25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Scope CreepSteam
Disclosure

AI tools are used as programming assistance as will as some of the text displayed in the game.

Creator
OpenVoid Studio
Reviews
-
Added
Sep 23, 2026
AleatoriaSteam
Disclosure

Pre-generated content only, nothing is generated while you play. All image motifs (130 modifier cards, 44 enemy portraits, 24 dice, 5 items, 7 set emblems, the title logo) were generated with Google's Gemini image model from written prompts and then hand-reduced to the game's palette and pixel size. Music: the fight track was generated with Suno, the title, boss and shop tracks with Eleven Music (ElevenLabs). Thirteen sound effects (boss entrance, curse, win, loss, dice shaking, dice landing, clicks, coins) were generated with ElevenLabs Sound Generation; all remaining sounds are synthesized in code. Rules, code, texts and translations were written by the developer, with AI assistance during development.

Creator
DASC INTERACTIVE
Reviews
-
Added
Sep 23, 2026
NumeromantiaSteam
Disclosure

Generative AI tools were used during development to create pre-generated content, including artwork and text for the game and its store materials. Content is prepared in advance. The game does not generate AI content during play or connect to an external AI service during gameplay.

Creator
BaBa yaGa
Reviews
-
Added
Sep 23, 2026
广东爱情故事Steam
Disclosure

During game development, AI-generated assets including story illustrations, music and sound effects were used.

Creator
All In Game Co., Limited
Reviews
-
Added
Sep 23, 2026
LeafmanSteam
Disclosure

This game was made with the help of generative AI tools, which were used for its art, music, sound, text and marketing materials. Nothing is generated by AI while you play.

Creator
Wha Games
Reviews
-
Added
Sep 23, 2026
Land of GlarefallSteam
Disclosure

Generative AI tools were used to assist with some visual assets and localization. All AI-assisted content was reviewed and edited by the development team before being included in the final game.

Creator
BLAIKE GAMES
Reviews
-
Added
Sep 23, 2026
Astro ProtocolSteam
Disclosure

Experimental translation beta branch includes generative large language model assisted translations.

Creator
Null Vector Studios
Reviews
66
Added
Sep 23, 2026
Lords of PainSteam
Disclosure

Generative AI tools were used to assist with localization and translations, as well as to create marketing materials and promotional assets.

Creator
Pinfel
Reviews
-
Added
Sep 23, 2026
Lotwick HillSteam
Disclosure

Some 3D character and prop models were generated with 3D AI Studio during development. Some player-facing text was drafted with AI assistance. All content is prepared in advance; no generative AI runs during gameplay.

Creator
Lasse Bjørge
Reviews
-
Added
Sep 22, 2026
Polandball: The Sixth Day - DestroySteam
Disclosure

Generative AI tools were used during development to assist with selected text content and localization. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate AI content during gameplay.

Creator
饼干鱼工作室
Reviews
-
Added
Sep 22, 2026
Daydream and Her Lonely IsleSteam
Disclosure

Part of the game's artwork - backgrounds, character illustrations, and CG images - was created with the assistance of generative AI tools, and some background music tracks and character voice lines were produced using AI music and AI speech generation services. All AI-assisted assets were reviewed and selected by the developer. The story, characters, and writing were authored by the developer. The game also includes an optional runtime AI dialogue feature that runs on a local model bundled with the game, fully offline; it generates short character replies only and cannot change the story or endings.

Creator
White Daydream Studio
Reviews
-
Added
Sep 22, 2026
Risk TraderSteam
Disclosure

Generative AI tools were used during development, under our creative direction, to help create the game’s artwork, written content and marketing materials. AI tools also assisted with programming. This content was prepared before release. Risk Trader does not generate AI content during gameplay or connect to an external AI service; its in-game coach uses locally stored rules and messages.

Creator
PoutineandHaggisProductions
Reviews
-
Added
Sep 22, 2026
Shady ShopSteam
Disclosure

AI tools were used to help translate the game's text into other languages.

