25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Deepwood ValleySteam
Disclosure

Deepwood Valley uses a generative AI language model to power conversations with the characters who live in the valley. The model runs entirely on your own computer — no account is required, and nothing you type is sent to us or to any third party. Every line of AI-generated dialogue passes through a deterministic content filter before it is displayed. This filter is compiled into the game, runs on all generated speech without exception, and cannot be turned off by the player or by mods. Character personalities, story, world design, and all art and audio are authored by our team.

Creator
Cometforge
Reviews
-
Added
Sep 19, 2026
Anomaly ArchivesSteam
Disclosure

Used standard commercial AI image generators (Stable Diffusion/Midjourney) to create some environmental assets and wall decorations.

Creator
Yousf Jawhar
Reviews
-
Added
Sep 19, 2026
StillskySteam
Disclosure

Proofreading some translations. Some 3D assets and sounds.

Creator
Latent Games
Reviews
-
Added
Sep 19, 2026
The Halls RemainSteam
Disclosure

Generative AI was used to assist with drafting and editing store-page text and localization. All generated text was reviewed and edited by the developer before publication. No generative AI is used during gameplay.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
Catkin Hollow: The Moonbell MysterySteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s source code, narrative, quest text, NPC dialogue, interface copy, and promotional artwork. All AI-assisted content was reviewed and incorporated by the developer before release. The game does not generate content using AI while it is running.

Creator
MrAgent
Reviews
-
Added
Sep 19, 2026
Teleport MasterSteam
Disclosure

Generative AI was used as an assistive tool to create and edit store page descriptions and marketing text. All generated content was reviewed and edited by the developer before publication. No generative AI is used during gameplay.

Creator
Fluffy Games
Reviews
-
Added
Sep 19, 2026
EVER BELOWSteam
Disclosure

EVER BELOW was created with the assistance of generative AI across parts of its content creation and development process, including visual assets and marketing materials. All AI-assisted content was manually reviewed, selected, edited where necessary, and all final creative and development decisions were made by the developer.

Creator
ShoninyasTube
Reviews
-
Added
Sep 19, 2026
EtelGardeSteam
Disclosure

Generative AI was used during development for some visual and audio assets. During gameplay, narrative text and character dialogue are generated in real time by a third-party AI model selected and configured by the player.

Creator
Elrolin
Reviews
-
Added
Sep 19, 2026
One Million CanvasSteam
Disclosure

Some visual assets, including 3D objects and example artwork, sound effects, and music were created with generative AI during development. Promotional videos also use AI-generated narration. These assets are prepared in advance. The current game does not use generative AI to create content during gameplay.

Creator
One Million Canvas
Reviews
-
Added
Sep 19, 2026
Christmas Mystery: 100 Hidden CatsSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Sep 19, 2026
LOCKDOWNSteam
Disclosure

Generative AI tools were used during the development of LOCKDOWN to assist in the creation of some artwork and music featured in the game. All AI-assisted content was reviewed, selected, edited, and integrated by the development team. Generative AI is not used to generate content in real time during gameplay.

Creator
M1G GAMES STUDIOS
Reviews
-
Added
Sep 19, 2026
AubelysSteam
Disclosure

I am a solo developer leveraging AI to improve my efficiency while moonlighting this project. Hence, many temporary AI-generated assets make their way into the game but I hope to replace over 90% of those with handcrafted assets over time.

Creator
Doom
Reviews
-
Added
Sep 19, 2026
YBR-You Break RockSteam
Disclosure

AI tools were used to assist in creating some store page artwork and for language translation. All content was reviewed by the developer. No AI was not used in any 3d or 2d assets or sounds in the game.

Creator
Lemon games
Reviews
-
Added
Sep 19, 2026
Treeworld: Sky HavenSteam
Disclosure

All core assets originate from the creativity of our human artists. The use of AI tools is strictly limited to assisting and refining the environmental background designs.

Creator
tree
Reviews
-
Added
Sep 19, 2026
Back To SchoolSteam
Disclosure

AI tools were primarily used as assistance during the coding and development process. Additionally, AI was used to a very limited extent for a small number of 2D visual assets within the game.

Creator
Zozy Game Studio
Reviews
-
Added
Sep 19, 2026
Aqua LunaSteam
Disclosure

Generative AI was used during development to create selected 2D visual assets, including menu and loading-screen artwork, interface icons and patterns, and the game's wordmark. AI tools also assist with store-page writing. This content is prepared in advance; the game does not generate AI content or connect to an AI service during gameplay.

