25,519 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Runebound LegendsSteam
Disclosure

Translations and text content are AI-generated. Some of the UI and game backgrounds are AI generated with manual post-processing. Some of the VFX for the animations are AI generated with post-processing.

Creator
Zanardo Forge Studios
Reviews
-
Added
Jun 3, 2026
AIRISteam
Disclosure

Project AIRI uses live-generated AI for player-initiated companion conversations and synthesized voice responses. In the Steam edition, these features are provided through an AIRI account and AIRI-managed services. Players cannot enter third-party API keys or configure custom AI providers. Cloud AI features require an internet connection and a free AIRI account.

Creator
Moeru AI Developers
Reviews
-
Added
Jun 3, 2026
KNEE SLIDESteam
Disclosure

Generative AI tools were used to create images, audio, and text materials used in the game and on the store page. Generated materials are reviewed, selected, edited, and adjusted by the developer before use. The game does not include any feature that live-generates AI content during gameplay.

Creator
Noyvara Studio
Reviews
-
Added
Jun 3, 2026
Reversible Routing+Steam
Disclosure

During the development of this game, generative AI is used as a supporting tool for parts of the Japanese / English translation drafts. Final wording is reviewed and adjusted internally before being adopted.

Creator
Mage Flower Games
Reviews
-
Added
Jun 3, 2026
AI NOVEL GENERATIONSteam
Disclosure

This is a novel creation assistant tool based on artificial intelligence technology, capable of automatically generating novel outlines, chapter structures, and complete content according to user input.

Creator
1i1i1i1i4514
Reviews
-
Added
Jun 3, 2026
Bear MurdererSteam
Disclosure

This game is a detective adventure in which the player investigates a murder in a small town. An AI language model generates real-time dialogue when interacting with townspeople or interrogating suspects. The AI creates dynamic and context-appropriate conversations based on each character’s personality and the situation. All generated content is restricted to the game’s internal narrative and is filtered to prevent the inclusion of copyrighted material or inappropriate content.

Creator
Joie
Reviews
-
Added
Jun 3, 2026
CypherWarsSteam
Disclosure

Some of the narrative flavor text and commodity names were built with assistance from AI.

Creator
HessTech Games
Reviews
-
Added
Jun 3, 2026
Tomb Raider: Legacy of AtlantisSteam
Disclosure

AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team.

Creator
Crystal Dynamics
Reviews
-
Added
Jun 3, 2026
Monster TacticSteam
Disclosure

Some of the text descriptions on the game’s store page, certain in-game localization texts, and some images used in the test version were generated with the help of AI technology.

Creator
KBZ Studio
Reviews
-
Added
Jun 3, 2026
Ogre Chambers 2222Steam
Disclosure

TRANSLATIONS in store page and in-game have been generated with artificial intelligence. These translations are FULLY OPTIONAL to use and you can experience the full game without any artificial intelligence by playing in the English language. I wanted to give people the possibility to experience the game in their native language, which is why this decision was made.

Creator
ANTENNA GAMES
Reviews
242
Added
Jun 3, 2026
Amaranth Source OnlineSteam
Disclosure

AI was used to generate 2D character portraits, icons, part of the music, sound effects, item descriptions text, and localization.

Creator
Qaranzo Games
Reviews
-
Added
Jun 3, 2026
ENDLESS SIGNALSteam
Disclosure

AI tools were used during development for assistance with English localization, parts of programming, and the creation of certain icons and visual assets. All generated content was reviewed and edited by the developer before being included in the final game.

Creator
gamugamugames
Reviews
-
Added
Jun 3, 2026
BumpSteam
Disclosure

We use generative AI in a limited capacity for certain visual and written content. Generative AI may be used for: - Marketing materials, including promotional artwork, trailer graphics, and store page content. - Loading screen images and decorative in-game poster artwork. - Assistance with some written text, such as tutorials and informational content. Generative AI is not used for: - Live content generation during gameplay. - Gameplay screenshots shown on the Steam store page. - Maps, level geometry, character models, weapons, gameplay assets, game mechanics, or networking systems. - Player-generated content.

Creator
TwinBrains Studio
Reviews
14
Added
Jun 3, 2026
ArrownomicsSteam
Disclosure

The game is mostly made by hand, ai was used for this things: 1) Translations 2) A couple of sprites and scripts 3) Composition of promo banners

Creator
717 pixels
Reviews
-
Added
May 23, 2026
Rabbit Claw PartySteam
Disclosure

As a solo indie developer, I use AI to assist with multi-language localization and the creation of some background images. This helps me provide a smoother, more accessible player experience while allowing me to focus more time on gameplay, systems, level design, and other core parts of the game.

