Disclosure analysis
AI content is included in the game
Generative AI tools assisted with voice acting, localization, and some textures used in the game's environments.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“generative AI tools were used as support in the content creation process”
“the creation of some textures used in the composition of the environments”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
During the development of The Sin of Ritter, generative AI tools were used as support in the content creation process. These tools assisted with the production of voice acting in different languages, the translation and localization of the game's text, as well as the creation of some textures used in the composition of the environments.
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