Disclosure analysis
The disclosure does not say where AI appears
The disclosure lists AI use across art, sound, text, and code but does not specify where the AI output appears or how it was used.
- Process
- Method not stated
- Live AI during play
- Not clear
Evidence & analysis details
- Evidence used
-
“Art, sound, text and code”
- Development workflow
- Dev workflow
- Model-reported confidence
- 30% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Art, sound, text and code
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,952 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Not clear from the disclosure
- 5.5%
- 1,456 of 26,514 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.8%
- 7,758 of 26,952 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
S.O.L School Of Labyrinth
In-game content art audio text codeGenerative AI tools were used in a supporting role during certain parts of the development of this game. Their primary uses included programming assistance (such as code generation…
-
Idle Crown
In-game content code text art audioAI tools are used to assist in development, including code, writing, art, and sound effects
-
Wheelborne
In-game content art audio code textApp uses pre-rendered AI content.
Source and record
- First indexed
- Sep 19, 2026
- Source last checked
- Oct 19, 2026
- Automatic analysis updated
- Sep 19, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.