25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

放置三国Steam
Disclosure

This game used generative AI as an auxiliary tool during development, mainly for early concept references, draft store assets, text drafts, and code-related development assistance. All final content used in the game and on the store page has been reviewed, edited, integrated, and approved by the development team. The game does not use generative AI services during gameplay and does not generate images, audio, text, code, or other content in real time based on player input.

Creator
Nothing But Games
Reviews
-
Added
Jun 4, 2026
Sol SurvivorSteam
Disclosure

Generative AI tools were used during development as an assistance tool for programming, debugging, design iteration, documentation, and store-page text drafting. All final game content, gameplay systems, assets, and published materials are reviewed, selected, and implemented by the developer. Sol Survivor does not use live generative AI during gameplay. Players do not interact with an AI text, image, audio, or content-generation system while playing.

Creator
Evil Space Games
Reviews
-
Added
Jun 3, 2026
Divorced Dad RockSteam
Disclosure

Many of the game images have been made with AI though they have been heavily edited afterwards. It has also assisted with some of the code. This game would not be possible without it as I'm a small indie dev.

Creator
Lootin Studios
Reviews
-
Added
Jun 3, 2026
MahjuroSteam
Disclosure

Generative AI was used to create the original images for the relics, the talismans, and zodiacs. We also used generative AI when writing the game's code.

Creator
Zelda Hessler
Reviews
-
Added
Jun 3, 2026
Project AsteroidZSteam
Disclosure

"Generative AI tools were used during the development of this game to assist with programming and narrative dialogue writing. All AI-assisted content has been reviewed and approved by the developer. No artificial intelligence generates content live during gameplay — ▎ all text, audio, and visuals are pre-authored and fixed."

Creator
Timothy E. Winnie
Reviews
-
Added
Jun 3, 2026
Hexagon ImperiumSteam
Disclosure

I have used AI to design some parts of the main menu, data models, design of the multiplayer system and room system and to improve the heuristic armies behavior.

Creator
L33t Pro Studio
Reviews
-
Added
Jun 3, 2026
RealmlordsSteam
Disclosure

Built solo with Cursor AI, Realmlords is a one-developer passion project: an action roguelite forged through rapid iteration, creative experimentation, and nonstop refinement from a single creator’s vision. Over 2 years in the making.

Creator
UltraPwned Gaming
Reviews
-
Added
Jun 3, 2026
Duck DefenderSteam
Disclosure

I created this game in my coding class for school which prioritizes AI coding and development. I have coded a significant portion of this game using artificial tools.

Creator
Regen Lytle
Reviews
-
Added
Jun 3, 2026
VainGraphicsSteam
Disclosure

VainGraphics is a local AI workspace application. Its core functionality heavily utilizes live-generated AI content, allowing users to run Large Language Models (LLMs) to generate text, stories, and code snippets, as well as image generation models to create local artwork. All generative processes run locally on the user's hardware.

Creator
TigerMark
Reviews
-
Added
Jun 3, 2026
STROZOWKASteam
Disclosure

Generative AI tools were utilized during development to assist with writing, troubleshooting, and optimizing game code. Additionally, AI was used as a supplementary tool in the creation of certain graphical assets and sound effects. All AI-generated graphics and audio were manually reviewed, edited, and modified by the developer to ensure they fit seamlessly into the game's retro aesthetic and overall atmosphere.

Creator
Wolfgang7825
Reviews
-
Added
Jun 3, 2026
Passage 5Steam
Disclosure

KI wird ungesetzt zur Unerstützung bei der Programmierung und der Grafikerstellung.

Creator
netmin games GmbH
Reviews
-
Added
Jun 3, 2026
Hidden Turtle PuzzleSteam
Disclosure

AI is used for cinematic cutscenes and certain art assets, but the majority of the work is done manually. Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions.

Creator
OmniScapes Interactive
Reviews
-
Added
Jun 3, 2026
Синеморск oil inclusiveSteam
Disclosure

Artificial intelligence was used to create the game. With the help of ChatGPT, we were able to analyze and organize several thousand messages from eco-volunteer chat groups, as well as dozens of media articles, podcasts, and vlogs about the spill. All of this was necessary to identify key events, troubling themes, and the moods of people involved in disaster response, and was used by a human author to further develop the plot and dialogue. The images were created using Midjourney. Photos of real landscapes, but not people, were used to generate prompts. The game’s music was generated in Stability AI. The code to adapt the existing game structure to the Ren’py framework was written using Cursor AI.

Creator
7x7 Games
Reviews
-
Added
Jun 3, 2026
RogueScapeSteam
Disclosure

RogueScape may use generative AI tools as part of the development workflow, primarily to assist with programming, debugging, prototyping, workflow automation, and occasional asset or copy iteration. Any AI-assisted content used in the game, store page, or related marketing materials is reviewed, edited, and approved by the developer before publication.