Creator
Wobbly Shelf Games
Reviews
-
Added
Sep 22, 2026
Stick Life: The Daily GrindSteam
Disclosure

Stick Life is designed and directed by a solo developer. Some of the game's code, its in-game writing, the artwork the game draws, the achievement icons and parts of this store page were made with the help of generative AI tools, then played, reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Drangus Studios
Reviews
-
Added
Sep 22, 2026
PyramidsSteam
Disclosure

AI (Images v.2.5 by OpenAI: chatGPT v.5.6) was used to: - generate the game logo; - generate textures for physical materials (bricks, stones, etc.); - generate backgrounds; - generate diamonds, balls, stands, teleports; - generate text labels; This game does not use AI to live-generate content or code during gameplay. All AI assets have undergone human post-processing.

Creator
GraphXGames
Reviews
-
Added
Sep 22, 2026
PurrtaliationSteam
Disclosure

Generative AI tools assisted in creating some of Purrtaliation’s character artwork, textures, promotional images, story, dialogue, and original music, as well as portions of its code and procedural 3D models and animations. This content was created during development. The game does not use generative AI to create new content during gameplay or send player input to generative AI services.

Creator
MrAgent
Reviews
-
Added
Sep 22, 2026
ChessticsSteam
Disclosure

Some art, music and the non-English translations were created with the help of AI tools during development, then edited by hand. Everything ships as static files; nothing is generated while you play.

Creator
Florian Strasser
Reviews
-
Added
Sep 22, 2026
WaymarkSteam
Disclosure

Generative AI was used for artwork creation and localization.

Creator
Polaris Lore
Reviews
-
Added
Sep 22, 2026
One More ClawSteam
Disclosure

Some 3D models and some icons in the game were created with generative AI tools. Steam store images were created with generative AI. All translations were produced with generative AI.

Creator
YogurtGames
Reviews
-
Added
Sep 22, 2026
Myriad AuctionSteam
Disclosure

Generative AI tools were used during development to assist with artwork (item illustrations, backgrounds and UI art), audio, and localisation. All AI-assisted content is pre-generated and reviewed, edited and finished by the developer before it ships. Nothing is generated at runtime, and the game contains no AI features while you play.

Creator
Hansir
Reviews
-
Added
Sep 22, 2026
Match & RuinSteam
Disclosure

Generative AI was used to create content including artwork, sound, narrative, and localization.

Creator
id187
Reviews
-
Added
Sep 22, 2026
OurselfSteam
Disclosure

The game's icon and the promotional images were made with generative AI; the store page text and its translations were drafted with an AI assistant and checked by the developer. Nothing is generated by AI while you play.

Creator
BOGITY LLC
Reviews
-
Added
Sep 22, 2026
Smash & GrabSteam
Disclosure

SMASH & GRAB uses generative AI for pre-generated content that is reviewed and edited by the team before it ships. Card portraits and their collectible variants, the rival figures and props, the key art, and the store capsules were produced with image and 3D generation tools (Meshy, OpenArt) from our own prompts and references. Voice lines use synthetic voices from ElevenLabs; no real person's voice was cloned. The music beds were generated with ElevenLabs, and the store trailer was assembled from AI-generated clips (Kling via OpenArt). Card names, bios, and other in-game text were drafted with a large language model and edited by the team. Nothing is generated while you play: the game does not create content live.

Creator
Hashbang Games
Reviews
-
Added
Sep 22, 2026
Aventureiro 95Steam
Disclosure

Generative AI tools were used during development to create some artwork, music, text and translations, including promotional material. This content is prepared in advance. The game does not generate AI content or connect to AI services while you play.

Creator
STREAM ON
Reviews
-
Added
Sep 22, 2026
Grave CompanySteam
Disclosure

Some artwork and localization in Grave Company were created with the assistance of generative AI. This content was reviewed and adjusted by the development team before release.

Creator
Clauzen Entertainment
Reviews
-
Added
Sep 22, 2026
Crimson Nova: The Star Gear JobsSteam
Disclosure

Crimson Nova is designed by me and made using AI tools. Character art, backgrounds and full-screen illustrations were generated with AI image tools, then selected, edited, composited and animated by me. Voices and music were generated with AI audio tools, then edited and mixed by me. The seven non-English text versions are AI translations. The game does not generate any content while it is being played.

