25,391 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

读博模拟器Steam
Disclosure

Generative AI was used during game development to assist with programming and to create some pre-generated promotional artwork. All AI-assisted outputs were reviewed and edited by the developer before release.

Creator
Jia Games
Reviews
-
Added
Aug 23, 2026
ムシバ放置株式会社Steam
Disclosure

Generative AI was used as a development aid: to assist with programming and UI implementation, to create the initial concept art for the characters, and to produce the background music. All generated images were then retouched and revised by the developer. No content is generated by AI in real time while the game is running.

Creator
donpema
Reviews
-
Added
Aug 23, 2026
Praxion-7Steam
Disclosure

Coding assistance is used for developing the game. Building automation test suites and creating support tools.

Creator
Virtual Dimensions
Reviews
-
Added
Aug 23, 2026
47都道府県にプロ野球チームが存在する世界線で日本一の球団をめざそう!Steam
Disclosure

This game uses generative AI tools during development. AI-assisted tools are used to help create or refine some artwork, including fictional team logos, mascots, character portraits, background illustrations, and marketing images. AI-assisted tools are also used to help create or refine some sound and music-related materials, such as fictional team cheering themes and audio concepts. AI is used to assist with fictional game data creation, including team concepts, player data, regional flavor text, news text, event ideas, and other in-game text content. AI-assisted coding tools are used during development to help write, review, debug, and improve parts of the game code. All content is reviewed and edited by the developer before being included in the game. The game does not use live generative AI during gameplay.

Creator
Sports Management Kraft Games
Reviews
-
Added
Aug 23, 2026
都市青年模拟器Steam
Disclosure

During game development, we used AI tools to assist with the creation of some visual art assets and to support programming work.

Creator
HF GAME
Reviews
12
Added
Aug 23, 2026
HighscoreSteam
Disclosure

The game's software architecture, logic scripts, and localization texts were drafted and optimized during the development process with the assistance of Rosebud AI. All assets, graphics, and code within the final application package are static, pre-rendered, and permanently compiled. No live or real-time AI generation occurs during gameplay, and the application does not connect to any external AI services.

Creator
M'HiR interactive
Reviews
-
Added
Aug 23, 2026
PooDaddySteam
Disclosure

We Use AI to code the game and for Language localization.

Creator
neeknog
Reviews
-
Added
Aug 23, 2026
BEADSSteam
Disclosure

Generative AI was used during the development of this game to assist with some content creation (such as certain assets, code, and music/sound effects).

Creator
Funfold
Reviews
-
Added
Aug 23, 2026
Colony on the RunSteam
Disclosure

Generative AI was used during the development of this game to assist with programming and English localization. Generative AI was not used to create in-game assets such as images, music, or sound effects.

Creator
TBCATGAMES
Reviews
-
Added
Aug 23, 2026
Zombie Mystery: 100 Hidden CatsSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Aug 22, 2026
GalactiballSteam
Disclosure

AI was used to create textures, some of the code, create a player model and rig it for animation. The sounds of footsteps, goals and ball bounces, albeit mastered, started as AI generated before being edited and mastered. Localization languages were also created by AI. (Therefore any corrections will be welcome) Animations, music, game design, and all other elements of creativity are the work of a human exclusively. Badgerworks Studios will never rely on AI for creativity, music, ideas for games, and once an artist has been hired, AI models either. Due to lack of in-house ability to rig models or create them from scratch, the current player model was generated and rigged (skeleton matched to model) by AI. Animations were hand made, but on the AI created and rigged model. No AI, LLM, of frontier models are being called during game play nor will any introduced features be allowed to do so.

Creator
Badgerworks Studios
Reviews
-
Added
Aug 22, 2026
The Rumble PitSteam
Disclosure

The Rumble Pit is made by one person, and generative AI tools were part of how it was built. Music: the tracks you hear in the menus and in the twelve dungeons were generated with a local AI music model, from a written brief for each place, then cut, looped and mixed by hand. 2D art: the interface icons, the class and specialisation emblems, the dungeon thumbnails, the illustrated boss backdrops and the logo were produced with image generation tools, then cropped, cleaned up and colour-matched by hand. Text and code: much of the in-game text — talent names and descriptions, loot labels, boss briefings, the translation tables — and part of the source code were drafted with an AI assistant, then edited, tested and rewritten by hand. Not AI-generated: the 3D models and animations (licensed art packs), and the sound effects (CC0 libraries). Nothing is generated while you play. The game connects to no AI service and produces no new content at runtime — everything ships as a fixed file, checked before release.

Creator
Elliott Faucheux
Reviews
-
Added
Aug 22, 2026
All Pool Player Go To HellSteam
Disclosure

As a solo developer, I made use of AI for generation of models and music to act as base components. These typically went through much manual editing afterwards. Some AI was used for testing & improvements to code in some areas

Creator
John McGrath
Reviews
-
Added
Aug 22, 2026
Tidying SimulatorSteam
Disclosure

Generative AI was used during development to assist with some programming tasks, multilingual translations of in-game text, and the creation of certain graphics and sounds. All AI-assisted output was reviewed and edited by the developer. No AI content is generated in real time during gameplay.