Creator
Ryæn
Reviews
-
Added
Jun 3, 2026
HexilibriumSteam
Disclosure

This game was developed with the assistance of an AI language model, including store page content, level design, in-game descriptions, code, and game mechanics. All creative direction and final decisions were made by the developer.

Creator
kvasnyk
Reviews
-
Added
Jun 3, 2026
The Big Owl NightSteam
Disclosure

This game used generative AI tools during development to assist with the creation and iteration of some visual assets, text and code. All AI-assisted content was reviewed, edited and manually implemented by the developer. The game does not generate AI content during gameplay.

Creator
Visual Slumber Studios
Reviews
-
Added
Jun 3, 2026
Bots&BeatsSteam
Disclosure

Generative AI has been used very sparsely. The main use cases were coloring the game title and assisting with coding.

Creator
Team Bots&Beats
Reviews
-
Added
Jun 3, 2026
Cycling ChampionSteam
Disclosure

Some code assistance tools and limited generative AI techniques were used during development. Some card artwork has been refined with the assistance of AI-based editing tools.

Creator
RaulM
Reviews
-
Added
Jun 3, 2026
10000 BCSteam
Disclosure

Generative AI tools were used during development for ideation, development assistance, and promotional exploration. All final gameplay systems, game logic, and in-game content were created and reviewed by the developer.

Creator
Tinktinfox
Reviews
-
Added
Jun 3, 2026
bossManSteam
Disclosure

bossMAN uses generative AI as part of a user-directed software-development workflow. Some store, brand, or visual materials may have been created or refined with AI-assisted tools and reviewed by the developer before use. During use, bossMAN may display, organize, summarize, route, or help review AI-generated development output from a separately installed and authenticated user-configured backend, such as Codex, or a user-configured local LLM runtime if supported. This may include coding plans, project summaries, code review notes, command proposals, implementation guidance, documentation drafts, and source-code suggestions. bossMAN does not include ChatGPT, Codex, OpenAI API access, AI usage credits, paid AI subscriptions, local LLM runtimes, model files, or model licenses. AI-generated output may be incomplete, incorrect, or unsuitable for a user's project, and users should review it for accuracy, relevance, and project fit before using or applying it.

Creator
coolnames
Reviews
-
Added
Jun 3, 2026
Master of the Ages: Foundations of HistorySteam
Disclosure

Master of the Ages is a grand strategy game engineered by a solo developer with 15+ years of senior software engineering and programming competition experience. To achieve grand-strategy scale as a single creator, a generative AI workflow was utilized to co-design the code architecture and write the codebase under the developer's supervision, backed by a rigorous framework of over 2,500 automated tests to catch edge-case bugs and prevent regressions during development. Generative AI was also used to produce all player-facing graphics (including all unit, building, and technology assets) and generate the historical text layers.

Creator
Sovereign Era Games
Reviews
-
Added
Jun 3, 2026
TESSERACT: Echoes of the NorthSteam
Disclosure

AI tools were used during development for assistance with programming and creation of promotional visual assets. AI-assisted code generation was used to help implement gameplay systems and scripting within the Godot engine. All code was reviewed, integrated, and tested by the developer. Generative AI was also used to create certain marketing and promotional images used in trailers and store presentation materials. No AI-generated assets are included directly in gameplay.

Creator
MillerWorks Studio
Reviews
-
Added
Jun 3, 2026
BlissFlowSteam
Disclosure

AI tools were used as production assistants for specific assets. All assets were designed and directed by the developer.

Creator
Flownautic
Reviews
-
Added
Jun 3, 2026
Idle CrownSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Idle Crown
Reviews
123
Added
Jun 3, 2026
Friendly FireSteam
Disclosure

The following aspects of this game's development were assisted by AI tools: • Code architecture planning and refactoring suggestions • Debugging assistance • Localization (English / Simplified Chinese / Japanese / and other supported languages) • Initial drafts of select art assets • Background music generation (SUNO) All AI-generated output was reviewed, edited, and integrated by a human before inclusion in the final build. Core gameplay design, balancing, and final decisions were made by the developer.

Creator
HuntForge
Reviews
-
Added
Jun 3, 2026
Project_Khatanga_1989_IncrementalSteam
Disclosure

Generative AI tools were used to assist with localization drafts, wording review, store text preparation, research into real-world goods and price references, code debugging, and optimization suggestions. All final text, translations, game design, data, UI implementation, pricing decisions, and release decisions are reviewed and controlled by the developer.

Creator
Project_Khatanga_Studio
Reviews
-
Added
Jun 3, 2026
Anomaly WatcherSteam
Disclosure

Generative AI was used strictly as an assistive tool during development. It was utilized to help debug code, optimize scripts, and generate minor background visual elements. All core gameplay mechanics, main graphics, story, and game design were created entirely by the developer.

