25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Spud LegendsSteam
Disclosure

Characters and environments are human‑created. Some cutscenes, special effects and icons use AI-generated assets.

Creator
Beijing Gaishi Potato Technology Co., Ltd
Reviews
-
Added
Aug 23, 2026
Chat, Should We Head Over There?Steam
Disclosure

This game uses generative AI in two ways. Live-generated: The streamer character "Sia" reacts to the messages you type in real time. Her lines are generated during play by a large language model through an external AI service, so they are not pre-written. If the service is unavailable, the game falls back to pre-written lines and remains fully playable. Pre-rendered: Some in-game artwork (item icons, character and creature sprites, textures) and some sound effects were produced with AI generation tools and then edited by the developer before shipping.

Creator
akarolls
Reviews
-
Added
Aug 23, 2026
BORESteam
Disclosure

This game was developed with help from an AI assistant under human direction and review. No content is AI-generated while the game is running.

Creator
BavelGG
Reviews
-
Added
Aug 22, 2026
All Pool Player Go To HellSteam
Disclosure

As a solo developer, I made use of AI for generation of models and music to act as base components. These typically went through much manual editing afterwards. Some AI was used for testing & improvements to code in some areas

Creator
John McGrath
Reviews
-
Added
Aug 22, 2026
LarinaSteam
Disclosure

Generative AI was used to create portions of music, icon art, and some textures.

Creator
Stefan Pulfer
Reviews
-
Added
Aug 22, 2026
Hyper ACKSteam
Disclosure

Claude Code was used in the making of this game to assist with testing, debugging and optimization of the game.

Creator
Mosphere Games
Reviews
-
Added
Aug 22, 2026
Grumpy Hero GrinderSteam
Disclosure

Generative artificial intelligence was used during development mainly to assist with localization and code, with some 2D/3D assets, and selected audio assets. All AI-assisted content was manually reviewed, edited, and refined by the developer before use.

Creator
devtainer
Reviews
-
Added
Aug 22, 2026
Cyber SurvivorsSteam
Disclosure

Parts of this game's 2D art were created with the help of generative AI, and every generated asset was reviewed, edited and approved by us before it shipped. Specifically: • In-game UI icons (weapon and stat icons) start as AI-generated flat silhouettes, which we then clean up, recolour and integrate by hand. • Some marketing and store page imagery — background and atmospheric layers of our capsule art — is AI-generated. • Parts of the source code and some store page text were written with AI assistance and then reviewed, edited and tested by the developers. Everything else is made by hand, without generative AI: the logo, the app icon and mascot, all 3D models, materials, shaders and visual effects, level layouts. No generative AI runs while you play. The game does not create content or code at runtime, and it never connects to an external AI service.

Creator
Nadyos
Reviews
-
Added
Aug 22, 2026
Echo MatesSteam
Disclosure

I use generative AI as a tool during development: • Some 3D models (characters, creatures and props) were created with AI generation tools, then edited, rigged and animated by hand for use in the game. • Some sound effects were generated with AI audio tools, then edited and mixed by hand. • Some store page and marketing artwork was created with AI image generation. Everything produced this way is reviewed and reworked by me before it ships. The game generates no content while you play and connects to no AI service at runtime.

Creator
Vasilii Privalov
Reviews
-
Added
Aug 22, 2026
Wanted DriftSteam
Disclosure

Generative AI tools were used to help create some in-game visual and audio assets.

Creator
Steadfast
Reviews
-
Added
Aug 22, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
AsterMasterSteam
Disclosure

Some pre-made content was created with the help of generative AI and curated by the developer: promotional/splash artwork and some item icons, several source 3D meshes, background music tracks, and portions of in-game flavor text. The game does not generate any content at runtime.

Creator
Zebka LTD
Reviews
-
Added
Aug 22, 2026
WanderboundSteam
Disclosure

In game soundtracks were generated in Suno. AI assisted with drafting assests in Blender.

Creator
Soft Sky Studio
Reviews
-
Added
Aug 22, 2026
HexfallSteam
Disclosure

AI-assisted tools were used solely during development to support programming tasks such as coding, debugging, and refactoring. All resulting code was reviewed, tested, and integrated by the developer. The game does not generate content using AI during gameplay.

Creator
Schatzl IT Solutions GmbH
Reviews
-
Added
Aug 22, 2026
Random MixSteam
Disclosure

Generative AI tools assisted with some pre-generated player-facing text, localization, visual designs, and store and marketing content. All resulting material was reviewed and edited before inclusion. Random Mix does not use generative AI at runtime or connect to an AI service. Its music is generated locally through conventional procedural algorithms based on music-theory rules; no machine-learning model is involved.

