25,516 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MEKAKUSHI-SANSteam
Disclosure

In-Game Text Creation and Translation: We use AI to create and translate text for in-game content and store descriptions. Program Code Generation: We use AI to create and optimize the programming code that implements the game’s features and systems. Sound Effect Generation: We use AI to generate sound effects used in the game.

Creator
nobisiko games
Reviews
-
Added
Jul 20, 2026
Sunward SquadSteam
Disclosure

Generative AI was used to assist in the creation of certain Steam store page artwork (excluding screenshots and trailers) and in the multilingual localization of the store page.

Creator
PotatoBin
Reviews
-
Added
Jul 20, 2026
AethermoorSteam
Disclosure

Some character and environment artwork, and portions of marketing/store text, were created with the assistance of generative AI tools. All assets were selected, edited, and integrated by the developer, who has the rights to use them. No AI runs at runtime in the game.

Creator
Jonathan Cogswell
Reviews
-
Added
Jul 20, 2026
Warp to Sector OneSteam
Disclosure

The game's design, game systems, balance, and English narrative are human-developed. AI tools were used during development as a coding assistant, with any recommended code changes specified, reviewed, and tested by the developer. The Japanese localization was produced with AI assistance and hand-edited for nuances, idioms, and accuracy. AI tools were also used for grammar and spell checking. No content is AI-generated at runtime.

Creator
hextor.Games
Reviews
27
Added
Jul 20, 2026
Lancers CupSteam
Disclosure

Generative AI was used during development as a supporting tool for parts of the music, selected visual assets, some voice-over lines, portions of the code, and the editing or localization of selected text. The game's concept, design, story, and creative direction are the developer's original work. All AI-assisted content was reviewed and edited as needed by the developer. The game does not use generative AI or generate new AI content during gameplay.

Creator
Sanaryco Games
Reviews
-
Added
Jul 20, 2026
ShadowboundSteam
Disclosure

We have used generative AI tools to translate the game into additional languages and make it accessible to a wider audience. The development team has reviewed and overseen the integration of all text to ensure it is displayed correctly and that the interface and menus function properly.

Creator
Dozy Duck Games
Reviews
-
Added
Jul 19, 2026
ProvenerSteam
Disclosure

Translated with the help of AI. Thank you for your understanding.

Creator
Provener Works
Reviews
-
Added
Jul 19, 2026
Little Adventure TaleSteam
Disclosure

The game uses Generative AI for the following in a Static manner nothing is dynamically generated I have used some of it for: Some Card Art, Some Event Art and finally Localization - Please try the free demo before purchase if you require a language other than English to see if its workable. Thank you!

Creator
TheOilyGooseStudio
Reviews
-
Added
Jul 19, 2026
Poker GamesSteam
Disclosure

We use AI to assist with game development, including code, translations, and the creation of background assets. The game does not use any real-time AI systems.

Creator
Typeco
Reviews
-
Added
Jul 19, 2026
TAJRISH 1994Steam
Disclosure

Some development used generative AI tools to assist with writing code, shaders, and drafting some in-game text. All content was approved by the developer.

Creator
Half-Baked Cake
Reviews
-
Added
Jul 18, 2026
Professor Mong Mong: The Window to the NorthSteam
Disclosure

Generative AI is used as a production support tool throughout development. It assists with localization, workflow acceleration, and the integration of assets across multiple disciplines into a consistent production pipeline. All AI-assisted content is reviewed, edited, integrated, and quality-controlled by the development team before being included in the final game.

Creator
Thorsten Koerner
Reviews
-
Added
Jul 18, 2026
Epoch VaultSteam
Disclosure

Generative AI tools were used during development to create and manually refine some illustrations, store page artwork, and music tracks, as well as to assist with text preparation and localization. The game does not generate any AI content in real time.

Creator
Epoch Vault Studio
Reviews
-
Added
Jul 18, 2026
Pocket Chief!Steam
Disclosure

Pocket Chief! uses generative AI for optional text conversations, activity summaries, and task organization. Some artwork and localization used in the product and its marketing were also created with AI assistance. Users can choose Pocket Chief Cloud, connect their own compatible model provider (BYOK), or use a local model endpoint.