Creator
Broken Visor
Reviews
-
Added
Sep 22, 2026
AI Startup Manager: Race to AGISteam
Disclosure

Generative AI tools helped create character portraits, illustrations, store and marketing artwork, music, sound effects, and player-facing text during development. These are pre-generated assets. No generative AI runs during gameplay, and the game does not connect to external generative AI services.

Creator
Sivas Games
Reviews
-
Added
Sep 22, 2026
MacroPilotSteam
Disclosure

AI tools were used during development to help translate the user interface into its 14 languages and to produce the voice-over in the store trailer. All translations and marketing materials were reviewed by the developer. MacroPilot itself does not generate content with AI; users can optionally connect their own third-party AI assistant through the built-in MCP connection.

Creator
Kartal Labs
Reviews
-
Added
Sep 22, 2026
Orbit FoundrySteam
Disclosure

Generative AI tools were used during development to assist with in-game dialogue, Korean localization, programming, and store-page text and marketing materials. Orbit Foundry does not generate AI content or connect to AI services during gameplay.

Creator
kimchistan
Reviews
-
Added
Sep 22, 2026
Taktiko MaximaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 22, 2026
AstherSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some visual assets and localization. All AI-assisted content is reviewed, edited, and curated by the developer before being included in the game.

Creator
SmallGear Studio
Reviews
-
Added
Sep 22, 2026
GlobecideSteam
Disclosure

Generative AI tools were used during development to assist with coding, music, dialogue writing, and texture assets. All content has been reviewed and approved by the developer.

Creator
EEE Games
Reviews
-
Added
Sep 22, 2026
RaviWar 1 : A Perfect SondaySteam
Disclosure

All the Localization, voiceovers/music, and many of the in-game textures were generated using AI. The store page trailer and images are rendered inside the game itself, so indirectly they also contains those AI generated textures. A note on why. RaviWar 1 is the first part of a story that takes eight games to tell: RaviWar 1 & 2, and six shorter games set inside the same universe, under the name Tales of Takarek. I am one person, with no studio and no funding behind me. Built the traditional way, a project that size would outlast me. These tools are the only way I can attempt it at all, and I would rather finish the whole story imperfectly than finish a fraction of it perfectly. It is also why this game is free. I am not asking anyone to pay for AI generated work. The design, the writing, the puzzles and the world are mine. As the project grows I intend to replace generated assets with commissioned ones. Once again I am sorry.

Creator
Niket Mishra
Reviews
-
Added
Sep 22, 2026
传家Steam
Disclosure

Generative AI was used to assist in creating some art assets, including backgrounds, prop images, and store promotional images, and in drafting and polishing some written content. The developer selected, edited, and integrated these materials for use in the game and on its store page. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Paisley
Reviews
-
Added
Sep 22, 2026
SoulMonsters Ariel, Queen of the SeaSteam
Disclosure

AI-assisted tools were used during development to create fixed assets that are baked into the build and the store page: - Pixel-art sprites for the sea creatures, the guardians, battle effects and Ariel - Store page art (capsules, library images, logo) - Drafts of some in-game text and the EN / RU / JA localization, reviewed by the developer Game design, code, level layouts and music are human-authored. All music and sound effects are generated procedurally by the game's own code at runtime - there are no audio files and no AI model is involved. No AI model runs while the game is playing. The build is fully offline.

Creator
Industrial Miracle
Reviews
-
Added
Sep 22, 2026
Hive Earth: Idle InvasionSteam
Disclosure

Store descriptions, in-game text (the hive's log) and their translations are drafted with an AI assistant and reviewed and edited by the developer. No AI-generated images, audio or 3D assets: all visuals are captured from the game, built on licensed third-party assets.

