25,695 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Condemned to CleanSteam
Disclosure

This game uses AI-generated translation for localization in the following languages: Polish, Simplified Chinese, Brazilian Portuguese, Spanish, German, French, Korean, and Japanese.

Creator
KOMA
Reviews
-
Added
Jun 11, 2026
Astralight: Pilgrim's DuelSteam
Disclosure

This game made extensive use of generative AI during development. Most of the images in the game were created with the assistance of generative AI. Generative AI was also used for concept work, visual drafts, UI text, translation drafts, and promotional materials. All AI-assisted content was reviewed and edited by the developer before being included in the game. Generative AI is not used during gameplay to create real-time content or player-specific responses. This disclosure message was also written with the assistance of generative AI.

Creator
ShootingStar
Reviews
-
Added
Jun 11, 2026
The DoorkeeperSteam
Disclosure

This game uses generative artificial intelligence to assist with the creation of some pre-rendered content, including visual, audio, translation, or marketing elements. All AI-generated or AI-assisted content is selected, modified, corrected, and manually integrated by a human before final use. AI is used as a creative assistance tool, not as a replacement for human work. No content is generated in real time by AI within the game, and no generative AI directly interacts with players during gameplay.

Creator
Eragone
Reviews
-
Added
Jun 11, 2026
Critter QuestSteam
Disclosure

Store artwork, animations, characters, quests, localization, programming.

Creator
BlackSails.com
Reviews
-
Added
Jun 11, 2026
Crimson Tactics: The Rise of The White BannerSteam
Disclosure

We have utilized open-source, self-hosted AI tools for our localization process to make the game available to as many players as possible. Additionally, local AI tooling was used during development to assist with codebase navigation and a single instance of asset recovery for a lost legacy logo. No proprietary or cloud-based AI services were used.

Creator
Black March Studios
Reviews
242
Added
Jun 11, 2026
ECHOLASHSteam
Disclosure

AI tools were used during development to assist with code review, debugging, and localization. The game does not use generative AI during gameplay. Music is generated in real time using procedural audio systems and custom algorithms.

Creator
Yücel Sabah
Reviews
-
Added
Jun 11, 2026
Never Ending Hero RPGSteam
Disclosure

This game uses generative AI only for content prepared prior to release, not while you play. • Store and marketing images (such as library artwork and app icons) may include elements created with generative image tools, then reviewed and edited by the developer. • Non-English interface text and localized Steam store descriptions may be produced or assisted by machine translation (including automated translation services), then reviewed where possible. Gameplay visuals are primarily programmatic pixel-style graphics generated by the game engine. Zone layouts are procedurally arranged by game logic, not by a generative AI model during play. The game does not use generative AI to create new images, audio, or narrative for you during gameplay, and it does not connect to third-party generative AI services while you are playing.

Creator
Missroot
Reviews
14
Added
Jun 11, 2026
Legend of Azure Peak : Wuxia HeroesSteam
Disclosure

This game is developed using the commercial engine RPG Bakin. The core game logic, systems, and all promotional videos are 100% handcrafted and created without the use of any AI tools. To enhance the overall experience of this indie project, generative AI tools were utilized to assist in specific asset creation, video sequences, and localization: Pre-rendered Content & Video Sequences: The introductory cinematic video showcasing the game’s backstory was generated with the assistance of AI and manually edited. The short animations for the item forging and dismantling systems were generated using AI and manually refined. Some 2D character portraits, equipment icons (initial concepts), and background music (BGM) were generated with the assistance of AI and subsequently polished. Character Voiceovers: The Japanese battle voice lines for characters were created using modern AI voice generation tools. Language & Localization: The English translation and localization of the game's scripts and dialogues were assisted by AI translation tools. We ensure that all AI-assisted processes and content comply with legal standards, aiming to deliver an authentic wuxia RPG experience with rich audio-visuals and smooth language accessibility for players worldwide.