Creator
Aeternums Labs Games
Reviews
-
Added
Sep 19, 2026
CidleSteam
Disclosure

Some of the 2D art in Cidle Online was created with the help of generative AI image tools. This includes parts of the sprite work for buildings, points of interest and item icons, as well as some store page artwork. Every generated image was reviewed, edited and adjusted by hand before it went into the game, and assets are checked so they do not reproduce existing works. All of this art is produced during development. Nothing is generated by AI while you play, and the game does not send any of your data to an AI service.

Creator
Chop
Reviews
-
Added
Sep 19, 2026
Legend of the Crystal SkullsSteam
Disclosure

This game and store contains 2D artwork pieces created with the assistance of generative AI. These images are used as static artwork in story-driven cutscenes to help illustrate and convey the game's narrative. No AI-generated content is created during gameplay, all other game content was created without generative AI.

Creator
Oddisee Games
Reviews
-
Added
Sep 18, 2026
Sort Them CatsSteam
Disclosure

Some of the images on our store page were created by artificial intelligence and edits were made on the images. and some images in the game were made by artificial intelligence.

Creator
Deneysel Games
Reviews
-
Added
Sep 18, 2026
Nullsec: Unauthorized AccessSteam
Disclosure

AI-based coding assistants were used to help write this game's source code during development. The game contains no generative AI at runtime: the entire simulated world is created by deterministic, hand-authored procedural generation from a seed, not by AI.

Creator
Oliver Cho.
Reviews
-
Added
Sep 18, 2026
Hazard ReadySteam
Disclosure

Some content was pre-generated with AI tools during development and reviewed by the developer before shipping: the store key art and capsule images, a number of surface textures used as decorative materials in the environments, and the narration, which is synthesized offline from the developer's original script with the Piper text-to-speech engine (a public-domain-derived voice). No content is generated by AI during gameplay, and the game does not connect to any external AI service. World layouts, equipment, mission logic, writing and code are project-authored.

Creator
Austin Peterson
Reviews
-
Added
Sep 18, 2026
CinderboundSteam
Disclosure

Generative AI tools assisted in creating pixel-art visuals, interface and narrative text, and Steam marketing artwork. This material is prepared in advance and integrated into the game and store page. The game does not generate content while running.

Creator
WackyJacky101
Reviews
-
Added
Sep 18, 2026
Cow's HeartSteam
Disclosure

Generative AI tools were used during development. Some 3D models of characters and environments, some pre-rendered cutscenes, the main theme song, marketing videos and the translations were created with the help of AI tools, then edited and assembled by the developer. Gameplay design, code and in-game animations were made by the developer. No content is generated by AI during gameplay.

Creator
Chuongcc
Reviews
-
Added
Sep 18, 2026
逃出孤岛Steam
Disclosure

Generative AI was used as a development assistant on Island Escape: primarily to help write and review the game's source code, and to help draft and localize in-game text (Simplified Chinese, English, Japanese, Russian, Spanish, Brazilian Portuguese, German). All of that output was reviewed and edited by the developer. Everything you see and hear is generated procedurally by the game's own code, shaders and audio tools at runtime — the project uses no AI-generated images, 3D models, textures or voice acting. The game does not use generative AI while you play. No player data is sent anywhere.

Creator
ShengyuStudio
Reviews
-
Added
Sep 18, 2026
WickwoodSteam
Disclosure

Wickwood is made by one developer, and generative AI was used openly in its production. Here is exactly where: - Code: the game's GDScript code, the pixel-drawing scripts and the build/test tools were written with Claude (Anthropic) under the developer's design, direction and review. - Text: the in-game notes and place descriptions, the ending credits and the store page copy were drafted with Claude and edited and approved by the developer. - Music: all music tracks (world, main menu, finale) were generated with Google's Lyria from prompts written by the developer. - Artwork: tilesets, characters and creatures are hand-drawn commercial pixel-art packs (credited in-game), not AI-generated. Some landmark props (the standing stones, the cave interiors, the bunker hatch and similar pieces) were drawn or assembled pixel by pixel by scripts written with Claude, using the palettes and parts of those packs. - Sound effects were sourced from Freesound and Kenney's sound packs. - Store art (capsules, logo, icons) was made by hand; screenshots and video are captured from the game itself. No AI runs during gameplay: nothing is generated live, and the game does not connect to any online AI service.

