October 27, 2026
Indexed August 23, 2026
View on Steam

Disclosure analysis

AI content is included in the game

Generative AI tools assisted with voice acting, localization, and some textures used in the game's environments.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“generative AI tools were used as support in the content creation process”
“the creation of some textures used in the composition of the environments”
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

During the development of The Sin of Ritter, generative AI tools were used as support in the content creation process. These tools assisted with the production of voice acting in different languages, the translation and localization of the game's text, as well as the creation of some textures used in the composition of the environments.

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