25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

无限循环Steam
Disclosure

This game utilized generative AI tools during development to assist with the following aspects: Generation and optimization of certain code snippets; Creation and processing of some sound effects; Machine translation and localization assistance for in-game text and UI strings. Important note: All visual art assets in the game (including characters, environments, props, UI elements, icons, animations, etc.) are exclusively created by human artists and were not generated by any AI tools. All AI-generated content (code, sound, translation) has been manually reviewed, revised, and tested to ensure quality, stylistic consistency, and compliance with applicable regulations. AI is not used for real-time generation of player-facing content; all released content is finalized prior to launch.

Creator
Capybara BBQ Studio
Reviews
-
Added
Aug 24, 2026
Slime HunterSteam
Disclosure

This game uses generative AI to assist with some translations. All AI-assisted translations were reviewed, edited, and approved by the developer before being included in the game.

Creator
DogDog
Reviews
-
Added
Aug 24, 2026
Idle ClackerSteam
Disclosure

Some store page art and description text were produced with AI assistance. All in-game art, audio and text are hand-authored or procedurally generated.

Creator
Bookis Worthy
Reviews
-
Added
Aug 24, 2026
弾幕の戦乙女 -Barrage of Valhalla-Steam
Disclosure

Some 2D art assets in this game (character illustrations, sprites, backgrounds, and UI decorations) were created using generative AI (Google Gemini) and then retouched and processed under human supervision. Text, code, and game design were created with AI-assisted tools under human direction and review. All generated content has been reviewed by a human to ensure it does not resemble existing copyrighted works.

Creator
Barrage of Valhalla Team
Reviews
-
Added
Aug 24, 2026
Don't Wake the KingSteam
Disclosure

The text on this game's Steam store page was drafted with the help of generative AI and then edited by the developer. All in-game art, models, sounds and the game's logo are made by hand. No AI-generated content is produced while the game is running.

Creator
Shroudbound Studios
Reviews
-
Added
Aug 24, 2026
TypesmithSteam
Disclosure

Generative AI tools are used to assist with pre-generated localization and translation of game text and Steam Store content. No generative AI is used during gameplay.

Creator
PHNTM
Reviews
-
Added
Aug 24, 2026
My Last AppointmentSteam
Disclosure

Artificial intelligence was used to assist with interface localization and adaptation of in-game textures. There was a time when people used Google Translate, and terrible localization for many languages was common. Times have changed, progress does not stand still. Today, new and more advanced tools have emerged, and people now use them instead of outdated ones.

Creator
Ells&Pills
Reviews
133
Added
Aug 23, 2026
The Sin of RitterSteam
Disclosure

During the development of The Sin of Ritter, generative AI tools were used as support in the content creation process. These tools assisted with the production of voice acting in different languages, the translation and localization of the game's text, as well as the creation of some textures used in the composition of the environments.

Creator
Ritter
Reviews
-
Added
Aug 23, 2026
Cozy Classical CrittersSteam
Disclosure

The game does not use AI while you play. Every sentence and every drawing you see in a match is made by the players in the room with you. Some assets in this game were created with generative AI during development. The music was made with Suno as to avoid in copyright issues for streamers/clippers who play the game. Several pieces of cabin furniture and set dressing were generated with Meshy, and the logo and one in-game painting came from OpenAI image generation. The game's 13 language translations were AI-assisted.

Creator
Joe Hildreth
Reviews
-
Added
Aug 23, 2026
Roll of ChaosSteam
Disclosure

Images and translations were enhanced using AI to improve overall quality of the game.

Creator
Juregui
Reviews
-
Added
Aug 23, 2026
Symbiosis: CriticalitySteam
Disclosure

Symbiosis: Criticality's narrative and dialogue were developed with the assistance of generative AI as part of an iterative, human-directed writing process. All in-game art, audio, and code were authored directly by the development team.

Creator
Brehmdig
Reviews
-
Added
Aug 23, 2026
WerkstattManager – Uncle Karl's LegacySteam
Disclosure

Generative AI was used in parts of this project: the animated story cutscenes were brought to life with AI tools from original artwork drawn by the developer; the game's music, most of its sound effects, some in-game images such as the main menu, its logo and some promotional material, the store-page translations, and the English and Turkish in-game text were also created with generative AI tools. The gameplay itself — its systems, characters, environments and screenshots — is authentic and shows the real game. No AI is used to generate content during gameplay.

