25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

PathogenSteam
Disclosure

Some game assets were partially created using AI.

Creator
DreamDart
Reviews
-
Added
May 23, 2026
Uchi No Heya!Steam
Disclosure

AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations are done by hand!

Creator
James West
Reviews
-
Added
May 23, 2026
ColorLand FriendsSteam
Disclosure

This game uses generative artificial intelligence tools during parts of the development process. AI-assisted tools were used by the solo creator, Hamood , to support portions of programming workflow and improve development efficiency as part of our independent game production pipeline. All implementation, design decisions, gameplay structure, and final integration were directed and reviewed by human developers. Some early-stage visual assets and concept materials were also created with AI-assisted tools during prototyping and pre-production. These assets were subsequently modified, optimized, and refined inside Unreal Engine and through additional work by human artists to ensure artistic consistency and product integrity. No live AI-generated content is produced during gameplay. All gameplay content presented to players is pre-authored and curated by the development team.

Creator
Hexonine Games Inc.
Reviews
-
Added
May 23, 2026
Ruin BladeSteam
Disclosure

This game includes some content created with the assistance of generative AI tools, including limited portions of code and certain visual assets. All AI‑assisted content has been strictly reviewed, edited, and integrated by the developer to ensure quality, consistency and used only as supportive resources.

Creator
qwellk
Reviews
-
Added
May 23, 2026
Hungry Hangry DoodlesSteam
Disclosure

The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the level layouts and parts of the game code. Everything was then tweaked, edited, and put together by us. All gameplay and design decisions are fully human-made.

Creator
Maple Taco
Reviews
-
Added
May 23, 2026
Pixel Darts: From Pub to GlorySteam
Disclosure

This game is a solo-developed hobby project. Generative AI tools were used as part of the production workflow, including assistance with code, audio, and base visual assets. No generative AI output is used as a final in-game asset; all assets were manually edited, and integrated by the developer. The story, dialogue, and all other written in-game content were written by the developer. All gameplay design, creative direction, balancing, and final content decisions were made by the developer.

Creator
zweipilot
Reviews
-
Added
May 23, 2026
The Trials of the Forsaken KnightSteam
Disclosure

Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code assets. All AI-assisted content was manually reviewed, edited, and integrated by the developer.

Creator
Clown Logic Games
Reviews
-
Added
May 23, 2026
MageTenderSteam
Disclosure

Our team's Generative AI policy is that we cannot use it at all for Assets, Sounds, and Arts. The only thing we have allowed ourselves to use Gen AI for is coding, although we have agreed we won't use Gen AI the first time we attempt to solve a problem. We only use Gen AI after having already attempted to fix a problem through YouTube videos, asking peers, etc.

Creator
Team TAAAZED
Reviews
-
Added
May 23, 2026
Micro PartySteam
Disclosure

Most of this game is AI-generated. In-game text (UI, game names, descriptions), graphics (player icons, vector elements), code and the majority of the micro-game implementations — all AI, then reviewed and curated by the developer. Localization to all non-English languages is AI-translated. No AI runs at runtime; everything is pre-generated and shipped statically.

Creator
Fabio Uwe Krapohl
Reviews
-
Added
May 23, 2026
女武者Steam
Disclosure

All in-game assets are AI-generated and then undergo secondary processing.

Creator
MYSTERY CROWN
Reviews
-
Added
May 23, 2026
Making the CutSteam
Disclosure

Player portraits have been generated using AI tools, and AI has been used to assist in the coding and written content of the game.

Creator
Hedge Media
Reviews
-
Added
May 23, 2026
MeowareSteam
Disclosure

uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance.

Creator
Gamer Games LLC
Reviews
-
Added
May 23, 2026
Driftbane: The Long AwaitedSteam
Disclosure

Driftbane: The Long Awaited uses generative AI tools during development for some character art, 3D character base meshes, music tracks, and as a coding assistant. The developer refines, integrates, and curates AI outputs by hand. All creative direction, narrative, design decisions, and gameplay are authored by the developer. No AI content runs at runtime in the game.

Creator
Pale Reef Games
Reviews
-
Added
May 23, 2026
Single NoteSteam
Disclosure

Generative AI tools were used to assist with writing, reviewing, and improving parts of the game's code. All models, textures, images, sounds, and music used in Single Note are created through human work. The game does not use AI-generated visual assets, audio assets, music, or 3D models. Single Note is developed by a small independent studio, and AI tools were used as development assistance during production. All final implementation decisions, testing, integration, and creative direction are handled by Fanjoy Studio. The game does not use live-generated AI content during gameplay.

Creator
Fanjoy Studio
Reviews
-
Added
May 23, 2026
PhonePlaySteam
Disclosure

AI was used with the generation of code and some generic art assets.

Creator
SDShepard
Reviews
-
Added
May 23, 2026
On Your Screen – Reactive CPU GPU VisualizerSteam
Disclosure

Some visual assets, including the application icon and logo, were created with the assistance of generative AI tools. AI-assisted tools were also used during parts of the development process for coding support.