Creator
Azure Peak Studio
Reviews
-
Added
Jun 11, 2026
Terra Concordia - Civilizações em HarmoniaSteam
Disclosure

Terra Concordia was created by the solo developer at NCB Company with extensive use of generative artificial intelligence tools throughout the development process. Content created with AI assistance during development: • The 142 game cards (buildings, technologies, wonders, events, objectives): names, descriptions, costs, effects, and art were conceived and adjusted with AI assistance, under review and final decision by the human developer. • SVG vector art (cards, board, civilizations, store capsule arts, achievement icons, page banners): programmatically generated by scripts written with AI assistance. • Game mechanics and rules: brainstorming, balancing, and iteration done with AI assistance, always validated manually across hundreds of internal playtests. • The 6 solo-mode scenarios: themes, victory conditions, and difficulty designed with AI assistance, adjusted through playtesting. • Website, store descriptions, manuals, and Civilopedia: drafted with AI assistance, reviewed by the developer. • English and Spanish translations: pre-translated with AI, manually reviewed and polished. • Solo-mode opponent (Automa) logic: the script was written with AI assistance, but it is a fixed deterministic algorithm with no machine learning components. No content is generated by AI in real time during play. There are no images, texts, cards, or behaviors dynamically generated by AI while you play. The "Automa" (solo-mode AI opponent) is a script already embedded in the game code, executing pre-defined rules — without any alteration, generation, or learning during the match. All AI-assisted content was reviewed, tested, and approved by the human developer before release.

Creator
NCB Games
Reviews
-
Added
Jun 11, 2026
Thirsty SnailSteam
Disclosure

Thirsty Snail uses an on-device local language model to generate short snail dialogue, personality-based reactions, and race taunts. AI-generated text is triggered by in-game interactions and constrained by character prompts and content moderation rules. Screen-aware reactions are processed locally on the player's device. Screenshots are never stored or uploaded, and private file contents are not read.

Creator
moyumoyu
Reviews
-
Added
Jun 11, 2026
ZombusSteam
Disclosure

AI was used to generate the voices, while LLM translators were employed for the language translations.

Creator
Gaia n' Games
Reviews
-
Added
Jun 11, 2026
Village Coop ClickerSteam
Disclosure

Village Coop Clicker is a small hobby project created with extensive use of AI-assisted tools for programming, artwork, audio, localization, and store assets. The game design, balancing, progression systems, and overall creative direction were created and curated manually by the developer.

Creator
DoMi Games
Reviews
-
Added
Jun 11, 2026
Tetra BlockSteam
Disclosure

Generative AI tools were used to assist with store page text, translation drafts, and promotional copy. All final content was reviewed and edited by the developer.

Creator
GlowPulse Studio
Reviews
-
Added
Jun 11, 2026
最中幻想 The RIGHT Fantasy — LLM-Driven Text World EngineSteam
Disclosure

This game uses generative AI to produce dialogue content in real time. All character responses are generated by a large language model (LLM) based on user input and the loaded character card settings. No pre-written dialogue scripts are included in the shipped game. Character cards are created by third-party authors and may themselves contain AI-generated content.

Creator
TU HENGYU
Reviews
-
Added
Jun 11, 2026
Log of AdventurersSteam
Disclosure

Generative AI tools were used to assist with drafting and editing store page text. All final text is reviewed, selected, and edited by the developer before publication. The game does not include live-generated AI content during gameplay and does not connect to external AI services.

Creator
张曦
Reviews
-
Added
Jun 11, 2026
My Deskmate Douki-chanSteam
Disclosure

Some character artwork, visual assets, animations, and marketing images used in this game were created or assisted with generative AI tools during development. All such assets were reviewed and selected by the developer before being included in the game. This game includes live-generated AI dialogue. When the player talks with Douki-Cyan, a language model may generate conversational responses in real time based on the player’s input and the current scene context.

Creator
The Platypus
Reviews
-
Added
Jun 11, 2026
Tomb TailsSteam
Disclosure

AI tools were used to assist with some code development and selected Steam store page text. The core game design, gameplay, and creative direction are created by the development team. No live generative AI content is created during gameplay.

Creator
Daytime Devs
Reviews
-
Added
Jun 11, 2026
Turno NocturnoSteam
Disclosure

Artificial Intelligence was used as a supportive tool during the early stages of development, primarily for idea generation, documentation structuring, and general content review. AI was also used to create certain placeholder images during the conceptual phase. These assets are temporary and will be replaced, as they are not intended to be part of the final version of the game. All final game content, including design, gameplay systems, mechanics, artwork, and programming, has been manually created, implemented, and validated by the developer, along with licensed assets from the Unity Asset Store and contributions from freelancers (all properly credited).