Creator
GamJangJangi
Reviews
-
Added
Aug 22, 2026
Grumpy Hero GrinderSteam
Disclosure

Generative artificial intelligence was used during development mainly to assist with localization and code, with some 2D/3D assets, and selected audio assets. All AI-assisted content was manually reviewed, edited, and refined by the developer before use.

Creator
devtainer
Reviews
-
Added
Aug 22, 2026
MistWindowSteam
Disclosure

MistWindow includes static visual assets — the application icon, task-tray icon, and the sprite sheets for the bundled pet characters — that were created with AI tools during development, and portions of its source code were written with the help of AI coding assistants. All of this content is pre-generated and ships as fixed files: MistWindow does not generate any content with AI while it is running, and it does not send user data to AI services.

Creator
nasumon
Reviews
-
Added
Aug 22, 2026
BURST NOIR - Fireworks SimulatorSteam
Disclosure

Generative AI tools were used during the development of BURST NOIR to assist with the creation and refinement of certain visual assets, including branding, logo concepts, promotional graphics, and some UI-related artwork. AI-assisted tools were also used as part of the development workflow for programming, prototyping, localization, and content production. The core fireworks simulation, gameplay systems, and final in-game presentation are implemented as part of the game itself. The game does not generate AI content in real time during gameplay.

Creator
FerioWorks
Reviews
-
Added
Aug 22, 2026
Cyber SurvivorsSteam
Disclosure

Parts of this game's 2D art were created with the help of generative AI, and every generated asset was reviewed, edited and approved by us before it shipped. Specifically: • In-game UI icons (weapon and stat icons) start as AI-generated flat silhouettes, which we then clean up, recolour and integrate by hand. • Some marketing and store page imagery — background and atmospheric layers of our capsule art — is AI-generated. • Parts of the source code and some store page text were written with AI assistance and then reviewed, edited and tested by the developers. Everything else is made by hand, without generative AI: the logo, the app icon and mascot, all 3D models, materials, shaders and visual effects, level layouts. No generative AI runs while you play. The game does not create content or code at runtime, and it never connects to an external AI service.

Creator
Nadyos
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
BotForgeSteam
Disclosure

As a solo developer, I used generative AI tools during the development process to assist with creating game assets (such as character artwork and item graphics), composing background music, and generating or refining code snippets. All AI-assisted content was pre-generated prior to release and manually curated. No AI content is generated live during gameplay.

Creator
Gabriel Crod
Reviews
-
Added
Aug 22, 2026
Books Hate YouSteam
Disclosure

Generative AI was used during development to assist with code, artwork, in-game text such as death messages, and store page text. All AI-generated content was reviewed and edited by the developer. No AI runs during gameplay - the game is fully offline and generates no content at runtime.

Creator
Skill Issue Studios
Reviews
-
Added
Aug 22, 2026
KeepshoreSteam
Disclosure

AI is used to help with code and assets. The game is still mostly human built, especially all game mechanics.

Creator
fp32.ai LLC
Reviews
-
Added
Aug 22, 2026
Happy Project 12Steam
Disclosure

This game uses generative AI for all types of illustration assets, programming, audio assets, Steam Community assets, and marketing materials.

Creator
waikei
Reviews
-
Added
Aug 22, 2026
Carpet DaddySteam
Disclosure

No Generative AI Content is used in this game. AI was used to help point me in the right direction to tutorials and help with bug fixes to code.

Creator
Cheltenham Interactive LTD
Reviews
-
Added
Aug 22, 2026
Terran DawnSteam
Disclosure

Terran Dawn is a solo-developed game, and generative AI tools were used during its production. Everything AI-assisted is created ahead of time and shipped as fixed files inside the build: the game generates nothing while you play, contacts no AI service at runtime, and sends no player data anywhere. Where these tools were used: - 3D assets: ship, station and building meshes were produced with AI text-to-3D generation, then rescaled, re-oriented, re-textured and hand-corrected to fit the engine. - 2D art and textures: interface illustrations, encyclopedia art and some surface textures were generated from hand-written prompts and edited afterwards. - Sound effects: a portion of the weapon, interface and explosion sounds were generated with AI audio tools, then trimmed and mixed by hand. - Music: the soundtrack was created with AI music generation. - Voice-over: mission briefings and in-mission radio lines are AI text-to-speech, performed from scripts written by the developer. - Video transmissions: the in-game character broadcasts use a licensed synthetic presenter and synthetic voice to deliver dialogue written by the developer. - Translation: the game's text was translated into its supported languages with the help of an AI language model. - Some of the game's source code was written with AI coding assistants. The game's design, story, missions, rules and balance are written by the developer. No generative AI runs while the game is playing.