Creator
Massimiliano Scarpetta
Reviews
-
Added
Sep 22, 2026
Mega ExileSteam
Disclosure

Generative AI tools were used during development to help create some 3D character assets and store page text. This content is prepared in advance. Mega Exile does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Felipe Cruz
Reviews
-
Added
Sep 22, 2026
Hold the door!Steam
Disclosure

Generative AI tools assisted with drafting and translating text for the store page and trailer captions. The game does not generate AI content during play.

Creator
Free Dust
Reviews
-
Added
Sep 22, 2026
Desktop TideSteam
Disclosure

Generative AI was used to assist in creating artwork for marine creatures, plants, decorations, underwater environments, and Steam store and marketing images, as well as portions of descriptive text. This content is pre-generated and included as fixed assets or text. The game does not generate content during play and does not connect to external AI services.

Creator
Moonwrought Studio
Reviews
-
Added
Sep 22, 2026
Moto Racing ManagerSteam
Disclosure

Generative AI was used for some of the artwork and text: the 3D representation of the motorcycles, the achievement icons, the artwork on this page, and text in the game and store, including the English version. All of it is pre-rendered - created during development, not while you play. No AI runs while the game is running: the race simulation and vehicle physics are computed on the server, the engine sound is synthesised in the game itself, and the circuit layouts are based on real geodata from OpenStreetMap contributors (ODbL).

Creator
MRM Games
Reviews
-
Added
Sep 22, 2026
Pinewood InnSteam
Disclosure

Generative AI was used in two areas for this project: First, 2D character artwork hand-drawn by a human artist was converted into 3D models using AI-powered tools. Second, AI was used for the localization and translation of the game's text into multiple languages. All other game assets, including sound design, music, and the core story, were created entirely without the use of AI.

Creator
plushiebear-games
Reviews
-
Added
Sep 22, 2026
VoxPrinceps: The Political GameSteam
Disclosure

This game uses Generative Artificial Intelligence (AI) to create Localization based text and In-game Sound Effects (sfx). Disclosure is part of Magnus et Epicus LLC commitment on AI free use for all.

Creator
Magnus et Epicus LLC
Reviews
-
Added
Sep 22, 2026
铸剑者Steam
Disclosure

Pre-generated AI-assisted content: portions of the game's 2D art, music, sound effects, NPC voice lines, and promotional artwork were created with AI generation tools during development, then reviewed and finalized by the developer. No AI content is generated at runtime.

Creator
SUN
Reviews
-
Added
Sep 22, 2026
废土小饭馆Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, promotional artwork, and selected localization or text drafts. All AI-assisted content was reviewed by the developer and, where needed, edited before being included in the game or its Steam store materials. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Bannye
Reviews
-
Added
Sep 22, 2026
Mimicry KingdomSteam
Disclosure

Generative AI was used during development to help create some of the game's 3D models, music, sound effects, and program code, as well as to draft or revise portions of the in-game text and translate in-game text into English. The store page also includes image assets created using generative AI. Generative AI was also used to help write the store description and translate it into English.

Creator
Jloo
Reviews
-
Added
Sep 22, 2026
Turing GameSteam
Disclosure

During matches, AI characters generate text through our official service, which connects to a third-party AI provider. Players do not need to enter an API key or manage a third-party account. The game includes a limited number of Turing Tickets; creating a match normally uses one. Additional Tickets are planned for purchase through Steam in-game purchases, and some may be earned through gameplay. Generative AI was also used to create promotional illustrations and store artwork. These staged images are not gameplay screenshots.

Creator
Mobi Studio
Reviews
-
Added
Sep 22, 2026
TransBoxSteam
Disclosure

This utility app uses artificial intelligence models to perform real-time speech-to-text transcription (ASR), live subtitle translation (MT), and local text-to-speech synthesis (TTS) based on the user's voice or PC audio stream.

Creator
Daisen
Reviews
-
Added
Sep 22, 2026
CROVA CHAINSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets and localization. All AI-assisted content was reviewed and edited by the developer before being included in the game. No content is generated by AI during gameplay.

Creator
방구석 개발진
Reviews
-
Added
Sep 22, 2026
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