25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Podstakannik RailsSteam
Disclosure

Some of the text in this product was drafted with generative AI and then edited by the developer: parts of this store page description and some in-game text. Parts of the source code were also written with AI coding assistance and reviewed by hand. The art, 3D models, animation and audio in this game are not AI-generated, and no generative AI runs while you play.

Creator
Bobeek Games
Reviews
-
Added
Sep 10, 2026
Cursed BackgammonSteam
Disclosure

We used generative AI tools during development in the following ways: 3D character models: The models for the supernatural guests (Nightmare, Goblin, Vampire, Devil), the merchant Djinn, and the trapped travelers were generated using AI tools (Meshy AI, with concept images from Google Gemini image models), then rigged, animated, retextured, lit, and integrated by hand in Unity. Store artwork: The capsule key art was created with AI image generation tools and composed by hand. Code: Portions of the game's source code were written with AI coding assistance and reviewed by the developer. All AI-generated content was created by the developer using licensed tools, and all final assets were manually edited, integrated, and tested. No AI-generated content is produced live during gameplay — everything shipped in the game is pre-made and fixed.

Creator
Msadberk Games
Reviews
-
Added
Sep 10, 2026
小贼修仙记Steam
Disclosure

Generative AI tools were used to assist with certain code, UI elements, and visual effect assets. All AI-assisted content was reviewed and ultimately approved by actual humans on the development team. The game’s environments, NPCs, and related artwork were handcrafted by our artist. All gameplay design, creative direction, and final content decisions were made by the development team.

Creator
Lighthouse Game Studio
Reviews
-
Added
Sep 10, 2026
JuggernautSteam
Disclosure

AI Breakdown Source code: 100% Graphics: 60% Sound: 50% Effects: 100%

Creator
MAGES. Inc.
Reviews
-
Added
Sep 10, 2026
Dyson:DesktopFactorySteam
Disclosure

游戏开发期间借助 Claude 大模型辅助完成部分代码撰写与逻辑梳理,部分 UI 界面、动画视觉素材使用 AI 工具辅助创作。游戏整体玩法框架、核心业务逻辑、数值策划全部由开发者独立设计与校验。 游戏正式运行时不会联网访问任何 AI 服务,不会在游戏内实时生成任何玩家可见内容。

Creator
XRT
Reviews
-
Added
Sep 10, 2026
Rouge BangSteam
Disclosure

Some of this game’s art assets and code are generated by AI.

Creator
DREAMBEACON
Reviews
-
Added
Sep 10, 2026
Hundredfold: Hero's AscentSteam
Disclosure

I leveraged AI tools to bring my game concept to life, with AI assistance in coding, artwork, and the Steam store page. I want to assure you that this game was built through genuine collaboration between myself and AI—working together to create a better, more enjoyable experience.

Creator
质数造物 Prime Factor
Reviews
-
Added
Sep 9, 2026
PotionsTidySteam
Disclosure

I started this project completely from scratch and have spent a lot of time developing and refining it. Claude Code AI was used to help me with certain tasks, such as implementing the save system, menus, and scoring system. However, the AI did not build the game for me. I was responsible for the overall development, design, integration, testing, debugging, and all the decisions made throughout the project. The entire project was developed in Unreal Engine 5.8, primarily using C++ with a few Blueprints. Despite what you may sometimes hear, using AI does not mean that the work is done for you. It can be a useful tool, but you still need to understand what you are doing, integrate the code into your project, fix issues, test everything, and spend many hours making the final result work properly.

Creator
Olivier RAYON
Reviews
-
Added
Sep 9, 2026
Gang TakeoverSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s code and the creation or refinement of certain visual and marketing assets. All AI-assisted material was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Dockdee Digital
Reviews
-
Added
Sep 9, 2026
See You on the IslandSteam
Disclosure

Program code, UI text, the thirteen-language interface localization and store page copy were produced with the assistance of generative AI tools. The character model was hand-made by a 3D artist; environment models, music and sound effects come from credited human authors and licensed asset packs; all screenshots and promotional images are rendered in-engine. No AI-generated imagery or audio is included.

Creator
Boatboat Games
Reviews
-
Added
Sep 9, 2026
Exile: Idle ARPGSteam
Disclosure

We are using AI to help structure and review written code by the team. AI is also in use for some artwork that will be changed at release!