Creator
UnderZero Studios
Reviews
-
Added
Jun 10, 2026
Builder BrosSteam
Disclosure

The developers used generative AI tools in the creation of this game. Portions of the game's content — including visual art and 3D assets, audio, in-game narrative and text, and translations into the supported languages — were produced with the assistance of generative AI and then reviewed, edited, and curated by the developer. All AI-assisted content is generated ahead of time and is fixed in the shipped game. Builder Bros does not generate any content using AI during gameplay, and does not connect to any external AI service.

Creator
Neon Planet Studio
Reviews
-
Added
Jun 10, 2026
Snake: GridbreakerSteam
Disclosure

Generative AI was used as one of many development tools while creating Snake: Gridbreaker. As a solo developer, I used it to support programming, localization, UI work, visual assets, icons, and the development of quality-of-life and accessibility improvements. Every AI-assisted element was reviewed, edited, tested, and implemented by me. I designed the game, its mechanics, progression, and creative direction, and I remain fully responsible for the final experience. The game does not generate content with AI during gameplay.

Creator
Arkadiusz Włodarczyk
Reviews
-
Added
Jun 10, 2026
Junkyard Saints: ScrapstormSteam
Disclosure

Generative AI was used during development as a production tool for portions of the game's source code, music production workflow, and synthetic voice-over generation. AI-assisted code was reviewed, tested, modified where necessary, and integrated under the direct supervision of the developer. Some music tracks originated from AI-generated compositions or stems and were subsequently edited, arranged, mixed, and produced by the developer. Voice-over content is generated using commercially licensed AI voice technology from developer-written scripts. The game's gameplay systems, game design, balancing, progression systems, procedural visual generation technology, world generation systems, writing, and overall creative direction were conceived, designed, and maintained by the developer. The game does not use generative AI at runtime. No player-facing content is generated on-the-fly during gameplay. Visuals are created through deterministic procedural generation systems and pre-authored assets rather than generative image AI.

Creator
Jan Winnenberg
Reviews
-
Added
Jun 10, 2026
且说江湖Steam
Disclosure

本游戏需要通过AI实时生成游戏文本,控制游戏逻辑。 本游戏所有美术素材均为AI生成。 本游戏使用了AI辅助开发。

Creator
长庚启明工作室
Reviews
-
Added
Jun 10, 2026
WetlineSteam
Disclosure

AI has helped creating the source code and store page text.

Creator
AceBuffer
Reviews
-
Added
Jun 10, 2026
Heartmend: 3D Jigsaw PuzzleSteam
Disclosure

Generative AI tools were used to assist with parts of the game's development, including UI text, localization, store page text, marketing text, and some visual reference materials. All final content included in the game and on the store page was reviewed, selected, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
AWeekGame
Reviews
-
Added
Jun 10, 2026
Medieval FantasySteam
Disclosure

The C# code behind is created by the developer with the assistance of AI. The translation from English is also created by AI.

Creator
Tsz Hin Tsang
Reviews
-
Added
Jun 10, 2026
Wordy SpaceSteam
Disclosure

Some visual assets (such as store page graphics, backgrounds, and UI elements) and the localization/translation of the game's user interface were created with the assistance of generative AI tools. All core gameplay mechanics and code are strictly human-made, and no live AI content generation occurs during gameplay

Creator
LongKey Studios
Reviews
-
Added
Jun 10, 2026
D&B: Dice and BotsSteam
Disclosure

AI tools were used during development to assist with the creation of promotional images, marketing videos, music generation, translations, code optimization, and programming support. All gameplay systems, game design decisions, balancing, and 3D models were created and reviewed by the developer. No generative AI is used during gameplay or in real-time player interactions.

Creator
Quimera Games
Reviews
-
Added
Jun 10, 2026
LeukocyteSteam
Disclosure

I use AI tools to assist with code review, translations, Steam capsule design, and music production tasks. All final game design, programming, and implementation decisions are made, reviewed, and supervised by me.