Creator
Hinterhof Games
Reviews
-
Added
Aug 23, 2026
RuiNsGate SurvivorsSteam
Disclosure

This game was developed with the help of generative AI tools in the following areas: Some art assets, including characters, backgrounds, UI, and effects Store page capsule images and key art English localization of in-game text Portions of the source code All generated output was reviewed, edited, and integrated by the developer, and the final content is the developer's responsibility. No content is generated by AI while the game is running.

Creator
R.N.G Works
Reviews
-
Added
Aug 23, 2026
Enhance DefenceSteam
Disclosure

During development, we used Google Gemini AI to assist in generating narrative elements, such as item descriptions and quest lore. While the core story and world-building were meticulously designed by our human team, AI helped us expand the depth and variety of in-game text. All AI-assisted content has been thoroughly reviewed and edited by our developers to ensure quality and consistency.

Creator
jewelint
Reviews
-
Added
Aug 23, 2026
Villagers and HeroesSteam
Disclosure

We use AI as a technical tool to support our human developers. While all of our 3D game models, environments, and core game art are hand-crafted by our artists, we use AI to assist with 2D rendering and localization. For 2D promotional art, AI is used to composite, light, and polish images based strictly on our original in-game assets. We also utilize AI-assisted translation pipelines to help localize our massive world into multiple languages for our global community.

Creator
Mad Otter Games
Reviews
1.7k
Added
Aug 23, 2026
DRIVE IN THE RAINSteam
Disclosure

Yayoi Kaihatsu, the developer, takes full responsibility for the use of generative AI in this work. If any issues arise regarding the use of generative AI in this work, please contact the representative of Yayoi Kaihatsu via the Steam Community or other channels. Generative AI is used in this work according to the following policy: ・Code generation and tool operations related to game development ・Translation of text used on the store page and in-game (original source is Japanese)

Creator
YAYOI KAIHATSU
Reviews
-
Added
Aug 23, 2026
Wonderful TimeSteam
Disclosure

Generative AI was used to translate some in-game text, such as the interface and the contents of letters, and to generate some of the music used in the game.

Creator
ondoi33
Reviews
-
Added
Aug 23, 2026
SIFTSteam
Disclosure

Some pre-rendered assets were created with the assistance of generative AI tools during development: the key art illustration, the store capsule images derived from it, and parts of the localization (translated interface text). All AI-assisted content was reviewed and curated by the developer. The game does not generate any content with AI at runtime.

Creator
Sheep Arcade
Reviews
-
Added
Aug 23, 2026
Wishing Well SimulatorSteam
Disclosure

Wishing Well Simulator uses generative AI tools during development only; nothing is generated while you play, and the game never connects to any external AI service. Pre-generated content made with AI assistance: Key art and store artwork were created with generative image tools and then edited by hand. The 3D well model was generated with an AI 3D tool (Meshy) and reworked by hand (materials, UVs, textures). Translations into 21 languages beyond the original Turkish were produced with AI-assisted translation and then reviewed by hand, including platform terminology corrections. Some secondary text (credits, tutorial hints) was drafted with AI assistance and edited by the author. Written by hand: the story, all 119 events, the characters and dialogue, the game design and code. Sound effects are procedurally generated by the game's own code (no AI); the game has no music or voice acting.

Creator
Kanuni Games
Reviews
-
Added
Aug 23, 2026
TapTrapGrowSteam
Disclosure

Generative AI tools were used during development to assist with code and selected pre-generated game and marketing content. All shipped content was reviewed by the developer. No AI content is generated during gameplay.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 23, 2026
Rexclaw CompanionsSteam
Disclosure

Rexclaw's companions are powered by generative AI, conversations (text and voice), along with files you create together are generated on demand by third party AI models. Some promotional artwork, including store banners, was created with AI assistance.

Creator
Codemarchant
Reviews
-
Added
Aug 23, 2026
Desktop HalfpipeSteam
Disclosure

Generative AI was used as a creative tool to assist with parts of the artwork, code, and written content. All design choices, creative direction, edits, and final decisions were made by the human developer, with all AI-assisted work reviewed and refined before release.

Creator
Stripey Cat Games
Reviews
-
Added
Aug 23, 2026
The Neighborhood LiarsSteam
Disclosure

We use generative AI to assist with writing and localizing the game's text. All art and audio are procedurally generated by our own code or sourced from CC0 libraries. No content is generated by AI in real time during gameplay.

