Disclosure Analysis
AI-assisted tools were used in development for audio, visuals, and code, but no AI output is disclosed in the final game.
AI-assisted tools as part of a solo development workflow
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
The developer of Synergy Strike used AI-assisted tools as part of a solo development workflow. Audio, visuals, and code assistance were crafted using a curated set of generative tools all directed, reviewed, and shaped by a single human creator. Synergy Strike is handmade at its core.
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Disclosure History
=HUMAN X MACHINE=ARTIFICIAL INTELLIGENCE SYNERGY= Synergy Strike development was assisted through the use of machine learning aka generative artificial intelligence. Synergy Strike is a solo development project that was made possible because of these controversial tools: Perplexity - Coding Assistance Suno - Audio Generation Midjourney - Textures A1111 - icon Generation Luma - Animated Intro SFXengine - Sound Effects CreativeFabrica - Fonts If you'd like to learn more about my GameDev process feel free to contact me on the web.
The developer of Synergy Strike used AI-assisted tools as part of a solo development workflow. Audio, visuals, and code assistance were crafted using a curated set of generative tools all directed, reviewed, and shaped by a single human creator. Synergy Strike is handmade at its core.