to avoid having to work, nor in place of my imagination: I create the lore, the character designs, the enemies and bosses, the powers and their combined effects, I write the dialogues myself and even the song lyrics. In short, I don't use AI to create, but to produce with the means I have (I document all of this in the YouTube devlog.) And the more Tyberion takes shape, the more I replace AI assets with handmade assets.

Creator
Trigor
Reviews
-
Added
Mar 18, 2026
The Secret of VelmoraSteam
Disclosure

Some non-player character voices are generated using AI voice synthesis. This allows for faster iteration and more immersive atmosphere during development. No gameplay, narrative choices, or in-game content are generated by AI.

Creator
Zbigniew Lipka
Reviews
-
Added
Mar 18, 2026
Hotdog HazardsSteam
Disclosure

AI-assisted music and sound effects are used to support development as a solo developer, under proper licensing.

Creator
Reece Lostitch
Reviews
-
Added
Mar 18, 2026
CatickleSteam
Disclosure

As an indie game developed by a team of two, some of the in-game visuals, UI elements, and sound effects were created using a combination of human work and AI-assisted tools. These assets are pre-rendered and do not change during gameplay.

Creator
Nado
Reviews
-
Added
Mar 18, 2026
FRUKTSteam
Disclosure

Artificial intelligence was only used to create music in the demo version teaser.

Creator
tripledose
Reviews
-
Added
Mar 18, 2026
The Axolotl CycleSteam
Disclosure

Visual backgrounds and illustrations were partially generated using AI and then manually refined to meet artistic and technical requirements. Some voice lines were also generated using neural voice models, followed by manual editing and final polishing.

Creator
STREMOUSOV
Reviews
-
Added
Mar 18, 2026
Ocean of VengeanceSteam
Disclosure

We used AI for some images and code lines and musics. Chat GPT, Suno and Cursor helped me for this project.

Creator
Voidvania
Reviews
-
Added
Mar 18, 2026
Trade AnchorSteam
Disclosure

Some images and icons in the game were generated with AI and post-processed manually. In-game music and voice-overs are AI generated. More details on my use of AI in my devlog: https://lemuria.org/devlogs/ta-07/

Creator
Lemuria
Reviews
-
Added
Mar 18, 2026
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