Creator
Renderville Games
Reviews
-
Added
Sep 18, 2026
FreeSurfSteam
Disclosure

Generative AI was used to assist in creating background environment imagery for some maps. No AI-generated content is created during gameplay.

Creator
Outside Line Studios
Reviews
-
Added
Sep 18, 2026
LOVE COMPANY: A Romance EscapeSteam
Disclosure

Generative AI was used to assist in the creation of some in-game graphical assets and to generate or process some voice audio. All AI-assisted content was created and reviewed during development. The game does not generate AI content during gameplay.

Creator
jbdjgames
Reviews
-
Added
Sep 18, 2026
SHADOW OF THE KINGDOMSteam
Disclosure

Some of the assets in this game were created using generative AI tools. Generated assets were reviewed by the developer and edited where necessary before use. The game itself does not use AI to generate content or code while it is running, and it does not connect to any external AI service.

Creator
OCG K studio
Reviews
-
Added
Sep 18, 2026
Lost GaijinSteam
Disclosure

Lost Gaijin uses generative AI during development and gameplay. Selected pre-generated visual and audio assets used in the game and its Steam materials were created or edited with generative AI tools and reviewed by the developer. During play, text-generating AI responds to player input and game state to create dynamic story content and personalized Japanese-language coaching. Live-generated text is provided through OpenRouter and may vary between playthroughs.

Creator
Ten Turtle Games
Reviews
-
Added
Sep 18, 2026
Tokyo CanvasSteam
Disclosure

Some background music and visual assets included with the game or used in its marketing materials were created using generative AI and selected or edited by the developer. Generative AI is not used during gameplay, and no player input is sent to an AI service.

Creator
kiarina
Reviews
-
Added
Sep 18, 2026
Panda GamblerSteam
Disclosure

Certain UI elements and regional logos were created with the assistance of AI.

Creator
TR Panda 、박정금
Reviews
-
Added
Sep 18, 2026
FieldmadeSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Andrew Brown
Reviews
-
Added
Sep 18, 2026
War of the WatchersSteam
Disclosure

War of the Watchers uses generative AI in two places. Both are pre-generated before release and ship as fixed files; nothing is generated while you play. Character dialogue is voiced using AI text-to-speech. Every line was written by the developer, and the tool performs those written lines. Each take is recorded before release and ships as an audio file. Some promotional artwork, including the key art and store capsules, was produced with AI image tools and then edited by the developer. Game code, level design and all in-game visuals are hand-authored. No content is generated during gameplay.

Creator
Crown & Cross Studios
Reviews
-
Added
Sep 18, 2026
Below The LoopSteam
Disclosure

Below The Loop uses generative AI-assisted tools during development to create some visual assets and marketing artwork. These assets are pre-generated and reviewed and edited as part of the development process. The game does not use AI to generate content in real time during gameplay.

Creator
Sandbox Studio
Reviews
-
Added
Sep 18, 2026
Whisper in the HallsSteam
Disclosure

AI is used in early visual concept explorations for certain environments. Every aspect of the game at runtime including the story, visuals, environments, dialogues and music is all handcrafted with utmost human care.

Creator
FreakGang Interactive
Reviews
-
Added
Sep 18, 2026
VoxelForgeSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets, including textures, 3D asset creation and store artwork, as well as store text and translations. Assets are reviewed and adapted before integration. VoxelForge does not generate AI content during play and does not connect to an external AI service during play.

Creator
Mister_D Games
Reviews
-
Added
Sep 17, 2026
SALVOR ADRIFTSteam
Disclosure

Designed and directed by one person. Every ship, station and planet is rendered in code, with no AI images. The soundtrack was made with Suno, an AI music tool, directed by the developer, and ships as fixed audio files. The story comes from the developer. AI helped turn it into text, tidy it up and translate the store page, like a very overqualified spell check. Nothing is generated by AI while you play.

Creator
Undock
Reviews
-
Added
Sep 16, 2026
NEKOGAERISteam
Disclosure

We use generative AI to assist with visuals, writing, and translation. No generative AI is used during gameplay.

Creator
soyukke
Reviews
-
Added
Sep 16, 2026
Somewhere ElseSteam
Disclosure

As a small development team of just two people, we used generative AI tools in limited cases to assist with the production of certain visual assets and help manage the scope of development. All AI-assisted assets were carefully reviewed, edited, refined, and finalized by us to fit the game's established art style and direction. Generative AI was used as a supporting tool during development, rather than to define the creative direction of the game.

Creator
Milecode
Reviews
-
Added
Sep 16, 2026
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