Creator
Caio Neves Sensini
Reviews
-
Added
Aug 23, 2026
47都道府県にプロ野球チームが存在する世界線で日本一の球団をめざそう!Steam
Disclosure

This game uses generative AI tools during development. AI-assisted tools are used to help create or refine some artwork, including fictional team logos, mascots, character portraits, background illustrations, and marketing images. AI-assisted tools are also used to help create or refine some sound and music-related materials, such as fictional team cheering themes and audio concepts. AI is used to assist with fictional game data creation, including team concepts, player data, regional flavor text, news text, event ideas, and other in-game text content. AI-assisted coding tools are used during development to help write, review, debug, and improve parts of the game code. All content is reviewed and edited by the developer before being included in the game. The game does not use live generative AI during gameplay.

Creator
Sports Management Kraft Games
Reviews
-
Added
Aug 23, 2026
BRAINFREEZESteam
Disclosure

I used AI as an aid for a few things: parts of the writing, the translations into French, Spanish and Italian, and some of the more complex store artwork. Everything that came out of it was reworked by hand before it went in. It isn't something I'm a fan of, but as a solo developer without a studio behind me, some things are simply out of reach otherwise.

Creator
Flixo Games
Reviews
-
Added
Aug 23, 2026
PawvilleSteam
Disclosure

We use AI tools to assist with some parts of development, such as localization and improving our art production workflow. All designs and creative ideas come from our team, and AI-assisted assets are reviewed and refined before being used in the game.

Creator
YEY Games
Reviews
-
Added
Aug 23, 2026
HighscoreSteam
Disclosure

The game's software architecture, logic scripts, and localization texts were drafted and optimized during the development process with the assistance of Rosebud AI. All assets, graphics, and code within the final application package are static, pre-rendered, and permanently compiled. No live or real-time AI generation occurs during gameplay, and the application does not connect to any external AI services.

Creator
M'HiR interactive
Reviews
-
Added
Aug 23, 2026
ArchronicaSteam
Disclosure

This game uses AI generation tools at several stages of development. - Artwork: the card illustrations and key art use images produced with AI image-generation tools. The developer selected, cropped, and adjusted the outputs — and discarded the ones that did not fit — before integrating them into the game. - Text: card flavor text and story prose were drafted with AI assistance, then edited and finalized by the developer. The world setting and narrative structure were decided by the developer. - Localization: the English text was translated with AI assistance and reviewed by the developer. No content is generated by AI while the game is running. Everything is pre-generated during development.

Creator
Chronowa Games
Reviews
-
Added
Aug 23, 2026
にゃんこサバイバーSteam
Disclosure

Some visual assets, music, sound effects, and text used in this game and its Steam store page were created or assisted by generative AI. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure it meets the artistic vision and quality standards of the game.

Creator
Nyanko Studio
Reviews
-
Added
Aug 23, 2026
PooDaddySteam
Disclosure

We Use AI to code the game and for Language localization.

Creator
neeknog
Reviews
-
Added
Aug 23, 2026
Quote TyperSteam
Disclosure

Generative AI was used to assist with parts of this game's localization.

Creator
Novare Orbis
Reviews
-
Added
Aug 23, 2026
修仙,然后攻略魔法少女Steam
Disclosure

This game uses generative AI for some of its assets, specifically: character art and scene backgrounds, UI icons, the main menu motion visual, and part of the soundtrack. All story text is written by the developer; AI was used only for formatting and validation. Every AI-generated asset was manually reviewed, edited, and integrated before shipping.

Creator
万古白夜工作室
Reviews
-
Added
Aug 23, 2026
Bonbaran!Steam
Disclosure

Some in-game background artwork was created using generative AI as source material, then manually edited, processed, and optimized by the developer. Some music was arranged using generative AI services based on original compositions previously written by the developer, then manually edited and remastered. Generative AI was also used to assist with translation and editing of some store-page text and English localization, with the final content reviewed and edited by the developer. The game does not generate any AI content at runtime.

Creator
StudioPresys
Reviews
-
Added
Aug 23, 2026
Quiet HourSteam
Disclosure

Localization of simplified chinese and spanish were generated by ai. No artwork or sound were made by ai to my knowledge.