Creator
ZT-Studio
Reviews
-
Added
May 23, 2026
Words are HardSteam
Disclosure

I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordable to commission and impossible for me to produce alone. AI let me focus on what I actually built by hand: the game design, the mechanics, the 181 tomes, the scoring engine, the balance, the words. What's AI-generated: • Visual art (backgrounds, character portraits, tome/scroll/blessing illustrations, store page art) — generated with AI image tools, curated and selected by me • Music — generated with AI audio tools, curated and selected by me • Some flavor text and descriptive copy — drafted with AI assistance, edited by me What's not AI: • The game itself — every system, mechanic, balance number, character design, and core decision is mine • The dictionary, the tile distributions, the scoring math, the run structure, the boss fights — hand-built • The code — written by me with the help of AI assistants the same way any modern developer uses them No AI runs at runtime. Nothing is generated for you on the fly during play. Everything you see was reviewed before it shipped.

Creator
AcornHunter Games
Reviews
-
Added
May 23, 2026
REDLINE — Strings of FateSteam
Disclosure

AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and creative direction are created by the development team. No AI-generated voice acting, art, or music is used.

Creator
Moteru Games
Reviews
-
Added
May 23, 2026
RePair in the SpaceSteam
Disclosure

AI was used solely to assist with the English and Spanish translations, which were then manually reviewed by the developers. However, they may still contain errors. If you find any, please let us know.

Creator
2JDev
Reviews
-
Added
May 23, 2026
HullRatsSteam
Disclosure

There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited to dialogue generation. Several other uses are planned, including localization. AI has been used for coding and in a limited capacity for creating placeholder assets that will be replaced at a later date.

Creator
Dan Danciu
Reviews
-
Added
May 23, 2026
SEO or DieSteam
Disclosure

Some visual assets, store assets, localization drafts, and marketing materials for SEO OR DIE were created or enhanced with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and integrated by the developer to match the game's final art direction, narrative tone, and quality standards. The game does not use real-time AI generation during gameplay.

Creator
Zakhoda Oleksandr
Reviews
-
Added
May 23, 2026
PNR: Point of No returnSteam
Disclosure

Limited use of generative AI tools was made in the production of certain sound assets and localized text during development.

Creator
COKIRI Works
Reviews
-
Added
May 23, 2026
Tidal StringsSteam
Disclosure

Some art assets, audio, and text translation were produced with the assistance of AI.

Creator
June666
Reviews
-
Added
May 23, 2026
AbjureSteam
Disclosure

Based on the developer's original creative direction, AI tools were used to generate the game's store page capsule images, soundtrack, and the non-English in-game text translations. AI coding assistance supported programming during development.

Creator
Jax Games
Reviews
-
Added
May 23, 2026
Jack Bonecroft 4Steam
Disclosure

Partially. Galactic Tenebris Company believes in being transparent with the people who play our games. Here is an honest account of where AI tools contributed to this production: — Some icons and UI elements, including weapon icons — Organizing and structuring the scenario, narrative documents, and dialogue across the game's four regions — Translation from Mr. M.'s private family dialect into English. All 3D models were handcrafted by the developer. No textures were AI-generated. The music and sound effects were composed and not generated by AI tools. Our position as a company is simple — we use AI only where we have no other means or resources available. Where human craft was possible, human craft was used. Every creative decision — the story, the world, the characters, the quests, the writing — was made by the developer. The scenario and dialogues were authored by the developer and organised with AI assistance. The foundation of this game is firsthand experience. That part was not written by any tool. — Mr. M., Owner of Galactic Tenebris Company

Creator
Galactic Tenebris Company
Reviews
-
Added
May 23, 2026
Orbit BreakerSteam
Disclosure

Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural geometric marketing assets. The game does not use live generative AI during gameplay. All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Shape Loop Studio
Reviews
-
Added
May 23, 2026
FussyCraft Survival: SandboxSteam
Disclosure

This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, gameplay design iteration, text drafting, translations, store descriptions and creative concepting. All AI-assisted content was reviewed, edited, selected, integrated and tested by the developer. The game does not use generative AI to create new images, audio, text or gameplay content in real time during normal gameplay.

Creator
FussyCraft
Reviews
-
Added
May 23, 2026
ShikigamiSteam
Disclosure

Users can freely choose any large language model (LLM) and TTS service as the foundational language capability behind her roleplay.

Creator
Phyrex Lab
Reviews
-
Added
May 23, 2026
ams的MBTI测试Steam
Disclosure

This game uses generative artificial intelligence to assist with code writing and the generation of certain text content.