Creator
https://steamcommunity.com/groups/FeburaryFalse
Reviews
-
Added
May 23, 2026
ProviderHeroSteam
Disclosure

AI was used to accelerate the creation of this game, specifically, the audio, graphics, and code for the game to function. The idea came from a man with many years of dating experience, and looking to create a fun game to share with the world.

Creator
Project MH
Reviews
-
Added
May 23, 2026
Roll to RichesSteam
Disclosure

The store assets aswell as some ingame icons were made with generative AI. Code, Research, Translations have all been assisted with AI tooling.

Creator
Eddy
Reviews
-
Added
May 23, 2026
Orbit CrisisSteam
Disclosure

Research assistance, technical guidance, text refinement, and code troubleshooting

Creator
Serious Hallucinations
Reviews
-
Added
May 23, 2026
TimelineTownSteam
Disclosure

Generative AI tools were used during the development of this game for programming assistance, localization, and partial text generation. Some localized text and in-game written content were generated with the assistance of AI-based tools.

Creator
WataritamaStudio
Reviews
-
Added
May 23, 2026
Baby PeakSteam
Disclosure

In the development of BABY PEAK, we utilized artificial intelligence as a supportive tool to enhance our creative vision. Here is how it was integrated: Conceptual Brainstorming: AI was used as a sounding board during the early stages of development for brainstorming core mechanics, naming suggestions, and general concepts. Routine Tasks & Optimization: We employed AI tools to handle repetitive technical tasks, such as optimizing small code snippets and organizing data, to increase our workflow efficiency. Human-Driven Craftsmanship: All core game design, level architecture, visual identity, and gameplay balancing are entirely the result of our team’s manual work and creativity. In short, AI did not act as the "creator" of this game; instead, it served as a digital assistant to help us bring our unique ideas to life more efficiently.

Creator
Analiz Games
Reviews
-
Added
May 23, 2026
Encroaching ShadowsSteam
Disclosure

AI was used to help with programming and localization. There are no AI generated art, sound or music assets.

Creator
Azure Scorpion
Reviews
-
Added
May 23, 2026
AstrojumperSteam
Disclosure

According to our Generative AI policy, we will not use it to generate any Assets, Sounds, or Art. Subject to change. Generative AI was used to generate a portion of code during development.

Creator
GalacticGoons
Reviews
-
Added
May 23, 2026
The VlogSteam
Disclosure

Some elements of the game were generated with AI : - Scripts : parts of systems were generated or implemented using AI models - Images : some Images were generated or edited using AI Models

Creator
Sop
Reviews
-
Added
May 23, 2026
Penguin RunnerSteam
Disclosure

This game was developed with the assistance of AI tools including Claude (Anthropic) for code generation, game logic, and music composition. All game design decisions, creative direction, and publishing were made by the human developer.

Creator
PenguinFunGames
Reviews
-
Added
May 23, 2026
Battlefield RatsSteam
Disclosure

Generative artificial intelligence was partially used during the development of the game. AI-based tools assisted with parts of the code, the creation of certain textures, and the production of some trailer scenes. All generated materials were manually refined and integrated by the developers to ensure quality and consistency with the game’s artistic vision.

Creator
Emirion Games
Reviews
-
Added
May 23, 2026
江湖藏锋Steam
Disclosure

This game includes pre-generated content created with the assistance of generative AI tools during development. AI tools were used to assist with some 2D visual assets, icons, background concept art, text drafting/localization, and programming support. All AI-assisted content is reviewed, edited, and integrated by the developer before being included in the game or store materials. The game does not use live generative AI during gameplay.

Creator
machi_studio
Reviews
-
Added
May 23, 2026
WordrixSteam
Disclosure

Generative Artificial Intelligence was used to assist in the development of this game, including support with aspects of the game's code. AI tools were also used to create some graphical assets, including selected images used for promotional material and the Steam store page.

Creator
Tactical Codeworks
Reviews
-
Added
May 23, 2026
DeskwatersSteam
Disclosure

This is my first project as a solo developer, I used AI to support with some of the backend code and concept generation.

Creator
Deskwaters Studios
Reviews
-
Added
May 23, 2026
Infinite LibrarySteam
Disclosure

Cover art and store page imagery and music were created with AI generation tools. AI coding assistants were used during development. All game design, writing, narrative content, and gameplay systems were designed by the developer.

Creator
Endpaper
Reviews
-
Added
May 23, 2026
CRYPTSHOOTERSteam
Disclosure

This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, textures, sound effects, music elements, dialogue, and portions of the game’s code. All AI‑generated content was reviewed, edited, and integrated by the developer to ensure quality, consistency, and originality.

Creator
Kronarc Engine Collective
Reviews
-
Added
May 23, 2026
Hero CompanySteam
Disclosure

This game was developed with AI assistance. Some visual assets, icons, promotional artwork, in-game text content, and portions of the source code were generated or refined using AI tools. Core game design, mechanics balancing, and final creative direction were handled by a human developer.