Creator
InternalErrorX
Reviews
-
Added
Aug 22, 2026
S.A.C.K. - Survive and Choose KnowledgeSteam
Disclosure

This game uses generative AI to create part of its visual content. Specifically, AI tools were used as part of the graphics workflow to generate concept and source material for sprites and artwork, which were then manually reworked, adjusted, and integrated into the final game using Affinity Designer.

Creator
Christian Schilling
Reviews
-
Added
Aug 22, 2026
Dungeon WanderersSteam
Disclosure

This game uses generative AI tools in parts of its production. - Some 3D models: generated with AI tools as a base. Shape edits, UV unwrapping, texturing, rigging, animation and facial setup are done by the developer. - Some image assets such as textures: generated with AI tools, then applied and adjusted by the developer. - English text: machine-translated from the Japanese original and reviewed by the developer. Game design, systems, and gameplay tuning are all done by the developer.

Creator
Yamakraft
Reviews
-
Added
Aug 22, 2026
AVIKSteam
Disclosure

AI was used to create references and/or original textures and sounds.

Creator
MaxWinGames
Reviews
-
Added
Aug 22, 2026
Gryphon RiderSteam
Disclosure

Generative AI tools were used during development to assist with pre-generated content. No generative AI content is created during gameplay, and the game does not connect to external AI services.

Creator
Gryphonspire Games
Reviews
-
Added
Aug 22, 2026
Dead MarginSteam
Disclosure

AI tools were utilized to assist with testing processes and to generate localized store page descriptions.

Creator
Bug Production
Reviews
-
Added
Aug 22, 2026
Substrate: EmergenceSteam
Disclosure

Development of this game uses AI coding agents. Some procedural shader code shipping in the game was written by coding agents following human-made designs. All designs, music, and art styles are created by humans. All in-game text is written or edited by a human before release; no generated text ships unreviewed. No AI content is generated at runtime.

Creator
Petri Dish Games LLC
Reviews
-
Added
Aug 22, 2026
NO CLEAN, NO EXITSteam
Disclosure

Some store page and marketing artwork in this game was created with the help of generative AI tools. Game text localization into languages other than English and Korean was produced with AI-assisted translation and reviewed before shipping. All AI-generated content is pre-generated during development; the game does not generate any content live at runtime.

Creator
Sumflower Games
Reviews
-
Added
Aug 20, 2026
Petal and BladeSteam
Disclosure

Generative AI tools were used during development to create and assist with many of the game's visual assets, including character artwork, card illustrations, backgrounds, and UI elements. These assets were generated during development and are included in the game as pre-generated, static content. The game does not use generative AI to create content during gameplay.

Creator
Murat Akdogan
Reviews
-
Added
Aug 20, 2026
ChromaFlowSteam
Disclosure

ChromaFlow was developed with assistance from generative AI tools (such as Large Language Models) to help write and structure the source code and draft store descriptions. All AI-generated content was reviewed, edited, and integrated manually. The game does not feature live, runtime generative AI or external API connections during gameplay.

Creator
RVLWorks
Reviews
-
Added
Aug 20, 2026
Black Market INC.Steam
Disclosure

Some images and sound effects were created or assisted by generative AI and were reviewed, edited, and integrated into the game by the developer. No real-time generative AI is used during gameplay.

Creator
Pixellow Official
Reviews
-
Added
Aug 20, 2026
Poggers' Revenge!Steam
Disclosure

Generative AI was used near the end of the development process to make the colored fur on the wolves seen in the cinematic video and also used side by side with the developer to create a simple but clean UI (user interface).

Creator
ZaxtorGameS
Reviews
-
Added
Aug 20, 2026
XenoVectorSteam
Disclosure

AI-assisted coding was used in the development of Xenovector, including systems responsible for procedural environments, visual effects and dynamically assembled in-game scenery. AI-generated or AI-assisted artwork was also used for in-game backgrounds and graphical elements, in addition to promotional/store assets.

Creator
Sigilo.dev
Reviews
-
Added
Aug 20, 2026
LeewaySteam
Disclosure

Some content was created with the assistance of generative AI tools: 2D store and marketing art (library capsule and library hero), the game's localization into non-English languages, and portions of in-game flavour text. All localization was reviewed before shipping. All in-game visuals are generated procedurally at runtime from code, all sound effects are synthesised at runtime, and all music is human-composed and licensed under CC BY 4.0. The game performs no AI generation at runtime and connects to no external AI service.

