Indexed August 20, 2026
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Disclosure Analysis

Generative AI assisted with character animation frames, visual assets, and source code, with final assets refined by hand.

Where AI appears
AI-made content in the game
Development workflow
Code help Asset processing
Content mentioned
Art Code
Method disclosed
Assisted work Edited content
Evidence

Some character animation frames and visual assets were produced with image and animation generators as a starting point and then refined by hand

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Stick Crisis was developed with the help of generative AI tools. Some character animation frames and visual assets were produced with image and animation generators as a starting point and then refined by hand, and parts of the source code were written collaboratively with AI coding assistants. The game does not generate AI content at runtime and does not connect to any external AI service during gameplay.

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