Creator
ExileDev
Reviews
-
Added
Sep 9, 2026
Fund Manager: Buy SideSteam
Disclosure

Generative AI tools were used during development: to assist with writing the game code, to draft in-game and store text, and to produce store graphics (capsules, icons). The simulation itself runs on deterministic algorithms; no content is generated by AI at runtime.

Creator
Dal Studio
Reviews
-
Added
Sep 9, 2026
Gambit GardensSteam
Disclosure

Props to you for checking this out! I used AI to help code some of the newer features and port this from my original mobile build as it saved a lot of dev time. Everything else—sounds, amateur vector art, and the remaining 85%+ of the code is completely human-crafted.

Creator
NOODLEDREAMS
Reviews
-
Added
Sep 9, 2026
WallpaperSteam
Disclosure

Parts of this product were produced with the help of generative AI. The HTML, CSS, JavaScript and shader code of the bundled wallpapers, the store page text and its translations were drafted with AI assistance and reviewed by a person before release. The application itself does not use generative AI at runtime. It generates no content while you use it, and nothing you do in Wallpaper — hardware readings, settings, your own photos and videos — is sent to any AI model or to any server. Everything stays on your PC.

Creator
Simay Yaşın
Reviews
-
Added
Sep 9, 2026
ShorebreakerSteam
Disclosure

No AI-generated images, models, or audio appear in the game or on this Steam page. Music is composed and arranged by me in BandLab. UI and VFX are handmade or generated procedurally with code, including the breaking waves shaped by hand. Otherwise, I code Shorebreaker with AI assistance: the design decisions are mine, and AI helps me work through, implement, and debug them. For self-marketing, some of my social media videos use AI voiceover from CapCut because I can't wake the baby.

Creator
Pailside Games
Reviews
-
Added
Sep 8, 2026
Tide and CrownSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s interface and narrative text, programming, procedurally constructed 2D visual elements, and marketing materials. All included content was reviewed, edited, and integrated by the developer. Tide & Crown does not generate AI content during gameplay and does not connect to external AI services.

Creator
EnoBlk
Reviews
-
Added
Sep 7, 2026
文景相生Steam
Disclosure

This game features background music and select code that were created with the help of AI tools.

Creator
Prisme
Reviews
-
Added
Sep 7, 2026
Master of ArmsSteam
Disclosure

AI-assisted generation of small code snippets and early visual concepts. All content has been manually reviewed and optimized. Real-time AI generation is not involved; it is entirely locally packaged and does not rely on external APIs.

Creator
JJGAMES
Reviews
-
Added
Sep 7, 2026
PLAN OF TACTICSSteam
Disclosure

We use AI to aid the team with coding and refactoring more quickly, texturing assets and background faster, and creating highly detailed cinematics. We have both original and AI generated music & sound effects. We DO NOT use AI for our story, narratives, dialog, 3D models, or character animations.

Creator
Animation Elevated
Reviews
-
Added
Sep 7, 2026
与AI的最后一战!Steam
Disclosure

- Used generative AI to adjust the game program - Used generative AI to create art assets - Used generative AI to generate background music

Creator
小w的游戏开发小组
Reviews
-
Added
Sep 7, 2026
Lucky DebtSteam
Disclosure

Visual assets in this game — symbol icons, charm icons, user interface elements, machine and objective icons, and store artwork — were created with generative AI tools and then selected, edited, sized and integrated by hand. Game code was written with AI assistance under human direction. Design, balancing decisions and final text are authored by the developer.

Creator
Piero Porro
Reviews
-
Added
Sep 7, 2026
Morphsea: Abyssal EvolutionSteam
Disclosure

This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, art, and music.

Creator
Jungu
Reviews
-
Added
Sep 7, 2026
A Little Leverage - Isekai DaytraderSteam
Disclosure

Some music and visual artwork included in the game were created or enhanced using generative AI-assisted tools. AI-assisted coding tools were also used during development to help write and refine portions of the game’s code. Every AI-assisted element was reviewed, edited, selected, integrated, and tested by the developer before inclusion. No AI content is generated during gameplay, and the game does not connect to external AI services. All AI-assisted content included with the game is fixed and pre-generated.