Creator
No Signal Studio
Reviews
-
Added
Jun 3, 2026
流転のジェミニSteam
Disclosure

This game makes use of generative AI as a creative assistant during development. All AI-assisted output is reviewed, edited, and approved by the developer before being included in the final game. No content is generated live during gameplay. Source code: Drafted with AI coding tools, then reviewed, tested, and integrated by the developer. Visual assets: All main character designs and key visuals are based on the developer's hand-drawn illustrations. Some assets combine the developer's artwork with AI-assisted generation or refinement. Scenario text: Story, dialogue, and worldbuilding are written by the developer, with AI used for drafting support, rewriting, and consistency checks. Music: A portion of the in-game music is produced with AI assistance; the developer selects, edits, and finalizes all tracks used in the game. Localization: The English translation is produced with AI assistance and reviewed by the developer.

Creator
kanae
Reviews
-
Added
Jun 3, 2026
Hunk Battle GemsSteam
Disclosure

All CGs, movies, and music in this game are AI generated with some manual edits. AI is also used for coding, debugging, and localization.

Creator
NamekoKing777
Reviews
-
Added
Jun 3, 2026
Warrior's Memory The Hollow StrataSteam
Disclosure

This game contains pre-generated content created with the assistance of generative AI tools during development. AI was used mainly for card illustrations, UI design drafts, some text creation assistance, and programming assistance. The game does not generate new images, audio, text, or other content using AI during gameplay.

Creator
RAIU Project
Reviews
-
Added
Jun 3, 2026
Buerokratie Idler: GermanySteam
Disclosure

Generative AI tools, including GPT/Codex, were used during development to create, draft, edit, and process pre-generated game content, including UI text, localization drafts, icons, interface assets, store copy, planning materials, QA materials, and code assistance. All AI-assisted content included in the game or marketing materials was reviewed, selected, edited, and integrated by the developer before publication. The game does not include live-generated AI content, AI chatbots, runtime AI generation, or in-game AI image generation.

Creator
AKM Interactive
Reviews
-
Added
Jun 3, 2026
Super MonsterdoomSteam
Disclosure

During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration, and mechanical iteration. As a solo developer, these tools were key to accelerating and expanding the process, but every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work.

Creator
Magical Mistery Shop
Reviews
-
Added
Jun 3, 2026
Saw RushSteam
Disclosure

Generative AI tools were used during the development process to assist in writing, optimizing, and refining C# scripts in Unity, as well as in the conceptualization, texture generation, and editing of 2D visual assets and user interface elements.

Creator
KBINDIE
Reviews
-
Added
Jun 3, 2026
Chromatic MageSteam
Disclosure

Generative AI tools were used during development to assist with pre-generated content such as code iteration, localization assistance, and edited achievement icon variants. The game does not generate AI content at runtime. All content included in the product and Steam materials is reviewed and selected by the developer before release.

Creator
Nytheris Studios
Reviews
-
Added
Jun 3, 2026
魔導少女イバラSteam
Disclosure

Generative AI was used for certain programming elements in this game, including moving platforms and parts of the enemy AI behavior.

Creator
Halenill
Reviews
-
Added
Jun 3, 2026
INKUBOSteam
Disclosure

AI was used during development to help fix scripting errors and improve development efficiency. No AI was used in the creation of the game’s levels, menus, UI, or graphic designs.

Creator
DATAPHOBIA INTERACTIVE
Reviews
-
Added
Jun 3, 2026
Girls vs GoblinsSteam
Disclosure

The art assets, source code, and portions of the related content in this game were primarily created with the assistance of artificial intelligence (AI), including but not limited to character designs, environment assets, UI elements, text assistance, and programming development. The developer reviewed, adjusted, and integrated the generated content for the final production and release of the game.

Creator
Maiden Realm
Reviews
19
Added
Jun 3, 2026
On the Green: Endless GolfSteam
Disclosure

I'm a solo developer using Generative AI as a supportive tool to realize my gameplay vision. The game has been crafted with human intent and is still firmly anchored in manual craftsmanship. Generative AI has helped with coding, some art assets, and the recording of voiceover narration.

Creator
Jamopolis
Reviews
-
Added
Jun 3, 2026
Pegs & SorcerySteam
Disclosure

This game utilizes pre-generated AI content across multiple disciplines, including visual assets, code optimization, and audio design. These tools were used strictly to assist a solo developer in the production process. All AI-assisted assets have been thoroughly vetted to ensure they adhere to copyright and intellectual property standards, and no live-generation tools are present in the build.

Creator
SuperBlast
Reviews
-
Added
Jun 3, 2026
DYLIASteam
Disclosure

Some of the code required for the game to run is generated by AI.

Creator
Davy Lee
Reviews
-
Added
Jun 3, 2026
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