Creator
Singularity Reach Studios
Reviews
-
Added
Aug 20, 2026
The Loer ChroniclesSteam
Disclosure

Some art, icons, music, sound effects, and marketing or store assets were created or assisted with generative AI tools during development, then reviewed and curated by the team. The game does not generate new AI content in real time during gameplay and does not connect to external AI services while you play.

Creator
Rainlight Studio
Reviews
-
Added
Aug 20, 2026
Phosphor CommandSteam
Disclosure

Some of Phosphor Command's store and marketing artwork. Notably, the library/hero image was created using a generative AI image tool, based on our own in‑game screenshots, and finalized by the developer. All AI‑generated content is pre‑generated; the game generates no AI content during gameplay. We hold the rights to use this content.

Creator
Sorce Studios
Reviews
-
Added
Aug 20, 2026
Enter the CubeSteam
Disclosure

Some of this game's assets were produced with the help of generative AI tools: the 2D key art and cinematic stills used in the trailer, capsule art and main menu; the base meshes for the twelve zodiac fighters, generated with Meshy and then rigged, retextured and reworked by hand; and part of the music and sound effects. Every AI-generated asset was reviewed, edited and integrated manually before shipping. No generative AI runs at runtime — nothing is generated while you play.

Creator
JACKZ STUDIO
Reviews
-
Added
Aug 20, 2026
SUPERBOLTSteam
Disclosure

SUPERBOLT is built almost entirely from code: the lightning, the effects, the interface and the audio are generated by the game as it runs. Generative AI was used during production to help prepare some supporting artwork — background layers and achievement icons — and to draft some of the written text. Nothing is generated by AI while you play, and the game connects to no AI service.

Creator
Skollheim
Reviews
-
Added
Aug 20, 2026
TowerMouth ISteam
Disclosure

Some of the visuals on our store page and some of the 2D illustrations in our game were created with the help of AI-powered tools.

Creator
GeekZoneCouch
Reviews
-
Added
Aug 20, 2026
IDUN RogueSteam
Disclosure

During development, we used generative AI tools to assist in some content creation and coding.

Creator
IDUN Interactive
Reviews
-
Added
Aug 20, 2026
Floppy SurvivorsSteam
Disclosure

Generative AI tools were used to assist in the localization process for certain supported languages within the game.

Creator
Beff Inc.
Reviews
-
Added
Aug 20, 2026
PENCILS DOWN™Steam
Disclosure

This game contains game assets created with machine learning technology and refined through human review and editing. Developed by Hayden-Fisher Technologies, Inc. (an independently owned tech consulting and engineering corporation).

Creator
Hayden-Fisher Technologies, Inc.
Reviews
-
Added
Aug 20, 2026
Stick CrisisSteam
Disclosure

Stick Crisis was developed with assistance from generative AI tools. AI-assisted image and animation tools were used to create selected visual assets, character animation frames and pre-rendered cinematics; these materials were reviewed, edited and integrated by the developer. AI coding assistants also contributed to portions of the source code. The game does not generate content during gameplay or connect to generative AI services at runtime.

Creator
Victor Manuel Ramirez
Reviews
-
Added
Aug 20, 2026
Fangjie:Shattered AltarsSteam
Disclosure

Some visual assets (a portion of skill icons and the boss health-bar UI element) and background music tracks were created with the assistance of AI generation tools.

Creator
Synvize
Reviews
-
Added
Aug 19, 2026
Vector SurgeSteam
Disclosure

AI Was used to generate the page description, it was also used to test certain parts of the game and help debug a few problems, there was partial AI usage also for the game music, while the music itself was created in FL Studio there was usage to generate some of the variants of the tracks

Creator
RaithSphere
Reviews
-
Added
Aug 19, 2026
FRAMEOUTSteam
Disclosure

AI coding assistants were used during development to help create and edit portions of the code and player-facing implementation that ship with the game. The game's 2D artwork was not created by an image-generation model. All AI-assisted outputs were reviewed, edited, and integrated by the developer. The game does not use generative AI at runtime.

Creator
Kebapp Games
Reviews
-
Added
Aug 19, 2026
The Rift TraderSteam
Disclosure

AI tools were used for some initial concept designs. All final in-game assets, characters and scenes have been extensively hand-edited, redrawn and post-processed by the developer to achieve a consistent hand-drawn comic style.

Creator
Tremolo Games
Reviews
-
Added
Aug 19, 2026
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