Creator
0DTE Games
Reviews
-
Added
Sep 7, 2026
Match & Drop: Pachinko RushSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Sep 7, 2026
いただきバーガーSteam
Disclosure

This game was developed with AI coding agents (Anthropic Claude / OpenAI Codex). All in-game pixel art (ingredients, relics, character faces, UI) is rendered by drawing code and pixel-placement scripts written by these agents; no diffusion/image-generation model output is included. Music and SFX are procedurally generated at runtime from AI-assisted code. In-game text, store page copy, and translations into 10 languages were produced with AI assistance and reviewed by the developer. Trailer scripts and captions were also AI-assisted. All content has been reviewed by the developer.

Creator
NoZworks
Reviews
-
Added
Sep 7, 2026
干支になりたい猫Steam
Disclosure

Generative AI was used in the creation of visual assets for this game, including characters, backgrounds, and stage maps. AI-assisted coding tools were also used during the development of the game. The game does not use generative AI to create content in real time during gameplay.

Creator
PaoPao Studio
Reviews
-
Added
Sep 7, 2026
Packet PlagueSteam
Disclosure

Generative AI tools assisted with portions of the game’s code and written material, and with the creation of pre-generated promotional key art and derivative marketing graphics. All final content was selected, edited, tested, and reviewed by the developer. Gameplay screenshots and trailers show the actual game.

Creator
FR Studio
Reviews
-
Added
Sep 7, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
Pigeon BallSteam
Disclosure

Developed and tested under human creative direction with generative AI assistance for game code, audio and promo materials. Some skin patterns for customization of character and ball were AI generated. Maps, 3D assets and animations were bought from artists. The game does not use live-generated AI during gameplay.

Creator
PB Interactive
Reviews
-
Added
Sep 7, 2026
Dub Night LiveSteam
Disclosure

Every voice you hear in Dub Night Live is a real person. Nothing in the game is AI-generated: no AI voices, no AI art, no AI judging (scoring is player votes). The clip editor uses two open-source machine-learning tools that run locally on your PC: one separates a clip's original voices from its music and effects, and one drafts line timings for you to review and fix. They process your own video files, never send anything to an external service, and never create content. During development, AI was used as a coding assistant only.

Creator
Dubster Games
Reviews
-
Added
Sep 7, 2026
Labyrinth: The DescentSteam
Disclosure

This game includes AI-assisted, human-curated and edited artwork (tile art, actor sprites, and other visual assets). All AI-generated art was reviewed, edited, and approved by the developer before being included. An LLM was used to co-author most code changes. An LLM was used to proof and ideate some of the dialog in the game. All dialog was curated and approved by a human.

Creator
David Bethancourt
Reviews
-
Added
Sep 7, 2026
The Adventurer's Guild IdlerSteam
Disclosure

Generative AI tools were used to assist with the development and coding of the game, including generating, modifying, and troubleshooting code that ships with the game.

Creator
Arkras Studio
Reviews
-
Added
Sep 7, 2026
GemoriumSteam
Disclosure

During the early stages of development, I used AI tools as a creative and technical aid, mainly to help with parts of the code and to create early drafts of some background artwork. These were only starting points in the development process. The materials were then reviewed, adapted, modified, and integrated as part of the game’s overall development.

Creator
Bagosz Dev
Reviews
-
Added
Sep 7, 2026
ONE MORE BITE!Steam
Disclosure

This game used generative AI during development as a programming aid, assisting with the writing, debugging, and optimization of portions of the source code. All AI-assisted code was reviewed, edited, and tested by the developer before inclusion.

Creator
MusuGame
Reviews
-
Added
Sep 7, 2026
Rush Out DeathSteam
Disclosure

Generative AI tools were used during development to assist with portions of programming code and to draft portions of the store-page text. All outputs were reviewed and edited by the development team. No AI-generated artwork, audio, or other visual assets are included in the released game or store materials. The game does not use generative AI during gameplay.

Creator
PINGDINGSHAN MENGYE GAME TECHNOLOGY CO., LTD.
Reviews
-
Added
Sep 6, 2026
MinevesterSteam
Disclosure

AI tools were used during development as a programming and brainstorming assistant: the game's code were written with AI assistance under my direction and review, and I used AI to talk through design ideas. All art, audio, and text in the game itself are either hand-made, procedurally generated by the game's own code, or sourced from credited CC0 asset packs (big thanks to Kenney Vleugels).