Creator
Víctor Martínez
Reviews
-
Added
Jun 10, 2026
Toxic Dating SimulatorSteam
Disclosure

How is Generative AI used in this game? Toxic Dating Simulator utilizes cutting-edge generative AI technologies to elevate its interactive cinematic storytelling. Voice Acting (ElevenLabs): All character dialogues and Atakan's chaotic inner monologues are voiced using advanced AI-powered emotion-tagging technologies. This delivers high-fidelity voice lines capturing sarcasm, anger, or flirtatious tones with professional actor-level depth. Visuals & Animation (Kling AI): The facial expressions, eye contact, and reactive behaviors of the female characters sitting across the cafe table are generated using advanced AI video tools. Music: All context-dependent songs (electro, pop, or fantasy) playing on the post-date score screen are composed via AI tools, with all lyrics entirely written by the developer. All AI-generated content in the game consists of pre-rendered, curated, and fully copyright-compliant static assets created during development. The game does not generate any live or real-time AI content during gameplay.

Creator
Proximity Games
Reviews
-
Added
Jun 9, 2026
REWOUNDSteam
Disclosure

Some of the audio, text and images in the game are generated by AI.

Creator
Auryn Yang
Reviews
-
Added
Jun 9, 2026
Restroom Business SimulatorSteam
Disclosure

Generative AI tools were used only to assist with the creation and editing of some Steam store page content, including store page text and promotional visual assets. The game itself does not use generative AI during gameplay. No AI-generated content is produced live while the player is playing, and the game does not connect to any external third-party AI service.

Creator
Huseyin Onur
Reviews
-
Added
Jun 9, 2026
Neon BlackfallSteam
Disclosure

Generative AI tools were used to assist in the creation of certain illustrations, backgrounds, music, and translations. All final content has been reviewed by the developer.

Creator
Alejandro Rodríguez Fernández
Reviews
-
Added
Jun 9, 2026
Snake With BirdSteam
Disclosure

Coding, proofreading, and localization were done by AI. All other content was created by humans.

Creator
TakoKun Studio
Reviews
-
Added
Jun 9, 2026
BitloopSteam
Disclosure

AI is used to help translate the game's text into the supported languages. All translations are reviewed before release. No AI-generated art, audio, or music.

Creator
Faven Games
Reviews
-
Added
Jun 9, 2026
Data Breach Inc.Steam
Disclosure

Some content in this game was created with the assistance of generative AI tools during development, including certain visual assets, store artwork, capsule art, and text. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure it fits the game’s design and overall player experience.

Creator
Beep2Bleep
Reviews
-
Added
Jun 9, 2026
The Line Must Not StopSteam
Disclosure

As an indie project, this game uses machine translation for some of the languages. No AI was used for the source text, artwork or sound.

Creator
ArcoDev
Reviews
-
Added
Jun 9, 2026
Primal OneSteam
Disclosure

Generative AI was used to assist with the localization of some in-game text in some languages. All AI-generated translations are reviewed and edited by the developer before being included in the game.

Creator
Mr. Maheros
Reviews
-
Added
Jun 9, 2026
MancaleroSteam
Disclosure

Mancalero is an iterative work still in development. Some AI elements that may remain include code, SFX, visual effects, text and translations (once implemented).

Creator
ArchiusDev
Reviews
-
Added
Jun 9, 2026
Dominus Orbis Maris 1400: Mare NostrumSteam
Disclosure

Generative AI was used as an assistive tool during development to draft text and translations, and to create some 2D images and graphical assets. As there is currently no budget to hire a dedicated artist, certain visual elements are initially generated with AI and then manually modified and refined. No AI content is generated live at runtime.

Creator
Alderman Beneke
Reviews
-
Added
Jun 9, 2026
The PigmentSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jun 9, 2026
International Football ManagerSteam
Disclosure

Some of the visuals and text in this game were initially created using generative AI tools as part of the development process. All content was subsequently reviewed, edited, and adapted manually by the team to ensure its quality, consistency, and suitability for the final gaming experience.

Creator
UPLAY Online
Reviews
-
Added
Jun 9, 2026
Censor Me TotallySteam
Disclosure

We use AI tools where appropriate to streamline our workflow, specifically for pre-generating certain in-game assets such as images and music, as well as assisting with translations

Creator
IndieDacha
Reviews
-
Added
Jun 9, 2026
ManitaSteam
Disclosure

All of your conversations with the “manita” character are generated by artificial intelligence. The design, UI/UX, and character design are not generated by artificial intelligenc

Creator
Lavega Games
Reviews
-
Added
Jun 9, 2026
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