Creator
Dengel Kálmán
Reviews
-
Added
Aug 22, 2026
Video Game Store SimulatorSteam
Disclosure

Generative AI tools were used during the development of this game to assist with programming, debugging, translation, and content creation. Some artwork, text, and other assets were also generated or processed with the assistance of generative AI, then reviewed and edited by the development team. The game does not use generative AI at runtime or generate content in response to player input. The development team remains responsible for all content included in the final game.

Creator
luuuuyang
Reviews
-
Added
Aug 22, 2026
HexfallSteam
Disclosure

AI-assisted tools were used solely during development to support programming tasks such as coding, debugging, and refactoring. All resulting code was reviewed, tested, and integrated by the developer. The game does not generate content using AI during gameplay.

Creator
Schatzl IT Solutions GmbH
Reviews
-
Added
Aug 22, 2026
Speed RPGSteam
Disclosure

AI tools were used during development, with all output directed and reviewed by the developer: store artwork and icons, store descriptions, in-game text including the English localization, and portions of the game code. Screenshots show real, unedited gameplay. The game does not generate any content with AI at runtime.

Creator
Harmony Project
Reviews
-
Added
Aug 22, 2026
CapicúSteam
Disclosure

AI was only used to generate scripts and coding for this game.

Creator
Esthefania Morantes
Reviews
-
Added
Aug 22, 2026
SwarmdleSteam
Disclosure

We use genAI to help with translations, coding, and help develop concept art not used in the final game.

Creator
Half Concept
Reviews
-
Added
Aug 22, 2026
ur roundSteam
Disclosure

a note on AI: this game is one bloke working very closely with AI tools. the store art and achievement icons are AI-generated images. the code, the procedural music, and the scripts that build the 3D models were written in hands-on AI-assisted sessions. everything is hand-curated - every asset, mechanic and line got reviewed, redone or binned by the developer, usually several times. the robot is never left to its own devices. nothing is generated by AI while you play.

Creator
ur developer
Reviews
-
Added
Aug 22, 2026
裁员审核中Steam
Disclosure

The visual assets in the game are generated using AI, including UI elements, map backgrounds, equipment icons, in-game items, and character animations. The programming code of the game is generated using AI.

Creator
Sheng Danjie
Reviews
-
Added
Aug 22, 2026
BastardsSteam
Disclosure

I used AI to help with the coding since I’m not much of a coder myself, no disrespect intended to the skilled programmers out there!

Creator
Tomorrow Software
Reviews
-
Added
Aug 22, 2026
ESCAPE: FALSE COLORSSteam
Disclosure

Leveraged AIGC tools to assist with the creation of the Steam store page, marketing assets, promotional videos, in-game UI/GUI elements, visual assets, and parts of the frontend implementation.

Creator
Voss
Reviews
-
Added
Aug 22, 2026
Aussie Rules LegendSteam
Disclosure

Generative AI tools were used during development to assist with programming and implementation. The developer created the original game and codebase, with AI assistance used to modify and expand portions of the code, including implementation of the graphics and other visual/gameplay elements.

Creator
GDR Software
Reviews
-
Added
Aug 22, 2026
FreewakeSteam
Disclosure

Generative AI tools were used during development to assist with visual artwork and programming. All AI-assisted outputs were reviewed, edited, and integrated by the developer before inclusion in the game. No generative AI content is created during gameplay.

Creator
Oakshore Studios
Reviews
-
Added
Aug 22, 2026
HalfyHalfySteam
Disclosure

AI tools were used to assist in writing, optimizing, and debugging code scripts during development. All game mechanics were manually implemented and tested

Creator
Agusia
Reviews
-
Added
Aug 22, 2026
CointopiaSteam
Disclosure

AI tools were used during the development of this game, primarily to assist with coding and programming.

Creator
NOYEA
Reviews
-
Added
Aug 22, 2026
Andrew Labreck's Eden WithinSteam
Disclosure

There are several AI generated models, and their textures. Which will likely continue to be the only AI use in the game, other than the use of AI for coding help. But this game is far from "vibe coded." There is no AI generated text, and will never be. There are currently no AI generated sounds, there may be a few added depending on achievability without. The text will always and forever be written by a human, me, Andrew Labreck. As the story is the driving factor for me making this entire game. Likely, the music will continue to be human produced as well.

Creator
Elbreck Games
Reviews
-
Added
Aug 22, 2026
密室魔塔之爻風再起Steam
Disclosure

This product uses generative AI extensively during development. Pre-generated AI-assisted content includes images, story text, code, music, and other game materials. All such content was reviewed, edited, and integrated by the developer before inclusion in the game and store materials. No live-generated AI content is used during gameplay, and the game does not connect to external AI services while running.

Creator
玠子工作室
Reviews
-
Added
Aug 22, 2026
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