Creator
amashigeo
Reviews
-
Added
May 23, 2026
IconicQuestSteam
Disclosure

Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then curated and edited for in-game use. Some sound effects are generated using AI. Promotional artwork on the Steam store page (capsule images) was generated with AI image tools as a creative starting point, then edited, composited with hand-crafted typography, and color-corrected by the developer in post-production. All in-game artwork, character sprites, tiles, environments, UI elements, and animations, is created entirely by the developer in Aseprite or sourced from art professionals. No AI is used for in-game pixel art. All in-game text content (quest dialogue, item names, NPC scripts, lore, and tutorials) is written by the developer and AI. No live AI generation occurs during gameplay. All AI-assisted content is finalized and shipped as static assets.

Creator
Swerk
Reviews
-
Added
May 23, 2026
Rally the PartiesSteam
Disclosure

This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect images, title screen artwork, and Steam store assets): Nano Banana Pro (Google Gemini 3 Pro Image) and Qwen Image Edit Map structure and in-game text in general (proper nouns, messages, etc.): Anthropic Claude All generated assets are reviewed by the developer before use, with care taken to avoid intentional reproduction or imitation of third-party copyrighted works.

Creator
TK Works
Reviews
-
Added
May 23, 2026
PathogenSteam
Disclosure

Some game assets were partially created using AI.

Creator
DreamDart
Reviews
-
Added
May 23, 2026
GeneWorldSteam
Disclosure

GeneWorld uses generative AI for dynamic NPC interactions and adaptive dialogue systems. NPC responses, quest interactions, trading behavior, and temporary buffs may be generated in real time based on player conversations. All AI-generated content is moderated and restricted from generating inappropriate or harmful content.

Creator
GeneWorld Studios
Reviews
-
Added
May 23, 2026
Uchi No Heya!Steam
Disclosure

AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations are done by hand!

Creator
James West
Reviews
-
Added
May 23, 2026
Void Runner : Arcade RogueliteSteam
Disclosure

VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real time during gameplay): — Text translations (10 languages): the in-game interface, changelog and Steam page description have been produced with AI assistance and then manually reviewed. The source text is written by the developer. — Marketing visuals: some promotional images on the Steam page (capsule art, banner) may include elements generated with AI assistance, in line with the game's art direction. All AI-assisted content is reviewed by the developer before integration. No content is generated in real time during gameplay — all assets are fixed and finalized.

Creator
napcode
Reviews
-
Added
May 23, 2026
Crown Criminal | Survival Block BSteam
Disclosure

Some visual, audio, and creative assets used during development were created or assisted with generative AI tools. All content was reviewed, edited, and integrated into the final game experience by the developer.

Creator
In-Doe-Games
Reviews
-
Added
May 23, 2026
Hungry Hangry DoodlesSteam
Disclosure

The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the level layouts and parts of the game code. Everything was then tweaked, edited, and put together by us. All gameplay and design decisions are fully human-made.

Creator
Maple Taco
Reviews
-
Added
May 23, 2026
Beyond the FractureSteam
Disclosure

Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, audio, and voice assets were generated with AI tools during development and reviewed, edited, and curated by the developers before being included in the game. This includes selected construct opponent portraits, spoken name clips, character histories, and HERALD-7 commentary voice clips in German and English. Live-generated AI content: During first-time onboarding, the game uses external AI services to generate three candidate player identities live. Each identity includes a generated profile portrait and a generated spoken name introduction. The profile portraits are additionally guided by internal short character descriptions generated from predefined archetypes and prompt templates. This live generation is constrained by predefined prompts, fixed character archetypes, a controlled name system, and no free-form text input from players. The player selects one of the three generated identities. The chosen identity cannot be changed during the current Playtest, and repeated regeneration is not available during normal gameplay. No live AI generation occurs during normal matches after onboarding.

Creator
Turning Rook Games
Reviews
-
Added
May 23, 2026
MushHeroSteam
Disclosure

This game uses generative AI to improve both the development process and gameplay features. During development, AI tools were utilized to generate certain text, visual, and audio assets. All AI-generated content is reviewed and controlled to ensure it aligns with the game's design and provides a safe experience for players.

Creator
Lv.B
Reviews
-
Added
May 23, 2026
Micro PartySteam
Disclosure

Most of this game is AI-generated. In-game text (UI, game names, descriptions), graphics (player icons, vector elements), code and the majority of the micro-game implementations — all AI, then reviewed and curated by the developer. Localization to all non-English languages is AI-translated. No AI runs at runtime; everything is pre-generated and shipped statically.

Creator
Fabio Uwe Krapohl
Reviews
-
Added
May 23, 2026
SynergridSteam
Disclosure

Some game and store page text or visual assets were created or refined with generative AI during development. This content is pre-generated and included in the shipped game or store materials. The game does not generate AI content during gameplay and does not connect to external AI services during gameplay.

Creator
Synergrid Studio
Reviews
-
Added
May 23, 2026
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