Indexed May 23, 2026
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Disclosure analysis

AI content is included in the game

Generative AI assisted with asset upscaling and code porting, with no disclosed AI-generated player-facing content.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“used generative AI tools as part of the development process to assist with asset upscaling/enhancement”
“AI-assisted work is reviewed, edited, and integrated by me”
Development workflow
Asset processing Code help
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Dungeons of Desolation Remastered is based on my original 2012 Xbox Live Indie Games release. The original artwork, music, sound effects, code, game design, story, systems, and overall creative direction were created by me as an individual developer. For this remastered PC version, I have used generative AI tools as part of the development process to assist with asset upscaling/enhancement and with porting/refactoring the original XNA codebase to a modern MonoGame version. AI-assisted work is reviewed, edited, and integrated by me. Generative AI is not used to dynamically generate gameplay, story, dialogue, items, levels, or player-facing content at runtime.

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