Creator
Pana Pororo
Reviews
-
Added
May 23, 2026
Coastal Summit Sports: College Athletics 27Steam
Disclosure

This game was developed with the assistance of Generative AI tools which served as a coding co-pilot. The AI was used to assist in writing the simulation logic, database structure, and user interface code during the development phase. All generated code was reviewed, tested, and finalized by the developer. The game does not utilize live Generative AI during gameplay

Creator
Coastal Summit Sports
Reviews
-
Added
May 23, 2026
Don't Feed the Boss!Steam
Disclosure

Sound, art, and programming logic were generated using AI tools and were subsequently hand-polished and manually adjusted.

Creator
Cinderbun
Reviews
-
Added
May 23, 2026
SHULERO – Dice RoguelikeSteam
Disclosure

AI was used during development to assist with code generation, some graphical assets, and selected music or audio elements. All content was reviewed and edited by the developer before being included in the game.

Creator
Airem
Reviews
-
Added
May 23, 2026
ARB: Alien Races BattleSteam
Disclosure

ARB: Alien Races Battle is developed by a solo human author (Raphael Tremblay) with assistance from Anthropic's Claude AI as a coding, art, and writing collaborator throughout production. Specifically: - Some pixel-art unit sprites, ability icons, and UI elements were generated as SVG code with Claude's help, then reviewed, edited, and approved by the developer. - In-game ability descriptions, Field Manual codex entries, and supplementary lore text were written with Claude as a writing collaborator, all building on the existing canon of The Alien Races Book (a separate, fully human-authored book by the same author that predates this game by years). - Game code (gameplay engine, multiplayer infrastructure, UI logic) was developed with Claude as a coding-pair assistant. Every piece of AI-assisted content was reviewed and edited by the human developer before shipping. The game's core IP — the 60+ documented alien races, their homeworlds, and their first-contact records — comes from The Alien Races Book and is entirely human-authored. ARB does not use AI to generate content live during gameplay. All in-game content (units, sprites, abilities, sound, text, music) is finalized at build time and shipped as static assets.

Creator
Raphael Tremblay
Reviews
-
Added
May 23, 2026
RETRIEVALSteam
Disclosure

The developer utilized AI tools to assist in the development process. AI was used to help generate concept art, some minor 2D environmental textures/UI elements, and to assist with structuring the game's programming framework. All AI-assisted content has been reviewed, heavily modified, and manually integrated by the developer to match the game's specific artistic vision and mechanics.

Creator
RuiRui Games
Reviews
-
Added
May 23, 2026
Silk Home: echoes of the forbiddenSteam
Disclosure

Generative AI was used during the development process to assist with code training and performance optimization. This application was strictly internal and for development efficiency, and did not directly generate any final game assets (art, sound, or text) that are shipped to players. All player-facing content in the game is originally created by our team.

Creator
Guanshen Qi
Reviews
-
Added
May 23, 2026
Dungeons of Desolation RemasteredSteam
Disclosure

Dungeons of Desolation Remastered is based on my original 2012 Xbox Live Indie Games release. The original artwork, music, sound effects, code, game design, story, systems, and overall creative direction were created by me as an individual developer. For this remastered PC version, I have used generative AI tools as part of the development process to assist with asset upscaling/enhancement and with porting/refactoring the original XNA codebase to a modern MonoGame version. AI-assisted work is reviewed, edited, and integrated by me. Generative AI is not used to dynamically generate gameplay, story, dialogue, items, levels, or player-facing content at runtime.

Creator
OnlyLuck Games
Reviews
-
Added
May 23, 2026
AquasimSteam
Disclosure

Generative AI tools were used during development for limited asset creation and coding assistance.

Creator
Heaven Machine
Reviews
-
Added
May 23, 2026
WaywardensSteam
Disclosure

Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Waywardens does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.

Creator
Meehnior
Reviews
-
Added
May 23, 2026
Billionaire MAXSteam
Disclosure

Billionaire MAX is an indie game where the core game design, mechanics, balance, and creative direction were authored by the developer, while the implementation work was assisted by AI tools. The following content was created with AI assistance: - Source code: Game logic, UI, networking, and other code was written with the help of AI coding assistants. All code was reviewed, tested, and integrated by the developer. - Visual assets: Achievement icons, sector illustrations, and in-game card art were generated with AI image generation tools. The developer curated, edited, and selected every asset before inclusion. - Sound effects: Created with AI audio generation tools. The developer curated and selected each sound effect before inclusion. - Localization: Initial drafts of English, Korean, and Simplified Chinese translations were produced with AI assistance, then proofread and refined by the developer. The following content was NOT created with AI: - Game design and rules - Music - Final QA and gameplay tuning No AI generation occurs at runtime. The game does not invoke any AI service during gameplay; players never see content produced live by AI.

Creator
Bunijia
Reviews
-
Added
May 23, 2026
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