Creator
FAB
Reviews
-
Added
Aug 23, 2026
Chat, Should We Head Over There?Steam
Disclosure

This game uses generative AI in two ways. Live-generated: The streamer character "Sia" reacts to the messages you type in real time. Her lines are generated during play by a large language model through an external AI service, so they are not pre-written. If the service is unavailable, the game falls back to pre-written lines and remains fully playable. Pre-rendered: Some in-game artwork (item icons, character and creature sprites, textures) and some sound effects were produced with AI generation tools and then edited by the developer before shipping.

Creator
akarolls
Reviews
-
Added
Aug 23, 2026
Colony on the RunSteam
Disclosure

Generative AI was used during the development of this game to assist with programming and English localization. Generative AI was not used to create in-game assets such as images, music, or sound effects.

Creator
TBCATGAMES
Reviews
-
Added
Aug 23, 2026
AMEN: MAYHEMSteam
Disclosure

The game's core visual presentation is built around human-created playable character sprite sheets and map artwork, while the level layouts and game design are created by the developer. Generative AI was used for selected pre-generated audio, localization, and supporting visual content such as the logo and key art. No generative AI content is generated during gameplay.

Creator
Nutty Brain Games
Reviews
-
Added
Aug 23, 2026
Shrine TrainSteam
Disclosure

AI-assisted tools were used during development to help create and refine some visual assets, text, and audio content. All AI-assisted content was reviewed, edited, and curated by the developer before being included in the game. The game does not generate AI content dynamically during gameplay.

Creator
ShrINe
Reviews
-
Added
Aug 23, 2026
GalactiballSteam
Disclosure

AI was used to create textures, some of the code, create a player model and rig it for animation. The sounds of footsteps, goals and ball bounces, albeit mastered, started as AI generated before being edited and mastered. Localization languages were also created by AI. (Therefore any corrections will be welcome) Animations, music, game design, and all other elements of creativity are the work of a human exclusively. Badgerworks Studios will never rely on AI for creativity, music, ideas for games, and once an artist has been hired, AI models either. Due to lack of in-house ability to rig models or create them from scratch, the current player model was generated and rigged (skeleton matched to model) by AI. Animations were hand made, but on the AI created and rigged model. No AI, LLM, of frontier models are being called during game play nor will any introduced features be allowed to do so.

Creator
Badgerworks Studios
Reviews
-
Added
Aug 22, 2026
GRIDLOCK GAMBITSteam
Disclosure

This game was developed with the assistance of generative AI. Music, sound effects, translation, and some visual art were AI-generated, then curated and adjusted by the developer.

Creator
Yossy
Reviews
-
Added
Aug 22, 2026
PhDing in the UKSteam
Disclosure

This game was developed through collaboration between the developer and AI tools across most content (art, writing, design); in-game translations were generated by AI.

Creator
Mouse Mouse
Reviews
-
Added
Aug 22, 2026
Jumpy vs. ChompySteam
Disclosure

We used AI tools (such as ChatGPT) to assist with game descriptions, promotional materials, and conceptual design. No AI is used in real-time gameplay or for generating assets during gameplay. All in-game content is manually crafted or pre-created.

Creator
Hu Ping
Reviews
-
Added
Aug 22, 2026
SwissBaha Game AssistantSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some static promotional artwork, interface text, and localization. All AI-assisted material was reviewed and edited by the developer before inclusion. The application does not generate content during use and does not connect to any external AI service.

Creator
SwissBaha
Reviews
-
Added
Aug 22, 2026
Nostra CulpaSteam
Disclosure

Generative AI was used during development to assist with editing and reviewing some narrative text and with localization. AI-assisted text was reviewed and edited manually by the developer before being included in the game. No AI-generated content is created live during gameplay.

Creator
DIY Games
Reviews
-
Added
Aug 22, 2026
The Ash RemembersSteam
Disclosure

Artwork, music and parts of the text were created with AI tools and individually curated, refined and hand-fitted into the game by the developer. No AI content is generated at runtime.

Creator
Veyr Works
Reviews
-
Added
Aug 22, 2026
Os Segredos de EzequielSteam
Disclosure

This game utilized generative artificial intelligence for: Script creation. Assistance in creating some images. Some narrative text.

Creator
Eric Vinicius da Costa santos
Reviews
-
Added
Aug 22, 2026
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