Creator
STARWISH LIMITED
Reviews
-
Added
Jul 18, 2026
The Broken CrownSteam
Disclosure

This game is primarily built with pre-generated AI-assisted content, including artwork, text, localization, music, video, and marketing materials. All AI-assisted content is reviewed, selected, and edited by the developer before being included in the game or store page. The game does not use live-generated AI during gameplay and does not connect to any external AI service while running.

Creator
PiperFox
Reviews
-
Added
Jul 18, 2026
The Offering HourSteam
Disclosure

AI tools were used to assist in drafting some written text (in-game lore entries and store page descriptions); all such text was reviewed and edited by the developer. All artwork, animation, music, and sound effects are human-created licensed assets. The game does not use AI to generate any content at runtime.

Creator
mazestepsstudio
Reviews
-
Added
Jul 18, 2026
Cellar KeeperSteam
Disclosure

Generative AI was used only as a supporting tool for the design of some fictional bottle brands and language translation.

Creator
EgoTrampoline
Reviews
-
Added
Jul 18, 2026
BlockSoulsSteam
Disclosure

AI tools were used only for brainstorming, writing support, and planning during development. The game does not generate AI content during gameplay.

Creator
Suchinski Studio
Reviews
-
Added
Jul 18, 2026
Don't Go DuckSteam
Disclosure

This game was developed based on the concept of creating a Steam game with AI and Unity. Some in-game 3D models, images/artwork, UI elements, sounds, text, and multilingual localization copy were generated or assisted by generative AI tools, then directly edited, arranged, implemented, and finalized by the developer in Unity. The game does not generate new AI content in real time during gameplay. All AI-generated or AI-assisted elements were created, reviewed, and edited in advance before being included as part of the game content.

Creator
Bad_Melon
Reviews
-
Added
Jul 18, 2026
FlipPanicSteam
Disclosure

This game uses generative AI in the following ways: - Some of the in-game and store page artwork was created using AI image generation tools. - Some localization (translations) was assisted by AI tools. All AI-generated content is reviewed and edited by the developer before release. Background music uses royalty-free tracks and is not AI-generated. Parts of the game's code were written with the assistance of AI coding tools.

Creator
WingWind
Reviews
-
Added
Jul 18, 2026
LoveLineSteam
Disclosure

Generative AI was used during development to create certain music, assist with localization, and produce some icon assets. All AI-generated content included in the final game was reviewed, edited, and approved by the development team before release.

Creator
Bone-US
Reviews
-
Added
Jul 18, 2026
DeflectSteam
Disclosure

Sound design and Localization (localization can hopefully be community sourced with proper credit given in-game for users that assist with translations)

Creator
AlzKrak Games
Reviews
-
Added
Jul 18, 2026
CityExplorerSteam
Disclosure

During gameplay, the AI generates regional information and sightseeing guides (utilizing the Google Gemini API ). These generated texts change in real time and may occasionally contain inaccurate information. Additionally, some images displayed within the game and on the store page utilize assets pre-generated by Google Gemini. (These are pre-generated contents, not live-generated during gameplay.)

Creator
YOKATA forest words
Reviews
-
Added
Jul 18, 2026
Topological Board GameSteam
Disclosure

Topological Board Game used generative AI tools during development to assist with programming, documentation, store-page text, localization drafts, and design iteration. All AI-assisted material is reviewed and edited by the developer before being included in the game or store page. The game does not use generative AI to create live player-facing content during gameplay. It does not connect to external third-party AI services during normal gameplay. Local robot opponents, rule-based analysis, search, simulation, and self-play/research tools may be included, but these are gameplay/strategy systems rather than live generative AI content systems.

Creator
You-Xun Zhang
Reviews
-
Added
Jul 18, 2026
CueVRSteam
Disclosure

Portions of this game's store page text were created with the assistance of generative AI tools and then edited by the developer. CueVR itself does not use generative AI: its captions are produced entirely by on-device speech-to-text transcription of a live microphone, with no content generation and no external AI services.

Creator
Riggle Bridge
Reviews
-
Added
Jul 18, 2026
PixaMixaSteam
Disclosure

Generative AI was used to assist with the creation and refinement of selected visual assets, promotional images, Steam store page graphics, and localization materials.

