Indexed September 23, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to generate pre-game assets including images, music, and sound effects, while rules, code, texts, and translations were written by the developer with AI assistance.

Process
AI-generated and AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“Music: the fight track was generated with Suno, the title, boss and shop tracks with Eleven Music (ElevenLabs)”
“Rules, code, texts and translations were written by the developer, with AI assistance during development”
Development workflow
Code help
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Pre-generated content only, nothing is generated while you play. All image motifs (130 modifier cards, 44 enemy portraits, 24 dice, 5 items, 7 set emblems, the title logo) were generated with Google's Gemini image model from written prompts and then hand-reduced to the game's palette and pixel size. Music: the fight track was generated with Suno, the title, boss and shop tracks with Eleven Music (ElevenLabs). Thirteen sound effects (boss entrance, curse, win, loss, dice shaking, dice landing, clicks, coins) were generated with ElevenLabs Sound Generation; all remaining sounds are synthesized in code. Rules, code, texts and translations were written by the developer, with AI assistance during development.

Highlights are auto-detected and may not be fully accurate. Report an issue