Indexed September 10, 2026
View on Steam Disclosure analysis
AI content is included in the game
AI tools generated 3D character models and store artwork, and assisted with source code; all final assets were manually edited and integrated.
- Process
- AI-generated and AI-assisted, then reviewed by the developer
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Store artwork: The capsule key art was created with AI image generation tools”
“Portions of the game's source code were written with AI coding assistance”
- Development workflow
- Code help
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
We used generative AI tools during development in the following ways: 3D character models: The models for the supernatural guests (Nightmare, Goblin, Vampire, Devil), the merchant Djinn, and the trapped travelers were generated using AI tools (Meshy AI, with concept images from Google Gemini image models), then rigged, animated, retextured, lit, and integrated by hand in Unity. Store artwork: The capsule key art was created with AI image generation tools and composed by hand. Code: Portions of the game's source code were written with AI coding assistance and reviewed by the developer. All AI-generated content was created by the developer using licensed tools, and all final assets were manually edited, integrated, and tested. No AI-generated content is produced live during gameplay — everything shipped in the game is pre-made and fixed.
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