Creator
Arkamia
Reviews
-
Added
Sep 6, 2026
Re+pray Signals: Echoes Still WaitSteam
Disclosure

Some in-game images, such as backgrounds and props, were created with generative AI (Adobe Firefly) and then edited and adjusted before use. All character illustrations and key art are hand-drawn. The scenario and in-game text are based on human-created concepts and structure; AI was used to assist with early drafts, and all final content was edited and finalized by hand. AI tools were also used to assist programming during development.

Creator
Tetherea Studio
Reviews
-
Added
Sep 6, 2026
BumpBallSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining some visual concepts and game assets. AI was also used as a development aid for tasks such as prototyping and programming assistance. All generated content was reviewed, selected, and integrated by the developer, and the game does not generate AI content during normal gameplay

Creator
SometimesGood
Reviews
-
Added
Sep 6, 2026
Rage FloorSteam
Disclosure

AI is used for programming assistance, for generating in-game sound effects and music, and for drafting store page text. All 3D art assets and level design are created by hand in Blender.

Creator
Amisos Games
Reviews
-
Added
Sep 6, 2026
Neon MeltdownSteam
Disclosure

The game's art and sound are drawn and synthesised in code at runtime rather than shipped as asset files, and that code was written with AI coding assistance under human direction. No AI runs while the game is playing. The soundtrack is licensed human-authored works.

Creator
Living Skies Interactive
Reviews
-
Added
Sep 6, 2026
Orrery: Live Solar System WallpaperSteam
Disclosure

An AI coding assistant was used while developing Orrery to write and review source code, and to draft the text of this store page. No artwork, audio, or in-app content is AI-generated: the planetary surface maps are re-projected NASA and USGS imagery from Solar System Scope, every position is computed from published JPL and Hipparcos data, and the store images are captured from the running program by a script. Nothing is generated by AI while the program runs.

Creator
plawanzz
Reviews
-
Added
Sep 6, 2026
LowBudgetSlotsSteam
Disclosure

Generative AI tools were used during development to assist with programming and the creation of portions of the game's source code. The game does not use generative AI during gameplay and does not connect to external AI services.

Creator
Flaxx
Reviews
-
Added
Sep 6, 2026
修仙之凡界Steam
Disclosure

During the development of this game, generative artificial intelligence (AI) tools were used to assist with the creation and refinement of some visual assets, UI elements, and portions of the game code. AI-assisted content was reviewed, modified, and integrated by the developers before being included in the final game. The game does not use generative AI to create content during gameplay and does not connect to external AI services at runtime.

Creator
huabo huang
Reviews
-
Added
Sep 6, 2026
Save the Game DevsSteam
Disclosure

We are a two-person indie team with over a decade of real-world game development experience. Pat has been making games for 10 years, and Nate was a professional working artist long before generative AI tools existed. We know AI in games is a dealbreaker for some folks, and we struggle with how much to use it ourselves. We want to be completely upfront about how we built this so you have the full picture: - Visuals: We used generative AI alongside our standard software to speed up ideation and automate tedious tasks. Every final in-game element is as handmade as any other pre-LLM digital art. Most of the icons were licensed from a third-party. - Code: We used AI assistants for pair-programming and troubleshooting complex engine logic on a project that two non-engineers couldn't otherwise build alone. No content is generated live in-game at runtime. We believe in total transparency with our players. We built this game to celebrate developers, and we want to be completely open about how we made it. As busy parents navigating the job hunt during development, these tools gave us the leverage to build and ship an ambitious project that we simply couldn't have created otherwise.

Creator
PatT Games
Reviews
-
Added
Sep 6, 2026
DashdoceSteam
Disclosure

Dashdoce was created and directed by a single independent developer. AI-assisted tools were used to help implement, debug and test the software and to draft or polish portions of interface text, localization and store copy. All concepts, feature ideas, visual and interaction design decisions, behavior specifications and final approvals were conceived, directed and carefully curated by the developer. AI served as an implementation tool, not as the source of the product's ideas. Dashdoce does not generate content with AI while running.

Creator
Franko García
Reviews
-
Added
Sep 6, 2026
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