Creator
Ipkapu
Reviews
-
Added
Jul 18, 2026
Neural SoulSteam
Disclosure

Generative AI was used during development to assist with the translation and localization of in-game text into multiple languages

Creator
WistfulDog
Reviews
-
Added
Jul 18, 2026
Typo RoyaleSteam
Disclosure

The announcer voice audio is generated using text-to-speech technology. The game's phrase pool was written with AI assistance and human review. Some commissioned store and library artwork may include AI-generated elements.

Creator
House Matzke
Reviews
-
Added
Jul 18, 2026
放置事务所Steam
Disclosure

This game does not use generative AI at runtime and does not generate content based on player input. Generative AI was used during development to assist with some static artwork, icons, promotional images, and draft text. All such content was reviewed, edited, integrated, and approved by the developer.

Creator
drowsycatstudio
Reviews
-
Added
Jul 18, 2026
Drone Core CommandSteam
Disclosure

AI Gen tools were used in a variety of ways for this game. Asset image concepting, narrative re-writes, 3d meshing, and marketing assets typically went through some form of a.i. modification, but then returned to a human-in-the-loop production step before game integration.

Creator
Earthborn Interactive
Reviews
-
Added
Jul 18, 2026
Spirit of Europe - EnlightenmentSteam
Disclosure

Generative AI was used during development for certain text descriptions and for a limited number of illustrative assets. These visuals were subsequently reworked by the game’s artist for consistency with the game’s final style. No generative AI is used during gameplay.

Creator
Predict Edumedia
Reviews
-
Added
Jul 18, 2026
LeafbornSteam
Disclosure

Gen AI was used only for translation assistance. No AI was used for artwork, visuals, audio, or gameplay content.

Creator
Green Cat Games
Reviews
-
Added
Jul 18, 2026
EverRailSteam
Disclosure

In EverRail, AI-generated voiceover is used only for machine characters: the train's AI board computer and robot enemies, voices that are artificial in the story itself, which also lets us offer them in multiple languages. Beyond that, our team uses generative AI as a tool to support development, with our artists, designers, and engineers refining and hand-building every asset that makes it into the game.

Creator
Aesir Interactive
Reviews
339
Added
Jul 18, 2026
semperfly - fpv drone simulatorSteam
Disclosure

This game makes use of AI for localization of the following languages: Ukrainian, Spanish, Japanese, Korean, Polish, Portugese (Brasil), Russian, Simplified Chinese, Traditional Chinese, Turkish, Hindi. We're working with native translators, so expect this list to become shorter with time.

Creator
Nordfen
Reviews
-
Added
Jul 18, 2026
VeyrasolSteam
Disclosure

Veyrasol uses generative AI tools as part of its art pipeline. Both 3D models and 2D artwork used in the game (illustrations, backgrounds, UI and unit icons), as well as store page and marketing graphics such as capsule images and banners, were created with the help of generative AI tools and then reviewed, edited and assembled by the developer. Generative AI tools were also used to help write parts of the marketing website and store page copy. The core game (engine, server logic, real-time combat, and systems) is hand-coded by the developer, and no content is generated by AI at runtime during play.

Creator
Suleyman Ozcan
Reviews
-
Added
Jul 17, 2026
ZONE 47Steam
Disclosure

Generative AI tools were used during development to assist with creating some concept art, graphical assets, and text for the game and its Steam store page. All generated content was reviewed, edited, and integrated by the developer. No generative AI is used during gameplay.

Creator
7trange Play
Reviews
-
Added
Jul 17, 2026
GroovekeeperSteam
Disclosure

AI tools were used during development to assist with initial language translation drafts and secondary asset editing.

Creator
NoRyte Studios
Reviews
-
Added
Jul 17, 2026
Yokai HunterSteam
Disclosure

This game uses generative AI as part of its art and localization pipeline. Specifically: - Character portrait artwork: The hunters' painted bust portraits (shown on the character-select screen, and reused in store page capsule art and the trailer) were generated using a local Stable Diffusion XL model with a custom LoRA, then composited by hand into final scenes. - Localization: UI text translations for French, German, Spanish (Spain), Spanish (Latin America), Portuguese (Brazil), Italian, Polish, and Turkish were produced with AI assistance and reviewed before shipping. All AI-assisted content was reviewed by the development team before inclusion. No content is generated live or in response to player input during gameplay — all AI-assisted assets are fixed at build time.

Creator
Shrimp Gang Studio
Reviews
-
Added
Jul 17, 2026
Infinite ElevatorSteam
Disclosure

AI tools assisted with programming and with translating the game's interface text into languages other than English. All translations and text were reviewed by the developer; the game's design, visuals, and audio are not AI-generated.

Creator
Sad Network
Reviews
-
Added
Jul 17, 2026
Wartorn: A Visual Novel of the Ukraine WarSteam
Disclosure

Art. All 2D art in Wartorn is produced with AI image-generation tools and then selected, edited, retouched and composited by hand by the developer. This covers the character portraits, the scene backgrounds, the ending and gallery illustrations, the achievement icons, and the store capsules, screenshots and trailer, which are derived from that same in-game art. Text. The story, the branching structure and the choice design are the developer's own. AI writing tools were used to assist in drafting the prose and dialogue, and AI translation tools were used to produce the five localizations (English, Traditional Chinese, Simplified Chinese, Russian, Ukrainian). All text is reviewed and edited by the developer before shipping. Audio. Music and sound effects are royalty-free stock audio licensed from Pixabay. They are not generated by the developer using AI tools. Runtime. No content is generated while the game is running. Every asset is final and ships with the build, and the game makes no calls to any AI service.

Creator
Taiwan1996
Reviews
-
Added
Jul 17, 2026
Companions' ChroniclesSteam
Disclosure

Players may select a preset worldview and character template, or customize their own worldview and character settings before starting the game. They can interact via text typing in the in-game chat window, as well as click AI-provided options to engage with AI-generated content.

Creator
TLSoul
Reviews
-
Added
Jul 17, 2026
Fire BugSteam
Disclosure

Code: Generative AI tools were used to create foundational logic and structural boilerplate, which was then heavily edited and modified manually. Audio: Generative AI was used to draft the baseline tracks for the main menu and gameplay music, which were subsequently edited by hand. Marketing Text: AI tools were used to outline the initial structure of the store page descriptions before being manually rewritten.

Creator
Jesse Dale
Reviews
-
Added
Jul 17, 2026
KasMindSteam
Disclosure

This game uses VOICEVOX for character voice synthesis (taunt lines, victory lines, etc.). All voice lines were generated during development and are pre-recorded into the game. Nothing is generated live during gameplay, and the game does not connect to any external AI service at runtime. AI (Claude) was also used to help translate this store page into English.

Creator
kgrdev
Reviews
-
Added
Jul 17, 2026
LOOP SYNDROMESteam
Disclosure

Some character illustrations were refined using generative AI as an assistive tool based on artwork originally designed and created by the developer. The final artwork was then manually reviewed and edited. Generative AI was also used to assist with the initial English localization, which was subsequently reviewed and revised before implementation in the game.

Creator
TBCATGAMES
Reviews
-
Added
Jul 17, 2026
Snot Pop!Steam
Disclosure

Snot Pop! is an indie project. Like many independent developers, generative AI was used as a tool among many during development; for brainstorming, writing, art and audio design, and working through balancing problems. AI was not the game designer or orchestrator of the project. All content was reviewed, directed, altered, and approved before inclusion. Everything in the game reflects deliberate creative decisions made by the developer.

Creator
Decent Enough Games
Reviews
-
Added
Jul 17, 2026
Tiny CultivationSteam
Disclosure

Generative AI was used during development to assist in creating certain visual assets, dialogue drafts, event text, and marketing artwork. All AI-generated content has been reviewed, edited, and integrated by the developer before being included in the game. The game does not use live-generated AI content during gameplay.

Creator
Chaos Studio
Reviews
-
Added
Jul 17, 2026
FROM THE DUGOUTSteam
Disclosure

This project is built by a one-man team. I use AI tools as a supportive assistant to help with development. However, every line of code, piece of text, and design decision has been manually reviewed, edited, and finalized by me to ensure the quality and soul of the game.

Creator
IronGlitch Studios
Reviews
-
Added
Jul 17, 2026
6,955 results
Page 60 of 140
Missing a product? Let us know